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Minecraft (Cross Play) Update Details (89)

Autor:

Release: 20.09.2017 (Version 1.2.0)

Quelle: xboxdynasty.de

- Better Together Update führt Cross Play mit Xbox One, Windows-10-PC, Nintendo Switch, Mobile

- Disc Spieler müssen 5 Stunden Spielzeit in den letzten 12 Monaten für dieses Update absolviert haben

- Neues Spiel kann in "Bereit zum Installieren" heruntergeladen werden

Release: 05.10.2017 (Version 1.2.2)

Quelle: xboxdynasty.de

New Marketplace Content:

Worlds

Silvermist by Pathway Studios

Wizard’s Retreat by Imagiverse

Forbidden Forest by Blockception

Abstraction: GRID by Jigarbov

- Adventure Maps

Wildlife: Savanna by PixelHeads

 Autumn Mini-Games Festival by Noxcrew

- Skin Packs

 12 Wonders Skin Pack by Toyaplays

 Adventure Together by Pathway Studios

 Mineplex Heroes by Mineplex

 Foodies by 57 Digital

 Autumn Festival by Noxcrew

Bug Fixes:

- Fixed a crash that occurred when loading worlds

- Fixed a crash when backing out from a menu using a controller if there was a setting toggled by touch or mouse/keyboard

- Fixed a crash when signing out of the safe area screen after switching to a new profile (Xbox One only)

- Fixed a crash that occurred in the World Settings screen

- Fixed a crash that occurred when joining servers

- Fixed a crash related to inputting and rendering text (Xbox One only)

- Increased performance when navigating the main menu (Xbox One only)

- Holding sneak and jump at the same time while flying will no longer drift slowly downward

- Realms invite links now appear (Xbox One only)

- The cake is not a lie! On controller, the Recipe Book no longer says ingredients are missing when they are present in the inventory

- Redstone dust and components now properly show their active/inactive status

- Redstone components no longer freeze or trigger when reloading a world

- Eggs thrown at other players will now cause knockback effect

- All firework rockets can now be taken from the Recipe Book without disappearing

- Resource packs are now applied to the main menu after restarting the game

when the resource pack was previously added to Active Packs in the Global Resources menu

- Each player in split-screen now has appropriate lighting for the dimension they are in

- Fixed issue of Efficiency III diamond pickaxes not continually mining blocks that are fast to mine, such as netherrack

- Mending enchantment will now work properly with fishing rods

- Using commands or Pick Block to get Shulker boxes no longer displays the placeholder name

- Mob heads can now be equipped if the stack contains more than one when using a touch screen

- Ladders placed on other ladders or slabs will no longer be invisible

- Pressing the left thumbstick will now toggle the Recipe Book on if it was closed

- Recipe Book now updates properly when opening and the Craftable toggle is off

- Armors of the same type will now visually switch properly in armor slots on Classic UI

- Fixed the B Button not closing the settings menu when a slider is highlighted

- Chat and Active Status Effect screens will now open on the first press of d-pad buttons

- Fixed overlap issues with the Players Permission dropdown menu

- Fixed incorrect controller tooltips appearing on several menu screens

- Fixed Old worlds crashing and taking too long to load

Release: 19.10.2017 (Version 1.2.3)

Quelle: xboxdynasty.de

New Features:

- Added a button to join a Realm using an invite code on the Friends tab, for platforms that can’t click on Realms invite links

New Marketplace Content:

- Adventure Maps

 Block & Seek by Polymaps

 Dr. Splice’s Lab Escape by 57Digital

Mystery Lands: Scary Chunks by Pathway Studios

 The Cube Theater by Qwertyuiopthepie

 The Haunted Neighborhood by PixelHeads

- Worlds

Fall Fest by Blockception

 FightMe! By Pathway Studios

 Land’s End by Blockworks

SkyFair by Blockworks

- Skin Packs

 Boo! by 57Digital

 Cute But Spoopy by Eneija

 Onsie by Eneija

 The Boo Crew by Razzleberries

Lucha Libre by 57Digital

 Spookfest by Irish

 Sci-Fi Horror by Pathway Studios

 Space Crew by InPvP

 Spooky Skeleton by Blockception

Tweaks:

- Pressing the A button on the Creative inventory will now place one item in the inventory, not a full stack.

