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Dark Souls III Patch Details (13)

Autor:

Release: 01.04.2016 (Version 1.02)

Quelle: play3.de | gamepro.de

- über 300 Änderungen und Fehler werden behoben

- Optimierung der Framerate und Ladezeiten

- 1,1 GB groß

Release: 11.04.2016 (Version 1.03)

Quelle: gamepro.de

- Corrected an issue where unvisited bonfires would be lit and visited bonfires would become inaccessible.

- Corrected an issue where players would not receive

the benefits of burning an Undead Bone Shard at a bonfire after multiplayer sessions.

- Corrected an issue where players would receive souls after being summoned in multiplayer.

- Corrected an issue where players could be invaded by resting at a bonfire.

- Corrected an issue where players could not offer Covnant items.

- Introduced a function so that the Fire Keeper and Velka, Goddess of Sin may return the player to life form.

- Fixed several performance and bugs, and balanced several items.

Release: 18.04.2016 (Version 1.04)

Quelle: play3.de

- Performance-Anpassung von “Greatsword”

- Kampf-Performance-Anpassungen für “Dancer’s Enchanted Sword”, “Winged Knight Twinaxes”

- Performance-Anpassung für “Soul’s Greatsword” und “Farron Flashsword”

- Behebung des Fehlers, bei dem es unmöglich ist, nachdem das Spiel durchgespielt wurde, bei “Road of Sacrifices”, “Farron Keep”, “Cathedral of the Deep” mehrere Gegenstände zu nutzen.

- Allgemeine Balance-Anpassungen und Fehlerbehebungen

Release: 28.04.2016 (App Version 1.04 | Version 1.05)

Quelle: play3.de| gamepro.de | gamepro.de | xboxdynasty.de

- Während des Zugreifens auf NPC und Covenant Alter sollte die Item Collection nun wie vorgesehen funktionieren

- Voraussetzungen für optionale Events vereinfacht

- Voraussetzungen für den Erhalt von Rosarias Finger vereinfacht

- Falls Spieler noch nicht Untended Grave besucht haben, sollten sie auch nicht dorthin teleportiert werden

- Tritte können nicht mehr pariert werden

- Der Crystal Sage erscheint wieder, auch nach dem warpen

- Die Dragonslayer Armour wird nicht mehr vor dem Kampf sterben

- Knight Slayer Tsorig sollte nicht mehr unbeabsichtigt gestikulieren

- Siegward of Catarina sollte nun Greirat wie vorgesehen retten, sobald die Voraussetzungen dafür erfüllt sind

- Sollte der Spieler mit einem Ring ausgerüstet sein, der die maximalen Lebenspunkte erhöht,

werden die Werte im Ausrüstungsbildschirm nun korrekt dargestellt

- Das Symbol für den Voicechat sollte nun korrekt unter dem Covenant-Bildschirm gezeigt werden

- Items, Bonfire und die »Spiel beenden«-Option sollten nun nach dem offline-gehen richtig funktionieren

- Sollte das Spiel im Multiplayer die Verbindung verlieren, sollte es nicht mehr abstürzen und ins Hauptmenü zurückgehen

- Andere Absturzursachen wurden behoben

- Verschiedene Balance-Änderungen, Performance-Verbesserungen

- Der Bereich der Anpassungsstufe vom Blade of the Darkmoon und dem Blue Sentinels wurden geändert

- Die Effizienz der folgenden Kategorien wurden angepasst: Short Sword, Twinsword und Magic

- Andere Balance-Änderungen und Bugfixes

Release: 20.05.2016 (Version 1.07)

Quelle: play3.de | xboxdynasty.de

- Adjusted the efficiency of the Great shield category

- Adjusted the consuming FP of the Magic Spell Category

- Adjusted the efficiency of the category below:

Dragon Slayer’s Axe

Crescent Axe

Dark Drift

Washing Pole

Moonlight Great Sword

- Fixed the shield penetration rate of the partial attack in the scythe category

- Fixed the stamina attack of the partial weapon category.

- Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.

- Improved the password matching rate

- Improved other game balance

- Several game flaws fixed

Release: 10.06.2016 (Version 1.08)

Quelle: gamepro.de | gamezone.de

- Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.

- The Rinfinger Leonhard quest will now start properly after the removal of the restriction

on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.

- Trophies will now unlock correctly even if the required item is sent directly to the storage.

