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FIFA 19 Patch Details (6)

Autor:

Release: 03.10.2018

Quelle: play3.de | xboxdynasty.de

FIFA Ultimate Team (FUT):

Addressed the following issues:

- In Rivals, some reward options contain four rewards but only three were displaying in the front end.

This was a visual issue only, players selecting these rewards received all of the appropriate rewards.

- Trying to swap duplicate items from the New Items screen would sometimes cause an error message to appear and/or display an undefined Item image.

- FUT Coin balances were sometimes not visually updating properly when a player was outbid on an Item on the FUT Transfer Market.

This was a visual issue only and had no impact on a player’s FUT Coin balance.

- Stability issue that would sometimes occur in FUT Single Player Seasons if the player had forfeited the previous match.

- Squad Building Challenge rewards that provided a FUT Item required logging in and out of FUT before you could claim them.

- Visual issue where a player would sometimes disappear during a pack opening walkout animation.

- Some walkout animations were causing the player to warp into place.

- The country graphic displayed in Squad Battles for a Squad from India were incorrect.

- The Rivals post-match Weekly Score summary was displaying oddly if the player’s Rank had changed while they were playing the previous match.

The Journey:

Addressed the following issues:

- Customization of Alex Hunter, was incorrectly displaying for some users.

- Updated the Mentor Selection screen.

- The Mentor Rating was not present in the training flow.

- ‚Play The Game‘ was incorrectly triggered during the opening of The Journey.

- The ball went missing from Jim Hunter’s hands if he scored a hattrick during the opening of The Journey.

- Stability issue during the post-match highlights following a match with Kim Hunter in Chapter 2.

- Stability issue when switching to Kim Hunter at the start of Chapter 4.

- Stability issue after completing a training drill with Kim Hunter.

- Purchasing the Weak Foot Trait for Kim Hunter was defaulting her Weak Foot rating to three stars.

- Getting a red card in Danny Williams‘ first match was still allowing him to be a sub in the second.

- If Danny Williams got two yellow cards in his first match he was banned for more than 1 game.

- One of Danny Williams’ teammates was missing his body during cutscene.

- The Matches Played stat for Alex Hunter and Danny Williams was sometimes inaccurate.

- Sometimes Danny would be put into the starting lineup even when he had a Late Sub rating.

- The rival icon is missing in a match where Alex Hunter is playing Danny Williams.

Online Modes:

Addressed the following issues:

- Attempting to play a Pro Clubs Friendly match after playing a Co-Op Seasons match would result in one player from your team being unable to proceed into the Pro Clubs match.

- Attempting to play an Online Seasons or Online Friendlies match, after playing a Pro Clubs Friendly match, would result in a Squad Mismatch error.

- Pro Clubs Friendly matches were showing the end of match flow screens from a Pro Club League match.

This was a purely visual issue.

- Incorrect player model displays briefly in the Practice Arena before a Pro Clubs match.

- Brief image of a stadium was displaying when exiting a Pro Clubs Drop In match.

- Stability issue in Pro Clubs after swapping controllers multiple times.

Career Mode:

Addressed the following issues:

- When playing as a team that qualifies for either UEFA Champions League or UEFA Europa League through the playoffs, the championship match was scheduled on the same day as the final league match.

This fix will not affect existing save files.

- Removed the following traits from the list of Player Career traits as they no longer had an in-game function:

Driven Pass

Acrobatic Clearance

Diving Header

Fancy Flicks

GK Up For Corners

- In Player Career, some incorrect Accomplishments were displaying after playing the first match of your career.

- Certain player swap transfers were being rejected due to incorrect budget calculations.

- The Block Offers option was not appearing in some situations.

- News was not properly displaying when a player is acquired in a transfer that included a player swap.

- News articles for Player Of The Month Awards were displaying the incorrect month.

- Visual customizations to Alex Hunter and Danny Williams were not being properly displayed during negotiation scenes in Career Mode.

