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Assassins Creed Origins Update Details (10)

Autor:

Release: 27.10.2017 (Version 1.02)

Quelle: xboxdynasty.de | play3.de | gamezone.de

- Feintuning und Balancing am Spiel vornimmt.

- Weiterin werden dadurch die Performance und die Stabilität verbessert.

- Die Steuerung im Fotomodus wurde ebenfalls für eine bessere Bedienung überarbeitet.

- 1,40 GB groß

Release: 02.11.2017 (Version 1.03)

Quelle: play3.de | play3.de

- Xbox one X Support: Preload ab dem 02.11.2017 möglich

dynamische 4K Auflösung mit 30 FPS, High Dynamic Range, Dolby Atmos

- High Dynamic Range & Dolby Atmos Unterstützung für Xbox One S

Gameplay

- Added parry ability to Aya playable character

- Improved playable character, NPC’s, and animal navigation

- Balanced damages when executing an Overpower Chain Throw

- Prevented sandstorm from appearing over water

- Prevented playable character from changing stance during dialogue scenes

- Fixed various issues with the playable character being stick in overheat stance,

in haystack, or in the world geometry under certain circumstances

- Fixed issue preventing players from picking up arrows in certain circumstances

- Fixed issue preventing players from interacting with loot bags dropped inside cages

- Fixed issue where screen would briefly turn black when entering plause menu in Stone Circle activity

- Fixed issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability

- Fixed issue with Critical attack ability where playable character could sometimes not reach his target

- Fixed issue with caged lions attacks not dealing any damage

- Fixed issue with Ledge assassination on sleeping enemies

- Fixed issue with Sickle swords, heavy blunt & scepter classes not able transition from Charged heavy attack to Charged light attack

- Fixed visual effect on Sickle sword’s charged light attack

- Fixed issue where arrows could sometimes not hit a moving enemy when locked on him

- Fixed some inconsistencies when using the Parry ability with Sickle swords

- Fixed weapon rotation when releasing a Charged heavy attack

- Fixed camera movement when being on a to an enemy

- Fixed issue where the playable character could lost health when parrying

- Fixed issue with Captains throwing knives not dealing damage

Quest

- Improved various cinematic transitions

- Improved level of detail during several cinematic sequences

- Fixed issue with the interaction with NPC’s the Cat and Mouse quest

- Fixed out bound issues in Present Day

User interface

- Added back button icon to locked menu pages

- Added category filters in the gear page of the store

- Added a completed activity panel to some activity location

- Added indication of the currently equipped gear in the shop upgrade menu

- Added a hold gauge to Follow Road input representation

- Improved Photo mode grid to follow Rule of Thirds principle

- Improved the loot icon when purchasing a Heka Chest

- Reduced text size in Arena wave display to prevent display issues in some languages

- Disabled photo mode when in Stone Circles

- Disabled critical messages when in Photo mode

- Fixed some critical messages from appearing even if HUD is set to minimal

- Fixed health bar display when aiming at Ptolemaic Champions

- Fixed mission Quest icon in Daily Quest

- Fixed issue preventing research folders from opening in Present Day menu

- Fixed material icons display when deploying Senu

- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts

- Fixed various visual and functionality, menu issues

System

- Improved stability and performance

- 1,75 GB groß

Release: 08.11.2017 (Version 1.04)

Quelle: play3.de | gamepro.de

- Stabilität sowie die Performance werden erhöht

- 183,57 MB groß

Release: 20.11.2017 Version 1.05)

Quelle: play3.de | xboxdynasty.de | gamepro.de | playm.de | xboxdynasty.de

- Problemen bei der Ausleuchtung der Areale sowie der Draw-Distance zu kämpfen hat.

Darüber hinaus kommt es immer wieder vor, dass Texturen lediglich fehlerhaft oder

im schlimmsten Fall erst gar nicht geladen werden.

- Ambush at Sea: The issue that caused for some save games to be corrupted

was fixed and the mission is now available to players again

Note: The mission should reappear on the map after a reboot of your system.

Be sure to be connected to the online services while starting the game.

- Difficulty: Enemies of a lower leven than the playable character are now more challenging in Hard Mode.