Pressing the Y button will place a full stack and X will clear the hotbar in Creative mode

Bug Fixes:

- Fixed an exploit that allowed child accounts to join servers when multiplayer permissions were disabled

- Fixed a crash when the game was suspended (Xbox One only)

- Fixed a crash that occurred if a player with blocked multiplayer privileges

was in a world and accepted an invite from another player (Xbox One only)

- Fixed a crash that occurred when closing the skin picker

- Fixed a crash that occurred when loading world chunks

- Fixed a crash that occurred when using the crafting screen

- Fixed a crash that occurred when going through a Nether portal and then using a piston

- Fixed a crash that occurred when crafting items while a split-screen player joined (Xbox One only)

- Fixed a crash that occurred with Iron Golems on converted worlds

- Fixed a crash that occurred when using the ‚/fill‘ command that caused to many spawned entities to fall

- Fixed a crash that occurred when using uppercase letters in ‚/gamerule‘ commands

- The game will no longer freeze if a second player joins with split-screen while the first player controller is disconnected (Xbox One only)

- Decreased the sensitivity of placing blocks

- The ‚Sniper Duel‘ achievement is now unlockable (Xbox One only)

- The ‚Inception‘ achievement in now unlockable on all platforms

- Fixed an exploit that caused rails to be duplicated

- Fixed an exploit that caused Shulker boxes to be duplicated when broken by an explosion

- Fixed worlds that were created on Xbox One not opening after being downloaded to another platform from Realms

- Fire Resistance effect will now properly protect players after quitting and rejoining a world

- Fixed torches and other light sources giving off very little light when Smooth Lighting was enabled

- Attacking or mining with an enchanted book will no longer apply the book’s enchantment

- Players can no longer be targeted by mobs before loading into a world or dimension

- Fixed an issue causing transparency issues on several skins

- Pressing the A button no longer cancels Elytra flight and will now make the player ascend

- Players will no longer cease climbing stairs and slabs while flying

- Fixed Iron Golems not causing enough Knockback effect

- Servers will no longer briefly appear on the Friends tab

- Heavy blocks no longer break when falling on leaf blocks

- Fixed the texture offset of Mooshroom’s udder layer

- Cobweb will now drop as an item when cut with shears

- Sheep no longer emit two sounds when dying

- Food particles now appear when feeding animals

- Items renamed in an anvil that have been placed will now retain their names after being mined

- Several improvements to handling split-screen controller assignments (Xbox One only)

- The game will no longer accept input from the previous controller after changing controllers while the game is suspended (Xbox One only)

- Split-screen players are now correctly assigned after their controllers are disconnected and reconnect in a different order (Xbox One only)

- Fixed Guardians not spawning in Ocean Monuments

- Leaves that have snow over them will no longer appear black

- Fixed an issue that could cause chat to freeze if there was a high amount of chat output

- Skulls can now be placed on the ground when a layer of snow is already there

- Endermen now take damage in filled cauldrons

- Doors, Wooden Buttons, Ladders and Fishing Rods can now be used as fuel in a Furnace

- Fixed some vines being destroyed when pressing right-click

- Fixed an incorrect controller tooltip when moving an item in the Creative inventory over the hotbar

- All mobs can now be spawned on water by players

- It’s now easier to see the texture animation of flowing water

- Spider and Endermen eyes are now slightly visible when hit with invisibility potions

- Fixed no sound when filling a bottle with Dragon’s Breath

- „Elytra Wings“ are now referred to simply as „Elytra“

- Players with Fire Resistance will now receive damage from lightning

- Fixed a constant green highlight on the inventory screen of tamable mobs

- Pumpkins and mob heads can now be equipped directly from the Creative inventory on Pocket UI

- When placing layered snow, only one block will now be taken from the inventory

- Flint and Steel no longer takes damage when hitting mobs

- Using Pick Block on giant mushrooms will no longer give unobtainable mushroom blocks

- Arrows that are picked up will now join an existing stack in the offhand slot, not creating a separate stack

- Minecarts and boats can no longer be destroyed by Ender Pearls

- Door and fence gates can now be placed on dirt path blocks

- Items moving in flowing water will no longer have jittery movement

- Dead bushes can now be replaced when placing blocks and items

- Decreased the hitbox size on crops

- The hitbox size of Nether Wart will now increase as it grows

- Increased the distance that the Enchantment Table book will open when a player approaches it

- Runes no longer float from bookshelves to the Enchantment Table at the same time

