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Dungeon Defenders Update Details (1)

Autor:

Release: 09.02.2012

Quelle: xboxdynasty.de

- Giraffes are now awarded at Wave 25 and survival stability is also correspondingly improved

- Mistymire weapons now have their appropriate artwork and will save on your hero.

(Which means Mistymire reward weapons should not disappear!) Added DLC 2 (Desert Town)

weapons/pet as well for that upcoming release. (There’s a technical issue with the Mistymire pet,

so we’re unable to bring that to you. Sorry about that!)

- Raised Level Cap to 78 and added higher-quality items as a result

- Fixed last-minute hero-swapping bug

- Fixed Treasure Hunt skipping issue

- Fixed a potential save corruption case (We never reproduced it here in the office,

so this potential fix is mostly guesswork.)

- Fixed bandwidth issue with projectile towers that will also resolve various online latency issues

(weapons not appearing, invisible enemies, etc.)

- Squire Towers are a bit less damaging

- You can now have spaces in hero names from the initial Create Hero UI

- Fixed Obedience Training accomplishment to include certain extra Pet variants

- Made Achievements/Trophies attempt to unlock at regular intervals when the Accomplishments are checked

 (catches any cases where the Achievement or Trophy was not awarded at the time)

- Non-DLC players should no longer have trouble joining DLC Taverns

- Increased the Hero Cap value of all Stats (except for Run Speed) from 70 to 120

- Increased the Mana Cap to 200 million and added four extra item pages to the forge

- Fixed tavern unlock glitch

- 12 MB groß