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Star Wars Battlefront II Patch Details (11)

Autor:

Release: 13.11.2017 (Version 1.01)

Quelle: battlefront-forum-ea.com

- Alle Funktionen wurden freigeschaltet

- 140,9 MB groß

Release: 21.11.2017 (Version 1.02)

Quelle: gamezone.de | battlefront-forum-ea.com

- Eine reduzierte Spawn-Zeit in Strike von zehn auf fünf Sekunden an

- Außerdem optimiert der Patch die Spawn-Positionen auf Tatooine

- Ferner werden Probleme mit Reys Lichtschwert

- Berechnung der Killstreaks in Starfighter Assault behoben

- Fixed an issue where the players would sometimes not be able to deploy as the AT-AT.

- Fixed an issue where Rey's lightsaber would sometimes disappear.

- Fixed an issue where joining a game after getting a friend invite would trigger the incorrect camera view.

- Fixed an issue where footprint marks would sometimes leave strange lines on the ground when walking.

- Fixed an issue in Starfighter Assault where killstreaks would not calculate correctly.

- Fixed an issue where weapon VFX went out of sync when quickly transitioning between 1st and 3rd person camera.

- Fixed an issue where the NT-242 would cause too much damage against the AAT.

- Fixed an issue where controller input would be lost intermittently in the UI.

- Fixed an issue where the charge would float in mid-air on certain objectives in Strike.

- Fixed an issue in single player where some objectives did not trigger as intended, causing players to get stuck on certain objectives.

- Fixed an issue where Kylo Ren's appearance reverts to the default version after he has been eliminated.

- Fixed an issue that prevented player to deploy in the AT-RT during the first phase of Galactic Assault on Hoth.

- Fixed an issue where the HUD would not update correctly on Strike.

- Fixed an issue where players could get stuck in the environment on Jakku while playing Strike.

- Fixed an issue where the game would sometimes get stuck in the loading screen while loading the campaign.

- Fixed an issue where players could interact with game mode objectives from greater distances than intended.

- Fixed an issue where certain HUD element were visible when in ADS while playing campaign.

- Fixed an issue where players would get progress toward Bossk specific milestones when playing as Han Solo.

- Fixed an issue where the TL-50 alternate fire loses functionality until fired again

when swapping back and forth between weapons during the campaign.

- Fixed an issue where players could get stuck in the pause menus when reloading checkpoints in the campaign.

- Fixed an issue where the AAT would sometimes spawn beneath the MTT in Galactic Assault, rendering it unable to move.

- Fixed an issue where the game would freeze if players attempt to pause the game at certain zone transitions.

- Fixed several graphical and texture issues that would occur during the campaign.

 - Fixed an issue that would cause texture flickering on Multi-GPU configurations.

User Interface & HUD

- Fixed an issue where text would overlap in the Crate opening screen.

- Fixed an issue where text would overlap in the Star Cards Trait description screen.

- Fixed an issue where text would have bad line breaks in the account sign-up flows.

- Fixed an issue where card names are cut off incorrectly in the Equip & Craft screens.

- Fixed an issue where certain Hero names overflows in the Character select screen in Heroes vs Villains.

- Fixed an issue where several ability names have bad line breaks in the Collection screen.

- Fixed an issue where switching between screens would sometimes cause problems with the UI.

- Fixed an issue that caused the Social Hub system to behave incorrectly if a players account had more than 100 friends.

- Fixed an issue where Weapons & Star Cards equipped on Iden from the Character screen does not reflect in-game.

- Fixed an issue where some Star Cards would be available without their required Star Level being achieved.

- Fixed an issue where progress is not tracked correctly in the UI for certain milestones.

- Fixed several typos or incorrect information displayed in the Trooper Milestones.

- Fixed several issues where localized text did not appear correctly in certain screens.

- Fixed several issues where text would have spelling errors for certain languages.

- Updated art for certain Star Cards.

General

- Fixed an issue where the player’s saved data would be erased if starting the game with no controllers connected.

- Fixed several clipping issues that would occur during the campaign.

- General stability and performance improvements.

- Fixed several collisions issues.

Release: 30.11.2017 (Version 1.03)

Quelle: play3.de | gamezone.de | playm.de | playm.de

- Reduced the amount of Score and Battle points gained by using the Disruptor Shot mod for the NT-242 when used against vehicles.

- Reduced the amount of Score and Battle points gained by using the LAAT Gunship against vehicles.

