
0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Call of Duty Vanguard Update Details (18+X+Series)
Release: 29.10.2021 (Version 0.9.0.3 -> 1.0.2.0)
Quelle:
- Preload ist verfügbar
- 56,88 GB groß
Release: 01.11.2021 (Version 1.0.3.0)
Quelle:
- 5,04 GB groß
Release: 04.11.2021 (Version 1.0.4.0)
Quelle: gamezone.de | minimap=mein-mmo.de | alpha=pcgameshardware.de | spawns=play3.de, gamezone.de | beta=xboxdynasty.de
Änderungen aus der Beta Phase
- Nerfing der Sonne
- Hartes Durchgreifen bei Red Star Raves
- Entfernung von Hundetornados
- Mini Mpas wird überarbeitet
- Optimierung von Spawns, um die Mordküche des Hotel Royal zu vermeiden
- Schließen von Lobbys mit offenem Mikrofon in Suchen & Zerstören
Änderungen aus der Alpha Phase
Anpassungen vom Modus: Champion Hill
- Ein großes Problem auf der PS5 und der PS4 war die schlechte Sichtbarkeit.
So waren Gegner schlecht erkennbar und Spieler ließen sich durch viele Deckungen hindurch treffen.
Mit der Beta soll dann nun insgesamt die Helligkeit erhöht werden und auch den Sonnen-Nebel wollen die Entwickler reduzieren.
Die Spielfiguren sollen durch eine verstärkte Umrandung besser sichtbar werden. Sollte es zu einem Treffer kommen, wird die Sicht nun auch nicht mehr so stark beeinträchtigt.
- Außerdem wollen die Entwickler für eine rundere und bessere Sounduntermalung sorgen: Die Lautstärke von Nichtspieler-Waffen wird reduziert (also alle Waffensounds, die nicht vom Spieler selbst ausgehen), während Schritt-Sounds verstärkt werden.
- Der Ansager wird ebenfalls nicht mehr so laut sein, während die Callout-Frequenz reduziert wird. Zukünftig wird es auch besser Champion Hill-Spawns geben, damit gegnerische Soldaten nicht mehr direkt gegenüber voneinander auf die Karte gesetzt werden.
- 2,34 GB groß (nur für Xbox Series X|S)
- 2,78 GB groß
Release: 10.11.2021 (Version 1.0.5.1)
Quelle: mein-mmo.de | gamepro.de | play3.de | play3.de
Bug-Fixes
- Kaputte Mid-Level-Checkpoints in der Kampagne
- Manche Spieler konnten Codes für Cosmetics oder XP-Boni nicht einlösen
- Der Einsatz-Schild schützte nicht von hinten, wenn ihr ihn auf dem Rücken getragen habt
- Unsichtbare Spieler-Modelle im „Play of the Game“ und der MVP-Wahl wurden gefixt
- Fehler beim Fortschritt mit der Operatorin Constanze
- Vollständig gelevelte Operator sahen so aus, als wären sie auf Level 0
- Ungenaue Beschreibungen bei manchen Waffen-Herausforderungen wurden überarbeitet
- Fortschritt bei der 1911-Pistole geht nun über Stufe 50
- Es gab Probleme beim Zugriff auf Loadouts/den Waffenschmied nach Stufe 66
- Weitere, ungenannte Fehlerbehebungen und Performance-Verbesserungen
Zombie-Modus
- Alle Camo-Herausforderungen der Pistolen können jetzt korrekt abgeschlossen werden
- Der Zombie-Kill-Tracker beim Evakuieren funktioniert nun richtig
- Seid ihr im Zombie-Modus down, wird euch jetzt die Benutzung der Selbst-Wiederbelebung korrekt angezeigt
- Geht ihr bei der Schädel-Eskorte im Zombie-Modus down und seid außerhalb des Schadens-Kreises, nehmt ihr keinen Extra-Schaden mehr
- Alle Spieler sollten nun legendäre Bündnisse am Altar der Bündnisse angeboten bekommen
- Schaut ihr euch im After-Action-Report eure Freischaltungen an, solltet ihr nicht mehr aus der Lobby fliegen
- Lagt ihr am Boden und hat euch dann jemand wiederbelebt, konntet ihr manchmal keine Feld-Aufrüstungen mehr verwenden
- 1,76 GB groß (nur für Xbox Series X|S)
- 2,17 GB groß
Release: 12.11.2021 (Version 1.0.6.0)
Quelle:
- 1,84 GB groß (nur für Xbox Series X|S)
- 2,32 GB groß
Release: 18.11.2021 (Version 1.0.7.1)
Quelle: play3.de | mein-mmo.de
- Die Infos über den gefixten Aufsatz „Vital“ waren leider nicht in den Patch Notes vermerkt.
Karten:
- Shipment jetzt in öffentlichen Spielen verfügbar
Allgemein:
- PS5: Problem behoben, bei dem Spieler Vanguard nicht starten konnten, wenn sie weniger als 40 GB Speicherplatz zur Verfügung hatten
Waffen:
- Fehler behoben, der Spieler daran hinderte, Camos auszurüsten
- Spieler können keine Tarnungen mehr ausrüsten, die sie nicht besitzen
Clans:
- Es wurde ein Problem behoben, bei dem Clan-Mitglieder einen Absturz erlebten, wenn sie versuchten, eine Clan-Einladung zu versenden
Fortschritt:
- Inkonsistenzen bei der nächsten Freischaltung auf der Registerkarte Operatoren wurden behoben
- Ebenfalls wurden verschiedene Verbesserungen am Zombie-Modus vorgenommen:
Scoreboard:
- Es wurde ein Problem behoben, bei dem Spieler das Scoreboard nach dem Sterben oder nach der Exfiltration nicht sehen konnten.
UI:
- Es wurde ein Problem behoben, bei dem Spieler den Rüstungszustand im HUD nicht anzeigen konnten.
Objektive:
- Es wurde ein Problem behoben, bei dem Ziele nicht richtig gestartet wurden, was das Vorankommen verhinderte.
- 1,83 GB groß (nur für Xbox Series X|S)
- 2,33 GB groß
Release: 19.11.2021 (Vom Server aus geändert)
Quelle: mein-mmo.de | play3.de
Waffen-Herausforderungen
- Es wurde ein Problem behoben, bei dem die Herausforderungen des MK11-Werfers für Weitschüsse nicht verfolgt wurden.
- Es wurde eine falsch angegebene Fähigkeit korrigiert, die für die Herausforderung „Gedankenspiele“ für den Automaton erforderlich war.
- Es wurde ein Fehler behoben, der verhinderte, dass der Spieler die Deadeye-Herausforderung für das Kampfmesser abschließen konnte.
UI – Gameplay
- Der Search and Destroy-Bomben-Glitch wurde behoben, bei dem Spieler sehen konnten, wenn ein Gegner die Bombe entschärfte.
Perks
- Der Fehler bei der Sprintgeschwindigkeit von Gung Ho wurde behoben – Langsam, Freunde.
Feld-Upgrade
- Ein Fehler wurde behoben, durch den Spieler 10x so viel Rüstungs-HP hatten wie normal.
Herausforderungen
- Es wurde ein Fehler behoben, durch den die Herausforderung für zermürbte Veteranen – Erreiche 50 Eliminierungen in den Zielmodi – nicht richtig verfolgt wurde.
XP
- Die Lieblingswaffen der Operator geben jetzt die korrekte Menge an EP, wenn sie benutzt werden.
Clan-Tags
- Die Spieler sollen nicht mit den SHG-, IW- und Raven-Tags herumlaufen. Jetzt wurde es so gemacht, dass ihr es nicht könnt.
ZOMBIES
- Es wurde ein Problem behoben, bei dem der Spieler immer noch mit dem Exfil-Portal interagieren konnte, nachdem er beim Exfilieren gescheitert war
- Der Text zum Freischalten des MVP-Highlights, der beim Erreichen von Stufe 5 mit Solange angezeigt wird, wurde korrigiert.
- Es wurde ein Problem behoben, bei dem legendäre Pakte bei einigen Spielern immer noch nicht angezeigt wurden.
Release: 07.12.2021 (Version 1.0.8.0)
Quelle: xboxdynasty.de | verschoben=play3.de | xboxdynasty.de | release=mein-mmo.de
- Season 1 "Vanguard" startet ab dem 08.12.2021 (Season 7 in Call of Duty Black Ops Cold War)
- New Maps: Paradise (6v6, 8v8, 12v12) & Radar (6v6, 7v7, 8v8, 12v12
- Game Mode: Control
Zombie Modus
- Neue Waffen
New Objective: Purge
- Speicherverbrauch von 61,1 GB auf 64,7 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 56,8 GB auf 60,9 GB erhöht
- 9,71 GB groß (nur für Xbox Series X|S)
- 11,04 GB groß
Release: 16.12.2021 (Version 1.0.9.0)
Quelle: twitter.com | play3.de | xboxdynasty.de | release=sledgehammergames.com, twitter.com, gamezone.de, xboxdynasty.de
- Neues Event "Geschenke zum Fest" ("Festive Fervor") ist gestartet vom 17.12.2021
Außerdem erhalten Besitzer von Call of Duty: Vanguard unter anderem ab dem 16. Dezember 10 Stufen für den Season 1 Battle Pass, 100 COD-Points sowie eine Visitenkarte geschenkt.