- Petr Cech was wearing his helmet during negotiation scenes, we have now found him a tie instead.

Kick Off:

Addressed the following issues:

- Stability issue in the Team Management screens when playing in Arabic.

- Sometimes, when making a complicated series of squad changes in the Team Management screens, the wrong players were get substituted off.

- Sometimes, when making a complicated series of squad changes in the Team Management screens, you are unable to back out of the screens.

- Reduced the number of tutorial screens present in the Kick Off tutorial.

Game Modes:

Addressed the following issues:

- A player’s individual Attributes were not properly loading into the first attempt at a Skill Game.

This only impacted Skill Games, and could be resolved by restarting or retrying the Skill Game.

Audio:

Made the following changes:

- Added audio banter regarding the previous FIFA World Cup.

- Added audio banter for a number of teams.

- Added audio banter for a number of stadiums.

 - Added audio banter for a number of team matchups.

- Adjusted the sound effects that play during negotiation scenes in Career Mode.

- Tuned the audio that plays after a goal to provide more unique audio.

- Tuned the audio that plays during FUT Pack opening animations.

Addressed the following issues:

- Wrong portion of the UEFA Champions League anthem was playing during player lineups at the start of a UEFA Champions League match.

- Missing audio for UEFA Champions League matches in some stadiums.

- Wrong audio playing during the warm up scenes of a UEFA Champions League match.

- Incorrect audio playing at the end of a UEFA Champions League Group Stage match if you win the second match after losing the first.

- Wrong audio sometimes playing when scoring a volley goal off of a cross.

- Audio saying that a shot was well off target when it didn’t miss by much.

- An issue with the audio that played before a Manchester Derby match.

- Chinese Super League team names were not being mentioned in intro audio.

- Missing audio in The Journey for Kim Hunter.

- Missing audio in The Journey for Alex Hunter.

- Wrong audio in The Journey for Danny Williams during the pre-season tournament.

- Player To Watch audio sometimes not playing despite the overlay showing.

- Audio incorrectly playing in an 11 v 11 training match and a penalty is given.

Visual / Presentation:

Made the following changes:

- Added UEFA Super Cup overlay package to the game.

- Added a new goal celebration for Jesse Lingard.

To do the celebration, play as Jesse Lingard, and after scoring a goal, run to the cameras.

Updates to some of the ad boards displayed in stadium.

Addressed the following issues:

- Neymar’s name was incorrectly displaying as “Jr” on some screens.

- Corrected some instances of kit clashing involving the referee.

- Post goal replays were not showing the full scoring sequence.

- An issue where the ball was rarely warping around the pitch after kickoff.

- Free agents were not wearing the proper Free Agent kit when viewed in Edit Teams.

- Incorrect team crests were displaying on the player benches in RCDE Stadium.

- Updates to the kits worn by players in some of the TIFO displays in stadium.

- Graphical corruption of the English Football League Championship badge when displayed on a kit in game.

- Graphical corruption of the English Football League Championship trophy when displayed in game.

- TIFOs were appearing on the wrong side of the stadium for some teams.

- Liga NOS team Os Belenenses was being displayed as just Belenenses.

Updates were also made to the team crest and to the banners and flags that display in stadium.

- Buenos Aires was defaulting to the incorrect stadium.

- Sometimes the card or injury drop down notifications were not triggering following a card or injury.

- Long player names were missing or cutoff in the match details overlay of an FA Cup match.

- The penalties scoreboard didn’t show the team’s kit colors when playing an English Premier League match.

- Sometimes the match details overlay was displaying too briefly at half-time and at the end of the match.

- Aggregate score was missing from the score clocks for the LaLiga, English Premier League and Bundesliga overlay packages.

- The penalties results were missing from the match details overlay when playing a match in MLS.

- The league table dropdown was only showing the top team’s point totals in a LaLiga match.