- Performance and Stability improvements on all platforms

System

- Improved performance and stability

- Fixed some infinite loading and black screen hang

Graphics & Audio

- Improved Sandstorm ending visual

- Fixed some level of detail issues in the world and for some NPCs

- Fixed an issue that could prevent the call mount whistle from playing

- Fixed an issue that could cause music tracks to overlap

- [Xbox One X][PS4] Revised the default Luminance value in the HDR settings

World

- Improved appearance of the water in caves

- Removed some invisible collision in Siwa

- Fixed various issues with the spawning of boats

- Fixed a lighting issue in the Sunken Temple of Sarapeion

- Fixed some floating NPCs, floating rocks, and other floating objects

- Fixed various texturing issues

Gameplay

- The selected cheat option for Bayek’s hair and beard will now remain saved

- Improved various animations on the playable character

- Improved the navigation of the playable character

- Improved shield stance behavior while on vehicles or mounts

- Improved NPCs and animals reactions and navigation

- Improved Raging Axe’s boss fight behavior in Arena

- Improved spawning delay on loot bags when killing NPCs

- Improved shield charge behavior

- Improved Follow Road mode

- Revised fire damage taken by the playable character

- Revised poison propagation

- Made enemies of lower level than the player more challenging in Hard Mode

- Fixed some loading issues while using Senu

- Fixed some issues preventing the playable character from interacting with loot bags

- Fixed an issue that allowed thrown torches to inflict poison or bleed effect

- Fixed spear fight animation against some enemies

- Fixed an issue with loot bag spawning in shallow water

- Fixed an issue preventing crocodiles from being damaged while in water

- Fixed an issue with the activation of slow-motion

- Fixed various issues causing the playable character to be stuck

- Fixed some camera clipping issues

- Fixed some issues preventing bows to automatically sheathe

- Fixed an issue where counterweights could remain stuck on the ceiling in the Tomb of Sneferu

- Fixed an issue that could prevent Overpower Chain Throw from being used

- Fixed an issue that could prevent Chain Attack from dealing damage when a spear is equipped

- Fixed an issue that could prevent the player from interacting with the entrance of “Eesfet Oon-m’Aa Poo”

- Fixed issue preventing Senu’s perception range from being taken into account when loading a save game

Quests

- Improved various cinematic transitions

- Fixed an issue that could corrupt the playable character’s inventory after completing “Ambush at Sea” quest

- Fixed an issue that could prevent the player from completing quests after returning to the title screen

- Fixed various issues causing Quest objectives to disappear after desynchronization

- Fixed various issues with Flavius during ‘’The Final Weighing’’ quest

- Fixed an issue where the objective would not update during ‘’The Hungry River’’ quest

- Fixed an issue with Theodoros who could stay in midair during ‘’A Rebel Alliance’’ quest

- Fixed an issue where leader’s health could be restored during ‘’Plight of the Rebels’’ quest

- Fixed various issues with Pothinus’ elephant during ‘’Battle of the Nile’’ quest

- Fixed an issue with Hotephres’ ship being sunk in gameplay and cinematic during ‘’The Crocodile’s Scales’’ quest

- Fixed an issue where the Planetarium Tunnel could remain closed after performing a save/load action

- Fixed an issue where the “Wild Ride” quest would fail when getting on a chariot or a cart

- Fixed an issue where objectives in the ‘’The Flea of Cyrene’’ quest would not properly update after performing a leap of faith from the Apollo Temple

- Fixed various issues with the fight against the war elephant Herwennefer

- Fixed issues preventing the ancient tablets to be interacted with

- Fixed an issue which allowed the playable character to keep the “The Battle of the Nile” quest spear

- Fixed issue where Apollodorus could remain stuck in a wall during ‘’Egypt’s Medjay’’ quest

- Fixed dialogues that would sometime be missing from the cinematics of “Playing with Fire” quest

- Fixed an issue that could prevent Hypatos from attacking the playable character in the quest “Homecoming”

- Fixed an issue that could make Septimus invisible during “The Final Weighing” quest

- Fixed various issues with Thutmose during “Blood in the Water” quest

- Fixed an issue preventing the player from completing the quest “Fall of an Empire, Rise of Another” because he spawned as Bayek

Activities

- Improved the spawning of enemies in the Cyrene Arena

- Fixed an issue preventing the unlockables completed as Aya from carrying over to Bayek

- Fixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome races

- Fixed an issue where the playable character could remain stuck in the Arena ‘’lobby’’

User Interface

- The selected Map filter will now remain saved

- Added sound feedback when switching the editing modes during Photo Mode

- Added button mapping for petting Senu in the alternate control scheme

- mapped to specific keys

- Improved image resolution of crafting items

- Improved fire visual effects on animals

- Changed health gain visual feedback to display in green when hitting enemies

- Fixed Senu’s marked location for the Tomb of Khufu

- Fixed various issues with icons in the Map

- Fixed an issue where the Photo Mode HUD could not appear

- Fixed HUD modules that stayed hidden changing HUD Preset to ‘Show All’

- Fixed the suggested level of some quests

- for some their owners

- Fixed multiple typos in the menus

- 1,33 GB groß

Release: 12.12.2017 (Version 1.10)

Quelle: gamezone.de | playm.de | play3.de | play3.de

- Der römische Zenturion und Horus paket mit Outfits, Waffen, Schilde, Reittiere steht zum kauf bereit

- Albtraummodus: Ein neuer Schwierigkeitsgrad namens „Albtraum“ wird hinzugefügt.

 Eure Gegner können mehr Schaden einstecken und werden gefährlicher.

 - Gegner-Skalierung: Auf mehrfache Anfrage haben wir eine Option zur Gegner-Skalierung hinzugefügt.

Wenn diese Option aktiviert ist, werden Gegner mit einer geringeren Stufe automatisch an die Stufe des Spielers angeglichen.

- Die Gegenstände aus dem „Albtraum“- und „Erste-Zivilisation“-Paket sind in Heka-Truhen verfügbar.

Außerdem wird es zwei neue Quests geben:

- Eine neue Quest zur Einführung des Hordenmodus . Mit der Quest „Hier kommt ein neuer Herausforderer“

wird der neue Hordenmodus eingeführt, der eure sehnlichsten Kriegerwünsche erfüllt.

Ihr könnt euer Können in der Arena von Kyrene gegen endlose Wellen von Gegnern auf die Probe stellen.

Wir empfehlen dafür mindestens Stufe 32.

- Eine neue Überraschungsquest

System

- Improved general game stability

- Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur

- Capped the number of Trinkets and Animal Goods to 999

- Fixed rare occurrence of world paused state due to a terrain node priority change

Graphics & Audio

- Improved texture streaming selection to allow for more high-resolution texture

- Increased the distance at which we display the higher quality fake geometry of Alexandria

- Improved the view distance of the Siwa temple

- Improved the level of details of the Hemon Mastaba location

- Improved the quality of the Photo Mode picture taken while playing with HDR enabled

- Fixed loading grid setups for tall palm tree fields to improve their view distance

- Fixed far shadow popping transition issue when updated during the time of day cycle

- Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset

- Fixed a visual issue on bows when switching them while out of combat

- Fixed a visual issue with quivers

- Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”

- Fixed missing voice-over during various cinematics

- Fixed a sound issue when using Overpower on certain NPCs

- Fixed various repeating voice and sound effects

- Fixed an issue that could cause multiple music tracks to overlap

- Fixed multiple out of place audio lines in the Arena

- [Xbox One X] Increased the texture memory budget to allow for more usage of higher resolution texture

 - [Xbox One X] Increased the terrain memory budget to reduce terrain popping when the camera rotates

- [Xbox One] Fixed some trees not using high-resolution texture

World

- Fixed several areas in the world where the player could encounter collision issues

- Fixed various issues with the level of details of world objects, NPCs, and vehicles

Gameplay

- Improved NPCs reactions

- Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes

- Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions

- Fixed various issues preventing the “Game Progression” statistic to reach 100%

- Fixed the „No Limits“ Ubisoft Club Classic Challenge from not unlocking

- Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed

- Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome

- Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse

- Fixed an issue where Senu could pass through the world

- Fixed an issue that allowed thrown torches to inflict poison or bleed effect

- Fixed some loading issues while using Senu

- Fixed various issues with the spawning of NPCs

- Fixed various issues causing the player character to remain stuck

- Fixed various navigation and animation issues with the playable character

Quest

- Improved the navigation of the Rebels during the quest “A Rebel Alliance”

- Improved various cinematic transitions

- Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”

 - Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”

 - Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”

- Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”

- Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”

- Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”

- Fixed an issue causing Daily Quests from disappearing from the Quest Log

- Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward“

- Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”

- Fixed an issue that could prevent Hallucinations from ending during Taimhotep’s Song

- Fixed an issue that could make the quest “Children of the Streets” impossible to complete

- Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”

- Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”

- Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest

- Fixed an issue that could cause Aya to spawn as Bayek

Activities

- Increased the number of Drachmas rewarded by Hippodrome tournaments

- Tweaked controls sensitivity in Hippodrome

- Fixed an issue that could prevent the introduction cinematic of Seleucid from playing

- Fixed an issue that could prevent the use of bows in the Arena

User Interface

- Added Hood, Hair, and Beard customization options in the Gear menu

- Added an “Uncompleted Locations” filter to the World Map

- Added a “friends-only” pictures filter to the World Map

- Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD

- Improved on-screen feedback with Friend Challenges in Arena

- Increased display time of the on-screen feedback when the playable character gets hit by an arrow

- Changed input button for the Compare Equipped action

- Fixed various icon issues in the World Map

- Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log

- Fixed an issue with the quest objective of Trial of the Gods appearing below the world

- 3,00 GB groß

Release: 16.01.2018

Quelle: gamezone.de | playm.de | play3.de

- DLC "Die Verborgenen" wird ins Spiel eingebaut für den 23.01.2018

- Level Cap wird auf 45 erhöht

- Added “Incoming Threat” quest to the game

Updated item loot pool of the Heka Chest (more details in the “New Features” section)

New Features

- Added a new quest to the world: “Incoming Threat”

- Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions

- Added support for the “The Hidden Ones” expansion

- Added the possibility to sell-back outfits to the Weaver shops

- Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest

- Added the option to toggle the visibility of inventory items on the Gear menu

Quest

- Improved various cinematic transitions

- Increased the resistance of Khaliset to the Overpower Ultra ability

- Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box

- Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”

- Fixed various issues that might occur when skipping cinematics

- Fixed an issue causing the stash in the quest “The Mousetrap” to float

- Fixed an issue preventing the player from completing the quest “The Healer”

- Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat

- Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”

- Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”

- Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”

Activities

- Reduce the difficulty of Hippodrome races

- Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter

- Fixed an issue where players were ranked incorrectly after completing a Hippodrome race

Gameplay

- Improved the behavior of tamed animals

- Fixed various issues on how fire was applying damage to the playable character and NPCs

- Fixed an issue with the spawning of the playable character in the Haueris Nome

- Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location

- Fixed the damage bonus applied by Master abilities, which was lower than designed

- Fixed an issue that could prevent the Chain Attack ability to work

- Fixed an issue that could prevent the Adrenaline ability to be triggered

- Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP

- Fixed an issue allowing the inactive weapon to cause damage

- Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view

- Fixed various situation where the playable character could remain stuck

- Fixed various issues with the animations of the playable character

- Fixed various issues with the spawning, the reactions, and the animations of NPCs

User Interface

- Added the leaderboard to the Horde Mode menu panel

- Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game

- Fixed various issues with the World Map filters

 - Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options

- Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese

- Fixed an issue where the “Bathhouse Towel” outfit would appear as new every time the playable character exits the bathhouse

- Fixed a mistranslation on a Papyrus puzzle when playing in Russian

- Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view

- Fixed some discrepancies in the Quest Log

- Fixed various typos

World

- Fixed the models of the Level 10 gears (bracers visual known issue)

- Fixed an issue with Weaver shops selling the same outfit more than once

- Fixed an issue with cages that could open by themselves when they had a prisoner

- Fixed several areas where the playable character could go through collisions

Graphics & Audio

- Balanced the audio volume level in different areas

- Fixed an issue when the playable character could continue to talk after dying

- Fixed various visual issues that could occur when transitioning from indoor to outdoor

- Fixed an issue with the intensity of the red when in HDR

System

- Improve overall stability of the game application

- Fixed various infinite loadings and black screen hangs

- 3,05 GB groß

Release: 30.01.2018 (Version 1.2.1)

Quelle: xboxdynasty.de | play3.de

- Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system.

 Players will now be able to progress further than wave 16.

