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NHL 10 Patch Details (1)

Autor:

Release: 31.10.2009)

Quelle: worthplaying.com

- Fixed the bug that would make a player sometimes exit pass blocking (L1/LT)

when they got close to their goalie.

- Fixed the bug that would prevent offline Be a Pro player from getting ice-time in some situations.

- Fixed a crash that could happen on delayed penalty shots.

- Improved logic for how fighting affects teamplay scores in Be a Pro.

- Prevent L1/LT from allowing players to bypass stumble animations.

- Improvements to goalies to reduce 5-hole goals in some contexts.

- Tuned thresholds for injuries from hard shots.

- Added the ability to escape a prefight circle by pressing L2/LB.

- Fixed the bug that made it possible to "shoot" a puck slowly

out of the one-handed animation such that nobody could pick it up.

- Improved goalie aggressiveness when poking the puck on cross-crease passes.

- Improved the ability of defencemen are able to do puck pickups behind them to help defend cross-crease passes.

- Reduced the ability to stuff the puck through the goalie by running

into him without shooting (most common on wraparounds and reaching puck pickups).

- Reduced accidental interference in front of net.

- Fixed the offline Be a Pro line-change bug where the player is stuck at the bench.

- Prevent slap passes from being deflected at large angles.

- Fixed the bug where the goalie does not react to a shot if he's banging his stick on the ice to signal the end of a penalty.

- Fixed the bug that makes flip dumps to the middle of the offensive zone go over the glass frequently.

- Fixed the bug that makes CPU center win draws to the the same side all of the time.

- Fixed the bug in the stat tracking of passing.

- Prevent accidental saucer passes after receiving the puck while trying to poke check (because both actions are on R1/RT).

- Tuning to reduce occurrence of tripping penalties when the player being tripped is stationary or moving slowly.

- Tuning to game logic to make it a little easier to stay up on the NHL team during 4-game trial in BAP.

- Many other changes to improve our ability to refine the gameplay tuning with via tuner sets.

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