- Reduced the amount of damage the Stinger Pistol ability does against Heroes & Villains.

- Boba Fett can no longer capture objectives while hovering high above the objective.

- Blocked of some areas on Kamino and Naboo where players could use aerial units to gain an unfair advantage over other players.

- Tweaked the spawning positions when playing Strike on Kamino.

- Tweaked the combat area on Tatooine when playing Strike.

- Tweaked the combat area on Endor when playing Blast.

- Tweaked the combat area on Hoth when playing Blast.

- Tweaked the spawning positions of Starfighters when playing Galactic Assault on Tatooine.

- Tweaked the spawn positions of the AAT when playing Galactic Assault on Kashyyyk.

- Fixed several collision and traversal issues on Jakku.

- Fixed several collision and traversal issues on Kashyyyk.

- Fixed several collision and traversal issues on Endor.

- Fixed several collision issues on the Death Star II.

- Fixed several UI issues in the spawn screen when playing Heroes vs Villains.

- Fixed an issue where the objective markers would not update correctly during Galactic Assault on Endor.

- Fixed an issue where some automatic doors would not open when approached by Villains in Heroes vs Villains.

- Fixed an issue where texture was missing near the East Gate Control when playing Strike on Yavin IV.

- Fixed an issue where the reticule from Lando’s Sharp Shot ability would remain active longer than intended.

- Reduced the amount of the damage the NT-242 with the Disruptor Shot mod does against the AT-ST.

- Fixed an issue where the Scan Dart ability would not work correctly when used on doors.

- Players will no longer be able to start a round if the pre-round requirements are not met.

- Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT.

- The Heavy Trooper’s Impact Grenade ability VFX now works as intended.

- The DLT-20A Targeting Rifle VFX now works as intended.

- The Pulse Cannon ability VFX now works as intended.

- Fixed several issues with the End of Round screen where tall characters would not fit in the screen.

- Fixed an issue where the players could not Zoom after switching weapons from an overheated TL50.

- Fixed several clipping issues that occurred during the campaign.

- Fixed an issue where Iden’s Star Cards will display their multiplayer stats during the Campaign.

- Fixed several animation issues for Heroes and Villains.

- Fixed several texture issues in Arcade mode.

- Fixed several collision issues in Arcade mode.

Release: 04.12.2017

Quelle: play3.de | gamepro.de | play3.de

- AFK Farming wird verhindert

- Arcade Matches hat den Credits Begrenzung von 500 auf 1500 pro Tag erhöht

- Nun ist die Credits Aufgabe je nach der Leistung des Spielers und Top Spieler erhalt zusätzlich einen Bonus

Release: 05.12.2017

Quelle: xboxdynasty.de

- Ab heute kann man sich für eine Seite (Fraktion) entscheiden

Ende des Monats werden nun Belohnung und Herausforderungen für die jeweilige Seite/Fraktion freigeschaltet

Release: 13.12.2017

Quelle: xboxdynasty.de | play3.de

- Neue Story Inhalte "Iden Versio den Aufstieg der Ersten Ordnung der Macht" wird kostenlos hinzugefügt

- Neuer Held: Finn wird in Star Wars Battlefront 2 hinzugefügt

- Neue Karten werden kostenlos hinzugefügt

- Ausserdem wird es auch neue Fahrzeuge kostenlos ins Spiel hinzugefügt

Heroes

Lando

- Increased Sharp Shot damage from 190 to 200

- Increased Sharp Shot range from 20 to 40 meters

- Closing attacks for lightsaber wielders are cancelled while in the smoke

- The Hot and Cold Star Card now works as intended

Rey

- Mind Control no longer blocks the target’s abilities

- Survivor Star Card now has the correct description

Yoda

- Extra health gained by Presence is no longer removed when going on cooldown, instead health starts depleting after 10 seconds

- Increased Presence recharge time from 16 to 20 seconds

- Increased Dash damage from 100 to 130

- Presence no longer cancels Darth Vader’s Choke ability

- Jedi Mentor Star Card now has the correct description

- Master of the Force Star Card now works as intended

- Agility Star Card now correctly grants 1 extra dash instead of 2

Emperor Palpatine

- Increased health from 650 to 700

- Increased maximum regeneration from 150 to 300

- Increased regeneration rate from 50 to 75

- Decreased 1-hand Force lightning cost from 15 stamina/sec to 10 stamina/sec

- Decreased 2-handed Force lightning cost from 20 stamina/sec to 15 stamina/sec

Chewbacca

- Increased Bowcaster’s fire rate from 80 to 90

- Increased Bowcaster’s Power increase per second from 0.9 to 2.5

- Increased Bowcaster’s number of blaster shot from 1 to 3 on the base power modifier