MULTIPLAYER
Stability
- Using Daniel's alternative skin will no longer crash the game
Seasonal Challenges
- Progression for Seasonal Challenges is now visible, active, and tracking
Weapons
Bug Fixes
- Riot Shield now blocks front-facing damage and bullets will not penetrate
- The Firefight Blueprint has been fixed to remove light coming from the front end of the barrel and parts of the optic
- Kar98K Hunter incentive skin no longer causes the gun to aim down the iron sights instead of the attached scope
- Top Break muzzles no longer jump on reload
- Corrected Loadouts using 7 Round Mags so the total ammo count is divisible by 7
- Addressed multiple issues with charms in a QOL pass
- Weapon animations have been polished and some glitches have been resolved
Balancing
Challenges
- Panzerfaust Challenge has been changed from destroying aerial streaks to longshot kills
Weapons
Kar98k & Type 99
- When using a lower caliber magazine, these weapons will now retain the ability for One-Shot-Kills when landing chest shots
Top Break
- No longer reduces damage, but range reduction increased
Gorenko Anti-Tank Rifle
- The default scope will no longer heavily obscure player vision when meleeing with the bayonet
Attachments
- Melee range has been reduced for Bayonet when Reach Kit Perk is applied
Camos
Double Barrel
- Corrected wording in the Death Artist Challenge to say “16 Gauge Mag” instead of “12 Gauge Mag”
Assault Rifle Alpha
- Camos now show proper progression
M1 Garand
- Camos now show proper progression
Cross-progression
- Master Ribbons data from Cold War will now be imported and reflected in Vanguard
- Getting kills in Warzone now counts toward challenges in Vanguard
Killstreaks
Mortar Barrage
- Increased damage dealt by the Mortar Barrage Flare
- Mortar Barrage has been tweaked to make deployment less difficult
Maps
Paradise
- Fixed several out-of-map exploits
- Fixed instances of unnatural hitching when jumping against ramped walls
Radar
- Fixed issue which made some doors indestructible
- Fixed out-of-map spawns and exploits
Desert Siege
- Spawn tuning to reduce instances of spawning close to enemies
- Fixed a rendering issue that resulted in intense fog for some players
- Blinking texture issues have been fixed in several locations
Bocage
- Bullet penetration issues for certain walls have been fixed
- MK2 Frag Grenade blast radius no longer affects players who should be protected by walls
Red Star
- Fixed a bug that resulted in lighting effects following the player like a spotlight around the map
Berlin
- Distracting and graphically incorrect shadows no longer appear under light fixtures
Numa Numa
- Removed invisible geo in Numa Numa that blocked bullets midair
Gavutu
- Fixed an issue in which an invisible wall remained after it was destroyed
Demanysk
- Demolition and Tactician Perks now operate as intended
Sub Pens, Castle, Oasis, Das Haus
- Fixed out-of-map exploits
Modes
Control
- Control is now live!
Champion Hill
- Players will no longer crash out of Champion Hill Duos, resulting in the closure of the entire game
- Players can now access Scoreboard and Spectate Mode
UI/UX
- Users will no longer get errors saying they don’t have Crossplay permission when attempting to add other consoles to a party
- Flairs now appear with every Prestige level-up, and XP bars should reflect Prestige progression
- Duplicate Prestige icons have been fixed
CAMPAIGN
- Fixed a progression blocker in the Lady Nightingale level caused by an unresponsive character
ZOMBIES
Objectives
Purge
- Visibility improved in low light areas, making it more visually clear when capturing Control Runes.
- The progress bar no longer overlaps various notifications such as Challenge Completions, Rank Ups, Weapon Level Ups, and more.
- Professor Krafft will now acknowledge Purge objective completions.
Covenants
Brimstone
- Brimstone no longer damages zombies when the player is downed.
- Brimstone has been adjusted to now only deal damage to zombies that are in the player’s line-of-sight.
Dead Accurate
- Launchers now work as intended with the Dead Accurate Covenant.
Swift Vengeance
- Updated the description of Swift Vengeance to reflect that only weapon damage is increased with the use of this Covenant.
- Knives now work as intended with the Swift Vengeance Covenant.
Weapons
- Addressed an issue where weapons obtained from crates briefly displayed the wrong model when dropping.
- Addressed an issue where some Mystery Box weapons would appear with their magazine detached from the weapon.
- Addressed an issue that prevented players from loading into a match with their preferred custom reticle.
- Addressed an issue that incorrectly identified some Launcher damages as critical hits.
Gameplay
- Portals will now provide players with an opportunity to visit each destination before giving an option to return to the same location.
- Closed various exploits that prevented players from taking damage from zombies.
Challenges
- Melee Camo Challenges have been adjusted to count kills, not eliminations with the exception of Sturmkrieger Challenges.
UI
- Zone names have been added in places where they were absent from the map.
- The in-game scoreboard now shows the player in the correct ranking.
- Addressed an issue with overlapping scoreboard UI.
Audio
- Addressed an issue in which Operator and Announcer voice communications could compete with each other.
Subtitles / Text
- Multiple fixes for subtitles when players select the English language setting.
- Multiple fixes for voice lines and subtitles when players select the German language setting.
- Multiple fixes for text descriptions when players select the Brazilian Portuguese language setting.
- Multiple fixes for subtitles when players select the Polish language setting.
Stability
- Addressed an issue that would sometimes kick a player to the main Zombies menu when Copying and Replacing loadouts.
- Various stability fixes
- Im Spiel Updatesystem
- Speicherverbrauch von 64,7 GB auf 65,4 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 60,9 GB auf 61,6 GB erhöht
- 5,84 GB groß (nur für Xbox Series X|S)
- 6,57 GB groß
Release: 18.12.2021 (Vom Server aus geändert)
Quelle: twitter.com
- Panzerfaust Longshots now tracking as intended
- Tracers in the Blue Thunder Tracer Pack have been fixed
- Im Spiel Updatesystem
Release: 04.01.2022 (Vom Server aus geändert)
Quelle: twitter.com | play3.de | gamezone.de
- Changes to help with the completion of Panzerfaust Challenges
- Perk adjustments to help counter all things fire
- A weapon balancing pass (Sniper buffs and Shotgun nerfs!)
- A tweak to Mortar Barrage to reduce duration
- Im Spiel Updatesystem
Release: 12.01.2022 (Version 1.0.10.0)
Quelle: sledgehammer.com | play3.de | meine-mmo.de | gamezone.de
MULTIPLAYER UPDATES
Stability
- Several sources of packet burst have been identified and resolved
- Several sources of Multiplayer crash errors have been identified and resolved
- Xbox Series X players will no longer experience game crashing with CDN setting enabled
- Playing with keyboard and mouse will no longer result in ‘controller needed’ message
Spawns
- Spawn logic has been tuned to improve small maps with higher player counts
- Adjusted spawn logic for Domination on Dome
- Spawns in Control mode have been significantly adjusted to:
- Prevent out-of-map spawns on Tuscan
- Prevent spawning in the enemy’s line-of-sight on Bocage
- Prevent players from spawning directly on teammates
Weapons & Equipment: Bug Fixes
- Attack / Guard Dog kills now count towards Panzerfaust Camo Challenges
- STG “Reptilian” Camo Weapon Challenge is now tracking Bloodthirsty kills
- STG “Predatory” Camo Weapon Challenge is now tracking Multikills
- Katana unlock Challenge is now tracking properly
- 3-Line Rifle can now be reloaded with the ZF4 3.5X Rifle Scope equipped
- Addressed an issue that prevented the “Kill an Enemy While They Have a Spy Plane Active 5 Times” challenge from tracking in the Counter Measures career challenges
- Addressed an issue where care packages would land out of reach when playing Armageddon on Tuscan and Daus Haus
- Player selected camos will now appear during the match intro sequence
- Locked Camos and attachments can no longer be swapped onto unlocked weapons
- A bug resulting in missing Post-Match Flow has been fixed
- A bug resulting in Type 100 Blueprint “Thunderhead” being invisibly in the pre-match countdown has been fixed
Survival Gameplay
Void
- Survival gameplay comes to “Shi No Numa” in the Void, accessed from Von List’s Office in Stalingrad.
- Rounds are advanced by defeating increasingly difficult endless waves of zombies, rather than by completing Objectives.
- After completing 3 rounds in the Void, players must choose to Flee or Survive. Choosing Survive continues to spawn waves of zombies until players choose to escape, or if the game ends when all players go down.
- Players earn 5,000 bonus Essence for every 3 rounds completed in the Void.
- After surviving 12 rounds in the Void, players earn a reward that prevents Perks from dropping below Tier II upon going down for the rest of the match.
- The Pack-a-Punch machine is available in “Shi No Numa” when in the Void.
- Players can return to Stalingrad to upgrade their Perks, Covenants, and Artifacts after surviving 3 rounds in the Void, and can return to the Void at any time.
Locations
Von List’s Office
- Explore this previously closed-off area of Stalingrad to discover new narrative intel and the portal to the Void.
New Feature
Tome of Rituals
- Invest Sacrificial Hearts at the new Tome of Rituals to upgrade Artifacts up to four tiers in-game.
Artifact Upgrades
Frost Blast
- Tier I: Freezes normal and Special enemies for 3 seconds once they have been in the Frost Blast zone for 0.5 second.
- Tier II: Increases the Frost Blast radius by 100%.
- Tier III: Increases the number of charges from 1 to 3.
- Tier IV: Frozen normal enemies are insta-killed when damaged.
Energy Mine
- Tier I: Stuns normal and Special enemies hit by Energy Mine for 3 seconds.
- Tier II: Explodes 3 times in a row with a 0.75 second delay between explosions.
- Tier III: Increases the number of charges from 1 to 3.
- Tier IV: Increases the explosion radius by 66%.
Aether Shroud
- Tier I: Automatically reload weapons when activated.
- Tier II: Deal 500% bonus melee damage while active.
- Tier III: Gain 50% move speed while active. Duration extended from 5 seconds to 8 seconds.
- Tier IV: Increases the number of charges from 1 to 2.
Ring of Fire
- Tier I: Normal enemies inside the ring take damage equal to 2% of their max HP every second.
- Tier II: Players within the ring use ammo from stock.
- Tier III: Staying within the ring for up to 10 seconds increases the duration from 15 seconds to 20 seconds.
- Tier IV: Staying within the ring for up to 10 seconds increases your damage bonus from +50% to +75%.
- Im Spiel Updatesystem
- Speicherverbrauch von 65,4 GB auf 65,8 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 61,6 GB auf 62,1 GB erhöht
- 5,54 GB groß (nur für Xbox Series X|S)
- 6,35 GB groß
Release: 20.01.2022 (Vom Server aus geändert)
Quelle: sledgehammer.com | play3.de | xboxdynasty.de
Multiplayer
Bug Fixes
Weapons
- Longshots now count when achieved through Incendiary Round's damage over time
- When previewing the Welgun after unlocking Challenges in Multiplayer, the Welgun is no longer missing challenge details
- Corrected unintended behavior with Buck and Slug, which resulted in players getting headshot bonuses when shooting limbs
Perks
- Players with the Fortified Perk are no longer immune to any fire damage including Flamenaut and Incendiary Grenade
Killstreaks
- Fixed an issue where some players would not retain their Killstreaks in between rounds
- Users can no longer gain infinite ammo with a Killstreak bug exploit
Weapon Balancing
Shotguns
- Akimbo Double Barrel Shotgun: Damage has been reduced
Attachments
- Buck and Slug: Range has been reduced
Adjusted CDL Recipes with the following:
- Match start timer is now 30 seconds
- Removed FMJ from Restricted List
- Respawn Delay Timer set to 3.5 seconds
- Suicide Respawn Delay Timer set to 4.5 seconds
- Added Incendiary Grenades to Restricted List
- Added Bombing Run to Restricted List
- All Killstreaks, except Artillery Strike and Cruise Missile, are restricted and not able to be used while in Ranked matches
Zombies
Artifacts
- Addressed an issue that could occasionally prevent the player's Artifact from working properly after using a Self-Revive.
