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Madden NFL 16 Patch Details (2)

Autor:

Release: 09.09.2015

Quelle: easports.com

GAMEPLAY

- Addressed issue where AI defenders would get encroachment penalties after random huddle breaks and occasionally during the no-huddle offense

- Addressed rare issue where receivers were called down by contact even when they weren’t being touched

- Addressed quarterback locomotion warps on certain drop backs

CONNECTED FRANCHISE

- Addressed issue where players could receive over 100 confidence resulting in a short-term attribute boost

- Improved regression tuning for offensive linemen

- Tuned rookie deep accuracy rating

- Tuned supersim stats where pocket quarterbacks were generating too many rushing attempts

- Addressed issue where team could sign elite free agents for a low amount

- Addressed issue where some free agents would disappear from the free agent pool

MADDEN ULTIMATE TEAM

- Addressed a rare issue where certain items would not have an image

OTHER

- Addressed issue where the commentary line and presentation would repeat

for a quarterback who returned from injury

- Addressed a crash that could occur when using multiple controllers

- Addressed a crash that could occur when exiting a game and the background video would continue to loop

- Addressed general bugs and stability issues

Release: 01.10.2015

Quelle: xboxdynasty.de | xbox-newz.de | easports.de

GAMEPLAY

- Addressed issue where if a team called a time out on the safety punt, they would then be able to kick a regular kickoff

- Addressed issue where sometimes a defender would have a poor pursuit angle toward the ball

carrier if the ball carrier was breaking a tackle during a catch

- Addressed issue where sometimes defensive linemen would freeze for the remainder of the play after being knocked to the ground

- Addressed issue where the defense would not adjust alignment if the CPU controlled offensive team enacted a concept audible

- Updated Individual Coverage adjustments to not only affect the pre-snap shading but also the post play leverage technique

- Addressed issue where adjusting the ZONE shading would have an effect on the defenders drop location instead of just the leverage technique

- Addressed issue where cancelling a PA Fake would allow for a 1-step drop on certain plays

- Addressed issue where the game clock would be restarted of a declined penalty after an incomplete pass

- Addressed issue where safeties in Cover 4 Deep assignments were reacting to run too quickly

CONNECTED FRANCHISE

- Addressed issue where defensive holding slider would reset when exiting the screen

- Addressed issue where accelerated clock would not work in H2H CFM games

- Addressed issue where visual feedback settings were pulling from the user’s profile instead of league settings

- Addressed issue where some settings would carry back to the FE after playing a CFM game

- Addressed issue where the CPU would retain an empty roster spot when simming

to the regular season when there is a player on Injured Reserve (note: changes aren’t reflected

until after your current season is finished)

- Addressed issue where the user could not sort player while in the Fantasy draft board

- Removed Kick Return as a scoutable trait (note: changes won’t be reflected until after your current season is finished)

- CFM Trade tuning

- Addressed issue in CFM H2H where uniforms would change back to default home/away

even after changing them in the team select screen

- Addressed a rare issue that caused some Franchise files to be corrupted,

preventing players from accessing their CFM (note: this won’t repair already corrupted files,

and only prevents future occurrences)

MADDEN ULTIMATE TEAM

- MUT Play a Friend quarter length boosted to four minutes from two minutes

- In MUT H2H Seasons and Draft Champions H2H Draft, terminating the game during

the load screen will give the quitter a loss and the opponent a win. In MUT, Contracts will still be removed.

OTHER

- Play Now games were using regular season overtime rules rather than playoff overtime rules (removed possibility for ties)

- Addressed issue in online games where the defensive timer would run out during a pause causing the game to auto pick the defensive play

- Addressed over 100 general bug and stability issues