- The default Skill Games camera was sometimes clipping through the fence.

- The camera angles used for a woman’s match were incorrect during the player line up shots.

- The camera was sometimes being obstructed in a number of stadiums.

- Resolved clipping issues in a number of stadiums.

- Placeholder text was present on some ad boards.

- The Bundesliga 2 logo was appearing during a substitution in a Bundesliga match.

Release: 24.10.2018

Quelle: gamezone.de

- Das soll Spielern mehr Möglichkeiten für taktische Anpassungen innerhalb einer Partie geben.

- Hinzu kommen Optimierungen der Torhüter.

- Zuletzt kam es etwa vor, dass die Schlussmänner den Ball nicht richtig aufgenommen haben oder in falsche Richtungen gesprungen sind

- Zudem wurden die Abstöße optimiert.

- Mit dabei sind optische Anpassungen für den Gegnerbildschirm, Nach dem Download der Aktualisierung werden etwa das Gründungsdatum und der Club-Name eures Gegners im Match-Bildschirm nicht mehr ausgespielt.

Selbiges gilt für die Online-ID eures Gegners. Über das Menü "Mitglieder anzeigen" lässt sich der Name weiterhin anzeigen. Das soll mit einem kommenden Patch deaktiviert werden.

- Hinzu kommen Sound-Anpassungen und weitere Bugfixes

Release: 07.11.2018 (Version 1.0?)

Quelle: play3.de | xboxdynasty.de

Gameplay

Made the following changes:

- Adjustments to the effectiveness of first time finesse shots where the incoming ball is coming from behind the shooting player,

between 135 and 225 degrees, where 0 degrees is the direction the player is facing.

These kicks are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

The most significant impact will be seen when the incoming ball angle is 180 degrees, with scaling reduced impact being seen up to an incoming ball angle of 135 degrees and 225 degrees on either side of the player.

- Adjustments to the impact of defensive pressure on a shooting player:

Increased the impact of defensive pressure on a shooting player when it is coming from in front of the shooting player.

Reduced the impact of defensive pressure on a shooting player when it is coming from behind the shooting player.

- Reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.

- When dribbling, players were getting pushed off the ball too easily in situations where the defending player was approaching the attacking player from the side. The attacking player will now be slightly more effective at holding the defending player off.

The effect of this change will scale based on the strength of the attacking player, with stronger players seeing the greatest effect from this change.

- Some adjustments to the speed by which an attacking player, who has just lost the ball to a successful tackle, is able to recover the ball.

- A minor reduction to the acceleration of a player that has executed the Open Up Fake Shot skill move.

- When playing in an Online match, you will now be able to see the Timed Finishing indicators for your opponent.

This only applies to a shot that would generate a Very Early (red), Early (yellow) or Great (green) shot,

it will not apply for Late (gray) shots, or any shot where the player didn’t attempt to use Timed Finishing.

Addressed the following issues:

- Sometimes, when trying to execute a low driven shot, the player was executing a chip shot instead.

- Improvements in situations where a player that was in a better position to win a header was losing it due to the other player warping in front of them.

- Addressed some issues where player switching was late, or was not happening, when defending against an aerial ball.

- When performing a first time thigh trap, the player receiving the ball was slowing down too much after making the trap.

- Keepers were sometimes kicking the ball forward when moving towards it instead of picking it up.

- Keepers were rarely not diving to intercept the ball after a cross was made into the box and the ball was close to the keeper.

- Keepers were sometimes not reacting to a penalty kick that was shot directly at them or very near them.

- Keepers were sometimes hitting a powered up first time lob pass too soft and low, potentially resulting in the opposing team getting the ball.

- In a penalty kick situation during a match, if the player taking the penalty kick hit the post directly, without the keeper touching it, they were able to play the ball again before another player touched it.

- User controlled players were able to push the keeper out of the way in a free kick situation.

Keepers are now more difficult to move.