- Fixed graphical issues with the experience bar when the Candy Texture Pack is applied

- Banners will now wave when daylight cycle is disabled

- Light Gray Shulker Boxes now have the proper name

- Shulker Boxes now only give a full Redstone signal when filled with 27 full item stacks

- Top snow is now destroyed immediately after placing water or lava over it

- Food particles no longer come out of players‘ foreheads

- Crafting and container screens now close when a player takes from another player or mob

- It is no longer possible for players to place a block in the same space they are sneaking, causing them to fall

- Uncraftable and unobtainable items no longer appear in the Recipe Book in Survival mode

- The tooltip for Stone variants in the Recipe Book now properly show they’re in the „Nature“ category

- Split-screen GUI Scale is now saved separately from Fullscreen GUI Scale (Xbox One only)

- Mooshroom now displays a particle effect when sheared

- Eating and drinking animations are now visible when a player is seen from third-person view while under the invisibility status effect

- Additional Map items are no longer lost when more than one Map is placed in an Anvil’s input slot while creating a Locator Map

- Fixed player’s camera Y-value from flickering up/down when the player teleports

- Fixed „Custom“ skin name appearing as placeholder text on player skin change notifications

- Fixed the left leg being rotated the wrong way on armor stand poses

- Items replaced by a command are now visible instantly in the inventory

- The „Choose Skin“ text no longer flickers on the Skin Picker (Android only)

- Scroll bars in menus no longer jitter when using the right stick to scroll

- Fixed low-speed movement occurring after controller thumbstick is released (VR only)

- When pressing tab to complete a command, the choices are now sorted correctly

- Adding a ‚damage_sensor‘ to an entity type no longer prevents ‚/kill‘ from working

- 262,30 MB groß

Release: 22.11.2017 (Version 1.2.5)

Quelle: xboxdynasty.de

New Features:

- Added a new Recipe Book toggle with the ability to view the Creative inventory in fullscreen

- Windows Mixed Reality support

- Mixer Interactivity: Game commands can now be linked to interactive buttons for viewers to interact directly with the game.

- Mobile Broadcasting: Native broadcasting for several streaming services has been added. Look for the new Broadcast button directly in-game

 - Added a content rating system to the Marketplace

New Marketplace Content:

Adventure Maps

 My Gorilla Adventure by Toya

Infinity Plumber by Jigarbov Productions

Worlds

Sandspear Castle by Blockception

Birch Island by Norvale

Shipwreck Shantytown by Everbloom Studios

Skin Packs

Frontiers by Irish

Birdies! by 57Digital

Woof! by 57Digital

Meow! by 57Digital

Star Knights by Pathway Studios

Space Dinos by Pathway Studios

Plumber Pack by Jigarbov Productions

Happy Thanksgiving by PixelHeads

Tweaks:

Improvements to the Create screen for available templates

The Server tab now displays a loading bar when fetching server ping and player count

The main menu background now has a raised camera angle and scales properly based on the device’s aspect ratio

Bug Fixes:

- Fixed an issue where some owners of Minecraft on Android devices would be prompted to acquire a license

- Fixed being unable to create or launch worlds after signing out of Xbox Live with an encrypted pack applied (Windows 10 only)

- Removed the hard-coded chat filter from featured servers

- Coordinates are no longer censored

- Xbox Live accounts with Communication & Multiplayer settings set to „Blocked“ are no longer able to join Realms by using invite links/codes

- Fixed an exploit surrounding the use of encrypted skin packs

- Editing ‚options.txt‘ can once again be used to increase chunk render distance

- The ‚minecraft:transformation‘ component now has a ‚keep_owner‘ property to allow for an entity to keep its original owner

Crashes/Performance

- Fixed a crash that occurred when dispensing an undyed Shulker Box

- Fixed a crash that occurred when destroying banners

- Fixed a crash that occurred when using the ‚/fill‘ command with several different blocks

- Fixed a crash that occurred when loading a Realm that contains banners

- Fixed a crash that occurred when leaving a world (iOS only)

- Fixed a crash that occurred when entering a world while wearing armor

- Fixed a crash that occurred when sending a message containing „%0“

- Fixed a crash that occurred when attempting to teleport millions of blocks away

- Fixed a crash that occurred when mobs were killed by something that wasn’t an entity