- The middle grenade of Shock Grenade is fired away from Chewbacca and not towards him

- Increased Charge Slam’s radius from 3 to 6

- Multi-Shock Star Card now the correct description

- Multi-Shock Star Card now works as intended

- Bonus Health Star Card now properly reward health bonus

- Enemies defeated by Chewbacca’s Charge Slam are now sent flying

Bossk

- Increased Predator Instinct’s heat per bullet by 0.005

- Decreasing Predator Instinct’s maximum possible active time while firing by 1 second

- Adjusted Bossk’s Battle Points cost on certain maps

Boba Fett

- Decreased each rank of bonus damage gained from Anti-hero rockets by 4

- Decreased each rank of extra rockets gained from Intense Barrage by 1

- For the Hunt doesn’t give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active

- The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability,

 indicating that jetpack fuel is unlimited while the ability is active

- The Blaster Disabler ability no longer disables Boba Fett’s, or his allies’, blaster when triggered

Han Solo

- Sharpshooting Frenzy Star Card now has the correct description

Leia Organa

- Relentless Firing Star Cards now works as intended

- High Spirit Star Card now works as intended

Darth Maul

- Furious Throw can now damage objectives and vehicles

Arcade

- Fixed an issue where players would be invisible to each other in Versus Custom Arcade

- Fixed an issue where Darth Vader’s Choke ability would instantly kill an enemy who stayed near a wall

- Fixed an issue where Bossk’s Star Card Trap Arming Speed would not work as intended

- Fixed some LOD issues

- Fixed some VO issues

- Fixed some UI scaling issues

- Fixed some clipping issues

- Fixed some lighting issues

- Fixed some textures issues

- Removed an invisible platform on Kamino

- General bugfixes and polish

General

- Made improvements in reducing game server lag on large game modes

- Made improvements in reducing micro-stuttering/freezes during gameplay

- Made improvements to the idle-kick logic that detects players who aren’t participating in the match

- Reduced Flame Trooper damage over time effect and increase direct damage done to enemies in the center of the cone

 - Adjusted spawn positions on Hoth while playing Strike

- Fixed an issue where players could use Jetpack Boost twice in a row, avoiding its cooldown

- Fixed an issue where players could not deploy in the LAAT at certain times

- Fixed an issue where players could spawn on top of each other at certain times

- Fixed an issue where Credits are not rewarded properly to all players at End of Round

- Fixed several localization and audio issues

- Fixed several collision and traversal issues on Kashyyyk

- Fixed several collision and traversal issues on Endor

- Fixed several collision and traversal issues on Tatooine

- Fixed several collision and traversal issues on Yavin 4

- Fixed an issue where the player is unable to zoom in after throwing a Detonite Charge

- Fixed an issue where Heroes could be instantly defeated if being run over by a Speeder

- Fixed several scoring event issues

- Unlocked the 2nd and 3rd Star Card slots for all four Trooper Classes

- With these slots unlocked, all new players, and existing players,

will receive three Common Star Cards per Trooper Class to fill out their hand

- General bugfixes and polish

- Several stability and performance improvements

Release: 16.01.2018 (Version 1.1)

Quelle: xboxdynasty.de | play3.de | gamezone.de

New Content:

Blast on Crait

We’re expanding the ways you can play on Crait by bringing this map to the Blast Game Mode!

Battle in the mines among the machinery and crystals leftover from the previous occupants.

Iden Versio’s TIE/In fighter

Now available as a new Hero Starfighter in multiplayer matches! Iden Versio leads by example from her personal TIE/ln fighter.

 Custom-built for Inferno Squad, this modified TIE has seen heroic service in the name of the Emperor.

Iden Versio’s TIE/In fighter Abilities:

- Afterburner: Gives the starfighter a temporary speed boost and breaks enemy missile lock.

The AFTERBURNER can be cancelled after a short time

- Laser Barrage: Charges up a rapid fire barrage which deals high damage

- Dual Proton Torpedoes: Fires two proton torpedoes which track the locked target and deal high damage

- Inferno Leader: For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players.

