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XCOM 2 Patch Details (1)

Autor:

Release: 30.11.2015

Quelle: consolewars.de | play3.de

Gameplay

- Waypoint functionality added.

- World stats are now displayed at game end.

- Fix for extremely long load times when ending tactical missions after extended play.

- Reduced hitches when saving during tactical missions.

- Rendering optimizations for retaliation missions, night missions, and aiming view in all missions.

- Improved Fog of War and Screen Space Ambient Occlusion.

- The flashing health bar from the Fire Weapon action no longer persists after being targeted

with other abilities on the Shot HUD in mission.

- Fixed an issue where a building’s walls will fail to cut away

when attempting to throw a grenade near or into a building through a window or door within a mission.

- Unit status flyover icons will no longer remain on screen during the enemy action cam animation

after revealing the squad during any tactical mission globally.

- Soldier and Staff portraits no longer appear with corrupt textures when viewed in the Avenger.

- The Shot HUD / Action Menu no longer loses functionality when making a one action move during another soldier’s pathing animation in game.

- Long soldier names in tactical are now correctly sized and do not scroll

- The Commander is no longer invisible when picked up by Central in the tutorial of a new game.

- Unconscious VIP’s no longer appear standing up and conscious

when viewing them the turn after using the “Carry Unit” ability in a “Neutralize VIP” mission.

- Unconscious soldiers no longer t pose when entering the final room during the Alien Fortress mission.

- Fixed In-game lighting appearing corrupt when entering a mission on a City Center map after starting a new game from the Main Menu

- Fixed an issue where the Weapon Color would incorrectly display

when the User changed the color, exited the character editor, then re-entered the character in the Character Pool.

- Camera rotation and elevation is now possible when in the Shot HUD when selecting AOE weapons.

- Fixed an issue where the Loot Recovery is prompted twice when a Psi Op soldier picks up loot from a Viper during gameplay.

- Enemy units within line of sight are now no longer invisible when aiming at them throughout the title.

- Fixed an issue where line of sight on targets will be lost after creating a map asset explosion in tactical gameplay.

Multiplayer

- The Shieldbearer’s Energy Shield will now apply to other Squad units

when activating the ability in Multiplayer gameplay.

Anarchy’s Children

- The user is now able to edit characters that have been created with Anarchy’s Children DLC within the Character Pool.

Resistance Warrior Pack

- The user is now able to edit characters that have been created with a Resistance Warrior DLC helmet/hat within the Character Pool.

My2K

- Implementation of full My2K service.