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Killzone: Shadow Fall Patch Details (14)

Autor:

Release: 20.11.2013 (Version 1.03)

Quelle: psu.com

- Several Crash Fixes

- 85 MB groß

Release: 29.11.2013 (Version 1.05)

Quelle: killzone.com | play3.de | gamepro.de

- Linkshänder-Steuerung wurde eingefügt

Various bugs fixes

- Several UI issues fixed

- Error messages in Multiplayer amended to have better indication of the error

- Edge-case crashes related to friends lists fixed

- Additional integrity fixes for the patching system

Release: 12.12.2013 (Version 1.06)

Quelle: ps4news.at | playstationlifestyle.net

- Allgemeine Stabilitätprobleme behoben

Release: 21.12.2013 (Version 1.07)

Quelle: gamezone.de

- Team-Based Voice Chat

- Color Blind Support

- Expanded Personalization Options

- HUD/Radar Improvements

Release: 14.01.2013 (Version 1.08)

Quelle: gamezone.de

- Einige Abstürze wurden behoben

- Voice Pack Crash ist gefixt

- Spectator Rollover Crash behoben

- 311 MB groß

Release: 06.02.2013 (Version 1.09)

Quelle: gamezone.de | gamezone.de

- Clan system wurde eingebaut

Komplett mit Clan Manager und Zugehörigkeit

- weitere Checkpoints wurden in der Kampange hinzugefügt

- 30 FPS sind nun einstellbar in der Kampange

- VC30 Exploit wurde gefixt

- Einige weitere Fehler wurden in den Maps behoben

Release: 19.03.2014 (Vom Server ausgemacht)

Quelle: gamepo.de

- Multiplayer Lags wurde geduziert

Release: 03.04.2014 (Version 1.12)

Quelle: gamepo.de | killzone.com | gamezone.de

- Matchmaking wird optimiert indem nun US und EU Spiewler getennt in Matches spielen

- Ausserdem wird eine Verbindunganzeige eingebaut

New Implemented Features / improvements

- Added support for new Insurgent Pack DLC

- Added support for the new Insurgent class

- Added support for 3 new abilities: Tactical Echo Emitter, Epulse Emitter, Guard Drone

- Added support for online collectibles during warzone matches

- Added support for Elite difficulty campaign mode (3 lives, no checkpoints to finish the entire game)

- Added support for 3 new weapons: M82 assault rifle, StA-14 rifle and LS12 SMG

- Added new challenges for the Insurgent Pack DLC

- Added 7 new Trophies for the Insurgent Pack DLC

- Added connection quality indicator

- Added Class distribution on the spawn screen

Fixed Bugs

- Fixes for several single-player campaign issues

- Fixed progression issue in Chapter 1 (The Father)

- Fixed dropship issue in Chapter 2 (The Shadow), Section 3

- Fixed death loop issue in Chapter 7 (The Handler), Section 1

- Fixed closed doors in Chapter 7 (The Handler), Section 4

- Fixed streaming issue in Chapter 8 (The Dead), Section

- Fixed mobile scan unit issue in Chapter 9 (The Destroyer)

Release: 24.04.2014 (Version 1.14)

Quelle: cvg | gamezone.de

- Support for upcoming DLC map

- Rework Combat log

- Reduced Blur in MP

- Reduce challenge requirements

- Allow players to switch faction in MP in case of unbalanced teams

- Added new controller configs

- Multiple tweaks and bug fixes

Reduced challenge requirements:

- Supply Box Assists - reduced the number of assists needed

- Supply Box Destroy - reduced the number of boxes needed to be destroyed

- Game Draws - reduced the number of game draws

- Buddy Drone Kills - reduced the number of buddy drone kills

- Cloak Kills - reduced the number of cloak kills

Release: 07.05.2014 (Vom Server aus durchgeführt)

Quelle: gamezone.de

- Änderungen in der Warzones werde

- Die Rotation und allgemeine Balacing wurde vorgenommen

Release: 22.05.2014 (Version 1.20)

Quelle: gamezone.de | killzone.com

Online Collectible System:

- Insurgent Pack DLC owners now receive a speed boost when they shoot a collectible crate.

To offset this advantage, we've also added a particle effect that makes them more visible on the battlefield

even when cloaked. Both effects last until the end of the round.

User interface:

- The score board is now split up in teams.

- The name of the player that placed the spawn beacon has been added to the spawn select screen.

Custom Warzones:

- A pre-game wait time option has been added to the Custom Warzone creation screen.

Bugs:

- Various minor bug have been fixed.

Release: 26.06.2014 (Version 1.26)

Quelle: killzone.com | gamezone.de

- Added support for Killzone Shadow Fall Intercept

- Changed crosshair for LS36, VC15 and VC30

- Enhanced hit responses for VC30

- Re-enabled Brutal Melee while Cloaked

- Fixed several bugs: fixes several minor bugs related to installation and trophy localization

Release: 03.07.2014 (Version 1.30)

Quelle: killzone.com | gamepro.de

- Allgemeine Bugs ausgemerzt

- Added a message on spawn in coop

- Flow of end of round

-   Tier icons now unlock correctly

- Fix 180 degree spawn camera

- Vorbereitung für den nächsten DLC

Release: 02.09.2014 (Version 1.50)

Quelle: gamezone.de

Multiplayer

- Implemented Clans System, Phase 2

- Added Ranking System

- Enabled Challenge Progression in Online Botzone Matches

- Implemented Shield Assist Score Reward

Interface

- Added Challenge Progression Indicator to HUD

- Added Challenge Progression Overview to Round Roll-Over Screen

- Added Party Member Highlighting

- Added Disconnected Icon for Offline Players

Intercept

- Added Additional Game Modes: 'Extra Hard' & 'Overkill'

Miscellaneous

- Added Public API

- Minbor Fixes & Tweaks

Release: 11.12.2014

Quelle: gamezone.de

- Das die neue Ingame-Währung "Valor" einführt.

- Spieler können ihren Multiplayer-Score in diese Credits umwandeln

Damit kann man Mystery Boxes kaufen, die Individualisierungen (Skin-Packs, Voice-Packs usw.) enthalten

Release: in Arbeit

Quelle: gamezone.de

- In game voice chat [in development]

- Killzone 2 style proximity chat [not at the moment]

- Player scorecard split into teams [under consideration]

- Customized Multiplayer Announcements [not yet, but…]

- Hip firing [under investigation]

- Overpowered drones [under investigation]

- Sniper friendly map [coming soon]

- Ammo supply boxes showing up on the mini map [coming soon]

- Official Classic 24 player warzone [currently live]

- Display K/D ratio for everyone [not at the moment]

- Co-op mode to have playable Helghast [not at the moment]

- Being able to identify my party members [in design]