These enemies receive increased damage from all sources

TIE/In fighter Star Cards:

- Engine Heat Dissipator: Decreases the AFTERBURNER cooldown

- Advanced Torpedoes: Increases DUAL PROTON TORPEDO damage

- Vengeful Barrage: Increases the damage of LASER BARRAGE

- Flight Commander: Increases the duration of INFERNO LEADER

- Reinforced Hull: Increases the total health of the starfighter

- Tuned Lasers: Increases primary weapon damage

- Advanced Capacitors: Improves the primary weapons resistance to overheating

- Repair Systems: Reduces the delay before health regeneration begins

- Elite Pilot: Increases the turn rate of the starfighter

- Engine Upgrade: Increases the top speed and how quickly the starfighter can accelerate and decelerate

Iden Versio’s TIE/In fighter Milestones:

- Rapid Assault: Used Iden Versio’s TIE/LN fighter AFTERBURNER ability 25 times

 - Precision Strike: Achieve 25 DUAL PROTON TORPEDO kills with Iden Versio’s TIE/LN Fighter

- Hope Cannot Save Them: Achieve 25 LASER BARRAGE kills with Iden Versio’s TIE/LN Fighter

- Avenge Our Emperor: Use Iden Versio’s TIE/LN Fighter INFERNO LEADER ability 25 times

Heroes:

Finn

- Reduced base damage of his EL-16 from 65 to 45

- Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds

- Reduced damage of each Deadeye shot from 40 to 30

Phasma

- Reduced the heat generated per shot of her F-11D

Lando

- Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction

Boba Fett

- Reduced the damage per rocket of Rocket Barrage from 90 to 78

- Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters

 - Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters

Classes & Special Units

Wookiee Warrior

- Reduced Bowcaster center projectile damage multiplier from 1.3 to 1

- Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters

- Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect

- Increased Bowcaster heat per shot

Specialist

- Reduce size of scope glint

- Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D

- Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A180, and DLT-19D

- Increased the bursts per minute of all Infiltration variants from 100 to 130

Heavy

- Reduced the AOE of Supercharged and Explosive sentry

- Increased heat per shot for Supercharged Sentry from 0.015 to 0.017

Officer

- Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25

Weapons:


CR2

- Lowered start damage from 17 to 16

- Lowered end damage from 9 to 8

- Reduced damage falloff end distance from 40 to 30 meters

Barrage

- Reduced inner blast radius from 3.5 to 2 meters

- Increased outer blast radius from 5 to 6 meters

- Increased explosion damage from 55 to 100

Blurrg-1120

- Reduced falloff start distance from 20 to 15 meters

- Reduced start damage of Explosive Shot from 29 to 26

- Reduced end damage of Explosive Shot from 10 to 8

- Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters

- Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters

 - Reduced accuracy of the final shots when Burst Mod is equipped

Trip Mine

- Increased the number of mines that can be deployed at the same time from 1 to 2

- Raised the time until the mines disappeared after death from 5 to 15 seconds

General:

- Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly

- Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired

- Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds

- Stability improvements

- Misc. bug fixing

Release: 21.03.2018 (Version 2.0)

Quelle: battlefront-forums.ea.com | xboxdynasty.de | play3.de | play3.de | gamezone.de

- Neue Karte "Bespin" wurde kostenlos hinzugefügt

 Linearer Fortschritt: Sternkarten und alle weiteren Objekte, die das Gameplay beeinflussen,

können ausschließlich durch Gameplay errungen und nicht gekauft werden.

Stattdessen erhält der Spieler Erfahrungspunkte für die Klassen, Heldencharaktere und Schiffe,

die im Multiplayer gespielt werden können. Sind genügend Erfahrungspunkte gesammelt, um mit dieser Einheit eine Stufe aufzusteigen,

erhält der Spieler einen Fähigkeiten-Punkt, mit dem die zulässige Sternkarte, die ausgerüstet werden soll, freigeschaltet oder verbessert werden kann.

- Freischaltungen und Errungenschaften: Sämtliche Sternkarten, Helden, Waffen und weitere Items, die der Spieler bereits erhalten hat, bleiben bestehen und können auch nach dem Update genutzt werden.

- Veränderte Kisten: Kisten enthalten keine Sternkarten mehr und können nicht gekauft werden.

Nach dem Update gibt es Kisten nur noch bei täglicher Anmeldung, nach abgeschlossenen Meilensteinen und

gemeisterten Herausforderungen mit Zeitvorgabe.

