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Astroneer Update Details (40)

 Spielevorschau-Beta | Release

Autor:

Release: 06.02.2019 (Version 1.0.10)

Quelle: xboxdynasty.de

- 7 neue Planeten

- 2,57 GB groß

Release: 15.02.2019 (Version 1.0.30)

Quelle:

- 2,33 GB groß

Release: 20.02.2019 (Version 1.0.60)

Quelle:

- 2,33 GB groß

Release: 22.02.2019 (Version 1.0.80)

Quelle:

- 2,33 GB groß

Release: 01.03.2019 (Version 1.0.9.0)

Quelle:

- 2,33 GB groß

Release: 13.03.2019 (Version 1.0.13.0)

Quelle:

- 2,33 GB groß

Release: 13.04.2019 (Version 1.0.15.0)

Quelle:

- 2,34 GB groß

Release: 10.05.2019 (Version 1.1.2.0)

Quelle:

- 2,28 GB groß

Release: 24.05.2019 (Version 1.1.3.0)

Quelle:

- 2,26 GB groß

Release: 21.06.2019 (Version 1.2.8.0)

Quelle:

- 2,36 GB groß

Release: 23.06.2019 (Version 1.2.9.0)

Quelle:

- 2,36 GB groß

Release: 28.06.2019 (Version 1.2.10.0)

Quelle:

- 2,36 GB groß

Release: 18.07.2019 (Version 1.3.11.0)

Quelle:

- 2,44 GB groß

Release: 25.07.2019 (Version 1.3.13.0)

Quelle:

- 2,44 GB groß

Release: 30.08.2019 (Version 1.3.17.0)

Quelle:

- 2,44 GB groß

Release: 30.08.2019 (Version 1.4.15.0)

Quelle: xboxdynasty.de

New objects have been added to the game!

Hydrazine Jet Pack

- Provides sustained direction thrust, consumes hydrazine.

- Printed from: Backpack

- Resource Cost: 1 Titanium Alloy

- Byte Cost: 15,000

Solid-Fuel Jump Jet

- Provides additional boost when jumping, limited time usage.

- Printed from: Backpack

- Resource Cost: 1 Aluminium Alloy

- Byte Cost: 5,000

Small Camera

- Takes instant photograph when slotted, delayed when placed on the ground.

- Printed from: Backpack

- Resource Cost: 1 Steel

- Byte Cost: 2,500

Glowsticks

- An inexpensive illumination device that is used to provide temporary guidance for 15 minutes before expiring.

- Printed from: Backpack

- Resource Cost: 1 Organic

- Byte Cost: 350

Field Shelter

- Packable shelter that creates a new save and spawn point.

- Printed from: Small Printer

- Resource Cost: 1 Silicone , 1 Graphene

- Byte Cost: 8,000

Large Hoop Platform A

- Recreational Item

- Printed from: Medium Printer

- Resource Cost: 2 Aluminium Alloy, 1 Copper, 1 Ceramic

- Byte Cost: 4,000

Large Hoop Platform B

- Recreational Item

- Printed from: Medium Printer

- Resource Cost: 1 Aluminium Alloy, 1 Steel, 1 Copper

- Byte Cost: 6,000

Large Storage Ring

- Recreational Item

- Printed from: Medium Printer

- Resource Cost: 1 Aluminium Alloy, 2 Ceramic

- Byte Cost: 2,500

Extra Large Arch Platform

- Recreational Item

- Printed from: Large Printer

- Resource Cost: 2 Steel, 2 Titanium

- Byte Cost: 7,000

Updated the art of the following objects to match the current art style

- Chemistry Lab

- Crane

- Small Battery

- Medium Battery

- Large Seat

- Medium Wind Turbine

- Trade Platform

- Winch

QUALITY OF LIFE

- Players can now manually toggle the orientation of the Medium Storage.

- Lowered the volume on deform noises so that players can hear the notification pings

- Reduced the cost of the Hydrazine Thruster Recipe to:  1 Tungsten & 1 Steel

BUGFIXES

General

- [AS-7447] Platforms will no longer sink into the ground if terrain around them is manipulated in anyway

- [AS-6385] Large Rover will no longer fall through the ground when the terrain tool is used around it or when a drill is active.

- [AS-7986] Tooltip for the broken Large Platform B now says Detritus as expected.