Support
- Addressed an issue where Support weapons could provide infinite ammo.
- Im Spiel Updatesystem
Release: 27.01.2022 (Vom Server aus geändert)
Quelle: sledgehammer.com | play3.de
MULTIPLAYER
Spawns on Paradise
- Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies
- Fixed a spawn resulting in the player falling through the map
- Added invisible collision to prevent spawn trapping from one spawn point to the other
Perks
Fortified now adds protection from the following:
- Mortar Barrage
- Warmachine
- Flamenaut Explosions
- Ammo Box Explosions
- Gammon Bombs
- Satchel Charges
Fortified no longer protects against the following:
- Goliath
- Glide Bomb
- Bombing Run
- Fire Bombing Run
- Direct hits from launchers
Cold Blooded
- Cold Blooded now protects against dogs
Weapons & Attachments
- "Summoning" reticle from Graveyard Shift Bundle is now visible in Gunsmith
- Fixed a bug resulting in Subsonic unintentionally disabling Ghost
- Fixed a bug where weapon icons were showing up on interactable objects such as doors
UI/VFX
- Fixed a bug that resulted in the player appearing to be on fire, even when no damage was being dealt
Private Match
- Addressed an issue in Control where the match would end prematurely when a Codcaster disconnected
ZOMBIES
Artifacts
- Addressed an issue where Ring of Fire Tier II dealt inconsistent damage
- An upgraded Ring of Fire's damage no longer causes damage to zombies above or below the placed ring
- Ring of Fire's damage now scales correctly per level
- Addressed an issue where kills with Artifacts would charge the Artifact for an additional use
- Im Spiel Updatesystem
Release: 31.01.2022 (Version 1.0.11.0)
Quelle: sledgehammer.com
MULTIPLAYER
Stability
- On Xbox, improvements have been made to reduce instances of crashing when loading into a match from Quick Play, Feature Playlists, and Private Matches
Bug Fixes
- On Xbox, a bug was fixed that resulted in controller settings switching to Mouse and Keyboard after a controller disconnect
- Fixed a bug that resulted in the game sometimes crashing during the MVP voting sequence
- Fixed an issue in which nameplates would occasionally not display on enemies
CAMPAIGN
Bug Fixes
- The achievement “Ticket Please” can now be unlocked
- In Stalingrad, players will no longer get caught in a death loop if they take too long to get the sewer
- Fixed a bug in Operation Tonga that would sometimes result in a freeze and crash when shooting an enemy in the field
- Fixed a progression blocker in which Misha would become unresponsive
- Im Spiel Updatesystem
- Speicherverbrauch von 61,6 GB auf 62,1 GB erhöht
- 5,05 GB groß (nur für Xbox Series X|S)
- 5,75 GB groß
Release: 03.02.2022 (Vom Server aus geändert)
Quelle: sledgehammer.com
MULTIPLAYER
Weapons
Panzerfaust
- Panzerfaust has been modified to be more effective against Spy Planes and Counter Spy Planes
- Splash damage kills from the Panzerfaust launcher will now count towards Longshots
Welgun
- Fixed a bug affecting two attachments for the Welgun, causing it to overperform
Bundles
Attack on Titan Bundle
- The Ultrahard Steel MVP Highlight no longer shows the wrong animation in the preview
Enjoy the Retreat
- The Demo Kit Blueprint for the Type 100 no longer blocks visibility when ADS-ing with a 3-6x scope
Equipment
Incendiary Grenade
- Smoke has been reduced (change implemented Jan 31)
Private Matches
Search and Destroy
- Silent Plant option now works in Private Matches
- Im Spiel Updatesystem
Release: 10.02.2022 (Version 1.0.12.0)
Quelle: twitter.com | xboxdynasty.de | gamepro.de | details=xboxdynasty.de, play3.de, xboxwire.com, mein-mmo.de
- Season 2 ist ab dem 14.10.2022 verfügbar
- Zwei neue Karten: Gondola & Casablanca
- Eine neue Killstreak (Ball Turret Gunner ab 12 Kills)
- Ein Wurfgegenstand (Haftgranate)
- Zwei neue Perks (Armory, Mechanic)
Zombies
- Neue Karte „Terra Maledicta“ inkl. neuer Easter Egg-Quest
- Neue Artefakt (Zauberstab der Wildnis): gewährt eine heilende Aura in fünf Stufen
- Neue Gegner (Zabella the Deceiver): Kann schweben und mit Elektrizität angreifen
- Vier neue Wunderwaffen inkl. Decimator Shield und Ray Gun
- Im Spiel Updatesystem
- Speicherverbrauch von 65,7 GB auf 71,5 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 62,1 GB auf 69,2 GB erhöht
- 12,64 GB groß (nur für Xbox Series X|S)
- 14,52 GB groß
Release: 13.02.2022 (Version 1.0.12.1)
Quelle: twitter.com
- We have deployed a patch to Xbox & PC players who were experiencing connectivity issues at game start-up after the previous update.
- 584,34 MB groß (nur für Xbox Series X|S)
- 652,2 MB groß
Release: 17.02.2022 (Version 1.0.13.0)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER UPDATES
Social
- Fixed a bug that resulted in a spontaneous crash when scrolling through friends lists
Weapons
- The Sten Mk5 Historia weapon blueprint spawns as a STG 44 on public MP matches
Bundles
Attack on Titan - Levi Edition Bundle
- The Sten Historia weapon blueprint will no longer spawns as the STG44 in public Multiplayer matches
Paradise Lost Bundle
- Halima's skin Fire Brand is now consistent with the preview.
Final Flight Bundle
- The Hawk Blueprint will no longer use Ironsights instead of the Scope when Aiming Down Sights
Battle Pass
Tier 20 Reward “Beatrice Parisian skin”
- An issue with the Beatrice Parisian skin has been fixed. All Tier 20 players have been granted this item retroactively.
ZOMBIES UPDATES
Wonder Weapons
- Addressed an issue where the Decimator Shield would not respawn in the Corrupted Lands Arena if the player died.
RANKED PLAY BETA
Competitive Game Modes, Maps, and Settings
- Play competitive 4v4 using the same modes, maps, and settings used in the Call of Duty League ruleset.
- Select Weapons, Attachments, Equipment, Perks, Field Upgrades, and Killstreaks are restricted based on official CDL competitive rules.
- Game Modes: CDL Hardpoint, CDL Control, CDL Search & Destroy.
- All unrestricted content is unlocked for players regardless of their current Military Rank Progression to ensure a level playing field for all players.
Seasonal Skill Rating
- See where you stack up competitively each season by earning a visible Skill Rating (SR) and advancing your way through Skill Divisions and Tiers.
- Play 5 Skill Evaluation Matches each season to earn a Seasonal Skill Rating and placement in one of 7 Skill Divisions. Each Skill Division has 5 Tiers.
- Earn or lose Skill Rating after each match based on win/loss and personal performance.
- Skill Ratings are reset at the end of each season.
Progressive Rank
- Progressive Rank celebrates the player's Ranked Play journey and success in Ladder Events.
- Players start UNRANKED and earn Rank 1 the first time they are placed on a Ladder.
- Progress your Rank by earning Stars based on final Ladder Event position.
- There are 50 Ranks to earn in Vanguard Ranked Play. Rank carries over from season to season and is never reset.
Rewards
- Earn a Calling Card and Emblem every 5 Ranks.
- Reach Rank 50 to unlock the Ranked Royalty Solange Operator Skin, an animated Calling Card, and Emblem.
- At the end of each season, earn an animated Emblem that celebrates your highest Skill Division that season.
- Unlocked rewards can be used in both Vanguard and Warzone.
- Additional Ranked Play Rewards such as Weapon Blueprints, Camos, Charms, a Master Skill Division Operator Skin, and more are coming in-season.
- Each additional Ranked Play season will feature a new set of exclusive rewards to earn.
Ladder Events
- Compete in 50-player Tournament Ladder Events to earn Stars and progress your Ranked Play Progressive Rank.
- Play in 2 Ladder Events a week: Weekday Ladder (Monday-Friday) & Weekend Ladder (Friday-Monday).
- After completing your 5 Skill Evaluation Matches, play 1 Placement Match while a Ladder Event is active to get placed on a 50-player Ladder.
- Earn 200 Bonus Points the first time you are placed on each Ladder.
- Earn 100 Ladder Points after each win and -61 Ladder Points after each loss.
- Each day of a Ladder Event, earn 20 Bonus Points after each of your first 5 wins of the day up to a maximum of 100 Daily Bonus Points.
- At the end of each Ladder Event, Stars are awarded based on final Ladder Position:
1st = 5 Stars
Top 5 = 4 Stars
Top 10 = 3 Stars
Top 25 = 2 Stars
Top 50 = 1 Star
Competitive Integrity Features
- Players who disconnect or quit matches will receive Ladder Point and SR penalties as well as temporary suspensions, with escalating penalties for repeat offenders.
- Repeated Friendly Fire will also result in players being kicked from games and receiving penalties and suspensions.
- If a player quits or disconnects before the start of a match, the match will be canceled, and the remaining players will be returned to the main menu.
- Speicherverbrauch von 71,5 GB auf 71,3 GB reduziert (nur für Xbox Series X|S)
- 2,12 GB groß (nur für Xbox Series X|S)
- 2,64 GB groß
Release: 18.02.2022 (Version 1.0.14.0)
Quelle: twitter.com | sledgehammergames.com | ranked=gamezone.de, twitter.com
- Battle Pass Tier 100: The "White Mirage" Operator Skin's preview and item have been corrected. Players who reached Tier 100 prior to this update will be granted both versions of the Operator skin.
- Players will now be shown the Season Two Story Cinematic upon loading into Vanguard for the first time during Season Two.