- Fixed a Skill being changed based on a right hand weapon when equipping

White Hair Talisman on the left hand while holding the Sacred Flame with both hands

- The Horsehoof Ring (which increases stamina drain of attacks)

will no longer affect other attacks besides its initial effect on kicks.

- It will no longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.

- Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.

- Fixed a spell animation and effect not synching up when using the magic repetitively.

- Fixed when summoning the white phantom NPC under a certain circumstance,

the character's collision will properly function nullifying all enemy attacks.

- Fixed issue where skills could be performed even when a certain amount of FP was not available.

- Adjusted the attack cancel parameters of some curved swords attacks.

- Adjusted the attack power and skills of fist and claw weapons.

- Adjusted the skills of twin blade weapons.

- Fixed the scythe not penetrating shields at close distances.

- Adjusted stamina consumption and attack cancel parameters for rapier weapons.

- Adjusted the attack collision for the washing pole weapon.

- Adjusted parameters of Farron Hail and Busting Fireball.

- Adjusted casting speed, stamina consumption, cancel timing of some Spells.

- Increased the number of arrows/bolts that can be possessed.

- During online multiplayer: During the invasion of a Dark Phantom, the host will no longer be separated from his area.

- During online multiplayer: A dark phantom can no longer be forcibly brought back in some maps.

- During online multiplayer: When the player is summoned during a boss battle,

the boss will no longer become motionless even after the player is back to his/her world.

- The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.

- The voice chat icon will now remain visible when the HUD display is set to "Auto."

- Fixed the display of strength level shown in the equipment menu when using two-handed weapon.

- Other game balance parameters have been adjusted.

- Several game flaws fixed.

Release: 01.07.2016 (Version 1.09)

Quelle: gamepro.de

- All Dagger weapons: increased critical attack power.

- Dark Sword: reduced weapon efficiency.

- Anri's Straight Sword: reduced scaling effects.

- Wolnir's Holy Sword: added faith scaling and adjusted weapon efficiency accordingly.

- Crescent Moon Sword: added intelligence scaling and adjusted weapon efficiency accordingly.

- Morne's Great Hammer: added faith scaling and adjusted weapon efficiency accordingly.

- Lothric's Holy Sword: added faith scaling and adjusted weapon efficiency accordingly.

- Yorshka's Spear: increased FP damage effects.

- Scholar's Candlestick: reduced sorcery-strengthening properties

- Demon's Fist: reduced weight.

- Greatsword of Judgement: increased attack power.

- Heysel's Pick: increased intelligence scaling.

- All shield-piercing weapons: added shield-piercing properties to regular attacks.

- All Skills that enchant a weapon with special properties: extended length of effect.

- Obscuring Ring: increased distance at which ring takes effect.

- Hornet Ring: adjusted efficiency.

- Black Serpent: adjusted tracking.

- Magic Barrier/Great Magic Barrier: extended length of effect.

- Divine Pillars of Light: increased attack power.

- White Dragon Breath: reduced stamina consumption.

- All Bug Pellet items: extended length of effect.

- Addressed other game balance issues and fixed other flaws.

Release: 25.08.2016 (Version 1.11)

Quelle: play3.de

- Die Länge der Hammer-Fertigkeit:

Durchhaltewillen (Schaden wird bei Aktivierung verringert) wurde erhöht.

- Das Timing des Bewegungsabbruchs von bestimmten mittleren Schilden

beim Abwehrdurchbruch wurde verzögert.

- Es wurde die Möglichkeit zu parieren beim Nutzen der Fertigkeiten „Toter Winkel“

(Krähendämon-Großklinge, Dolch der Maid) und „Anmut der Tänzerin“ (Doppelmagieschwert des Tänzers) entfernt.

 - Die Schilddurchdringungswerte von Harpe, Shotel, Schwindmond-Krummschwert,

Carthus-Shotel, Schlangenmenschen-Handbeil, Dunkeldrift wurde angepasst.

 - Es wurde ein Bug behoben, der dazu führte, dass die Soundeffekte nicht richtig abgespielt wurden,

 wenn Blitzspeere in schneller Reihenfolge benutzt wurden.

- Das Timing für den Abbruch von Attacken

durch in der linken Hand angelegte Rapiere wurde angepasst.

- Mehrere Probleme mit der Spiel-Balance wurden behoben.

- Es wurden Fehler behoben, um die Spielleistung zu verbessern.

Release: 21.10.2016

Quelle: xboxdynasty.de | gamezone.de

- System updates for DLC “ASHES OF ARIANDEL“.