The Hidden Ones

- Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy

- Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”

- Fixed an issue with the “Good Things Come” papyrus losing its name after solving it

- Fixed Hidden Ones Bureau icons that could move on the World Map when marking them

Main Game Quest

- Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”

- Fixed various issues where quest objectives would not properly update

- Fixed an issue causing Mered’s character model to change during the quest “The Hyena”

- Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”

- Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’

- Fixed an issue preventing the last cinematic of the second Present Day quest to trigger

- Fixed an issue preventing the playable character to interact with the Animus in the Present Day

Activities

- Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16

 - Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her

Gameplay

- Improved various playable character animations

- Fixed the caravan animals not following the playable character after being tamed

- Fixed an issue preventing animals from being tamed when in deep water

- Fixed an issue with Predator attacks not granting XP when it was completed using animal taming

- Fixed an issue where the Unicamel could not be called by playable character

- Fixed an issue preventing berserked enemies from attacking tamed animals

- Fixed animals falling through world when using the Enhanced Predator Bow skill

- Fixed an issue with NPCs trying to mount a chariot being driven by the playable character

- Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat

- Fixed an issue with NPCs that could appear to swim on land

- Fixed various stuck issues for the playable character and NPCs

User Interface

- Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme

- Fixed an issue with the Quest Log that could appear in Photo Mode

- Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them

- Fixed an update issue in the Gear menu when using the Hide button

- Fixed the label overflow on the Hide button in the Gear menu in some languages

World

- Fixed various issues with flying boats

- Fixed various NPC spawning issues

- Fixed various spots where player could go through collisions

Graphics & Audio

- Fixed various visual issues occurring in HDR

- 2,57 GB groß

Release: 20.02.2018 (Version 1.3)

Quelle: gamezone.de | play3.de | play3.de | xboxdynasty.de | play3.de

- DLC "Der Fluch des Pharaos" wird ins Spiel eingebaut welche am 06.03.2018 erscheint

 - Mit der New-Game-Plus-Option könnten die Spieler die Geschichte

nach dem ersten Durchspielen nochmals starten,

wobei unter anderem die Charakterfortschritte und Waffen mit übertragen werden.

- Level Cap wird auf 55 erhöht

Discovery Tour

- 75 geführte Touren, die von Experten zu den folgenden fünf Hauptthemen zusammen gestellt wurden:

Ägypten, Römer, Pyramiden, Alltag und Alexandria.

- Erkunde ohne Kämpfe mit 25 verschiedenen Charakteren das Alte Ägypten. Dazu zählen unter anderem Kleopatra und Caesar.

- 5,50 GB groß

Release: 15.03.2018 (Version 1.41)

Quelle: play3.de

THE CURSE OF THE PHARAOHS DLC

QUEST:

- Fixed a black screen issue that could occur after loading the game during the „Rites of Anubis“ quest

- Fixed an issue during „Crocodile Tears“ quest that would display a wrong suggested level for one of the quest objectives

- Fixed an issue preventing snakes to spawn with during the quest „Soured Libations“

- Fixed an issue where the textures could sometimes disappear under certain circumstances in the “Idol Hands” quest

- Fixed an issue during the „No Honor Amongst Thebes“ quest that could cause the playable character to be stuck in freefall animation

 - Fixed an issue where the blacksmith in the “Burnt Offerings” quest would not unmount the horse after the playable character rescues him

- Fixed an issue where the waypoint for “The Theban Triad” quest would be missing when the quest is being tracked

- Fixed an issue during the „Blood in the Water“ quest where predator animals would disappear when the playable character is getting desynchronized

- Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the “National treasure” quest

- Fixed an issue that causes the wisps to be duplicated in a cutscene during the „The King of Kings“ quest

- Fixed an issue that could prevent the „A Necessary Evil“ quest from being completed when reloading the objective immediately upon collecting the quest item

- Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met

- Fixed an issue during the „Protect Tahemet“ objective that could result in various issues during the cutscene

- Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the „Love or Duty“ quest

- Fixed an issue that could prevent players from interacting with a clue during the „Master of the Secret Things“ quest

- Fixed an issue with the response time of Djehuty’s NPC guard during the „Find and Rescue Djehuty“ objective

- Fixed various animation issues of NPCs and Bayek during various side quest dialogues

- Fixed an issue during the investigation objective of „The Lady of Grace“ quest that could prevent players

from interacting with the NPC when using firebombs close-by

- Fixed an issue where an objective icon during the „A Pharaoh’s Hemset“ quest could be missing