RANKED PLAY BETA
Competitive Game Modes, Maps, and Settings
- Play competitive 4v4 using the same modes, maps, and settings used in the Call of Duty League ruleset.
- Select Weapons, Attachments, Equipment, Perks, Field Upgrades, and Killstreaks are restricted based on official CDL competitive rules.
- Game Modes: CDL Hardpoint, CDL Control, CDL Search & Destroy.
- All unrestricted content is unlocked for players regardless of their current Military Rank Progression to ensure a level playing field for all players.
Seasonal Skill Rating
- See where you stack up competitively each season by earning a visible Skill Rating (SR) and advancing your way through Skill Divisions and Tiers.
- Play 5 Skill Evaluation Matches each season to earn a Seasonal Skill Rating and placement in one of 7 Skill Divisions. Each Skill Division has 5 Tiers.
- Earn or lose Skill Rating after each match based on win/loss and personal performance.
- Skill Ratings are reset at the end of each season.
Progressive Rank
- Progressive Rank celebrates the player's Ranked Play journey and success in Ladder Events.
- Players start UNRANKED and earn Rank 1 the first time they are placed on a Ladder.
- Progress your Rank by earning Stars based on final Ladder Event position.
- There are 50 Ranks to earn in Vanguard Ranked Play. Rank carries over from season to season and is never reset.
Rewards
- Earn a Calling Card and Emblem every 5 Ranks.
- Reach Rank 50 to unlock the Ranked Royalty Solange Operator Skin, an animated Calling Card, and Emblem.
- At the end of each season, earn an animated Emblem that celebrates your highest Skill Division that season.
- Unlocked rewards can be used in both Vanguard and Warzone.
- Additional Ranked Play Rewards such as Weapon Blueprints, Camos, Charms, a Master Skill Division Operator Skin, and more are coming in-season.
- Each additional Ranked Play season will feature a new set of exclusive rewards to earn.
Ladder Events
- Compete in 50-player Tournament Ladder Events to earn Stars and progress your Ranked Play Progressive Rank.
- Play in 2 Ladder Events a week: Weekday Ladder (Monday-Friday) & Weekend Ladder (Friday-Monday).
- After completing your 5 Skill Evaluation Matches, play 1 Placement Match while a Ladder Event is active to get placed on a 50-player Ladder.
- Earn 200 Bonus Points the first time you are placed on each Ladder.
- Earn 100 Ladder Points after each win and -61 Ladder Points after each loss.
- Each day of a Ladder Event, earn 20 Bonus Points after each of your first 5 wins of the day up to a maximum of 100 Daily Bonus Points.
- At the end of each Ladder Event, Stars are awarded based on final Ladder Position:
1st = 5 Stars
Top 5 = 4 Stars
Top 10 = 3 Stars
Top 25 = 2 Stars
Top 50 = 1 Star
Competitive Integrity Features
- Players who disconnect or quit matches will receive Ladder Point and SR penalties as well as temporary suspensions, with escalating penalties for repeat offenders.
- Repeated Friendly Fire will also result in players being kicked from games and receiving penalties and suspensions.
- If a player quits or disconnects before the start of a match, the match will be canceled, and the remaining players will be returned to the main menu.
- Speicherverbrauch von 71,3 GB auf 71,4 GB reduziert (nur für Xbox Series X|S)
- 1,13 GB groß (nur für Xbox Series X|S)
- 1,41 GB groß
Release: 22.02.2022 (Version 1.0.12.0)
Quelle: twitter.com | gamezone.de
- Im Vordergrund der Aktualisierung steht ein Nerf für die MP 40. Mit dem Update reduzieren die Macher die Damage Range der Waffe, die sowohl in Vanguard als auch Warzone zu den beliebtesten Wummen gehört.
- Hinzu kommt ein Bugfix für die Rune-Blaupause, mit der nun wie vorgesehen Shadow Tracer Rounds verschossen werden.
- Counter Spy-Plane no longer blocks V-2 Rocket
- Combat Pacing returns to Hardcore modes
Zombie Modus
- Addressed an issue where zombies could move slower than intended in "Terra Maledicta."
- Super sprinters now show up by Round 12 as intended
- Ray Gun and Decimator Shield buffs.
- Im Spiel Updatesystem
Release: 22.03.2022 (Version 1.0.15.1)
Quelle: xboxdynasty.de | callofduty.com | gamezone.de | mein-mmo.de | play3.de | sledgehammergames.com
- Neue Karte: Alpen (12 vs 12)
- Neue Fahrzeuge: CD12 TRansport & Sherman Tank & GC 620 Motorcycle
- Neue Playliste Arms Race als neuen 12 vs12 Modus)
- Neue Waffe: Armaguerra 43 kann nun freigespielt werden
Stability & Performance
Stability improvements should result in better connectivity and lower rates of server disconnect errors.
Scrolling through a large friends list will no longer kick the player out of the Social menu.
Resolved a bug resulting in Dev Error 604, which was caused by being revived while a melee weapon and tactical equipment are equipped.
Resolved a bug resulting in Dev Error 5573 when using the “Ace Casual” and “Decorated” Operator Skins for Wade and Daniel.
Resolved a bug resulting in Dev Error 7272 when using the “Tooled Up” Operator Skin for Lucas.
Gameplay
Aim Assist
Addressed an issue that caused Aim Assist to erratically deactivate while engaging an enemy player.
Destruction
Addressed an issue that allowed enemy nameplates to be seen through surfaces in various situations.
Progression
Addressed an issue that prevented players from earning XP for some Operators.
Addressed an issue that caused the “Hello There” Trophy to not be awarded upon joining a Clan.
Maps
In this update, we paid special attention to improving the overall quality of our Multiplayer maps. We have made efforts to improve spawn logic in difficult scenarios, namely high-intensity Combat Pacing selections and objective-based modes. Several improvements have been made to the environment to prevent players from taking advantage of exploits, such as spawning in a player’s line of sight. We’ve also improved pathing for objective points for certain Modes on several maps.
Please note that these spawn changes are fixes and improvements to situational exploits and there is no sweeping change to spawn logic. However, we will continue to iterate on our spawn logic in the coming updates and look forward to sharing more soon.
Berlin
Addressed an exploit that allowed players to reach unintended locations near the Train Yard.
Bocage
Players will no longer spawn in the sight of enemies near the Water Wheel in Assault pacing Free-for-All.
Casablanca
Players will no longer spawn in the sight of enemies near the Hotel in Free-for-All
Addressed an issue that prevented the Patrol capture point from progressing near the Bridge.
Castle
Addressed exploits that allowed players to reach unintended locations in the Courtyard and Garden.
Desert Siege
Addressed exploits that allowed players to reach unintended locations near the Destroyed House, Train Station, and Courtyard.
Improved collision to prevent players from obstructing the view of their character near the Trench, Ammo Dump, and Destroyed House.
Improved collision to prevent an unintended line of sight near the Train Station.
Dome
Adjusted spawns to prevent players from facing interior walls upon respawn.
Improved spawn logic to avoid spawning players in locations where a teammate was recently killed.
Gavutu
Addressed an exploit that allowed players to reach an unintended location near the Arched Rock.
Gondola
Corrected lighting that caused a blue tint to be applied to the environment in certain locations.
Adjusted the capture point in Control to prevent players from capturing it from an unintended location near the Fire Watch Tower.
Oasis
Addressed an exploit that allowed players to reach an unintended location near Ruins East.
Paradise
Improved spawn logic to avoid spawning players near enemies in Team Deathmatch.
Players will no longer spawn in the sight of enemies on the Cliff Path.
Improved collision in several locations to prevent players from obstructing the view of their character.
Improved the pathing of the capture point in Patrol.
Radar
Addressed an issue that caused players to spawn out of bounds in Patrol.
Improved the pathing of the capture point in Patrol..
Sub Pens
Addressed an issue that caused players to spawn out of bounds near the Utility Room in Team Deathmatch.
Addressed an exploit that allowed players to reach unintended locations near the Dry Docks.
Modes
Kill Confirmed
Addressed an issue that caused server disconnect errors. Kill Confirmed has returned to the quickplay filter and featured playlist rotations.
Operators
Thomas (Yeti)
Thomas’s Date of Birth has been corrected in his Operator Bio.
Halima (Hellhounds)
Halima will no longer be invisible during her Highlight Intro.
Weapons
NEW: Armaguerra 43 (Submachine Gun)
Very high rate-of-fire SMG. Effective at short to medium range engagements.
Unlock the Armaguerra 43 through an SMG-based challenge or via Store Bundle.
Sten (Submachine Gun)
Stock attachments will no longer display incorrect textures.
Welgun (Submachine Gun)
In Gunsmith, ammo attachments that decrease reload quickness will now properly communicate this change.
KG M40 (Assault Rifle)
Addressed an issue where the firing audio would not be affected by suppression attachments.
Type 99 (Sniper Rifle)
Decreased ADS time from 498ms to 400ms (-20%).
Decreased weapon sway while walking by 80%.
3-Line Rifle (Sniper Rifle)
Decreased weapon sway while walking by 50%.
Decreased flinch intensity by 50%.
Kar98k (Sniper Rifle)
Decreased ADS time from 595ms to 500ms (-16%). This change currently does not apply without a Scope attachment equipped.
Sniper Rifles and Marksman Rifles
Decreased flinch intensity by 30%.
This change does not apply to the SVT-40, 3-Line Rifle, or Gorenko Anti-Tank Rifle.
Attachments
Shiraishi Short Barrel (Type 99)
Decreased ADS time multiplier from -10% to -5% (-50%).
Empress 514mm F01 (3-Line Rifle)
Decreased over-penetration range from 40m to 15m (-63%).
Killstreaks
Ball Turret Gunner (12 Kills)
Ball Turret Gunner usage is now properly tracked in the Barracks and on the scoreboard.
User Interface & Experience
Improvements
Added subtitles when previewing Operator Quips.
- Im Spiel Updatesystem
- Speicherverbrauch von 71,4 GB auf 73,2 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 68,1 GB auf 70,7 GB erhöht
- 8,99 GB groß (nur für Xbox Series X|S)
- 10,13 GB groß
Release: 25.03.2022 (Vom Server aus geändert)
Quelle: sledgehammer.com
Attachments
Chariot 18" Rapid Barrel (BAR)
- Decreased recoil while firing.
- .50 BMG 20/30 Round Mags (BAR)
- Increased initial recoil while firing.