- Increased performance when jumping into water when mobs are nearby

Xbox One World Conversion and Cloud Saves

- Fixed several issues with missing chunks and lost progress during world conversion

- Worlds deleted or changed on other consoles will now sync with the console they were created on

- Fixed changes made in converted worlds not saving after a player walks into another dimension

- Template world data is no longer lost when loading a cloud save on a different console

Gameplay

- Armor Stands ride in minecarts again

- Armor stands will now wobble when hit by players

- Fixed issue of standing signs not breaking when their support is destroyed

- Players without block breaking permissions can no longer break crops by jumping

- The arrow marker on a map no longer becomes a dot when a player walks out of the map bounds

- Tools will no longer lose durability faster than mobs take damage

- Fall height is no longer compounded the next time a player takes fall damage when chorus fruit teleports a player from a higher elevation

- Players can no longer take damage when walking backwards and placing blocks at head level

- Flying is no longer activated when trying to sprint in water with Auto Jump enabled in Creative mode

- Players will no longer spawn at a the position of a destroyed bed when leaving the End

- Natural Regeneration can now be disabled on Peaceful difficulty

- Decreased explosion resistance of slabs

- Lily pads can now be broken by boats when colliding from any direction

- Banners in item frames no longer change patterns based on the banner that the player in holding

- Fixed hopper minecarts not filling from chests when slightly clipped into a block

Redstone

- Redstone Repeaters facing into Redstone Dust now properly redirect the Dust

- Observers facing each other now output a steady, repeating Redstone signal

- Observers now properly redirect Redstone Dust

- Observers powering Redstone Dust below will now power components adjacent to the dust

- Pistons no longer get stuck or break randomly

- Fixed the timing of pistons interacting with other pistons

- Daylight sensors no longer output power at night when they have no view of the sky

Mobs

- Hostile mobs will no longer spawn on top or inside transparent blocks

- Zombie Pigmen no longer disappear immediately after spawning in Nether portals

- Endermen will only become hostile when looking at their heads

- Skeletons now turn before shooting

- Creepers standing in double tallgrass now deal appropriate damage

- Parrots no longer choose the same mob to follow repeatedly

- Parrots will now react to being on fire in Survival mode but will no longer burn when perched on a player’s shoulder in Creative mode

- Tamed horses, donkeys, and mules can now be ridden immediately if mounted while eating grass

- Fixed parrots losing their sitting status when loading a world and, incidentally, fixed chickens flapping their wings after spawn

- The Ender Dragon can no longer get stuck in boats

- Sheep that spawned from breeding will now drop loot

- Slightly increased the spawn rate of Ocelots

Crafting

- Repeaters and Comparators can now only be crafted using normal stone

- Bed recipe will now appear in the Recipe Book when only one ingredient is present in the inventory

- Starting maps will now upgrade correctly on an anvil

 - After running out of materials for torches, books, or bookshelves, cursor focus no longer moves to another item

Graphical / Audio

- The camera no longer flickers along the Y-axis after teleporting

- Hitting mobs will now produce an impact/damage sound

- Fixed the sound when throwing items

- Non-full blocks no longer appear as the full width of a block when moved by pistons

- Blocks moved by pistons no longer leave stretched graphical artifacts

- Fixed items in item frames not being lit correctly when viewed at certain angles

- Fixed banner items being too bright

- Fixed misplaced particles when breaking doors and gates

- Fixed chests, pumpkins, and stairs not facing the right direction in hand

- Entities and particles are now properly lit in the Nether when playing in split-screen (Xbox One only)

- Fixed a corrupted audio loop when pointing at an item frame in Adventure mode

User Interface

- Signs will now close when the virtual keyboard is closed

- Fixed the XP Cost text on the anvil screen not being readable

- Resource Packs downloaded from the store will no longer appear in the Behavior Packs section of the Storage screen

- Content is now fully removed from Storage if deleted after restarting the game

- The „Import started“ notification will no longer be delayed to appear when importing large content packs

- Improved navigation when using a controller on several menu screens

- Items on the cursor will now be dropped when the inventory is full and the inventory screen is closed

- Improved navigation of the inventory screen when using the controller cursor

- Settings sliders can no longer be adjusted with the D-pad until the A button is used to select them

- Controller hints will now say „Place“ while sneaking and aiming at a container

- Fixed placeholder images for items on the Storage screen

- Fixed the rendering of borders on the Skin Picker screen

- Scroll bars are now visible after switching tabs on the Settings screen

- Default Settings option in Controller Settings now properly resets Hide Controller Hints and Hide Gamepad Cursor options

