DANKE        PATCHES        UPDATES        INFOS

0-9    A    B    C    D    E    F    G    H    I    J    K    L    M    N    O    P    Q    R    S    T    U    V    W    XYZ

Hyper Scape Update Details (11)

Autor:

Release: 18.08.2020 (Version 1.0.0.22 -> 1.0.1.3)

Quelle: play3.de

- Neuer Spielmodus "Fraktionskamp" wurde kostenlos hinzugefügt

100 in vier Fraktionen unterteilte Spieler in typischen 3er Squads gegeneinander an, bis nur noch eine Fraktion übrig bleibt.

Jede Fraktion beginnt in einer Ecke der Karte. Und eine Fraktion gilt als eliminiert, wenn alle Mitglieder zu Echos geworden sind.

- 3,66 GB groß

Release: 04.09.2020 (Version 1.0.1.9)

Quelle: xboxdynasty.de

CONTROLLER-EINSTELLUNGEN: ZIELREAKTIONSKURVE

Für das Zielen mit dem Controller gibt es zwei neue Einstellungsmöglichkeiten:

- ZIELREAKTIONSKURVE: Klassische Kurve / Lineare Kurve umschalten (Klassisch ist standardmäßig eingestellt)

- ZIELEN-BESCHLEUNIGUNG: Ein- oder ausschalten ( standardmäßig eingeschaltet)

SPIELER-PROFILE & STATISTIK

- Ihr könnt euer SPIELER-PROFIL und verschiedene Gesamtstatistiken jetzt aus dem Portal HALLE DER CHAMPIONS im Hyper-Scape-Hub im Reiter „Profil“ einsehen.

Waffen-Balancing

- HEXFIRE:

- Magazingröße bei verschiedenen Kombinationsstufen: 100/120/140/160/180 (vorher 150/180/210/240/270)

- Zielhilfe allgemein verringert

- MAMMOTH:

- Schaden auf verschiedenen Kombinationsstufen: 4/4/4/4/5 (vorher 5/5/5/5/7)

- Magazingröße bei verschiedenen Kombinationsstufen: 6/7/8/9/10 (vorher 5/6/7/8/9)

PROTOCOL V

– Schadensabfall: 150+ M – LINSENREFLEXION hinzugefügt, wenn auf andere Herausforderer gezielt wird

SALVO

- Zurückprallen der Granaten um 20 % verringert, um sie berechenbarer zu machen

- Annäherungsradius (Explosion): 0,7 R (vorher 0,65 R)

RIOT ONE

- Schaden auf verschiedenen Kombinationsstufen: 25/27/29/32/36 (vorher 26/28/31/34/38)

SPIELMODI & SYSTEME

KRONE & SHOWDOWN

- Cooldown-Malus des Kronenträgers: 300 % (vorher 150 %)

- Kronensieg-Timer: 60 S (vorher 45 s)

- Umriss des Kronenträgers ist jetzt GELB (vorher rot)

ZIELHILFE

- Die Einstellung der Zielhilfe für den Controller erfolgt jetzt über einen Schieberegler mit einem Wert zwischen 0 UND 100 und nicht nur eine Ein/Aus-Option.

- Die Zielhilfe für PC-CONTROLLER wurde verringert.

FEHLERBEHEBUNGEN

ONLINE

- Wir haben ein Problem behoben, durch das Spieler aus anderen Regionen als Nord- und Südamerika Spielersuche-Fehler angezeigt bekamen, wenn kein Datenzentrum angepingt werden konnte.

 - Wir haben ein Problem behoben, durch das die Spielersuche bei starker Auslastung sehr lange dauern konnte, wenn man unter den letzten Spielern war, die in die Warteschleife gekommen sind.

HACKS

- Wir haben ein Problem behoben, durch das für Herausforderungen, die Eliminierungen oder Assists benötigten, kein Fortschritt verzeichnet wurde bzw. sie nicht abgeschlossen wurden, wenn der Minen-Hack benutzt wurde.

GAMEPLAY

- Wir haben ein Problem behoben, durch welches das Aufheben von Waffen diese manchmal verschwinden ließ.

- Wir haben ein Problem behoben, durch das Herausforderer manchmal unter der Karte feststeckten, bevor die Eliminierungsanzeige am Ende des Matches erschien.

BENUTZEROBERFLÄCHE

- Wir haben das Problem behoben, durch das der falsche Monat in Nachrichten zu Wartungsarbeiten angezeigt wurde.