- Decreased horizontal recoil.
Perks
Engineer (Perk 2)
- Players equipped with the Engineer Perk will no longer have their radar scrambled while an enemy Counter-Spy Plane is active.
Field Upgrades (Tactical Insertion)
- Addressed an issue that causes an excessive amount of lights to emit once placed.
Killstreaks
- Spy Plane (4 Kills)
- Reverted unintentional increase to cruise speed.
- Counter-Spy Plane (4 Kills)
- Reverted unintentional increase to cruise speed.
- The following Killstreaks are no longer restricted while an enemy Counter-Spy Plane is active.
- Counter-Spy Plane (4 Kills)
- Glide Bomb (5 Kills)
-Bombing Run (7 Kills)
- Ball Turret Gunner (12 Kills)
- Increased audio levels while active.
Modes (Arms Race)
- Players can no longer spawn on squadmates who are in a contested base.
- Lethal and Tactical Equipment is no longer immediately refilled when a Field Upgrade is purchased at a Buy Station.
- Players will no longer respawn with weapons equipped from the ground.
- Improved the Victory and Defeat UI at the end of a match.
- Addressed an exploit that allowed players within the protected area of an owned base to be killed by the Goliath Field Upgrade.
Ranked Play
- Weapon Blueprints: Blueprints can now be equipped in Ranked Play and appear in-game with correct visuals.
- Restricted attachments are flagged in Create-a-Class and automatically removed if the Blueprint is equipped in-game.
- UI Improvements
- Players using a controller can now cycle through player entries in the lobby list before a Ranked Play match starts.
A- dded various UI fixes.
ZOMBIES
Side Quests
- New addition to the Dig Spots Side Quest for players to discover.
Weapons
- Addressed an issue where Magazine attachments on the Welgun SMG could cause reduced reserve ammo in Zombies.
- Im Spiel Updatesystem
Release: 31.03.2022 (Vom Server aus geändert)
Quelle: gamezone.de
- Clicking Glitch: HUD der Spieler wird vollständig deaktiviert, wurde behoben
- Im Spiel Updatesystem
Release: 18.04.2022 (Version 1.0.15.1)
Quelle: sledgehammergames.com
Maps
Castle
- Addressed an issue where Operators could be invisible during the MVP Voting phase.
Modes
Search & Destroy
- Bomb timers will now always be shown on the HUD.
Arms Race
- Improved physics when colliding with a Nebula Crate using the CD12 Transport vehicle.
Weapons
Combat Shield (Melee)
- Addressed an issue that caused Operator heads to disappear when using a Combat Shield and Akimbo weapons.
Killstreaks
Glide Bomb (5 Kills)
- Targetting UI elements will no longer persist if a teammate uses a Ball Turret Gunner while the player’s Glide Bomb is active.
Ranked Play
- Addressed an issue that prevented some players from being placed on a Ladder after completing their 5 Skill Evaluation matches.
User Interface & Experience
- Progression is now accurately displayed on the Rank widget in Multiplayer menus.
- Players can now access the Armory while the cross-platform play option is disabled.
- Operators will now showcase the correct Weapon during the countdown of a Free-for-All match.
- Fixed a crash when resuming the game from an idle state on Xbox consoles.
Bundles & Cosmetics
- The Hard Shell Bundle will now grant the correct item for the Typhoon Weapon Charm.
- Addressed an issue that prevented Halima’s face from properly animating during loot previews.
ZOMBIES
Stability
- Addressed a stability issue where players would be kicked from a match when reviving a player using melee and tactical items only.
- Added stability fixes for crashes that would occur while inspecting the Decimator Shield or Ray Gun. Weapon inspects for both of these items have been enabled.
- Im Spiel Updatesystem
- Speicherverbrauch von 73,2 GB auf 73,9 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 70,7 GB auf 71,8 GB erhöht
- 5,12 GB groß (nur für Xbox Series X|S)
- 6,58 GB groß
Release: 26.04.2022 (Version 1.0.17.0)
Quelle: mein-mmo.de | ps5=play3.de | xboxwire.com | sledgehammergames.com
- Season 3 ist ab dem 27.04.2022 verfügbar
- Mehrspieler: Anti Cheat "Ricochet" ist nun aktiviert
- PlayStation 5: VRR Funktion (variable Aktualisierungsrate) wird eingebaut [nur mit HDMI 2.1]
- Neue Karte: Mayhem
- Neue Feldausrüstung: Trophy System
- Neue Waffen: M1916 (DMR) &% Nikita AVT (Sturmgewehr)
- Neue Operator: Mated Hernandez & Florence Carter
MULTIPLAYER
Bocage
- Adjusted the P1 Hardpoint location to prevent players from capturing and contesting from an unintended location.
Eagle’s Nest
- Addressed an issue that caused graphical corruption near the Library.
Gavutu
- Players can no longer use the Deployable Cover Field Upgrade to prevent other players from climbing the ladder on the LST Ship.
Sub Pens
- Attack Dogs will no longer get stuck outside of the playable area.
- Footstep audio will now properly play when players walk on the grate floor in the Maintenance area.
Modes
Control
- Addressed an issue where the Announcer's voice lines sometimes did not match the current game events.
Arms Race
- Addressed an issue where players within the blast radius of a Base were not properly notified.
- Destructible walls at the Castle Base are now properly damaged by the Demolition Charge Lethal Equipment.
- Corrected the capture point boundaries at Base E to prevent players from capturing from an unintended location.
- Players will no longer lose a Lethal Equipment after purchasing a Field Upgrade from a Buy Station.
- Addressed an issue where Base gates could not be damaged after deploying a Motorbike.
- Improved the Tank’s ability to traverse the terrain.
- Addressed an issue where Operators would not be aligned with the Motorbike while driving it.
- Friendly Base gates will no longer become stuck after a player detonates the Goliath Field Upgrade.
- Weapons equipped with the Wreck Proficiency Attachment will now deal increased damage to walls, gates, and vehicles.
Stability & Exploits
- Addressed an issue that caused a fatal error crash when players join an in-progress match.
- Increased the distance at which enemies can be seen to prevent engagements where a player is seemingly invisible.
- Addressed an exploit where players could survive out of the playable area using vehicles.
- Addressed an exploit that caused players to become invulnerable when there are no lives remaining.
- Addressed an exploit where players could obtain an unintended number of Nebula Crates.
Ranked Play
- Ranked Play Leaves Beta
Season 3 Skill Rating Reset
- Players' Skill Ratings have been reset at the start of Season 3.
- Play 5 Skill Evaluation Matches to earn a Season 3 Skill Rating and get placed into a Skill Division & Tier.
- Initial Skill Rating placement has changed in Season 3. Therefore, after their 5 Skill Evaluation matches, some players may find that they get placed below where they were initially placed at the start of the Season 2 Beta.
- Win matches after your initial placement to earn SR and advance your Skill Division & Tier over the remainder of the Season.
Season 3 Top 250 Skill Division & Leaderboard
- The Season 3 Top 250 Skill Division and Ladder will go live on May 4th, one full week into Season 3, to give players time to earn a Season 3 Skill Rating and advance through divisions.
General
- Fixed the "Cricket Glitch" that was causing some players to have reduced performance and chirping noises on some maps.
- Fixed an issue where Ranked Play Camo Rewards would occasionally unequip.
- Inactive players will now be kicked from Ranked Play matches, making them eligible for Suspension or Ladder and Skill Rating penalties.
- Added Berlin Control to the Ranked Play map rotation.
UI Updates
- Skill Division Tiers now use Roman Numerals instead of Numbers (Elite V, Elite IV, Elite III, Elite II, Elite I).
- Once unlocked, Ladder Event Rewards correctly appear as unlocked on the My Career Rewards screen.
- All players can now see and preview the Ranked Legend Solange Operator Skin Reward on the "Division Rewards" tab on the Rewards Screen, regardless of their current Skill Division.
- Victory Flames now display behind Rank Icons on the Ladder and Top 250 Leaderboard when earned.
- Updated the Top 250 Skill Division icon used in various locations.
- Fixed an issue causing Skill Division icons to be incorrectly offset from player Rank icons on some screens.
Restrictions
- The Volkssturmgewehr Assault Rifle is now restricted in Ranked Play.
- The Sledgehammer melee weapon is restricted in Ranked Play.
This weapon can be selected in Loadouts but will unequip/appear restricted upon entering matchmaking and replaced with the Ratt in-game.
Season 3 Ranked Play Rewards
- Players can earn the following rewards in Ranked Play during Season 3:
Blueprints
- Pro Issue Automaton: Finish Top 5 in a Ladder Event
- Pro Issue SMG Charlie: Win 50 Ranked Play Matches
Camos
- Season 3 Ladder Champion: Finish 1st in a Ladder Event
- Season 3 Ranked Veteran: Win 100 Ranked Play Matches
Charms
- Good Game: Finish Top 10 in a Ladder Event
- Dap Up: Win 25 Ranked Play Matches
Spray
- Defuse You Lose: Win 10 Ranked Play Matches
Sticker
- Season 3 Ranked Competitor: Complete 5 Skill Evaluation Matches
Emblems
- Earn an Animated Skill Division Emblem at the end of Season 3 to reflect your highest Season 3 Skill Division
Ranked Play Matchmaking
- Updated Ranked Play matchmaking rules to reduce the likelihood of receiving a high-ping match with players from a different region.
Bug Fixes
- Snoop Dogg’s body will no longer float after death.
- Beatrice, Constanze, and Padmavati are no longer silent while mantling, landing, and performing other movements.
- Addressed an exploit that caused Operator heads to disappear when using the Top Break Pistol with certain Attachments.
Weapons
NEW: Nikita AVT (Assault Rifle)
- Accurate and reliable with best-in-class fire rate, this AR can be outfitted to exceed in CQC or long-range combat scenarios.
- Unlocked with Battle Pass at Tier 31.
NEW: M1916 (Marsman Rifle)
- A semi-automatic rifle with a combination of power and fire rate. Impressive at any range in the hands of a capable marksman.
- Unlocked with Battle Pass at Tier 15.
NEW: Sledgehammer (Melee)
- A tool designed for breaking stone, though it works equally well on enemy bones in a punch.
- Unlock Challenge: Get a Multikill with a Melee Weapon in 15 different matches.