Several fixes to Marketplace menus

Commands

- Having the PvP game rule disabled no longer makes players immune to the ‚/kill‘ command

- The ‚/clear‘ command will now clear items from armor slots by item name

- Flowers and beds are now properly cloned by the ‚/clone‘ command

 - Using the ‚/give‘ command when the inventory is full will drop items in front of the player

- Arrow of Decay can now be given using the ‚/give‘ command

- Mobs can now be rotated using the ‚xRot‘ and ‚yRot‘ arguments when using teleport commands

- Names of players outside of render distance will now appear in auto-complete when typing commands

- Fixed an incorrect error message when the ‚/replaceitem‘ command has an out of range value

- 327,12 MB groß

Release: 07.12.2017 (Version 1.2.6)

Quelle: xboxdynasty.de

New Features:

- Minecraft Realms have Xbox Live Clubs integrated!

Now you can share pictures and posts with the members of your Realm, not only within but also outside the game.

You can also get to your new club with the Xbox app on your phone, PC, or console

New Marketplace Content:

Adventure Maps

 - Alteria by Razzleberries

- Jurassic Depths by Everbloom Studios

Worlds

- Winter Mini-Games Festival by Noxcrew

- Dropper of Horrors by Noxcrew

- Winter Fest by Blockception

- Ugah Ugah by Pathway Studios

- Kingdom Assault by Blockception

Skin Packs

- The Kingdom by Pixel²

- Holly Jolly by Eneija

- Festive Birdies! by 57Digital

- Winter Festival Skin Pack by Noxcrew

 - K-Pop: Pink Star by Pathway Studios

Tweaks:

- An updated look for Horses, Mules, and Donkeys

- Changed the color of the menu button hover state to improve accessibility

Bug Fixes:

- Free Marketplace content no longer requires signing in to Xbox Live to download

- Fixed an exploit that allowed players to unlock achievements when cheats were enabled

- Skins will now change when purchased and equipped in the in-game Skin Picker

- Fixed Villagers not picking up food or breed in converted worlds (Xbox One)

- All End Gateway portals will now convert properly from old worlds (Xbox One)

- Spider Jockeys no longer disappear after world conversion (Xbox One)

- Consumable items can now be repurchased on servers

Crashes/Performance

- Fixed a crash that occurred when exiting a world with a ticking area

- Fixed a crash that occurred when world chunks were discarded

- Fixed a crash that occurred when resuming the application (Windows 10)

- Fixed a crash that occurred when changing users (Xbox One)

- Fixed a crash that occurred when navigating the Minecraft Store

Gameplay

- Fixed block placement not being as easy as it should be when holding down place block

- Increased the joystick deadzone on Windows Mixed Reality controllers

- Players will no longer suffocate inside blocks after getting out of bed

- Boats will now be descend smoothly on ice blocks

- Extra layers of snow will no longer appear in snowy biomes after reloading a world

- Tools no longer disappear when dispensed to a player’s empty inventory slot

Redstone

- Fixed Redstone not powering horizontally adjacent blocks

Mobs

- Animals can once again jump over blocks while being lured with food

- Decreased the spawn rate of Zombie Pigmen from Nether portals

Crafting

- Pistons will now stack in the inventory and will not be lost after crafting

Graphical / Audio

- Black lines no longer appear on the edges of blocks when riding in a minecart

- Minecarts will no longer make footstep sounds

- Sound effects will no longer play when disconnected from a world

- Food particles now appear when feeding all types of animals

- Fixed graphic corruption on the paper doll (Windows Mixed Reality)

User Interface

- Items no longer disappear when painted in the crafting inventory with touch controls

- The inventory cursor no longer gains a durability bar after dropping damaged items

- The Screen Size prompt slider is now active by default when loading the game for the first time

- Store items will no longer appear twice in the same category

- Menus are now properly aligned, regardless of Screen Safe Area value

- Fixed text when disembarking a boat with touch controls

Commands

- Using ‚detect‘ with ‚/execute‘ is now much more reliable

- Teleporting a non-host player no longer causes entities riding that player to dismount

- Teleporting entities to or from a ticking area will no longer fail to render or be non-interactive