- Wir haben das Problem behoben, durch das die Vorschaubilder für Pakete im wöchentlichen Shop falsch angezeigt wurden, wenn man sie anwählte.

- Wir haben das Problem behoben, durch das der „STRING“-Text am Ende eines Matches während der Krönungszeremonie angezeigt wurde.

ALLGEMEIN

- Wir haben verschiedene Absturz-Probleme behoben und die allgemeine Stabilität des Spiels erhöht.

- 766,00 MB groß

Release: 15.09.2020 (Vom Server aus geändert)

Quelle: xboxdynasty.de | xboxdynasty.de

- Limited Time Mode: Turbomodus

Release: 22.09.2020 (Version 1.0.1.13)

Quelle: xboxdynasty.de | ubisoft.com | xboxdynasty.de

- Neue tägliche und wöchentliche Herausforderungen

- New Memory Shard

SOUND OPTIMIZATION

- Simplification of the number of active sounds during a match, reducing occurrences of dropped sound. The change should not generate any noticeable changes in the sound experience for players.

Please note: This does not include a fix for the previously reported Magnet issue. Stay tuned for further updates on this issue and the Magnet hack.

XBOX LAUNCH CRASHING

- We have addressed the largest Xbox One-related issue, which was causing crashes at game launch.

ADDITIONAL DEBUG LOGS

- To better serve the community, we are adding detailed online debug logs to help us investigate online service experience further.

- 748,82 MB groß

Release: 06.10.2020 (Version 1.0.2.0)

Quelle: gameswelt.de | play3.de | xboxdynasty.de || xboxdynasty.de | play3.de

- Season 2 ist gestartet

- Belohnungssystem wurde überarbeitet

- Limited Time Mode: Fiction War

- tägliche Geschenke wurden hinzugefügt

- Neue Option: Auto Sprint kann aktiviert werden

- Ranglisten Modus wird hinzugefügt

BUG FIXES

WEAPONS

- Fixed an issue where full-auto weapons were sometimes able to shoot 2 bullets at once.

- Fixed an issue where the Ripper’s muzzle flash VFX was not in-sync with the weapon’s Rate of Fire.

HACKS

- Fixed an issue where using the Wall hack under your feet after hitting a ceiling would spawn an invisible Wall.

AUDIO

- Fixed an issue where the audio went partially missing after getting pulled by the Magnet hack.

- In Faction War, removed a specific bark that was repeated more than once during a short amount of time.

- In Faction War, fixed an issue where you could hear other faction mates and not only your squadmates.

- Fixed an issue where pinging a Restore Point with a squadmate currently using it wouldn’t play a bark.

- Fixed an issue where Ultimate Grace barks were sometimes not playing during the deployment phase.

- Fixed an issue where Ultimate Grace barks were sometimes not playing when entering a Lobby.

ONLINE

- In Faction War, fixed an issue where some players were not transitioning to the victory screen after the last enemy Faction got eliminated.

- On consoles, fixed an issue where players would lose voice chat functionality when entering then exiting the Ubisoft Club application.

- 8,02 GB groß

Release: 22.10.2020 (Version 1.0.2.1)

Quelle: ubisoft.com

- Halloween Event ist gestartet

- Xbox One X & PS4 Pro: Field of View Slider

- Weapon Balancing

- Auto-Sprint is now on by default (true for PC & Consoles)

Playlists

- Crown Rush Solo with Second Chance

- Floor is Lava (Squad)

- Dark Haze (Squad)

Controllers only:

- Default controller layout is now Instant Melee.

- Exponential curve is selected by default

- Controller Aim assist is set at 100 by default.

- Input Smoothing is OFF by default

- All default aiming settings for controller have been updated.

This includes sensitivity, ADS, extra speed delay and time settings.

BUG FIXES

GAMEPLAY

- Fixed an issue where the Protocol V lens flare VFX would not disappear after switching weapon while the weapon was in ADS.

ONLINE

- Fixed an issue where a player’s Season Score could display a negative value in the Profile page.

UI

- Fixed an issue where changing the key binding for opening the World Map would prevent players from opening it.

- Fixed an issue where the Solo game mode image was shown on the Play portal billboard even when the mode was not active.

- Fixed an issue where the Osaka Joyrider thumbnail image in the Locker was different from what was shown in the 3D preview.

- Fixed an issue where selecting the “Comics” button in the Hall of Champions portal would open a blank page. The button will be temporarily removed until there is a proper fix.

- ixed an issue where the “loading Crown” icon was present during the intro cinematic

- Fixed several text & localization issues.