NEW: Skål Crusher (Melee)
- A tool usually used to chop apart wood; it can also chop apart enemies or be thrown at them.
- Unlock Challenge: Get 5 Melee Weapons kills in 15 completed matches.
Volkssturmgewehr (Assault Rifle)
- Shells will no longer cease to eject from the Weapon after sustained fire.
Gorenko Anti-Tank Rifle (Sniper Rifle)
- 22mm ZAC Rapid (Barrel): Slightly decreased rate of fire.
Ice Axe (Melee)
- Addressed an issue that prevented throwable Melee Weapons from being thrown while the Aim Down Sights button is held.
General
- Camo Challenges that require Headshots or Longshots are now properly tracked.
- Progress toward unlocking the Plague Diamond Camo in Zombies is now properly tracked.
- Added unlock challenges for the Season Two Battle Pass weapons.
Equipment
- S-Mine 44 (Tactical): Addressed an issue that caused the S-Mine 44 to jitter and repeatedly play sound effects upon placement.
Perks
- Fortified (Tactics): Bomb site explosions in Search & Destroy will now kill players who have Fortified equipped.
Field Upgrades
NEW: Trophy System
- Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles.
- Available to all players upon logging in for the first time during Season Three.
User Interface & Experience
- Party member Operators will now hold the correct showcase Weapon during the lobby walk sequence.
- Proximity indicators are no longer displayed on the HUD for the Sticky Bomb Lethal Equipment in Hardcore modes.
Arms Race, Control, and Patrol are now properly tracked in the Combat Record.
- Improved the scrolling functionality of the Friends and Recent Players lists.
- Corrected the challenge descriptions for the NZ-41 Survivalist and Type 11 Death Artist Camo Categories.
- Addressed an issue that caused player microphone indicators to disappear.
Bundles & Cosmetics
- VFX and Animation pass completed for Weapon Blueprints, Finishing Moves, Charms, and other Bundle items.
- Addressed issues with some Attachment cosmetics that prevented the Attachment from being equipped.
- Addressed instances of Operator skins and Blueprints blocking scope visibility. When aiming down sights.
Tracer Pack: Snoop Dogg Operator
- Cigar light will no longer disappear at the end of the “Hit This, Fam” MVP Highlight animation.
- Operators equipped with the "Finishizzle Movizzle" Finishing Move will no longer observe hands clipping through face.
- Snoop Dogg's nose no longer clips through his mask in the “Tactical Toke” Highlight Intro animation.
Mecha Menace Mastercraft
- Addressed an issue with the Mechanized Blueprint in which Reactive Inspect did not function properly.
Forbidden Sacrifice
- Corrected the positioning of Operator hands while the Spinebuster Blueprint for the Sten SMG is held.
ZOMBIES UPDATES
Weapons
Season Three
- M1916 and Nikita AVT available in Zombies loadouts once unlocked in the Season Three Battle Pass.
- New Weapon Unlock Challenges added to Zombies for the KG40, Whitely, Sledgehammer, and Skål Crusher.
Covenants
- Addressed an issue where the Deadshot Covenant was not always moving weapon crosshairs to an enemy headshot location.
Challenges
Season Challenges
- New Season Challenges available at the start of Season Three.
General
- Addressed an issue where an incorrect icon was appearing when completing the Amaguerra 43 unlock challenge.
Side Quest
- Addressed an issue that allowed a player already equipped with the Ray Gun to acquire a second Ray Gun from the digging side quest on Terra Maledicta.
Stability
- Addressed various stability issues related to using Artifacts at higher rounds.
Gameplay
- Addressed an issue where players equipped with a melee weapon and lethal equipment would be holding the equipment like a weapon after being revived.
- Addressed various visual and animation issues with thrown melee weapons in Zombies.
Dedicated Server Pause
- Addressed an issue where accessing certain menus could unpause the game.
- Im Spiel Updatesystem
- Speicherverbrauch von 73,9 GB auf 76,9 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 71,8 GB auf 74,6 GB erhöht
- 10,69 GB groß (nur für Xbox Series X|S)
- 11,75 GB groß
Release: 12.05.2022 (Vom Server aus geändert)
Quelle: sledgehammergames.com
MULTIPLAYER
Stability
- Addressed an issue that caused a Server Disconnected error in Private Matches with the CDL ruleset enabled.
Modes
Arms Race
- Destroying the last remaining enemy base while enemies are within will no longer cause a UI error.
Weapons
M1 Garand (Marksman Rifle)
- Mindgames Camo Category now references the correct Magazine Attachment requirement.
M1916 (Marksman Rifle)
- Progression toward challenges that require Marksman Rifles is now correctly tracked.
User Interface & Experience
- Players who have reached Prestige 5 or higher will now see the correct Prestige emblem displayed throughout the menus.
Bundles & Cosmetics
CDL Midseason Pack
- Corrected the preview images for Roland’s “The Boss” Operator Skin and the “Love Massacre” Emblem.
ZOMBIES
Weapon Camos
- Addressed an issue that prevented the Survivalist camo challenges from tracking.
- Im Spiel Updatesystem
Release: 16.05.2022 (Vom Server aus geändert)
Quelle: sledgehammergames.com | pacing=twitter.com
- Assault Combat Pacing filter removed from Quick Play and Featured Playlists
Camo Challenges
Nikita AVT (Assault Rifle)
Corrected the requirements for multiple Camo Categories.
- Pack Tactics: 40/80/120/160/200/240/280/320/360/400 Eliminations
- Surgical: 5/10/15/20/25/30/35/40/45/50 Headshots
- Predatory Ambition: 5/10/15/20/25/30/35/40/45/50 Multikills
- Reptilian: 3/6/9/12/15/18/21/24/27/30 Bloodthirsties
M1916 (Marksman Rifle)
Corrected the requirements for multiple Camo Categories.
- - Pack Tactics: 30/60/90/120/150/180/210/240/270/300 Eliminations
- Predatory Ambition: 5/10/15/20/25/30/35/40/45/50 Multikills
- Reptilian: 3/6/9/12/15/18/21/24/27/30 Prone Kills
- Wildcat: 5/10/15/20/25/30/35/40/45/50 Holding Breath Kills
- Im Spiel Updatesystem
Release: 24.05.2022 (Version 1.0.18.0)
Quelle: sledgehammergames.com
- Neue Karte: Sphere
- Neue Waffe: H4 Blixen (SMG)
Description: Favored by Special Operations Forces, this hard-hitting SMG offers mobility and accuracy in medium-range engagements.
The new H4 Blixen SMG weapon will be available via in-game challenge in Zombies or via a unique Blueprint version in the Store at the start of Season Three Reloaded.
- Neue Waffen: Junkyard Jet (Nahkampf)
- Neue Operator: Kim Tae Young
MULTIPLAYER
Berlin
- Addressed an exploit that allowed players to reach unintended locations near the Office.
Castle
- Care Packages will no longer fall through the stairs near the Palace Outer Walls.
Sub Pens
- Addressed exploits that allowed players to reach unintended locations near the Dry Docks and Loading Dock.
Modes
Arms Race
- Riding a Motorcycle as it explodes will no longer cause the player’s view to rotate.
STG44 (Assault Rifle)
- Challenges for the Deadeye Camo Category are now properly tracked.
Nikita AVT (Assault Rifle)
- Zac MS Stock Attachment will no longer obstruct the view of certain Optics.
Cooper Carbine (Assault Rifle)
- Addressed an issue that prevented the M1941 Hand Stop Underbarrel, 14” Gracey Rapid Barrel, and Recoil Booster Muzzle Attachments from unlocking at their designated Weapon Levels.
M1 Garand (Marksman Rifle)
- Mindgames Camo Category now references the correct Magazine Attachment requirement.
Equipment
- No 69 Stun Grenade (Tactical): Decreased Explosive Damage from 25 to 5.
S-Mine 44 (Tactical)
- Decreased Explosive Damage in Hardcore game modes from 50 to 10.
- This change was made to prevent lethality toward uninjured players; Explosive Damage in Core game modes remains unchanged.
Field Upgrades
Trophy System
- Melee attacks will now properly deal damage to a Trophy System.
- Ammo Box Field Upgrade can now be destroyed by a Trophy System.
- Trophy Systems will no longer remain active when thrown out-of-bounds.
Killstreaks
Counter Spy Plane (4 Kills)
- Announcer will now play the correct voice line when an enemy Counter-Spy Plane is activated.
Challenges
Seasonal Challenges
- Progression toward the Season Two Mastery challenge is now properly tracked.
User Interface & Experience
- Players who have reached Prestige 5 or higher will now see the correct Prestige emblem displayed throughout the menus.
Bundles & Cosmetics
- Addressed an issue that prevented AS-44 Mechanized Reactive Blueprint from changing colors when inspected.
ZOMBIES
Enemies
Zaballa the Deceiver
- Shortened Zaballa's mask swap animation to reduce invulnerability time.
- Players can now deal some damage to Zaballa's body but should continue to focus on masks.
- Zaballa's electrical attacks are more lethal but should now spawn within line of sight to or in the proximity of Zaballa.
- Zaballa increases the number of electrical attacks by one for every destroyed mask.
Weapons
- Zombies Unlock Challenge: In Zombies, use SMGs to Eliminate 50 Zaballas.
Skal Crusher
- Resolved an issue that prevented picking up blueprint throwable weapons.
Challenges
Reticles
- Reticles earned in Zombies have been adjusted so that a central dot is always present to assist with aiming.
- Im Spiel Updatesystem
- Speicherverbrauch von 76,9 GB auf 78,2 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 86,7 GB auf 88,1 GB erhöht
- 7,84 GB groß (nur für Xbox Series X|S)
- 9,45 GB groß
Release: 27.05.2022 (Vom Server aus geändert)
Quelle: sledgehammergames.com
MULTIPLAYER
Operators
Anna (Yeti)
- Corrected Date of Birth in Operator Bio.
Weapons
- Added the ability to inspect equipped Assault Rifles and Pistols.
- Look for this feature to be expanded to all Weapons in the coming weeks.
Volkssturmgewehr (Assault Rifle)
- Increased Vital Damage.
- We expect to significantly decrease Vital Damage in an upcoming game update.
- Increased Aim-Down-Sights Time from 190ms to 200ms (+5%).
- Decreased Sprint-to-Fire Time.
KG M40 (Assault Rifle)
- Survivalist Camo Category now references the correct Magazine Attachment requirement.
