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Darksiders 2 Patch Details (2)

Autor:

Release: 18.09.2012 (Version 1.01)

Quelle GameRadio.de | THQ-Forum | GamePro

- A few crashes in Blackstone, including at the 2nd lever and during the Lilith cut-scene.

- A crash occurring when proceeding back to the Cauldron after completing it.

- The Custodian falling through the bridge in the Foundry when back-tracking through the dungeon.

- Spanish sub titles will be added to the North America version of Darksiders II.

- Players will be able to back up their save without having to use an online save

- Various fixes for the custodian getting fixed in the Foundry and the Scar

- Progression blocker with the Chancellor, reported after crashing or doing the Crucible before going to the land of the dead.

- Turning in 3 Stones of resistance awards the player properly.

- Improved general stability

- 32 MB groß

Autor:

Release: 01.09.2013 (Version 1.2)

Quelle: gamezone.de

- The Undead Scarabs will no longer continue to spawn without end

when Death continues to enter and exit the room with the circular platform covered

 in corruption in the BlackStone

- You will no longer fall out of the world in boss fights within Argul's Tomb

- A few bugs that would cause a crash within the UI have been resolved.

- The Wailing Host will enjoy Jesper Kyd's scores of music for the entire duration of the fight.

- Shoving the construct ball will no longer cause it to disappear

when it hits a wall after rolling it through the Skeleton Key door in the room

with the second Heartstone in the Foundry.

- Within the Psychameron failing the 3 switch puzzle multiple times will no

longer penalize you with it not working properly.

- Your construct will no longer get stuck after properly pulling off combo's on

 enemies near the edge of bridges within the Foundry.You will now properly

be able to run the cutscene when returning to Earth with the Rod of Arafel in Lostlight.

- On Earth we fixed multiple barriers within the world and they will now

properly activate and deactivate based on your quest progression.

- You should properly get credit for saving the Angels on Earth regardless

 if you turned off the game during the save sequence.

- Your Armblade attack will no longer one shot Samael while he is relaxing on his throne.

- Death should now properly receive the Soul Splitter in the Spine.

- Unstoppable and Aegis Guard cool down will now properly trigger when saving and reloading.

- While in Reaper form the construct balls will no longer get stuck in midair.

- Karn will now pick up the 2nd heartstone even if you leave the room to quickly within The Foundry

- Within the Scar we fixed issues where the crystal was not restored

if it was saved as being destroyed and progression issues around only one crystal being destroyed.

- The Lilith cutscene will now allow you to continue without freezing.

- In the Gilded Arena the third rotating statue will no longer stop

 functioning as intended if you Fast Travel away from it.

- You will now get proper credit for killing all the bloodless.

- You should now receive the appropriate tarot cards if you have qualified for them.

- The gate will no longer stay up if you die during the Wailing Host boss fight in the City of the Dead.

- The main quest 'The Lord of Bones' will now properly appear after the Tree of Life cinematic.

- Death will be able to properly progress in the Psychameron.

- The Gate will now drop properly after defeating Stalker/Prowler gauntlet in The Lost Temple.

- Death will now spawn on the proper side of the lava after the

2 Rotary Switch puzzle in The Scar when you die.

- Other miscellaneous bug fixes and game stability improvements have been applied.