If a keeper is moved, they will now attempt to return to their original position after being moved.

An offside will be called if an attacking player is interfering with the keeper during a free kick while in an offside position.

Defenders will no longer follow their mark into the goal and potentially cause interference with their keeper.

- In the rare instance where the ball was heading towards an open net, and the attacking user was pressing the Cancel controls, an offside attacking player would still try to attack the ball, causing an offside call and the goal being called back.

- Paul Pogba was performing the incorrect run up animation when taking a long free kick.

FIFA Ultimate Team (FUT)

Made the following changes:

- We have made changes to the Division Rivals pre-match flow in an effort to reduce the difficulty of some players finding a match.

Your team will now always be displayed on the left side, and your opponent will always be displayed on the right side, regardless of which team is Home or Away, on the following screens:

Team Select screen.

Kit Select screen.

Match Preview screen.

- On the Kit Select screen, both teams will now default to the kit assigned as their Home Kit.

- When on the Team Management screen, your team’s crest will be displayed on the right side of the screen.

- We have made the following changes to Roles section of Dynamic Tactics within FUT:

When using the Auto-Assign Player Roles button, the impact of chemistry on a player’s attributes will now be taken into consideration when assigning players.

When attributes are being displayed on this screen, the impact of chemistry on those attributes will also be shown when viewing this screen in the FUT Squad screen.

We have hidden the attributes being displayed on this screen when it is accessed during the pre-match flow in all FUT modes due to an issue that we are working to resolve in a future title update when available.

When viewing this screen in the Team Management screen via the Pause Menu in a FUT Offline Mode, such as FUT Squad Battles,

the attributes will still be showing their values without the impact of chemistry, something we are working to resolve in a future title update when available.

Addressed the following issues:

- Stability issue in FUT Friendly Seasons if your opponent backs out of the pre-match flow while on the Kit Select screen.

- Stability issue after watching a FUT Champions Channel replay.

- When swapping your FUT Squad Manager, the contract percentage bonus provided by the new manager was not applying until the player logged out and logged back into the FUT Servers.

- The Match Earnings leaderboard sometimes was displaying the incorrect value for some players.

- One of the Starter Objectives referenced a feature not present in FIFA 19.

- Stability issue if a player exited and entered the same screen repeatedly.

Career Mode

Addressed the following issues:

- When playing as the manager for the Hyundai A-League, you were always being fired after completion of your first match, regardless of the result.

- Selling a player that had been assigned as a Quick Sub was causing the following issues:

When using the associated Team Sheet in a game, players were unable to leave the Team Management screen after entering it through the Pause Menu.

Visual issues on the associated Team Sheet when viewed in the Squad Hub.

Release: 27.11.2018 (Version 1.05)

Quelle: gamezone.de | xboxdynasty.de | gamezone.de

- Hierbei werden Änderungen bei den Direktannahme-Effetschüsse und Elastico-Spezialbewegungen durchgeführt.

- Außerdem hat die FIFA 19-Community mitgeteilt, dass sich der Ball beim Ausführen der Elastico-Spezialbewegung zu stark vom Fuß des dribbelnden Spielers entfernt. Dies wurde ebenfalls angepasst.

Release: 11.12.2018 (Version 1.0?)

Quelle: gamezone.de

- Durch die Maßnahmen soll es künftig weitaus schwieriger sein, mit starkem Effet getretene Bälle im Tor zu versenken.

- Neben der Anpassung der Effet-Schüsse bringt der Patch auch weitere Gameplay-Anpassungen mit

Release: 11.12.2018 (Version 1.07)

Quelle: gamezone.de

- Im neuen Update habe man schließlich eine Änderung parat, die sich positiv auf das Online-Erlebnis in der Fußballsimulation auswirken soll

Die Reaktionszeit des Gameplays war in Situationen, in denen die gegnerische Netzwerkverbindung Paketverluste oder hohe Latenzzeit hatte, beeinträchtigt