- Fixed an issue where objectives could sometimes disappear from the game after completing „The King of Kings“ or „The Curse of the Pharaohs“ quests

ACTIVITIES:

- Fixed an issue preventing the player to complete the Yebu location when completing the quest „Unfair Trade“

GAMEPLAY:

- Unlock the „Servant of Amun“ outfit retroactively to players that completed the „Shield or Blade“ quest prior to the fix

- Improved transitions from Afterlife regions to Thebes

- Improved the behavior of enemy NPCs

- Improved the behavior of Scorpions in the Afterlife regions

- Fixed an issue with the Pharaoh’s Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon

- Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her

- Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move

- Fixed an issue with the “Morning Sun” bow that would not be upgraded properly to Level 45 when using the save game boosting option

- Fixed an issue with the voice output of the Brute enemies when they are being set on fire

- Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances

- Fixed an issue where the playable character could get desynchronized while Tutankhamun’s shadow is engaged in battle with another enemy NPC

- Fixed an issue with the Scorpions in Serqet’s chamber that could prevent them from reaching the playable character

USER INTERFACE:

- Fixed an image displacement issue when transitioning between Afterlife and Thebes

- Fixed various text formatting inconsistencies in dialogues

- Fixed an issue where the „Curse of the Pharaohs“ progression could remain stuck at 97% in the Atlas view

- Updated the video showcasing the dash boost ability

WORLD

- Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh’s Shadow fight area

- Fixed an issue that could cause vultures in the monument afterlife region to fly in one place

- Fixed an issue with missing flags at the temple in Luxor

- Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances

- Adjusted the position of a lootable source in the Apep Khat location

THE HIDDEN ONES

- Fixed various NPC spawning issues

DISCOVERY TOUR

- Reduced the repetitiveness of the ambiance dialogs

- Disabled Senu’s top attack ability in the Discovery Tour

- Fixed an issue with the NPC animation when the Natron Tour is started with a child character

- Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture

- Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map

- Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point

- Corrected various typos in the French localization

- Corrected some typos in the Discovery Tour timeline

MAIN GAME

QUEST

- Fixed an issue where players could remain stuck if they interact with Reda during the “Reach the vault” objective

- Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the “Pax Romana” quest

- Fixed an issue during the „Predator to Prey“ quest that could cause the enemy NPC to appear in ragdoll state

- Fixed an issue with Nikias NPC during „Wild Ride“ quest that could sometimes result in the NPC getting stuck

- Fixed an issue with the objective for the „A Dream of Ashes“ quest which happened to display two quest objectives instead of only one

GAMEPLAY

- Fixed an issue that would allow enemy NPCs to spawn indefinitely

- Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain

 when he is engaged in a fight with another enemy NPC

- Fixed an animation issue with Viridovix during the Brothers arena boss fight

- Fixed an issue with the “Cobra Royale” Hunter bow that could not be obtained with the Heka Chests

- Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the „Servant of Amun“ outfit

USER INTERFACE

- Corrected the French localization for „borrowing“ a felucca

- Corrected a typo in the German localization during the Ancient Mechanism dialogue in the ‚Tomb of Khufu‘

WORLD

 - Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel

GRAPHICS & AUDIO

 - [Xbox One] Fixed an issue with background music that would sometimes not playing when using language packs

- Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked

SYSTEM

- Fixed an issue that could cause players to get stuck in an infinite loading screen

- Fixed a black screen issue that could occur when the game crashed during the „Rebel Strike“ quest

- 1,22 GB groß

Release: 15.05.2018 (Version 1.43)

Quelle: playstation-experience.com

The Curse of the Pharaohs

- Fixed an issue where „Serqet’s Carapace“ and „Sting in the Tale“ trophy/achievement wouldn’t be unlocked after completing all Serqet locations

Discovery Tour

- Added Brazilian Portuguese to list of supported audio languages

- Fixed an issue where the playable character could perform incorrect animations

 while interacting with the NPC stations in the „Ancient Egyptian Fashion“ tour

Main Game

- Improved the performance and stability of the game application

- Fixed an issue where no localization would be displayed when installing the main game using the Brazilian Portuguese language

- Fixed various spelling errors in the Russian localization

- 6,62 GB groß