- Adjusted poise values across the board. Poise is now more effective for heavier weaponsand armor.

- Improved regular attack animations of hammer category weapons.

- Improved regular attack animations of greatsword category weapons.

- Improved regular attack animations of axe category weapons.

- Improved regular attack animations of fist category weapons.

- Improved the “Neck Swipe” weapon skill animation of scythe category weapons.

- Fixed a bug where strong attacks performed using whips

would not deal additional damage when fully charged.

- Fixed a bug where strong attacks performed using the Pickaxe would consume stamina multiple times per attack.

- Adjusted the “Onislayer” weapon skill hitbox timings for Onikiri and Ubadachi.

- Adjusted the hitbox timings of the claw category weapon skill “Leaping Slash“.

- Fixed a bug where rolling attacks on Astora’s Greatsword could not be parried.

- Improved the “Wrath of the Gods” weapon skill animation for Wolnir’s Holy Sword.

- Improved the “Blind Spot” weapon skill animation for Corvian Greatknife andHandmaiden’s Dagger.

- Improved the “Shield Splitter” weapon skill animation for Mail Breaker and Irithyll Rapier.

- Improved the “Wolf Leap” weapon skill animation for Old Wolf Curved Sword.

- The weapon skill of Old King’s Great Hammer “Molten Perseverence” will now release lava on both hits.

- Improved the “Darkdrift” weapon skill animation for Darkdrift.

- Reduced effectiveness of rolling attack animations on Gotthard Twinswords while dual wielding.

Increased effectiveness of the sorcery “Pestilent Mercury“.

- Improved the cast animation of miracle “Lifehunt Scythe“.

- Increased poison and toxic buildup of the pyromancies “Poison Mist” and “Toxic Mist“, respectively.

- Increased durability damage buildup of the pyromancy “Acid Surge“.

- Increased duration of the “Warcry” weapon skill.

- Fixed a bug where the player’s lock-on target would automatically change even if “Toggle auto lock-on” was set to “OFF”.

- Fixed a bug where the leader board for Darkmoon Knights would display incorrect statistics.

- Fixed a bug where the fog wall near Holy Knight Hodrick would sometimes not disappear during multiplayer even after defeating him.

 - Fixed a bug where Orbeck of Vinheim would sometimes die before the player purchased all his spells.

- Fixed a bug where Patches and Greirat would never return if sent to steal after defeating all bosses.

- Fixed a bug where female characters were subject to counter damage during certain movement animations.

- Fixed a bug where equipping Vordt’s Great Hammer or Irithyll Straight Sword in the left hand

would cause enchantments to disappear from weapons in the right hand.

- Fixed a bug where two-handing certain weapons

would cause the stealth effect onSlumbering Dragoncrest Ring to not work correctly.

- Fixed a bug where Hornet Ring was not working for claw category weapons.

- Fixed a bug where dash attacks could not be performed using Farron Greatsword.

- Fixed a bug where strong attacks using Lothric Knight Sword were not dealing thrust type damage.

- Fixed a bug where dash attacks using Onikiri and Ubadachi were not dealing thrust type damage.

- Addressed other game balance issues and fixed other flaws.

Release:  25.11.2016 (Version 1.09)

Quelle: play3.de

- Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.

- Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.

- Fixed an issue in the Painted World of Ariandel where Sir Vilhelm

would disappear/reappear in certain areas.

- Fixed an issue in the Painted World of Ariandel

where the character name is not displayed when locked on to Livid Pyromancer Dunnel.

- Fixed an issue where it becomes impossible to progress further in the game because,

Friede occasionally does not respawn as Blackflame Friede.

- Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.

- Fixed an issue in the Painted World of Ariandel where a crab enemy

would float in the air if led to a certain location.

- Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.

- Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.

- Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns

would change if the player repeatedly saved/loaded data near them.

- Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower

would disappear if the player repeatedly saved/loaded data in that area.

- Fixed an issue in the Painted World of Ariandel where a bridge

would break in the host’s side, but not on the guest’s side.

- Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.

- Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.

- Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.

- Fixed an issue in the Undead Match where the player is unable

to see other players’ soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.

- Fixed an issue where some motions which were improved in patch 1.08 did not take effect

when a weapon was equipped to the left hand.

- Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.

- Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.

- Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.

- Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.

 - Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.

- Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.

- Fixed an issue where the guest could enter the boss area before the host.

- Fixed other issues and adjusted game balance.

- 309,2 MB groß

Release: 09.02.2017 (Version 1.10)

Quelle: xboxdynasty.de | play3.de | gameswelt.de

- Fixed issue where a player could invade another player during a boss battle.