GENERAL

- Fixed multiple crashes and improved the general stability of the game.

- 1,76 GB groß

Release: 27.10.2020 (Version 1.0.2.2)

Quelle: ubisoft.com

- Xbox One & PS4: Field of View Slider

- 607,23 MB groß

Release: 18.11.2020 (Version 1.0.2.3)

Quelle: twitter.com | ubisoft.com

- Neuer Modus: Team Deathmatch (Beta)

- Steuerung soll auf der Konsole überarbeitet werden

WEAPON RETICLE IMPROVEMENTS

- Weapons’ aiming reticles are now white in ADS (previously red) to improve their readability over the enemy outline & health bar.

- The hit marker will now only turn red to feedback an elimination.

- The weapons’ Holo-sights have been uncluttered to make ADS shooting more readable.

- The ammo counters located directly on the weapon models have been made more visible.

- Several weapons have received art changes to their hip-fire reticle (Ripper, Hexfire, DTAP, Harpy, Salvo)

QUAD FEEDBACK IMPROVEMENTS

- Squad marker shape was reworked to make it more visible.

- Squad marker behavior on screen edges has been improved to be less unpredictable.

RENDERING & LOADING IMPROVEMENTS

- Added fast anisotropic specular material highlights, affecting the look and overall brightness of some surfaces such as metals.

- Improved texture streaming strategies to achieve faster refresh times. You may notice a small delay in achieving full resolution and quality on certain textures such as (but not limited to) UI and ground textures.

- Improved UI texture quality to ensure 4K/UHD capability even on the lower texture quality settings

BUG FIXES

UI

- Fixed an issue where Fusion stat gain text was missing for Skybreaker.

- Fixed an issue where Fusion damage stat gain info was missing for Salvo EPL.

- Fixed an issue where the Second Chance death icon would not appear in Compass.

- Fixed an issue causing text on already bought items to be hard to read.

- Fixed an issue with the critical damage from MAMMOTH MKI not appearing red.

- Fixed an issue with the "Find Another Match" option in the End Flow not responding when Right Enter is pressed.

- Fixed an issue where incorrect text was displayed in ping prompts when hovered over in the World Map.

- Fixed an issue where Reticle did not change with Field of View setting changes except D-TAP, PROTOCOL V and DRAGONFLY.

AUDIO

- Fixed an issue with Deployment Pod's engine SFX dropping after it starts dissolving above higher buildings.

- Fixed an issue where Reviving sound is played after contender leaves the tombstone while being revived.

- Fixed an issue where the dormant Mine sound disappeared after setting second Mine.

ART

- Fixed an issue with character models missing proper textures in onboarding.

- Fixed and issue where D-Tap ammo counter display was mismatched on Anime, Autumn, Caster, Slasher and Warzone skins.

CHALLENGES

- Fixed an issue where Daily challenge 'Get to the Top 15 in any squad game mode' could not be completed in Duo mode.

- Fixed "fuse fully fusioned items" Challenge to properly progress if you fuse a fully fusioned item from a supply crate .

GENERAL

- Fixed multiple crashes and improved the general stability of the game.

- Fixed several text and localization issues.

- 2,62 GB groß

Release: 10.12.2020 (Version 1.0.2.4)

Quelle: xboxdynasty.de | twitter.com | xboxdynasty.de | reddit.com | xboxdynasty.de

- Cross Play wird aktiviert (PS4, Xbox One)

- Trainings Modus "Arcadium" soll Einsteiger helfen vorher zu üben

- Verbesserungen für den Team-Deathmatch-Spielmodus

- 3,01 GB groß

Release: 15.12.2020 (Vom Server aus geändert)

Quelle: play3.de

- Winter-Festival ist gestartet und kann vom 15.12.2020 bis zum 29.12.2020

Release: 26.01.2021 (Version 1.0.2.5)

Quelle: ubisoft.com

SYSTEMS

GAME MODE ACTIVITY AND LOBBY WAITING TIME

- Very High Activity

- High Activity

- Moderate Activity

- Low Activity

DISABLE CROSSPLAY OPTION ON XBOX

- The option to disable crossplay has been added for Xbox.

BUG FIXES

- Fixed an issue where Team Deathmatch matches could end right after the warmup phase if the lobby existed for more than 5 minutes.

SOUND

- Fixed an issue where the auto regen sound would still play when a Contender got eliminated in Team Deathmatch.

UI

- Fixed an issue where the critical health state feedback was not shown properly on Drones’ health bars when their health was low in Arcadium.