- [AS-7876] Audio Listener position works properly on spherical worlds

- [AS-7872] LOD for some aspects of the trade platform have been extended.

- [AS-7870] Small battery no longer has overlapping plugs.

- [AS-7795] The Odd Stone on the Gateway Station now has proximity highlight for controller players.

- [AS-7789] Both the Large Storage Silo A and Large Storage Silo B can now be shredded in the T4 shredder.

- [AS-7785] Soil Centrifuge now returns resources to upright position after extracting soil, even when there are no slots for the resources to be placed on.

- [AS-7782] Gateway station now has correct mouse-over UI in orbital view, even after flying to and from several planets.

- [AS-7735] Changes made to customization options when both users have their customization menus open are now reflected to each other.

- [AS-7732] Modules are now able to automatically pull resources from the Large Storage Silo A and Large Storage Silo B.

- [AS-7725] All decorators on Desolo now giving players organic when harvested.

- [AS-7555] All three printers will now swap out the proper quantities of resources when switching between two items that require different amounts of the same ingredient to print.

- [AS-6925] XL Platform B’s oxygen indicator is now only on when the platform is actually connected to oxygen

- [AS-6554] Tethers that were previously disappearing are now spawned in the air next to the player and drop to the ground.

- [AS-5042] Wind vanes and decorators now have synced wind response to wind streaks.

- [AS-4384] Repackager and Dynamite are both more closely oriented to the item they are attached to.

Multiplayer

- [AS-7787] Research Chamber appears as expected for client when they leave relevance then to it.

- [AS-7552] Resources deposits will no longer disappear from client’s perspective occasionally.

- [AS-6705] Client is now able to use Soil Centrifuge if they have left the area and returned.

- 2,48 GB groß

Release: 27.09.2019 (Version 1.5.8.0)

Quelle:

- 2,49 GB groß

Release: 25.10.2019 (Version 1.6.49.0)

Quelle:

- 2,64 GB groß

Release: 02.11.2019 (Version 1.6.61.0)

Quelle:

- 2,64 GB groß

Release: 15.11.2019 (Version 1.7.55.0)

Quelle:

- 2,64 GB groß

Release: 28.11.2019 (Version 1.7.62.0)

Quelle:

- 2,64 GB groß

Release: 17.12.2019 (Version 1.8.64.0)

Quelle:

- 2,62 GB groß

Release 28.01.2020 (Version 1.9.35.0)

Quelle: xboxdynasty.de

- Choose Language UI: Players can now change the displayed language in game via the options menu.

- Return To Shelter:

Added a new menu option in the Quit tab of the main menu that allows you to return to your starting shelter!

Use this to get out of sticky situations where your new save point has your save soft locked.

Performance Optimizations

- [Several tasks] Heavily optimized Unreal’s replication graph and added the Net-dormancy concept to many object types in order to cut down multiplayer lag/replication time by,

depending on game state and save, up to a factor of 11 (This will be further improved with future revisions as we will add Dormancy to more object types)

- Optimized power system to now work fully time sliced and async, thus saving up to 70% Game Thread time

- Optimized Entity Component system book keeping loops to only run when needed

- Optimized wind and solar panels to update in a time sliced manner, thus having a fixed performance footprint instead of scaling linearly

- Optimized some expensive loops in VoxelVolume component that handle the finding of relevant nodes for all viewers (i.e. players)

- Optimized the Researchable entity component loop to now also operate time sliced at a fixed cost

- Optimized the way we handle Gravity.

- 2,62 GB groß

Release 07.02.2020 (Version 1.9.91.0)

Quelle:

- 2,62 GB groß

Release 12.03.2020 (Version 1.10.97.0)

Quelle:

- 2,63 GB groß

Release 15.04.2020 (Version 1.11.61.0)

Quelle:

- 2,63 GB groß

Release 21.04.2020 (Version 1.11.62.0)

Quelle:

- 2,63 GB groß

Release 27.05.2020 (Version 1.12.95.0)

Quelle: xboxdynasty.de

- Cross Play wird aktiviert (PC-Steam, PC-Win10, Xbox One)

Some details about this dedicated servers in Astroneer:

- Nitrado servers are the only way to play on a server and still unlock cosmetics, unlock achievements and enable cross play.