- Fixed issue where an enchantment could be applied to weapons which normally

could not be enchanted.

- Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.

- Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.

- Fixed issue where the first part of a skill action could be skipped.

- Fixed issue where a single item could be used indefinitely.

Release: 24.03.2017 (Version 1.11)

Quelle: xboxdynasty.de | play3.de | gameswelt.de

- Made system updates for The Ringed City.

- Increased frame rate for gameplay on PlayStation 4 Pro.

 - 2 New maps added to Undead Match: “Dragon Ruins” and “Grand Roof.”

- Added function to Undead Match where, if password matching is used, players can split into teams.

- Added function to Undead Match that allows one team of players to match with one password,

and the other team to match with another password.

- Added function where various hosts could be displayed on the bonfire warp menu.

- Added warning text that advised player if he/she has dropped too many items in a single location on the field.

- Fixed issue where the loading screen was displayed for longer than usual

when the guest returned to his/her own world after an online multiplayer session.

- Fixed issue in “The Painted World of Ariandel” where the opened/closed status of the door to the

Chapel did not sync properly during online multiplayer session.

- Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley

during an online multiplayer session.

- Fixed issue where the level sync feature in Undead Match did not sync consistently

during an online multiplayer session.

- Fixed issue in the loading screen where guests were not alerted to an error that occurred

on the host’s side during an online multiplayer session.

- Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during an online multiplayer session.

- Fixed issue where weapons and items sent to the box get corrupted when inventory is full.

- Fixed icons that specify which certain items are for which gender (for example: Chain Armor).

- Improved attack power for Shortsword. In accordance with this fix,

critical hit is decreased in order to make critical power the same as present.

- Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.

- Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.

- Improved attack power for Curved Greatswords.

 - Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.

- Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.

- Improved motion of Dagger’s Blind Spot skill.

- Increased rate at which Frostbite builds up when using Vordt’s Great Hammer, Irithyll Straight Sword, and Friede’s Great Scythe.

- Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Hammer and Follower Sabre.

- Improved motion of Crescent Moon Sword’s skill, Crescent Blade.

- Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.

- Improved FP recovery effect of Executioner’s Greatsword.

- Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.

- Improved FP decrease effect of Yorshka’s Spear skill, Pacify.

- Improved motion and the frost effect of Pontiff Knight Great Scythe skill.

- Improved motion of normal attack for Greatlance.

- Fixed so that poise is applied during Greatlance two-handed attack.

- Fixed so that poise is applied during Dark Hand skill, Lifedrain.

- Disabled parry during Pickaxe’s two-handed attack.

- Improved duration of the Perseverance effect.

- Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.

- Fixed issue where one-handed attack motion of Crow Talons was the incorrectly using the animation for the Fists.

- Fixed issue where player can apply enchantment of Bloodlust to other weapons.

- Fixed so that poise is applied during Spin Sweep attack.

- Fixed issue where Onislayer continued to attack consecutively.

- Improved correction value for Sharp or Heavy weapons’ upgrade.

- Increased rate at which bleeding builds up when using a reduced bleeding build-up.

- Decreased rate at which bleeding builds up before using a reduced bleeding build-up.

- Increased rate at which poison builds up when using a reduced poison build-up.

- Along with improving correction value for Sharp or Heavy weapons’ upgrade, adjusted correction value for

- Refined or Hollowed weapons’ upgrade.

- Improved defense and also increased weights for heavy armor.

- Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.

- Extended time when using the miracles of Gnaw, Dorhys’ Gnawing and Wrath of the Gods.

- Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.

- Improved attack power and decreased duration of poison and poison effects players use.

- Decreased rate at which blood builds up when using Carthus Rouge.

Release: 27.03.2017 (Version 1.12)

Quelle: gamezone.de | xboxdynasty.de

- Added system compatibility to the DLC, "The Ringed City. "

- Fixed issue where an item could be used simultaneously with the Dragon Head Stone

if the player performed a quick turn while changing the item display.

- Fixed issue where a currently equipped item would be replaced

with an item taken out from the character's inventory box if the items had the same name.