- Fixed an issue where the background of an item preview could become abnormal in the information page and item inspect mode in the Marketplace.

- Fixed an issue where when players were in the Marketplace portal and the daily offers timer hit 0:00, the tiles would lose all functionality and became unclickable

CROWNCAST

- Fixed multiple issues related to stats not showing properly when watching a Team Deathmatch match.

GENERAL

- Fixed multiple crashes and improved the general stability of the game.

- 1,35 GB groß

Release: 29.01.2021 (Vom Server aus geändert)

Quelle: xboxdynasty.de

- Cross Play wird aktiviert (PS4, Xbox One, nun auch PC mit Ubisoft Connect & Epic Games Store)

- Team Deathmatch Party wurde vom 28.01.2021 bis zum 09.02.2021 aktiviert

Release: 11.03.2021 (Version 1.0.2.6)

Quelle: xboxdynasty.de | ubisoft.com

- Season 3 ist gestartet und es kann ein neuer Battle Pass erworben werden

- Neue Karte: Neo Arcadia 2.0

- New Hack: Firewall

- New "Memory Shards" Challenge Section

BUG FIXES

online

 - Fixed an issue where some matches would take a very long time to start in Lobbies.

- Fixed an issue where the "Find another match" option would lead to the Data Center option being set to "Automatic" again.

- Fixed an issue where the estimated time displayed in the "Matchmaking widget" was inaccurate when looking for a match.

UI

- Fixed an issue where the reticle of the Skybreaker was absent if players shot multiple times while aiming-down sights the entire time or entered ADS during or right after the reload animation.

General

- Fixed multiple crashes and improved the general stability of the game.

- Fixed an issue on PS4 where the game would crash if no user was found with the controller port 0 when pressing a button on the game start screen.

- 6,38 GB groß

Release: 08.04.2021 (Version 1.0.2.7)

Quelle: ubisoft.com

WEAPONS & HACKS

PROTOCOL

- Decreased overall Bullet Magnet intensity

- Decreased Bullet Magnet range

- Decreased Damage Falloff range (damage falloff will now start at 100m, previously 200m)

DRAGONFLY

- Decreased Bullet Magnet range

- Decreased Damage Falloff range (damage falloff will now start at 75m, previously 100m)

HEAL

- Heal Across Fusion (HP/s): +20%

FIREWALL

- Effect Duration: 20s (previously 60s)

BUG FIXES

GAMEPLAY

- Fixed an issue where zone damage would be triggered in normal zones after a second chance reinsertion.

WORLD

- Fixed collision issues on the Hillside map

- Fixed Drone collisions in District 3.

WEAPONS

- Fixed Harpy ammo counter display on BUN-E, SPEEDRUN and SUBZERO skins

ONLINE

- Fixed the Battlepass Tier Up Celebration Screen only displaying 101 when earning a Tier past 101.

- Fixed the “Pistolero” challenge description.

- Fixed "Empowered Hacker" challenge on Ubisoft Connect.

- Fixed an issue where players were unable to see their squad members in squad menu.

- Fixed an issue where the squad leader would start a match without rest of his team.

- Fixed an issue where the Special Daily Gift could not be claimed.

- Fixed an issue where the voice chat was missing on the match results screen.

- (TWITCH) Fixed an issue where Twitch subscribers did not receive an invitation when inviting from any of the three existing tiers in the Twitch Extension.

- (SHOP) Fixed an issue where currency offers were unavailable on UAT environment on PC.

UI

- Fixed game icon on the Home Screen after downloading the Y1S3 patch on retail PS5.

- Fixed Menu overlap when player gets invited.

- Fixed issues with item previews when switching between items in Battlepass.

- Fixed missing preview for SWAG" and "DEAD TIRED" emotes.

- Fixed multiple text localization issue for certain shops items.

- Fixed an issue where the "Continue" button would disappears when the party leader starts matchmaking.

- Fixed an issue in Team Deathmatch mode were Team Icons on Scoreboard were displayed in low resolution on consoles.

- Fixed an issue where the Open World Map button was is overlapped by Pause button.

- Fixed an issue where the Crossplay setting was still interactable in the Live lobby or during the match.

GENERAL

- Fixed multiple crashes and improved the general stability of the game.

- Fixed sound issues when launching the game before it is fully loaded.

- 655,35 MB groß

Release: 28.04.2022 (EINGESTELLT)

Quelle: ubisoft.com | mein-mmo.de | play3.de

- Alle Server werden abgeschaltet und HyperScape kann nicht mehr gespielt werden