- We are evaluating cross play for PS4 and hope to add that functionality at a later date.

- Host your own servers will receive all the same updates as the main game

- We will be offering support for host your own servers, but only related to gameplay issues. We cannot troubleshoot issues with local networks, firewalls, ports, hardware etc…

- We don’t currently have a linux version of the dedicated server software

PERFORMANCE OPTIMIZATIONS

- Fixed bug that could cause performance to tank for clients in multiplayer games, especially on PS4.

- Heavily optimized animation and character movement updates to improve performance, especially in multiplayer games with high player counts.

- Various performance improvements to gameplay systems.

- Various stability fixes.

BUGFIXES

MULTIPLAYER:

- [AS-6000] After the outro, station now reverts to the correct location and client is able to successfully travel to the station

- [AS-9362] Client’s loading bar will now reflect player’s loading progress correctly when joining an MP session

- [AS-7354] Client and Host see same VFX when digging up hazards besides poppers

- [AS-7941] Drill can now be detached from crane by either player in a multiplayer session

- [AS-8936] Player cannot earn achievements in creative mode, even in a dedicated server session

- [AS-9479] Client is able to use the Research Chamber while in a dedicated server session

- [AS-9635] Client will no longer see a variety of items floating in the air when slotted while the client exits relevance

- [AS-10294] Client performance over time should now stay at 30fps

- [AS-10782] Users who install the Windows Update (KB4550945) can now save their game

- [AS-10205] Terrain that was destroyed by dynamite at a far distance stays destroyed no matter the distance

- 2,57 GB groß

Release 25.06.2020 (Version 1.13.121.0)

Quelle:

- 2,52 GB groß

Release 29.06.2020 (Version 1.13.126.0)

Quelle:

- 2,52 GB groß

Release 17.07.2020 (Version 1.13.126.0)

Quelle:

- 2,52 GB groß

Release 31.07.2020 (Version 1.13.129.0)

Quelle:

- 2,52 GB groß

Release 20.08.2020 (Version 1.14.73.0)

Quelle: xboxdynasty.de

Updated Items

- Resource Canisters will complete partial resources in output slot, even when mode is changed during dispensing.

- Auto-arm settings can now be toggled even when unpowered

- Animated sensor zone visuals

- All reaction slots upgraded to include target pins

- The recreational canopy’s built-in fireworks replaced with a reaction slot

New item names

- Large Ring Storage = Large Ring Sensors

- Large Hoop Platform A/B = Large Hoop Sensor A/B

- Extra Large Arch Platform = XL Arch Sensor

- Recreational Canopy = XL Canopy Sensor

UI Updates

- Players are now able to rotate their Astroneer in the Customization menu and EXO Outfitters menu, both in and out of game.

BUGFIXES

- When a Resource Canister is attached to the Auto Extractor while set to output and then switched while slotted, the canister will not autofill it’s first resource.

If slotted while on the input setting, it should work as intended. We hope to address this in a hotfix.

- The Wanderer’s Way Achievement is still not earnable on Dedicated Servers.

We are continuing work on this issue and hope to have it fixed as soon as possible.

 The Achievement is earnable in single player and peer-to-peer multiplayer games.

- Target pins connecting T1 items on T1 slots are still having issues with selecting platform or storage instead of the slot if there’s another T1 slot closer to the camera.

This is especially noticeable when slots appear in a grid pattern.

It’s most prevalent on Figurine Platform, Medium Storage, and Large Platform C. It also occurs to a lesser degree, depending on the camera angle, on Medium Storage Silo and Extra Large Storage.

DS/Multiplayer:

- Fixed community reported crashes which would occur in Multiplayer after switching the game to Survival Mode and continuing normal gameplay.

- [AS-10970] Dedicated Server | UI | In the Server Info tab, controller and arrow keys can navigate beyond the selectable region of UI elements

- [AS-11123] Implemented new guards in the code which should help alleviate the issue where shuttles would stop launching from orbit on Dedicated Servers.

- [AS-11292] Implemented new guards in the code which should address the issue of stale save files piling up on Nitrado Dedicated Servers and taking up too much storage space.