Die Kisten enthalten Kredits oder kosmetische Objekte wie Emotes oder Siegerposen, aber keinen Gameplay-relevanten Inhalt.

- Kosmetische Veränderungen: Ab April kann das Aussehen direkt mit Ingame-Credits oder -Kristallen gekauft werden.

 Die ersten neuen Skins erscheinen schon bald und werden mit Credits, die im Spiel erzielt werden,

oder Kristallen, die im Spiel und in First-Party-Stores gekauft werden, erlangt.

Wer also schon immer mal als Rodianer zum Widerstand gehören wollte, bekommt in Kürze Gelegenheit dazu.

Release: 27.03.2018 (Version 2.1)

Quelle: battlefront-forums.ea.com

Heroes and Special Units

- Blaster-wielding Heroes and Special Units are now moving at their correct speed again

Starfighters

- Fixed an issue where some Interceptor Class Star Cards had their rarity levels swapped

General Improvements and Bugfixes

- Fixed an issue with Locked / Unlocked Star Cards showing the incorrect state

- Fixed a stuttering issue with DX11/12 for AMD GPU players during gameplay

- Fixed an issue with players getting a black screen when deploying

- Various crash fixes

Release: 18.04.2018 (Version 2.?)

Quelle: xboxdynasty.de | play3.de

- kostenloses Event für alle Spieler "Ewoks Jagd"

- Mikrotransaktionen werden wieder eingeführt für

mehr als 50 zusätzliche kosmetische Items zur Personalisierung eurer Einheiten in „Star Wars Battlefront 2“ verfügbar gemacht

Release: 16.05.2018 (Version 2.?)

Quelle: xboxdynasty.de | play3.de

- Neue Inhalte werden kostenlos hinzugefügt die Han Solo Season

Release: 03.07.2018 (Version 2.?)

Quelle: xboxdynasty.de | play3.de

- Hero Starfighters Mode" veröffentlicht (4-gegen-4-Spieler)

- Verbesserungen am Spiel vorgenommen (z.B. lassen sich Lichtschwerter aus- und einschalten, das Blocken mit dem Lichtschwert belastet des Ausdauer)

Release: 11.07.2018 (Vom Server aus geändert)

Quelle: xboxdynasty.de | play3.de | gamezone.de

- Held Palpatine wurde unangekündigt aus dem Spiel entfernt

Er konnte auch Gegner mit den Blitzen durch die Wände töten

Release: 29.08.2018 (Version 2.?)

Quelle: xboxdynasty.de | play3.de | play3.de | play3.de

- Clone Trooper "Elite Corps" mit dabei sowie neue Emotes und Siegerposen.

- Emotes und Sigerpose sind verfügbar (kaufbar mit Crystal und Crtedits)

- „Ewok-Jagd“ ist nun ein permanenten Modus

- Darüber hinaus wird der Palast-Hangar auf Naboo für „Gefecht“ und „Eigenes Arcade“ verfügbar gemacht

- Hinzukommen kleinere Anpassungen an den Helden sowie den Spiel-Modi

 - Bugfixes wurden vorgenommen

- 1,13 GB groß

Release: 11.03.2020

Quelle: play3.de | xboxdynasty.de

Diverse Fehlerverbesserungen und Optimierungen

- Fixed an issue where the Play Any button would not be able to matchmake into a game.

- Fixed an issue that would occasionally cause a game server to matchmake players into the same team.

- Fixed an issue that would occasionally lead players to be matchmade into opposing teams when transitioning to a new round of Co-Op.

- Fixed an issue that would cause the AI opponents to only take one path on Jabba’s Palace – Co-Op Defend.

- Fixed an issue that would cause a delay when attacking after evading.

- Set up planet-specific appearances for Heroes and Troopers on the Age Of Rebellion maps.

- Added randomization of head options for Officers controlled by AI.

- Fixed an issue where the AI Officers on Hoth would show up with wrong names.

- Fixed an issue that would cause Yoda to be occasionally invincible against certain opponents.

- Added more info to show how to unlock certain weapon mods.

- Fixed an issue where the ISB Agent would be blocked from firing her blasters for too long, after performing a melee strike.

- Fixed a visual issue where the Ewok’s Hunter’s Instincts ability would show footprints on top of the trail left behind by BB9E.

- Fixed an issue where snow particles would sometimes be visible indoors when playing on Starkiller Base.

- Fixed various visual issues with texture popping on the Resurgent-class Star Destroyer.

- Fixed various visual and collision issues on the MC85 Star Cruiser and Death Star II.

