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Borderlands Update Details (3)

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Release: 11.11.2009

Quelle: Xboxdynasty.de

- Characters that have lost skill points will have them returned the next time they are loaded

- Most instances involving character data loss when playing online should no longer occur

- Item cards now display the intended five lines of text

- Achievements should now unlock properly. Players should

 automatically receive achievements that did not unlock correctly

- Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing

- Some issues involving external data manipulation of the backpack and character level have been addressed

- The auto-aim option should now fully disable auto-aim properly

- Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas

- Fixed some formatting issues with the server list screen.

- Fixed an issue causing servers to report the incorrect plot mission.

- Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client

- Lilith's "Silent Resolve" skill now works as intended

- Fixed a bug that allowed Mordecai to spawn multiple Bloodwings

- Mordecai's "Loaded" skill now increases mag capacity by 20%

- Roland's "Scattershot" skill has had its spread adjustment corrected, and damage now increases at +5 per level

Release: 24.02.2010

Quelle: psingame.de

- Invalid weapons or items can no longer be loaded into the game

- Brick’s Centurion class mods now regenerate health correctly

- Brick’s Bombardier class mods now regenerate rockets correctly

- Roland’s Tactician class mods now regenerate shields correctly and display the correct bonus values

- Roland’s Rifleman class mods now apply damage increase to all machine guns

- Certain powerful legendary item names should now be displayed in the appropriate color

- Opening the bank in the Mad Moxxi DLC no longer prevents other players from moving

- Multiple copies of DLC missions can no longer be obtained

- Corrected some incorrect icons in the ammo vendor

- Fixed a crash caused by killing the final boss while zoomed in with a scope

- The “Careful, he bites” achievement should now properly unlock when playing in French

- Added icons to the server browser that indicate which DLCs the server has installed

- The server browser now displays the name of the DLC a server is playing instead of the plot mission

- Adjusted scrolling in menu options in long server lists

- Added a notification if a player attempts to continue a game saved in DLC that is no longer installed

- Fixed DLC notification dialogs that were not closing properly

- Fixed an issue which resulted in corruption in saved games

- Zombie Island achievements now unlock properly in splitscreen

- Chests in New Haven have been adjusted to contain more appropriate loot

- The duration of daze effects has been reduced to 6 seconds, and the amount by

 which it decreases the speed of enemies and their projectiles has been reduced

- Damage from shock elemental effects has been increased

- Repeater pistol damage has been slightly increased, accuracy slightly decreased

- Sniper Rifle critical hit bonus has been increased

Release: 03.11.2010

Quelle: gamezone.de | Xboxdynasty

- Level-Cap wird von 50 auf 58 erhöht ("The Secret Armory of General Knoxx"-Besitzer bis Stufe 69)

- Levelerhöhung der Feinde für alle Spieler, die das Spiel bereits zwei Mal durchgespielt haben

- alle Waffen und Gegenstände im Spiel werden entsprechend den höheren Feindlevel und den neuen Level-Cap angepasst

- diverse Bugfixes

- Zusammen 4 MB groß

Spiel - Übersicht auf dem LIVE Marktplatz

Test auf xboxfront.de