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Assassins Creed IV Black Flag Patch Details (4)

Autor:

Release: 20.11.2013

Quelle: gamepro.de | gamezone.de | gameradio.de | gamepro.de

- Auflösung 1080p ist verfügbar

- neue Anti-Aliasing Technik verbessert die Grafik

Release: 07.01.2014

Quelle: playstationlifestyle.net

Grouping Issues

- Fixed a bug where one group remained stuck on character selection if the other group leader quitted with the group while in lobby

- Fixed the situation where sometime two groups couldn’t join each other

Artifact Assault Balancing

- The size of the capture zone has been increased to 6 meters (from 5 meters).

This change does not alter the way capture zones work. It doesn’t change the number of elements in it

or the number of access to it. However this slightly reduces the time for the attackers to get to the capture zone.

It widens the zone a little bit for them.

Abilities Balancing

Teleport

- Fixed a bug that prevented players affected by Knife from teleporting.

 - Fixed a bug that sometimes made a player become invisible when he tried to teleport while holding the artifact.

- The Casting Time of Teleport can know be crafted to 3.5/3.15/2.8 seconds (from 3.5/3.25/3.00).

Teleport was too hard to counter on AC3 once crafted to its maximum,

but we agreed that the crafting of the Teleport was this time too small to really make a difference.

With the updates done on other abilities, we decided to slightly increase its crafting.

Time Phase

- Players affected by Time Phase are not able to climb or jump anymore.

We originally wanted to give some natural counters to the Time Phase,

but this gave too much advantage to pursuers in team modes. With this change,

we want to make the ability more reliable.

Unstoppable

- A 1 second delay has been added before re-opening a door/lift with unstoppable equipped.

Countering a just-closed chasebreaker is a great feeling. Unfortunately, the ability unbalanced the

game too much in Artifact Assault and ruined some level design opportunities: running on a straight line

became the basic strategy for carriers. We want to reward strategic and cunning escape techniques,

and we think that a player should always have the advantage for using a Chasebreaker.

The Unstoppable ability was breaking this promise. But we didn’t want to remove the perk, as we like the

opportunity it gives to the game: a closed chasebreaker will now take 1 second before being reopened.

What this means:

- A running pursuer will miss the reopening. He will climb the door or the wall behind the lift, or miss the just used corner helper.

- How to take advantage of the perk: by slightly slowing down your run or simply by doing some zigzags in the

last meters before the chasebreaker (to give it some time to reopen).

- Well used, Unstoppable still lets the pursuer to go on with the chase.

But Chasebreakers will now always give an advantage to the targets, and the use of the perk now has to be planned.

Other Fixes

- Fixed a bug on the Wolfpack income

- Fixed some rare crashes and freezes

- Fixed a situation where the sign out message was not displayed when a sign out from PSN occured

- Fixed the icon for the “Professional” abstergo grade

- Fixed the situation where Abstergo rank appeared as undefined for unranked friends in Abstergo Network menu

- Applied fixes on the ladders

- Fixes the situation where you could see the animus shield during respawn

- Fixes on Wolfpack extra-objectives

- Fixed a bug where the compass disappears after Minor Hack has been used on NPCs

- Fixed a bug where the same clan could be splitted in the lobby

- A clan group remained stuck in character selection screen after the second clan was returned to search session

- Fixed a bug where player’s decoy could be seen running in mid-air in a specific location in Prison

- Fixes on the rewards and unlocks

- Fixed a bug on favorite profile set sometimes replaced, once selected in game, by another one.

- XP earned when completing a Wolfpack session has been slightly reduced.

- Teleport: Casting Time can now be crafted to 3.5 / 3.15 / 2.8 seconds.

- Fixed the situation where the title remained stuck after unplugging the Ethernet Cable and having the Character Pack installed.

- 728 MB groß

Release: 04.02.2014

Quelle: gamezone.de | playm.de

SINGLEPLAYER

- Fix rare crashes and freezes

- Change Fight Balance to increase double attacks

- Fixed Abstergo challenges count to show 100% complete

- Add tutorial video streaming support

- Add support for resource pack consumable

- Fixed news display not always showing correct news

  Fixed loyalty reward skins not always being awarded

- Fixed connection with over 100 friends.

MULTIPLAYER

- Fixed various crashes and freezes

- Fixed the situation where the user could not kill or stun while both assassin and target were near a corner

- Various fixes on the death cam

- Various fixes on the menus

- Fix various limited mode issues

- 2,300 GB groß

Release: 11.02.2014

Quelle: gamezone.de | xboxdynasty.de

USER INTERFACE & GRAPHIC FIXES

- Fixed the situation where the prey had an empty multi-target screen when joining in progress

- Fix on the situation where the players had invisible parts on their character.

- Fixes on the HUD in the Manhunt mode

- Fixed the situation where the target portrait displayed the pursuer instead of the target

- Fixed the situation where the emblem overlaped the figurine mode in certain conditions

- Fix on the aerial kill animation

- Fix on the Accolades for the host

- Fix on the "Ground finish" animations

- Fix on the camera during the character selection

- Fix on the Animus Hack and Minor Hack FXs

- Fix on Booby Trap FX on chasebreakers

GAMEPLAY FIXES

- Fixed the situation where the user could not kill or stun while both assassin and target were near a corner

- Fixed the situation where the 1st sync-kill didn't trigger in certain circumstances

- Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack

- Fix on the daily boost

- Fixed the situation where the timer remained stuck on Assassinate

- Fixed the situation where the character customization was not saved after a reboot

- Fixed the situation where some zones could not be captured from an inclined terrain

- Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported

WOLFPACK

- Fix on the intro videos of the Wolfpack

- We fixed the Wolfpack extra objectives.

- Fix on the accolades in Wolfpack

- Fixed inconsistencies on the score gauge in Wolfpack

- Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state

SOUND

- Fixed the situation where double notification sound could be heard when submitting the Uplay account information

- Fixed the situation where the respawn sound was played after a stun.

- Fix on the HighWind sound on Plantation

- Fix on the rain sound FX

- Fix on the Animus Voice

OTHER FIXES

- We fixed various issues pushing players into limited mode

- Fixed issues causing crashes and freezes

- Fix on the events playlist

- Various fixes on the death cam

- Various fixes on the menus

- Various fixes on the contract system

- Fix on the freerun

- Fixes on the customization menu