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Battlefield Hardline Update Details (2)

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Release: 18.03.2015

Quelle: xbox-newz.de

Waffen

- Sofortkill-Reichweite reduziert: 870 + SPAS

- Feuerrate verringert: 870

- Vertikaler Rückstoß erhöht: 870

- Rückstoß reduziert: RO933

- Schaden reduziert: RO933

- Vertikaler Rückstoß erhöht: M16A3 + M416

- Schussstreuung erhöht: P90

- Präzision bei ungezieltem Feuer erhöht: Uzi

- Sofortkill-Distanz reduziert: Magnum-Munition

- Fahrzeugschaden um 50 % reduziert: Magnum-Munition

Klassen

- Verschiebung: G36C zu Cops, M416 zu Verbrechern

- Verschiebung: M/45 zu Cops, UMP zu Verbrechern

Metagame

- Rang-Fortschritt um 50 % verlangsamt

- Höhere Ingame-Cash-Kosten für Battlepacks

- Waffenschein erhöht: 1.250 Kills

- Gold-Tarnung erhöht: 1.000 Kills

Hacking

- Reichweite der GPS-Sichtung und des GPS-Blockers reduziert (Hacker-Modus)

- Overclock-Timing reduziert (Hacker-Modus)

Release: 28.04.2015

Quelle: xboxdynasty.de | gamepro.de | play3.de | battlelog.com | gamezone.de

Battlepacks

- Bronze packs: changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts.

- Silver packs: made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops

and increased the chances of collectibles for the last slot.

- Gold packs: made the first 4 slots as Silver pack, and removed any chances of getting standard items,

 drops advanced vouchers and greatly increased the chances of getting superior or distinguished items.

 - Shortcut Battlepacks added.

- Added the Prima Guide's Gold Battlepack.

Battlepickups

- Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage.

Crash Fixes

- Fixed a crash related to some specific Nvidia based video cards.

- Fixed some low reproduction crashes related to video card drivers.

- Fixed crashes in multiplayer based on data from BugSentry (internal crash tracking tool for live servers).

Gameplay

- Bullet impacts near the player no longer cause camera shake in certain cases.

- Fixed an issue in the Hollywood Heights map that allowed players to grab cash through

a roof in the Blood Money game mode.

- Optimized game engine to increase graphics performance while punkbuster is running.

Modes

- Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map.

- Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies.

- Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large.

- Added Conquest Large to the Growhouse map.

- Fixed an issue were some game modes didn't have the correct amount of tickets.

Servers

- Fixed an issue with server customization settings for certain game modes.

- Added ability to clear and save a maplist when using the remote console server controls.

- Increased the size of the text character limit for the MP map lists.

Shortcut Kits

- Added licenses for all items granted in the DLC shortcuts.

UI

- Fixed an issue where players could bypass the timer at the beginning of the round during Rescue and Crosshair.

-Fixed an issue with the Chinese language EULA referring to another game title.

Vehicles

- Reduced the health of the couch and reduced the rate at which it can be repaired.

- Adjusted the criminal and law enforcement variants of the sedan so that they

now take the same damage per bullet from weapons.

Waffen Balancing

- K10: Reduce bullet damage to 33

- Saiga and PTR: reduce recoil to bring more in line with Cop faction DMRs

- HCAR and HK51: reduce recoil to bring more in line with SCAR-H and SA-58

- 410 Jury: Increase damage per pellet to become more effective

- FMG-9 and M/45: Increase damage per round to 25 and push out falloff start range to make these weapons more effective

- Battlerifle min damage increased to 25 across the board

- AKM min damage reduced to 24

Misc

- Fixed dev only bugs related to command line arguments used for testing.

- Fix for X360 players being unable to invite friends while playing Rescue