0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Battlefield Bad Company 2 Update Details (3)
Release: 11.05.2010
Quelle: xboxdynasty.de | xboxdynasty.de
- Leichte Erhöhung des Schadens der UZI auf größere Entfernung
- Die AKs74U besitzt einen stärkeren Rückstoß
- Die G3, VSS und alle halbautomatischen Waffen beruhigen sich einen Tick schneller zwischen den Schüssen
- Das PKM, Type 88 LMG, G3, AN94 und die 40mm Schrotflinte sind wieder so stark wie zuvor
- Erhöhter Schaden des MG3 - jetzt gleichwertig mit anderen Maschinengewehren
- Bug gefixed - Saiga12 besitzt bei Durchschüssen einen zu großen Schaden
- Bug gefixed - SVU besitzt zu wenig Schaden auf weite Distanz
- Bug gefixed - M95 kann gepanzerte Feinde nicht mit einem Kopfschuss töten
Release: 06.2010
Quelle: xboxfront.de
- Kit images added in spawn menu
- Fixed the "required rank" field on the unlock items specified on the W&G page
- Added M14, NS 2000 and G3 in-game unlock pop-up when the requirements for unlocking them are reached
- Added a server side check of the veteran status of the players
- Award bugfix for "Win all 4 game modes" (it had marksman headshot as a dependency)
- Garand did not track anything, Thompson tracked Garand.
- Increased the penalty points for TeamKill and TeamDamage
- Increased the reward points for Objective Actions (Flag Cap/Assist,
Arm/Disarm/Destroy/Damage/TeamDestroy/TeamDamage)
- Fixed veteran rank number not showing up in ingame scoreboard
- The southpaw setting now works for the anti-air gun and the Stationary AT
- Collectible weapon messages fixed
Release: 01.12.2010
Quelle: blog.battlefield.ea.com | xbox-newz.de
- Acog and Red dot scope now equippable on MK-14 and G3.
- Fixed a bug on PC where the G3 would do less damage than intended.
- Reduced VADS push back and damage to balance it with the ZU23.
- Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
- Reduced the reload time for Vehicle Countermeasures.
- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.
- Increased the AT4's splash damage so it competes with other AT weapons vs infantry.
The AT4 still has the least splash damage of all AT weapons.
- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons.
The Carl Gustav still has the most splash damage of all AT weapons.
- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
- Reduced all weapon damage to the MCOM by 50%.
- Fixed a C4 vs MCOM exploit on Atacama Desert.
- Fixed a bug with FOV when aiming the M1911.
- Lowered the close range damage of the AN94 to highlight its long range role.
- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
- Slightly increased the damage of the UH6
- 14 MB groß zusammen
Release: 21.12.2010
Quelle:
- InGame Patch Vietnam-Addon wird hinzugefügt
- 1,64 GB groß