- [AS-11376] Large and Medium Resource Canisters‘ Tool Tips now appropriately update correctly for Clients while the canister is being filled in Multiplayer games

- [AS-11403] When playing in Multiplayer, all players can now see T1 items that are picked up by an Auto Arm

- [AS-11681] Fixed the executable properties description to accurately reflect System Era studio information

- [AS-11385] Fixed the issue where Client players were occasionally unable to equip their terrain tool after flying to other planets when playing in Multiplayer or on Dedicated Servers

AUDIO:

- [AS-11423] Fixed an issue where the Soil Centrifuge was playing duplicate panel open SFX.

- [AS-11424] Fixed an issue where the Soil Centrifuge collecting sediment canister SFX was stuttering when filling module with soil.

AUTOMATION:

- [AS-11021] Soil Centrifuge, with the repeat button on, will now not start until 1 full Small Canister’s worth of soil is placed in the centrifuge. (Except when the centrifuge is set to Ammonium which requires 2 full Small Canisters)

- [AS-11373] Auto Arm will now only place valid items into small and medium generators

- [AS-11384] Resources are no longer available when an Auto Extractor fully depletes the resource node

- [AS-11401] Items being picked up by the Auto Arm can no longer be picked up at the same time

- [AS-11405] Auto Arms will now reset back to the input side and pass resources

- [AS-11437] Auto-Arms will no longer take partial nuggets from Resource Canisters when the arm starts to grab the nugget at the same time as it is moving to the input slot

- [AS-11551] Auto Extractor must be fully anchored in a valid area before gathering resources

- [AS-11554] Auto Extractor will now stop extracting when placed over a resource that is different than the one in the canister attached to it

- [AS-11624] Tooltip for the Sensor Harpoon stays active even when the user quickly branches two nodes

- [AS-11627] Sensor harpoons make snapping noise when hovering over open lightboard storage slots.

- [AS-11685] Sensors and Repeaters can no longer be grabbed from a closed backpack

- [AS-11687] Resource canisters that are deleted while they are consuming/producing resources will no longer create partial nuggets

- [AS-11690] Auto Arm will no longer pull resources from the input slots of the Chem Lab

- [AS-11692] Duplicated canisters are now displaying the correct color for the resource or gas they are containing.

- [AS-11694] Canisters set to output will now allow Auto Arms to place the resource type as set into them

- [AS-11701] Medium Resource Canister lines up properly with the Auto Extractor when placed on top

- [AS-11702] Sensor and repeater nodes can no longer be attached to a Drone

- [AS-11707] Resource Canisters will consistently produce resources if they are available

- [AS-11713] Segment line stripe highlight has been slowed down for sensors/repeaters

- [AS-11714] Auto Arm filter slot is now easier to target

- [AS-11717] Using mouse or controller, it’s now easier to target individual Segment and target pins when placed close together

- [AS-11742] Resource Canisters will no longer create partial nuggets even if a user fills the canister and uses a storage sensor to switch the canister mode

- [AS-11758] Target pins connecting to T1 items on T1 slots properly target the correct slot on platforms and storages with singular, spread out T1 slots

- [AS-11804] When power is available, Repeater slots now power T1 items

MISCELLANEOUS:

- [AS-11475] Addressed a community reported crash which occurred when driving up a ramp to the surface of Sylva.

- [AS-11666] Addressed a community reported crash which occurred when the player pressed Y to switch or to deploy the Drone while the camera was still moving.

- [AS-9855] Fixed an issue which caused the Drone to end up in an incorrect state when saving the game while the drone is deployed.

- [AS-11406] Adjusted the Gearhead hat cosmetic item so it no longer blocks some of the headlight for the Radiated Suit.

- [AS-11429] Adjusted the Hydration Deflector hat cosmetic item so it no longer blocks some of the headlight for the Flight, Retro, and Swift suits.

- [AS-11614] Adjusted the Cog Visor cosmetic item so it no longer appears too dark at night or underground.