- Added the spear melee attack for Ewok Hunters controlled by AI

- Made minor visual improvements to the Ewok Hunter’s abilities.

- Fixed a visual issue where inaccurately high numbers were shown under the „PLAYER DAMAGED“ score event, after defeating an enemy.

- Added support for Cyrillic characters in the chat window when playing in non-Russian versions of the game.

- Fixed an issue where the Scoreboard would not show the accurate class level of other players, or when deploying with vehicles.

- Class level now appears on the Scoreboard when playing Starfighter Assault and Hero Starfighters.

- Removed the class level for AI players on the Scoreboard.

- Fixed an issue where the button to view the profile of another player on the Scoreboard would not work.

- 1,33 GB groß

Release: in Arbeit 28.11.2018 (Version 2.?)

Quelle: xboxdynasty.de | play3.de | play3.de

- Neue Held: Obi-Wand Kenobi

- Ein zusätzliches Roben-Outfit für Obi-Wan, sowie neue Kleidung für General Grievous.

- Eine neue Karte Geonosis kommt hinzu (Galaktischer Angriff)

Neue Fahrzeuge (Geonosis): Stap, Barc Speeder abd AT-TE

- Verbesserung am Squad System

Release: 29.04.2020

Quelle: später=play3.de | xboxdynasty.de | gamezone.de | Verschoben=xboxdynasty.de | play3.de | release=xboxdynasty.de | play3.de | gamezone.de

Neue Inhalte werden kostenlos im "Battle on Scarif" hinzugefügt

- Neue Karte: tropischen Planeten Scarif

- Sowohl der Koop-Modus als auch Heroes vs Villains werden einige zusätzliche Schauplätze erhalten.

Release: 28.05.2020

Quelle: xboxdynasty.de

- Balanced the Milestone requirements for Darth Maul’s Old Master appearance, Luke Skywalker’s Farmboy appearance and Leia Organa’s Princess appearance.

The Milestones now require players to defeat 5,000 enemies as any Dark side or Light side hero.

- Made improvements to prevent the issue of players matchmaking into one-team lobbies.

- Various stability fixes related to the gameplay of Imperial Rocket Trooper and First Order Flametrooper.

- Lowered base damage of Kylo Ren’s Frenzy ability from 125 to 115.

- The appearances of AI-controlled Clone Troopers on the Republic Attack Cruiser on Instant Action and Co-Op – Missions are now set to Phase 2.

- Fixed an issue with the AI’s behavior regarding Command Post E on Death Star 2, on Instant Action and Supremacy.

- Fixed an issue where the “Fight As One” milestone would not track progress when playing in Co-Op Missions.

- Fixed an issue where certain unlockable items were still indicated to be unlocked through Events only.

- Fixed an issue with the DL-18, where the Improved Cooling mod wouldn’t increase how many shots the weapon could fire before overheating.

- Fixed an issue with the descriptions of the Republic Attack Cruiser and the Separatist Dreadnought on the Frontend menu of Instant Action Missions.

- Resolved an issue where wrong announcers could be heard when transitioning between round phases of any game mode, while using certain Heroes.

- Fixed an issue where the Name Tags UI option in the Main Menu would overlap with the Kill Message when set to Default.

- Fixed an issue where the Objective opacity sliders in the UI options will now include the progress bar, squad order, no. of contesters and text labels.

- The visual for the PC Chat prompt has now been removed from the UI options on consoles.

Balancing pass on Darth Vader

- Reduced Darth Vader’s Lightsaber Throw damage from 150 to 130

- Reduced the values of the Intensified Lightsaber Throw Star Card to 15-20-25-30

- Enemies who are affected by Darth Vader’s Choke will only take half damage from Lightsaber Throw.

Release: 26.08.2020 (Version 1.55)

Quelle: play3.de | reddit.com | xboxdynasty.de

- Fixed an issue that would allow players to build up Darth Vader's damage reduction traits.

- Fixed an issue where General Grievous' Claw Rush attack could hit opponents multiple times in a short time.

- Fixed an issue where Darth Maul would not be able to block after performing Spin Attack while blocking.

- Fixed an issue where inaccurate VFX would play around Boba Fett's jetpack while he is ragdolled.

- Fixed an issue where Boba Fett's jetpack icon would not be greyed out while his abilities are blocked.

- Updated in-game EA Access and Origin Access logos with EA Play logos.

- 1,141 GB groß