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Aliens Colonial Marines Patch Details (3)


Release: 12.02.2013 (Version 1.02)

Quelle: xbox-newz.de | xboxfront.de | gamezone.de | support.gearboxsoftware.com

- General user interface improvements.

- Various performance improvements.

- Fixed issue where a door may not function properly if a Xeno was killed while opening it.

- Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them.

- Fixed collision issue where bullets would not pass through certain open doorways.

- Fixed an issue related to clients incorrectly interrupting Xeno melee encounters.

- Addressed an issue where doors would sometimes not open properly.

- Addressed an exploit where players could melee while throwing a grenade or placing a claymore.

- Fixed some collision detection issues that could result from a close encounter.

- Prevented campaign pop-ups from appearing outside of campaign.


- Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco.

- NPCs no longer attempt to open doors while being welded.

- Fixed issue where Raven could sometimes pass through welded door.

- Implementing a message to warn players that campaign progress will be overwritten if they try to start an

offline campaign game from within the co-op campaign UI.

- Adjusted the distance between players before they're warped to the location of furthest player in co-op.

- Fixed issue where torch would sometimes appear incorrectly to co-op clients.

- Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes.

- Fixed issue where co-op player would not recover properly after being saved from a close encounter.

- Fixed issue where Russian players could not drop into a co-op match in some missions.

- Updated late-game close encounter moment to disable player input, which could cause them to become stuck.

- Splitscreen: Weapon Radial menu no longer appears for other players when the pause menu is opened.

- Splitscreen: Fixed issue where if the Game Menu is opened while accessing the Weapon Radial, it stays up on does not function properly.


- Resolved issue where campaign Motion Tracker could incorrectly in multiplayer loadouts.

- Fixed issue where clients would sometimes be invisible after spawning in No Hope in Hadleys.

- Multiplayer teams are now randomized (parties excluded) if percentage difference in scores is greater than 15%

- 'Switch Teams' option removed from the Pause menu.

- Corrected issue where server and client could get out-of-sync when switching out of a power-up while firing.

- Fixed issue where controller would vibrate during the scores screen if Rage ability was active upon match end.

- Fixed issue where Cloak ability would not conceal the Lurker when walking or jogging.

- Corrected bug where clients appeared to spawn outside of world before match start.

- Removed placeholder text from appearing on scoreboard in certain situations.

- Improved camera transition when Xeno enters a vent.

- Fixed issue where Xenomorph HUD could sometimes appear in the wrong color.

- Fixed issue with Spitter acid sometimes preventing players from deploying a Sentry Turret for a short while.

- Spitter's "Acid Spray" now originates from the mouth.

- Escape: Fixed issue where Xenos could spawn in unplayable space.

- Escape: Fixed issue where Xeno players could lose functionality if warped to next area while in a vent.

- Escape: Addressed issues where players would spawn with no weapon if they were the last Marine to die in Escape.

- Escape: Fixed issue where Cat-Like Reflexes ability would not properly complete in an Escape match.

- Escape: Improved timing and placement of warp locations in Emergency Evac map.

- 106 MB groß

Release: 08.03.2013

Quelle: xboxdynasty.de | gamezone.de | gamepro.de

- Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.

- Addressed issues with players not spawning into a level properly.

- Fixed a marine player invincibility exploit.

- Resolved several instances where players could walk or fall outside of maps.

- Fixed an issue that could cause localized text to sometimes display incorrectly.

- Addressed an issue where weapon ammunition was not always highlighted properly.

- Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.

- Fixed a bug affecting voiceovers with the Firing Range bonus content.

- Addressed an issue where Ripley's Flamethrower (bonus content) would sometimes fire continuously without player input.

- Addressed a rare issue that could cause Achievements to not unlock properly.

- General user interface improvements.

- Miscellaneous bug fixes.


- Addressed some issues that could cause improper warping for co-op players.

- Various tweaks to address instances where NPC characters would not always properly navigate to objectives.

- Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of "One Bullet."

- Modified Bella and Reid's behavior in "No Hope in Hadley's" to prevent them from spawning at the wrong point.


- Fixed issues that could clients to report inaccurate results and statistics.

- Addressed instances where a map would appear to “pop in” when loading into a new match.

- Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.

- Switching profiles while in a lobby now returns players to the title screen immediately.

- Multiplayer teams should now correctly auto-balance between rounds.

- New Xeno appearance customization added.

Release: 20.03.2013

Quelle: gamezone.de | gamezone.de

- Added additional safeguards to better protect save data.

- Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party.

- Addressed several scenarios under which players could spawn without a weapon.

- Changes to better prevent audio from sometimes cutting out during end of mission cinematics.

- Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.

- Smart Gun animation now properly tracks targets.

- Addressed some instances where Xenos would display erratic animations.

- Increased light radius for player's shoulder lamp.

- Adjusted aim assist to better reflect player input.

- Miscellaneous bug fixes.

- Tweaked enemy and friendly AI to be more aggressive and responsive.

- Modified campaign difficulty to account for improved AI responsiveness.

- Improved enemy collision detection regarding doors and Power Loader.

- Players will no longer bleed out immediately when downed in a Power Loader.

- Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10 to 20 seconds.

- Fixed issue where certain multiplayer challenges would not unlock properly for all characters.

- Crusher pick-ups now correctly appear as highlighted for clients.