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Resistance 3 Patch Details (5)

Autor:

Release: 08.09.2011 (Version 1.01)

Quelle: consolewars.de

- Wardens will clip through the sides of the train as they are jumping aboard

- Some syncing issues (rubber banding and stuttering in online coop)

- Authority player does not see certain intels already unlocked in game when playing with someone who has nothing unlocked (Most fixed)

- In Mine Town Train, the non-authority player will load off the train when authority player quickly selects and loads into a checkpoint.

- In Mine Town Train, the non-authoring players spawns outside the train

when loading into MTT for the first time after installing.

- A progression stopper can occur when Lester does not hand the Marksman to the players before entering the Junkyard.

- Charlie will not progress from the Palace checkpoint if player runs ahead of him all the way through from the start of the CHASE checkpoint.

- Custom control layout names will chance into text strings after installing the gold patch.

- Crash when using voice chat in staging.

- Matchmaking Fix

- Sometimes first around of game will immediately end in a draw, the second round will continue without problems.

- General Lag / matchmaking issues will continue to be addressed with server optimizations,

though you should generally have a clean experience.

- 660 MB groß

Release: 09.09.2011 (Version 1.02)

Quelle: consolewars.de

- Players should no longer get into "dead" games that don’t operate correctly

- Improvement in framerate/lag

- Matchmaking fixes

- Fewer players floating / clipping through environment

- Fix for freezing/crashing issues if you join a game as it is ending

- Can no longer leave party while in a co-op game (was causing a crash)

- Party fixes dealing with multiple invites, co-op

- Some SFX in St. Louis have been cleaned up

- Broadway map now loads games correctly

- Fixed issues when late-joining a campaign co-op game

- Multiple fixed issues on Chapter 13 in co-op

- Female voice over will now play for female skins in MP

- Player using Hazmat ability will no longer appear to catch fire or freeze

- Other various lobby, menu, co-op and multiplayer fixes

- 660 MB groß

Release: 18.09.2011 (Version 1.03)

Quelle: gamezone.de

- Optimierungen am Online-Modus wurden vorgenommen

- 20 MB

Release: 18.09.2011 (Version 1.04)

Quelle: gamezone.de

- Performance-Optimierungen

- Änderungen am Zielsystem von PlayStation Move

- Die Matchmaking-Balance wurde ebenfalls verbessert.

Release: 11.10.2011 (Version 1.05)

Quelle: gamezone.de | gamepro.de

- Eine Framerate-Optimierungen wurde gemacht

- Splitscreen-Verbesserungen

- All equipment and abilities are now purchasable at level 60

- Players will no longer spawn invisible to other players

- Suicides award enemies kills if the player is still wounded from their damage

- Abilities will no longer lose functionality if they activate the ability at the same moment that they dies

- Split screen players will no longer be on seperate teams

- Players bodies will no longer hold onto weapons after being killed

- Change to Chain Reaction final node time