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Elder Scrolls IV: Oblivion Update Details (4)

Autor:

Release: 07.06.2006

Quelle. XBOXDYNASTY

- Fixed an issue with falling through collision in Fort Wooden Hand.

- Fixed issue with remapping controls in French, German, Italian and Spanish versions.

- Fixed issue with some shadows not lining up.

- Going to jail while equipped with bound armor or weapons no longer crashes the game.

- Fixed issue with bound weapons not dispelling properly after dismounting a horse.

- Fixed issue with player shadow being delayed after fast travel.

- Fixed infinite gold issue on some dead NPCs.

- Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances.

- Fixed an issue where occasionally skills would not increase properly

after you received an increase in a way other than skill uses like as a quest reward.

- Fixed issue where spells, powers and lesser powers were being

improperly resisted when the player cast them on themselves.

- Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.

- Fixed an issue with duplicating items and unequiping the bow.

- Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse.

- Fixed an issue with items reappearing in dead bodies after saving and reloading.

- Fixed crash when NPC with active light spell on them unloaded from memory.

- New Very Low Quality graphic setting available under Launcher options

with improved support for low end FX cards (5700 and lower).

To use this setting, go to the Launcher, select Options and

click Reset to Defaults to allow the auto detect to check your system.

- Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards.

- Fixed a crash issue where loading a save would crash if the player had extra data on them.

- Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior.

- Fixed an issue where Aylied doors would not open when activated in Miscarcand

If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings.

- In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.

- In the Light the Dragonfires quest, player controls are prevented from being locked if

player accidentally hits Ocato during the final battle in the Imperial Palace.

- In the Confront the King quest, fixed an issue where Mannimarco

would occasionally stop fighting the player while the player's controls are locked.

- In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and

she would initiate trespass behavior rather than move the quest forward.

- In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring.

Also, fixed an issue with player receiving Blood Price topic too early in the quest.

- In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood.

- In Revenge Served Cold, Corrick will now recognize when

player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed.

- In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild.

- In Dark Brotherhood, if you kill fellow members and get kicked out of the guild,

you can no longer continue to progress in the questline until you redeem yourself and get back in.

- In The Master's Son, the player now properly receives their reward when completing the quest.

- In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.

- In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.

- Getting disqualified from the first Arena match no longer blocks you from further matches.

- In Till Death Do They Part, the Count no longer rewards player with gold more than once.

Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest.

Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest.

Hal-Liurz will now follow player properly when asked about the cure.

- In Mystery and Harlun's Watch, the dead body you are supposed to

find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest.

- In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact.

- In When the Vow Breaks, additional instance of Rockshatter

are now prevented from appearing on Bjalfi's dead corpse after saving and reloading.

- In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.

- For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile

Release: 08.08.2006

Quelle. XBOXDYNASTY

Übersetzungsfehler ade, ein "Hallo" an nachvertonte Audio-Passagen.

Release: 25.03.2007

Quelle. XBOXFRONT

- Verbesserte LOD-Qualität (Detailstufen) für Landschaften.

- Optimierungen des Dateiladesystems.

- Das Aufnehmen von Gegenständen von toten Kreaturen ist kein Verbrechen mehr.

- Der Fehler wurde behoben, bei dem der Offen/Abgeschlossen-Status

von Türen bei der Spielspeicherung gelegentlich falsch gespeichert wurde.

- NSCs erscheinen nicht mehr in der Ansicht, wenn der Spieler das Wartemenü beendet.

- Speicherfehler des wiederholten Sitzens auf einem Stuhl behoben.

- Die Reflektion der Umgebungskarte in Fenstern wird jetzt korrekt angezeigt.

- Fehler behoben, bei dem der Spieler noch im Kampf ist, obwohl die Kreatur nicht mehr vorhanden ist.

- Schnelles Reisen des Spielers nicht mehr möglich, wenn dieser gelähmt ist.

- Endlos-Schleife des Dialogs bei der Verhaftung von Wachen, die Euch sehr positiv gegenüber stehen, wurde behoben.

- Der Fehler der nicht korrekten Meldung des Verbrechens von Wachen, die bestohlen wurden, wurde behoben.

- Beschworene Kreaturen verschwinden korrekt, wenn sie von einer Leveled List erschaffen werden.

- Fehler wurde behoben, bei dem gestohlene Gegenstände den Gestohlen-Status verlieren, wenn der Charakter weiblich war.

- Systemabsturz behoben, der vorkommt, wenn NSCs mit Pfeilen geladen werden.

- Während des Ladevorgangs werden keine Aufnahme-Soundeffekte mehr eingespielt.

•- Unendliches Seelenstein-Exploit, indem gestapelte Seelensteine abgelegt und aufgenommen werden, wurde behoben.

- 2 verbugte Quests wurden ausgebessert

- weitere Infos unter der Quelle

Release: 30.04.2007

Quelle. XBOXFRONT

Das Update verbessert unter anderem das Ladesystem und

beseitigt einen Bug, der zu zerstörten Spielständen führen konnte.

- Zusammen 5 MB groß

Spiel - Übersicht auf dem LIVE Marktplatz

Test auf xboxfront.de