Release: 05.04.2017

Quelle: play3.de | gamezone.de

- Reduced damage of the light arrows fired by “Angels”

- The sorcery “Hidden Body” is now effective against “Angels”

- Reduced the damage of homing spears released from “Spear of the Church”

- Reduced the amount of bonus absorption the “Spear of the Church” receives during

1vs2, 1vs3 and 1vs4 games (1vs1 is unaffected)

- Reduced the amount of HP “Church Guardian” has during a 1vs1 match

 (1vs2, 1vs3 and 1vs4 are unaffected)

- Increased damage and scaling of simple, crystal, fire, chaos, lightning, dark, deep and blessed infusions

- Increased damage of raw infusions

- Reduced damage and scaling of heavy infusions at lower weapon levels

- Increased scaling of sharp infusions, and increased damage gain at high levels of dexterity

- Reduced scaling of heavy infusions on lighter weapons

- Reduced damage of “Exile Greatsword”

- Reduced damage for L1(LB) attacks, and increased stamina consumption for L1(LB) attacks and

weapon art “Ember” of “Ringed Knight Paired Greatswords”

- Fixed a bug where the weapon art “Wind Wheel” of “Splitleaf Greatsword”

was applying more status effects than intended

- Fixed a bug where fully charged R2(RT) attacks of “Profaned Greatsword” and

“Black Knight Greatsword” were not consuming additional stamina

- Fixed a bug where the weapon art of “Preacher’s Right Arm” would combo for more hits than intended

- Fixed a bug where the weapon art of “Painting Guardian’s Curved Sword” would combo for more hits than intended

- Increased damage of Toxic dealt by players, but reduced the penalty to stamina regeneration

Release: in Arbeit 12.05.2017 (Version 1.14)

Quelle: play3.de

- Fixed issue where the first spell would disappear

if either Seething Chaos or Crystal Hail is used twice in succession

- In PvP battles, the 2nd attack of the Call to Stone (skill for Ledo’s Great Hammer)

ttack can now be cancelled by rolling immediately after successfully delivering a different attack to the enemy

- Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City

- Increased absorption and stamina recovery speed when summoned

as the Spears of Church in a world with 2 or more White Spirits.

- Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment

when summoned as the Spear of the Church in a world with 2 or more white spirits.

- Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible

- Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.

- Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.

- Animation cancel now available for whips except the Rose of Ariandel.

- Fixed issue where the weapon reinforcement effect of the right-hand weapon

as applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill

- Reduced rotation capabilities of the Ringed Knight Paired Greatswords

- Decreased stamina consumption for Ringed Knight Paired Greatswords

attack and increased attack power of Ringed Knight Paired Greatswords

- Fixed issue where the art for the Ringed Knight Paired Greatswords

could still be performed when there was insufficient FP

- Fixed issue where a combination of the Lothric War Banner’s Art and the Aquamarine Dagger

would result in FP continuously replenishing

- Increased attack power and motion cancel speed for Call to Stone skill attached to Ledo’s Great Hammer

- Increased attack power for the skill attached to Quakestone Hammer

- Decreased attack power and R1 projectiles of the Blade of Peril skill attached to Gael’s Greatsword

- Increased attack power and decreased stamina consumption for Farron Greatsword

- Decreased stamina consumption when attacking with Darkdrift

- Increased animation cancel speed for the Darkdrift skill attached to Darkdrift

- Increased bleeding attack power for Bloodlust skill attached to Bloodlust.

- Increased luck for poison, bleed, and hollow-infused and decreased stamina consumption of Astora Straight Sword.

- Decreased strength and dexterity of Sunlight Straight Sword

- Decreased stamina consumption for Aquamarine Dagger’s Crystal Blade skill.

- Increased attack for Repeating Crossbow

- Fixed issue where no more stamina was required to use the Repeating Crossbow

weapon art when the player did not have the minimum stats.

- Fixed an issue when a female character or a male character wearing the Reversal Ring

uses the Repeating Crossbow art, the character would move forward without any analog stick input.

- Fixed issue where the effectiveness of the Preacher’s Right Arm

art did not decrease when the player did not have the required Intelligence

- Fixed issue where the weapon reinforcement effect of the right-hand weapon

was applied to the left hand equipped with Preacher’s Right Arm when performing the Feasting Branch skill

- Fixed issue where the Unfaltering Prayer effect was retained

when casting certain miracles and quickly casting another spell afterwards

- Fixed issue when activating the Wrath of the Gods miracle through a catalyst held

in the character’s right hand, the idle time after the spell cast was longer than it should be

- Decreased vitality recovery when using the Projected Heal miracle

- Increased stamina consumption of Lightning Arrow and decreased stamina recovery speed while the player is drawing the bow

- Fixed issue where players could parry the Flame Fan

- Fixed several other small issues