- [AS-11684] Dynamite placed into slots can now be appropriately detonated by the „use” interaction or actuation

- 2,55 GB groß

Release 24.08.2020 (Version 1.14.74.0)

Quelle:

- 2,54 GB groß

Release 25.08.2020 (Version 1.15.51.0)

Quelle:

- 1,68 GB groß

Release 29.09.2020 (Version 1.15.55.0)

Quelle:

- 1,55 GB groß

Release 02.10.2020 (Version 1.15.58.0)

Quelle:

- 1,56 GB groß

Release 20.10.2020 (Version 1.16.60.0)

Quelle: xboxdynasty.de

Event Rewards

- “Hallowed Helm” Hat: Rewarded for completing the Squasholine Stage

- “Endless” Visor: Rewarded for completing the Attapetrol Stage

- “PUM-KN Shelter” Module: Rewarded for completing the Noxothane Stage

- Useful incremental rewards along the way

- Randomized recurring rewards from at the end of the event

BUGS

- In multiplayer games during the Biofuel Obtainment Operation event, points and rewards may appear incorrectly for hosts on the Exo Request Module control panel when a client has completed the final stage of the event.

The following bugs have been fixed as of version 1.16.60.0:

Crashes

- [AS-12256] Fixed a crash that occurred when using the arrow keys or d-pad during the credits

- [AS-12253] Fixed a crash that would occur when navigating the Co-op menu

- [AS-12313] Fixed a crash that would occur when opening the menu during the tutorial

Localization

- [AS-11160] Fixed an issue in Spanish (Spain) where some text lines were too long for their boxes causing text to be cut off or overlap other lines

- [AS-12252] Fixed an issue where “Repeat Count” in the Count Repeater control panel was not localized in any language

Visual

- [AS-12255] Fixed an issue where the Spooky and Endless visors would look stretched when worn on the Commander suit

- [AS-12287] Fixed a bug where some emote holograms would change position if another emote was played before they finished

- 1,57 GB groß

Release 03.11.2020 (Version 1.16.70.0)

Quelle:

- 1,58 GB groß

Release 08.12.2020 (Version 1.17.88.0)

Quelle: xboxdynasty.de

High Quality Mode

Added new High Quality Mode for higher end hardware which will affect draw distance, shadow quality, object detail, lighting quality and terrain quality at the cost of performance

- Full High Quality support on PC via various sliders in the settings menu

- Added support for limited High Quality support on Xbox One with a more involved Series X/S option

(that is accessible via backwards compatibility but has to be enabled in the settings menu)

- Added support for limited High Quality support on PS4 with a more involved PS5 option

(that is accessible via backwards compatibility but has to be enabled in the settings menu)

- Added code fixes and FOV (field of view) slider that will help with ultra-widescreen setups on PC

- Added various CPU and GPU optimizations that will speed up game rendering even if High Quality Mode is disabled

- Fixed periodic frame hitching due to services calls by making them asynchronous

BUGS

Visual

- [AS-13251] Fixed a bug where the power meter around the cable slot on several sensor platforms would not light up when powered

- [AS-7149] Fixed a bug where plants would sometimes change color when being harvested by the terrain tool

- [AS-6859] Fixed a bug where research samples on Sylva were sometimes changing color while in view of the player

- [AS-6144] Fixed a bug where research samples on Sylva sometimes didn’t match the color of the plant they were attached to

Limited Time Event

- [AS-12873] Fixed a bug with the PUM-KN Shelter not being properly shared in multiplayer sessions after unlocking the item in a different save.

- [AS-12372] Fixed an issue where the control panel on the Exo Request Platform would incorrectly display the host’s event progress when a client progressed to the repeating stage of the event

Localization

- [AS-12494] Fixed a bug where the warning given when switching between adventure and creative modes was not properly localized in languages other than English

- [AS-12488] Fixed an issue where the final message at the end of the credits was not properly localized in languages other than English

- [AS-13278] Fixed a bug where the Party time Palette was not localized in any language other than English

UI

- [AS-12340] Fixed an issue where item tooltips would still appear over the menu when Astropedia was open

- [AS-12936] Fixed an issue with the description of the Large Resource Canister in the catalog containing inaccurate information about the item.

- [AS-12492] Fixed some confusing wording in the warning given when switching between adventure and creative modes

Xbox One

- [AS-12277] Fixed an instance where the game would sometimes hitch when grabbing an item from a slot that would be automatically filled by another item.

- 1,55 GB groß

Release 14.12.2020 (Version 1.17.89.0)

Quelle:

- 1,55 GB groß

Release in Arbeit 2020 (Version 1.1?.62.0)

Quelle: xboxdynasty.de

- Cross Play wird aktiviert (nun auch mit PlayStation 4)