User Interface & Experience
- Added Deaths stat column to the After Action Report Scoreboard for all game modes.
- Deaths can also be found on the Scoreboard during a match in the following game modes where objective stats do not take precedence: Team Deathmatch, Kill Confirmed, Free-for-All, and Control.
Battle Pass
- Granted the Imperatrix Operator Skin for Polina to all Season Three Battle Pass owners.
ZOMBIES
Weapons
- Resolved an issue that prevented inspection sound from playing when some blueprint weapons are Pack-a-Punched.
- Im Spiel Updatesystem
Release: 31.05.2022 (Vom Server aus geändert)
Quelle: twitter.com
- wöchentliche Clan Herausforderungen (unter Herausforderungen / Clan) zu finden
Freischaltbare Skins, Bauzpläne und andere kosmetischen Gegenstände
- Im Spiel Updatesystem
Release: 21.06.2022 (Version 1.0.19.0)
Quelle: play3.de | twitter.com | xboxwire.com
- Season 4 startet am 22.06.2022 und ein neuer Battle Pass kann erworben werden
- Neue Karte wurde kostenlos hinzugefüt: USS Texas 1945
- Neue Waffen werden kostenlos hinzugefügt: Marco 5 (SMG mit Akimbo) & UGM-8 (LMG)
- Im Spiel Updatesystem
- Speicherverbracuh von 99,2 GB auf 97,6 GB reduziert (nur für Xbox Series X|S)
- Speicherverbrauch von 76,1 GB auf 74,4 GB reduziert
- 11,92 GB groß (nur für Xbox Series X|S)
- 14,85 GB groß
Release: 23.06.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER
Modes
Gun Game
- Parties of up to 4 players can now play together.
- Enabled Final Killcam at the end of a match.
Progression
- Increased the rate at which Battle Pass XP is earned by 10%.
- Added False Prospector and Death Prospector Weapon Camos.
- Complete challenges during the limited-time Mercenaries of Fortune event in Call of Duty: Warzone to earn these Camos.
Killstreaks
- Deathmachine and Warmachine Killstreaks equipped via a Care Package will no longer be lost upon death.
User Interface & Experience
- Corrected the Diamond Camo progression counter for all Weapons.
ZOMBIES
Weapons
Assault Rifle Hotel
- Addressed an issue where specific Magazine attachments allowed players to obtain an unintended amount of ammunition at start and pick-up.
Owen Gun
- Addressed an issue where the 9mm 33 Round Mag provided less ammunition (20) in the magazine than intended.
Wunderwaffe DG-2
- The Wunderwaffe DG-2 now retains its packed level if dropped by a player who fully dies or disconnects.
- Closed an exploit that allowed players to duplicate the Wunderwaffe DG-2 under certain conditions.
Progression
- Increased the rate at which Battle Pass XP is earned by 10%.
Stability
- Various stability updates.
- Im Spiel Updatesystem
Release: 30.06.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER
Modes
Gun Game
- Players will no longer be incorrectly removed from a match for inactivity.
Ranked Play
- Season Four Top 250 Skill Division & Leaderboard
- The Season Four Top 250 Skill Division and Ladder are now live! Rise to the top and claim your spot!
Updated Restrictions
Marco 5 (Submachine Gun)
- The Marco 5 has been restricted in-game in Ranked Play.
Push Dagger (Melee)
- The Push Dagger has been restricted in-game in Ranked Play.
Operators
Corrected the challenge progression counter for Mastery Operator Skins.
Weapons
Marco 5 (Submachine Gun)
- Survivalist Camo Category challenges can now be progressed as expected.
This fix was released on June 27.
Launchers
- Destroyed Trophy Systems will now progress challenges in the Surgical Camo Category.
User Interface & Experience
- Addressed an issue that prevented the After Action Report from being displayed after a completed match.
Bundles & Cosmetics
- Corrected the description of the Final Judgement Bundle.
- Added missing names for various Finishing Moves released in Season Four.
This fix was released on June 27.
ZOMBIES
"Shi No Numa"
Artifacts
- Addressed an issue that prevented players from using their Artifacts after dying in a co-op session.
Gameplay
Exfil
- Addressed an issue that automatically progressed the Eliminate Hostiles requirement needed to exfil.
Flogger Trap
- Players will no longer experience an electricity effect around their HUD when hit by the Flogger Trap while holding a Wunderwaffe DG-2.
Stability
- Various stability updates.
- Im Spiel Updatesystem
Release: 07.07.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER
Weapons
Armaguerra 43 (Submachine Gun)
- Addressed an issue that prevented the Vital Proficiency Attachment from increasing the size of the critical-hit area on enemies.
User Interface & Experience
- Corrected spelling mistakes in the Smoky Treat and Doom Cloud Seasonal Challenges.
ZOMBIES
Enemies
Zaballa the Deceiver
- Addressed an issue that allowed multiple Zaballa to spawn at the same time.
Gameplay
Round-Based
Altar of Covenants
- Addressed an issue that would prevent the Altar of Covenants inventory from updating as expected if a player held the inventory open as the round progressed.
Stability
- Various stability updates.
- Im Spiel Updatesystem
Release: 14.07.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
Weapons
NEW: Push Dagger (Melee)
- A blade with a T-shaped grip that allows for increased push power. Easily concealable and deadly in CQC.
Complete an unlock challenge or purchase a Bundle to earn this Weapon.
Get 5 Melee Kills with a Primary Weapon in a Single Match 15 Times
Equipment
Throwing Knife (Lethal)
- Throwing Knives can now be thrown at the start of Search & Destroy and Control rounds.
Playlists
Blueprint Gun Game
- Added to Quick Play filters as a permanent Playlist.
- Reduced maximum player count from 12 to 10 to improve the average match length.
ZOMBIES
Weapons
- NEW: Push Dagger (Melee)
A blade with a T-shaped grip that allows for increased push power. Easily concealable and deadly in CQC.
Complete an unlock challenge or purchase a Bundle to earn this Weapon.
In Zombies, get 100 kills with a Melee weapon while shrouded by your Aether Shroud.
- Im Spiel Updatesystem
Release: 26.07.2022 (Version 1.0.20.0)
Quelle: play3.de | twitter.com | sledgehammergames.com
- Neue Karte wurde kostenlos hinzugefüt: Desolation (ab dem 27.07.2022 verfügbar)
- Neue Waffe wird kostenlos hinzugefügt: Vargo-S (Sturmgewehr)
Complete an unlock challenge or purchase a Bundle to earn this Weapon.
- Neue Waffe wird kostenlos hinzugefügt: Pull Dagger (Nahkampf)
Get 15 Close Range Kills.
MULTIPLAYER
Maps
- Enemy nameplates can no longer be seen through various surfaces across multiple maps.
Gondola
- Addressed an exploit that allowed bullets to penetrate unintended surfaces near the East Bridge.
Paradise
- Bullets will no longer penetrate the truck near the Flak Gun to prevent undesirable spawn conditions.
USS Texas 1945
- In Search and Destroy, Bombs planted near the destructible floor of the Upper Deck will no longer fall to the Mid Deck.
- Bullets will no longer penetrate the vents near the Lower Deck (Bow) to provide viable cover.
- Addressed an exploit that allowed players to shoot through the floor of the Upper Deck from the Mid Deck.
- Players can no longer become stuck while climbing crates near the Lower Deck (Stern).
Modes
Blueprint Gun Game
- Added several new Blueprints to the pool of available Weapons.
Search and Destroy
- Addressed an issue that caused inaccurate Deaths stat on the scoreboard.
Ranked Play
Restrictions
- Weapons: The Vargo-S is now restricted in Ranked Play.
- Perks: Serpentine is now restricted in Ranked Play.
Operators
- NEW: Ikenna Olowe (Immortal)
- Ikenna Olowe understood strategy from a young age. As a child in Nigeria, he excelled at chess, quickly surpassing his teachers.
He grew strong studying Gidigbo, a martial battle of wits. Balanced in body and mind, Ikenna joined the war effort as a battlefield engineer.
His work established critical supplies lines across the globe. Ikenna became a grand planner, knowing when to build and when to demolish.
Weapons
- Added Inspect animations for the M1916 Marksman Rifle, Skål Crusher, Ice Pick, and Sawtooth Melee Weapons.
- Increased grace period for slide kills challenges from 0.15s to 0.5s after sliding.
NEW: Vargo-S (Assault Rifle)
Trading firepower for improved accuracy and fire rate, this rifle excels in medium and long range engagements.
Perks
Piercing Vision (Intel)
- Corrected inconsistent highlight behavior in Free-for-All game modes.
Killstreaks
Guard Dog (6 Kills)
- Addressed an issue that caused erratic behavior when two Guard Dogs were called in simultaneously.
User Interface & Experience
- Players will no longer receive a Notice prompt with unreadable text after game updates.
- Rarity Sort Filter in the Armory will no longer reset after previewing a Bundle.
- Battle Pass items that are Free for Clans will no longer incorrectly display as Unlocked for players who are in an inactive Clan.
- Corrected the behavior of the Clear Weapons New button after switching tabs in the UI.
Bundles & Cosmetics
- Improved image quality for Bundle logos in the Store.
- Breath of Godzilla Blueprint will no longer cease to glow under certain conditions.
- Flame VFX will no longer transfer from Roland’s War Operator Skin to other Operators.
ZOMBIES
Maps
"Shi No Numa"
- Addressed an issue where Wonder Weapon parts were not appearing on the map in Offline mode.
- Addressed issues related to zombies pathing on Shi No Numa.
- Addressed various visual issues on Shi No Numa.
Weapons
Wonder Weapon (Wunderwaffe DG-2 )
- Increased reload speed of the weapon.
- Addressed an issue where zombies were sometimes not being killed after being hit with the weapon.
- Addressed an issue where zombies were not being electrocuted with the weapon if they were previously under the effects of a stun grenade.
Unlock Challenges
- NEW: Vargo-S (Assault Rifle)
Trading firepower for improved accuracy and fire rate, this rifle excels in medium and long range engagements.
Complete an unlock challenge or purchase a Bundle to earn this Weapon.
In Zombies, use Assault Rifles to kill 20 or more enemies without getting hit 50 times.
Gameplay
Round-Based Adjustments
Crafting Table
- Reduced cost for crafting Armor in Round Based Zombies mode only.
