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Battlefield Bad Company 2 Update Details (3)

Autor:

Release: 11.05.2010

Quelle: xboxdynasty.de | xboxdynasty.de

- Leichte Erhöhung des Schadens der UZI auf größere Entfernung

- Die AKs74U besitzt einen stärkeren Rückstoß

- Die G3, VSS und alle halbautomatischen Waffen beruhigen sich einen Tick schneller zwischen den Schüssen

- Das PKM, Type 88 LMG, G3, AN94 und die 40mm Schrotflinte sind wieder so stark wie zuvor

- Erhöhter Schaden des MG3 - jetzt gleichwertig mit anderen Maschinengewehren

- Bug gefixed - Saiga12 besitzt bei Durchschüssen einen zu großen Schaden

- Bug gefixed - SVU besitzt zu wenig Schaden auf weite Distanz

- Bug gefixed - M95 kann gepanzerte Feinde nicht mit einem Kopfschuss töten

Release: 06.2010

Quelle: xboxfront.de

- Kit images added in spawn menu

- Fixed the "required rank" field on the unlock items specified on the W&G page

- Added M14, NS 2000 and G3 in-game unlock pop-up when the requirements for unlocking them are reached

-  Added a server side check of the veteran status of the players

- Award bugfix for "Win all 4 game modes" (it had marksman headshot as a dependency)

- Garand did not track anything, Thompson tracked Garand.

- Increased the penalty points for TeamKill and TeamDamage

- Increased the reward points for Objective Actions (Flag Cap/Assist,

Arm/Disarm/Destroy/Damage/TeamDestroy/TeamDamage)

- Fixed veteran rank number not showing up in ingame scoreboard

- The southpaw setting now works for the anti-air gun and the Stationary AT

- Collectible weapon messages fixed

Release: 01.12.2010

Quelle: blog.battlefield.ea.com | xbox-newz.de

- Acog and Red dot scope now equippable on MK-14 and G3.

- Fixed a bug on PC where the G3 would do less damage than intended.

- Reduced VADS push back and damage to balance it with the ZU23.

- Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.

- Reduced the reload time for Vehicle Countermeasures.

- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.

- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.

- Increased the AT4's splash damage so it competes with other AT weapons vs infantry.

The AT4 still has the least splash damage of all AT weapons.

- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons.

The Carl Gustav still has the most splash damage of all AT weapons.

- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.

- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.

- Reduced all weapon damage to the MCOM by 50%.

- Fixed a C4 vs MCOM exploit on Atacama Desert.

- Fixed a bug with FOV when aiming the M1911.

- Lowered the close range damage of the AN94 to highlight its long range role.

- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.

- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.

- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

- Slightly increased the damage of the UH6

- 14 MB groß zusammen

Release: 21.12.2010

Quelle:

- InGame Patch Vietnam-Addon wird hinzugefügt

- 1,64 GB groß

Test auf xboxfront.de