0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Borderlands Update Details (3)
Release: 11.11.2009
Quelle: Xboxdynasty.de
- Characters that have lost skill points will have them returned the next time they are loaded
- Most instances involving character data loss when playing online should no longer occur
- Item cards now display the intended five lines of text
- Achievements should now unlock properly. Players should
automatically receive achievements that did not unlock correctly
- Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing
- Some issues involving external data manipulation of the backpack and character level have been addressed
- The auto-aim option should now fully disable auto-aim properly
- Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas
- Fixed some formatting issues with the server list screen.
- Fixed an issue causing servers to report the incorrect plot mission.
- Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client
- Lilith's "Silent Resolve" skill now works as intended
- Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
- Mordecai's "Loaded" skill now increases mag capacity by 20%
- Roland's "Scattershot" skill has had its spread adjustment corrected, and damage now increases at +5 per level
Release: 24.02.2010
Quelle: psingame.de
- Invalid weapons or items can no longer be loaded into the game
- Brick’s Centurion class mods now regenerate health correctly
- Brick’s Bombardier class mods now regenerate rockets correctly
- Roland’s Tactician class mods now regenerate shields correctly and display the correct bonus values
- Roland’s Rifleman class mods now apply damage increase to all machine guns
- Certain powerful legendary item names should now be displayed in the appropriate color
- Opening the bank in the Mad Moxxi DLC no longer prevents other players from moving
- Multiple copies of DLC missions can no longer be obtained
- Corrected some incorrect icons in the ammo vendor
- Fixed a crash caused by killing the final boss while zoomed in with a scope
- The “Careful, he bites” achievement should now properly unlock when playing in French
- Added icons to the server browser that indicate which DLCs the server has installed
- The server browser now displays the name of the DLC a server is playing instead of the plot mission
- Adjusted scrolling in menu options in long server lists
- Added a notification if a player attempts to continue a game saved in DLC that is no longer installed
- Fixed DLC notification dialogs that were not closing properly
- Fixed an issue which resulted in corruption in saved games
- Zombie Island achievements now unlock properly in splitscreen
- Chests in New Haven have been adjusted to contain more appropriate loot
- The duration of daze effects has been reduced to 6 seconds, and the amount by
which it decreases the speed of enemies and their projectiles has been reduced
- Damage from shock elemental effects has been increased
- Repeater pistol damage has been slightly increased, accuracy slightly decreased
- Sniper Rifle critical hit bonus has been increased
Release: 03.11.2010
Quelle: gamezone.de | Xboxdynasty
- Level-Cap wird von 50 auf 58 erhöht ("The Secret Armory of General Knoxx"-Besitzer bis Stufe 69)
- Levelerhöhung der Feinde für alle Spieler, die das Spiel bereits zwei Mal durchgespielt haben
- alle Waffen und Gegenstände im Spiel werden entsprechend den höheren Feindlevel und den neuen Level-Cap angepasst
- diverse Bugfixes
- Zusammen 4 MB groß
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