Level 1 - 500
Level 2 - 1000
Level 3 - 2000
Enemies
- Zaballa the Deceiver
- Increased the Zaballa round spawn cooldown in Shi No Numa.
- Zaballa will no longer enter an immune state.
Stability
- Addressed various stability issues.
- Im Spiel Updatesystem
- Speicherverbrauch von 76,6 GB auf 79,5 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 86,4 GB auf 89,5 GB erhöht
- 6,68 GB groß (nur für Xbox Series X|S)
- 8,12 GB groß
Release: 28.07.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER
Progression
- Clarified requirements for Silly Shotgun Seasonal Challenge.
Weapons
- Corrected the Magazine Attachment requirements for several Camo challenges.
Vargo-S (Assault Rifle)
- Survivalist and Mindgames Camo Category challenges can now be progressed as expected.
Marco 5 (Submachine Gun)
- Increased bonus Kill XP earned by the Surplus Kit Attachment from 1 to 20.
ZOMBIES
Enemies
Zaballa the Deceiver
- Removed the “Immune” text from displaying while damaging Zaballa.
- Im Spiel Updatesystem
Release: 05.08.2022 (Version 1.0.21.0)
- Im Spiel Updatesystem
- 1,01 GB groß (nur für Xbox Series X|S)
- 1,74 GB groß
Release: 11.08.2022 (Vom Server aus geändert)
Quelle: twitter.com | sledgehammergames.com
MULTIPLAYER
Maps
- USS Texas 1945: Addressed an issue that caused DEV ERROR 10308 to occur.
Progression
- Seasonal Challenges will no longer be marked as complete if the requirements are unmet.
Weapons
- Addressed an exploit that allowed players to achieve unintended Attachment combinations.
ZOMBIES
Weapons
- Vargo-S: Addressed an issue that prevented the Survivalist camouflage challenge from tracking when using specific magazine attachments.
- Push Dagger: Addressed an issue that prevented the Plague Diamond and Dark Aether camouflage and challenge requirements from being visible in the loadout menu.
Stability
- Addressed a rare issue where players could become stuck in spectator mode when joining a match in progress as the joined player leaves.
- Im Spiel Updatesystem
Release: 23.08.2022 (Version 1.0.22.0)
Quelle: xboxdynasty.de | xboxwire.com
- Season 5 startet am 24.08.2022 und ein neuer Battle Pass kann erworben werden
- Neue Multiplayer Karte: Beheaded
- Neue Waffen "EX1 (Energy Rifle" & "RA 225 (SMG)" & Valois Revolver können freigeschaltet werden
- Im Spiel Updatesystem
- Speicherverbrauch von 79,5 GB auf 81,7 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 89,5 GB auf 92,2 GB erhöht
- 6,62 GB groß (nur für Xbox Series X|S)
- 8,03 GB groß
Release: 27.09.2022 (Version 1.0.23.0)
Quelle: xboxdynasty.de | xboxwire.com | details=twitter.com | release=twitter.com, xboxdynasty.de | notes=sledgehammergames.com
Mid Season Inhalte ab dem 28.09.2022 verfügbar
- Neue Multiplayer Karte: Fortress
- Neue Waffen "BP50 (Sturmgewehr)" & "Lienna 57 (LMG)" & Valois Revolver können freigeschaltet werden
- Neue Operators: Roke and Seraph
Multiplayer
User Interface & Experience
- Improved performance of loading UI images on previous console generations.
- Addressed an issue that prevented players from accessing the Customization menu.
Bundles & Cosmetics
- Corrected multiple animations while using the Down to the Wire Operator Skin for Beatrice.
- Addressed an issue that caused the T-1000 Operator Skin to not reflect properly in the lobby walk sequence.
- Optic Attachments will no longer appear smaller than intended on the Armored Strength Blueprint for the Cooper Carbine.
ZOMBIES
Maps
"The Archon"
- Addressed an issue where players would rarely fall through the map when sprinting into a door and purchasing it simultaneously.
- Addressed various visual discrepancies on the map, such as missing textures, missing geography, or rare instances where a Zombie may appear to clip into a rock while climbing over it.
- Addressed a rare issue where a Boom-Schreier could spawn in a locked portion of the map and be unable to navigate to the player.
- Addressed a rare issue where a Zombie could spawn outside the map shortly after unlocking the Pack-a-Punch machine.
- Zombies spawning during Exfil will now have their proper portal effect upon spawn.
- The Decimator Shield will now play "pick-up" dialogue when acquired by a player.
- You take me into battle? Our tales shall be GLORIOUS!
- Players that join during round 1 will no longer trigger the opening conversation to play again.
- Kortifex will now display "immune" when appropriate.
- Kortifex's lightning ball attack will now ignore downed players.
"Shi No Numa"
- Addressed a rare issue where players could sometimes take damage when navigating to Dig Site from the Altar of Covenants.
"Terra Maldicta"
- Players who join a match in progress will no longer experience a yellow filter on their screen if the host is in the "Isle of Blight" area.
Weapons
Assault Rifles
Automaton
- The 5.6MM 25 Round Mags now accurately display an increase of 25 rounds/mag, instead of 30, in the loadout menu.
Marksman Rifles
M1 Garand
Blueprint: Grand Cafe
- Addressed an issue where the .30-06 20 Round Drums would provide 16 rounds instead of 20 as expected.
Attachments
Reticles
- Multiple in-game Zombies reticles have been updated to align with their loadout preview.
Lethals
Monkey Bomb
- Addressed a rare issue where dropped Monkey Bombs by zombies could sometimes fall partially into the ground and could not be obtained.
Pack-A-Punch
General
- Reduced muzzle flash and smoke volume on Pack-A-Punch upgraded weapons.
Push Dagger
- The Push Dagger Pack-A-Punch Level 1 camo now properly wraps around it.
The following named weapons will now use the intended Pack-A-Punch bullet audio when upgraded.
- BP-50
- Lienna 57
The following named blueprints will now use the intended Pack-A-Punch bullet audio, tracers, or muzzle flash.
- Bitrate Banger
- Chromosonal
- Identity Theft
- Liquid Medal
- Mixed Oxide
- Motorhead
- Neo Paleocene
- Persistent Mission
- Schadenfreude
- Spaceship Grey
Gameplay
Artifacts
- Addressed an issue that prevented players from utilizing their Artifacts if they obtained them while, or shortly after, being downed and revived.
Covenants
- Death Blow and Critical Expertise no longer refund or overflow lethal equipment when paired together.
"The Archon"
Trial of Resilience
- The HUD smoke treatment associated with transporting cursed objects has been disabled due to frequently flashing while a player is moving.
Enemies
Zaballa the Deceiver
- Addressed an issue where Zaballa the Deceiver would sometimes fly away when eliminated.
Challenges
Camouflage Challenges
- Addressed an issue that prevented the Wildcat and Deadeye challenge progression if the player killed the Sturmkrieger with their backpack.
- Addressed an issue that prevented the Welgun from contributing to the Plague Diamond camo progress for the Submachine Gun category.
Season 5
"Desert Dominion"
- Addressed an issue that prevented this challenge from tracking.
Stability
- Added new stability improvements and exploit fixes.
- Im Spiel Updatesystem
- Speicherverbrauch von 93,7 GB auf 95,5 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 92,2 GB auf 86,8 GB reduziert
- 6,43 GB groß (nur für Xbox Series X|S)
- 8,67 GB groß
Release: 03.10.2022 (Version 1.0.24.0)
Quelle:
- Im Spiel Updatesystem
- 997,46 MB groß (nur für Xbox Series X|S)
- 1,04 GB groß
Release: 06.10.2022 (Vom Server aus geändert)
Quelle: notes=sledgehammergames.com | twitter.com
MULTIPLAYER
Modes
Blueprint Gun Game
- Added Beheaded as an available map in Custom Games.
Weapons
NEW: Lienna 57 (Light Machine Gun)
- This compact LMG is capable of high accuracy during sustained fire at short to medium ranges.
- Complete an unlock challenge or purchase a Bundle to earn this Weapon.
Get 15 Long Range Kills
Bundles & Cosmetics
- Improved framing of the Touch of Death MVP Highlight.
ZOMBIES
Weapons
SMGs
Armaguerra 43
- Addressed an issue that reduced, rather than increased, damage output when equipping the Botti 315mm CII barrel attachment.
Marco 5
- The "Electric Lollipop" blueprint now applies "Random Mayhem Dismemberment" on enemy kills.
LMGs
EX1
- The "Circuit Core" blueprint now applies and displays the correct battery capacity of 49 when the Royal-PV Cell Reserve Battery magazine attachment is equipped.
Attachments
Muzzle Attachments: Silencers
- The intended Pack-A-Punch bullet audio will now play when a silencer muzzle attachment is equipped to a weapon.
Stability
- Added new stability improvement fixes.
- Im Spiel Updatesystem
Release: 13.10.2022 (Vom Server aus geändert)
Quelle: notes=sledgehammergames.com
MULTIPLAYER
Weapons
- Corrected inaccurate Range Chevron ACOG Reticle preview.
Sledgehammer (Melee)
- Gold Camo will now contribute to the progression of Diamond Camo on Melee weapons.
- Players who completed the Sledgehammer Camo challenges before this update will see the fix reflected at a later date.
Perks
- Dauntless (Tactics): Amended Perk description to include existing Piercing Vision immunity.
User Interface & Experience
- Additional fixes for an issue that prevented players from accessing the Customization menu.
Bundles & Cosmetics
- Improved appearance of the Gene Splicer Blueprint on low graphics quality settings.
- Genome Editor Blueprint will no longer cause DEV ERROR 5573.
- Im Spiel Updatesystem
Release: 07.03.2023 (Version 1.0.25.0)
Quelle:
- Im Spiel Updatesystem
- Speicherverbrauch von 95,5 GB auf 95,8 GB erhöht (nur für Xbox Series X|S)
- Speicherverbrauch von 86,8 GB auf 87,1 GB erhöht
- 3,45 GB groß (nur für Xbox Series X|S)
- 3,78 GB groß
Release: 02.10.2023 (Version 1.0.26.0)
Quelle:
- Im Spiel Updatesystem
- 754,11 MB groß (nur für Xbox Series X|S)
- 796,61 MB groß
Release: 07.04.2026 (Version 1.0.27.0)
Quelle:
- Im Spiel Updatesystem
- 1,88 GB groß (nur für Xbox Series X|S)
- 3,07 GB groß