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Happy Wars Update Details (6)

Autor:

Release: 22.01.2013

Quelle: forum.xbox.com | trueachievments.com

Gameplay

- Team Skills will work properly for everyone now! It’s a Happy Miracle!

- Players were once able to attack the castle gate while their back was turned towards it. This has been fixed!

- Sometimes a bug occurred that prevented any other player from riding the ballista, cannon, or bird cannon if the player that

had been riding it exited the game. We fixed this, so blow your enemy to smithereens!

- Some players noticed that a weapon’s Enchant effect remained suspended in mid-air when a player fell to

death in dead state at the same time as being knocked away. This has been fixed!

- Fixed the bug causing display of an unnecessary image at the center of the map when displaying the

player info screen from the map list or death screen.

- The opponent that killed your character didn’t always display on the Spawn Stronger screen,

but we’ve fixed it! It’s always nice to keep your enemies closer…

- Your game should no longer crash when accepting an invite to a game!

- At random times, the Wind Trap remains suspended in mid-air after destroying a suspension bridge on

which the Wind Trap skill had been positioned. This has been fixed!

Multiplayer

- Raised the maximum number of members in a party to 8 for multiplayer situations outside of player matches.

- Increased the amount of time you have between Quick Matches to either exit the game or stay for the next match. Think fast!

- We made it impossible for a game to start with a larger number of players on one team and less on the other.

Special Challenge

- Occasionally a bug prevented the correct display of the arrow shown above the heads of the

special bot characters serving as bosses or bonus characters.

- Fixed the bug permitting friends to be invited.

- We also adjusted a bug concerning the amount of time during which the main menu can be manipulated

when joining from a lobby to an ongoing game

Happy Cards

- The number of lamps being lighted is now maintained even if the Happy Cards screen is exited.

- Fixed to prevent the lamp description message from being displayed when all the lamps are being displayed at the same time.

Items

- Replaced the graphic for some super premium weapon to a new unique one.

- Fixed the bug permitting multiple Happy Dance buffs to be applied to a single item in item modification.

Messages, Etc.

- Fixed the bug preventing progress in the game when disconnected from Xbox LIVE during

a download from the Happy Wars service at the title screen.

- Fixed the bug permitting the same item from being picked up multiple times on the treasure map.

- An error message is now displayed when auto-save fails for the treasure map.

- Now presenting a correct error message when a low-bandwidth player is cut out from multiplayer mode.

- Fixed the help message for the stage settings.

- A few other various bugs that caused improper messages or data to appear on the inappropriate screen.

Release: 11.03.2013

Quelle: gamezone.de

- Neuer Spielmodus kann nun gespielt werden

- Neue Gegenstände wurden hinzugefügt

- Weitere Änderungen und Verbesserungen

- 57 MB groß

Release: 16.07.2013

Quelle: xboxdyansty.de

- 3 Neue Klasse: Berserker, Zephr und Ingenieur

- Neue Karten darunter "Ketchup Avenue"

- Neue Gegenstände wurden hinzugefügt

Release: 22.01.2014

Quelle: xboxdynasty.de

- Added a new game rule: “Bounty Hunters”

Teams win by earning a certain bounty amount.

- Item Level-Up mechanism has been changed

- Items now have an “Item Experience point” value. Items gain experience through “Item Power-up” as before,

but can also gain experience by being used in Multiplayer.

When the item accumulates a certain amount of experience, it levels up.

- Happy Wars is now playable for Xbox Live Free members

All game modes are available, except for Multiplayer, Missions, and the Treasure Map.

- “Training Mode” has been changed into “Single Battle Mode”

- Single Battle, unlike Training, gives players score, items, and Happy Stars.

- However, players can only reach a maximum rank of 20 in Single Battle.

- Fixed an issue that was preventing the game from progressing in “Castle Defense” mode.

- Fixed various other known issues.

Release: 10.07.2014

Quelle: xboxdynasty.de

- Fixed a defect allowing continued repetition of Dash Attacks when using the Horse.

- Fixed a defect occurring when multiple players attempt to mount a Horse simultaneously.

- A number of other defects related to the Horse have been fixed.

- Fixed a defect preventing invitation of players under specific conditions.

Release: 20.08.2015

Quelle: happywars.net

- This update is for implementing several bug fixes; therefore

- After this update, Grim Reaper now appears in Co-op mode.

Release: in Arbeit

Quelle: xboxdynasty.de

- We've added a Buff Collection. Now you can look up the effects of the buffs.

- The background music has been changed for certain of the menus and stages.

- Happy Spinner is now "Happy Cards Lite". You are now able to select items for specific attach locations.

- The Quest system has been renovated, integrating Quests and Hero Pop-Ups.

Now you can receive a medal by completing a Quest.

- The "Introduction to War" tutorial has been revised.

- The in-game Status screen has been refreshed.

You can now review the status of other players in the Lobby and at the Result screen.

- It is now possible to move between multiplayer modes while maintaining the same Party.

- The signboards are improved, allowing you to now navigate directly from the signboard to the various modes.

- "Options" now has settings for display of the game log, of friends' gamer tags,

of allied and enemy army gamer tags, as well as "Friends Wanted" settings.