- 262,05 MB groß

Release: 15.12.2017 (Version 1.2.7)

Quelle: xboxdynasty.de

Bug Fixes:

Crashes/Performance

- Fixed the hang and crash when converting very large worlds (Xbox One)

- Fixed a crash that occurred when using Firework Rockets converted from an old world (Xbox One)

General

- Android players no longer lose access to purchased content when reinstalling the game

- Seeds should no longer randomly change to 0 or generate a world it shouldn’t- we fixed seed truncation errors

- Realm purchases aren’t blocked anymore with the “This name is not allowed” message

Gameplay

- Players no longer take damage when running down stairs

- [LT] and [RT] can now be used to change tabs in the inventory when playing in VR

- Fixed Villager trading screen not appearing and ‚Trade‘ tooltip missing after conversion of Greek Mythology Mash-Up World (Xbox One)

- Horses can once again breed in converted worlds (Xbox One)

Graphical / Audio

Enchanted items no longer flicker and appear correctly

- 262,12 MB groß

Release: 19.12.2017 (Version 1.2.8)

Quelle: xboxdynasty.de

- So wurde ein Performance Problem im Menü des Ingame-Stores bzw. den Partnerservern behoben.

- 262,12 MB groß

Release: 17.01.2018 (Version 1.2.9)

Quelle: xboxdynasty.de

Tweaks:

- Coordinates, Fire Spreads, TNT Explodes, Mob Loot, Tile Drops, and Natural Regeneration can

now be toggled from the world edit screen without enabling cheats

- Increased the spawn rate of animals to make them easier to find

Bug Fixes

Crashes/Performance

- Fixed a crash that occurred when signing into Xbox Live on Android devices

- Fixed a crash that occurred when moving items in Beacons and Enchanting Tables when using Pocket UI

- Fixed a crash that occurred when loading chunks

- Fixed a crash that occurred when rendering moon phases and game time was negative

- Fixed a crash that occurred when editing a world or Realm name that was more than six characters in length

General

- Fixed a rare issue that caused items, experience, and player positions to change after rejoining a world

Gameplay

- Creepers will now stop walking when they are about to explode

- Creepers will no longer explode after losing their line of sight of players

- Blocks can once again be continually placed while sneaking

- Wither Skeletons will once again spawn in Nether fortresses

- Animals are now attracted to food if the player is outside of a fenced area or standing inside a Fence block

- Animals can once again be lured over uneven terrain without losing interest

- Text entry no longer continues on the first line of a sign even after creating a new line

- Fixed signs with formatting (§) not being able have new lines of text

Graphical/Audio

- Safe Screen Area now has independent horizontal and vertical options and can be set separately on each platform

- Pocket UI now respects Screen Safe Area and fixed the iPhone X default Screen Safe Area

- Graphical artifacts no longer appear in split-screen when riding a pig

- Fixed the labels of ‚Back‘ buttons on menu screens

- Book & Quill text is now readable with the Natural texture pack

- 262,16 MB groß

Release: 08.02.2018 (Version 1.2.10)

Quelle: xboxdynasty.de

Changes:

- Gamepad cursor sensitivity can now be adjusted in Controller settings

- Increased tick radius range, which can be adjusted when creating or editing a world

Bug Fixes:

- Enabling the Mute toggle will no longer suppress non-chat messages like players leaving and joining

- Cartographer Villagers will now give maps for new Ocean Monuments and Woodland Mansions that are not in known generated chunks

- Fixed the hunger bar not filling up in converted Xbox One worlds

- Opening the chat screen with „/“ no longer places the cursor before the slash

- Changed the error message that appeared when attempting to purchase content and not having enough Minecoins

- Players can no longer accidentally purchase marketplace content from the patch notes screen by repeatedly mashing the A button

- 262,19 MB groß

Release: 08.03.2018 (Version 1.2.11)

Quelle:

- 262,20 MB groß

Release: 04.04.2018 (Version 1.2.13)

Quelle: xboxdynasty.de

New Features:

- Realms now create automatic backups that can be downloaded and restored

- Added two options to swap A/B buttons and X/Y buttons on controllers, which can be found in Controller Settings

- Added menu screen transitions, which can be toggled in Settings

Changes:

- Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive

- Palleted chunks! This means we can now have (almost) infinite different types of blocks (and also no more BlockIDs).

 It also means the game should be less likely to crash due to being out of memory

- Falling on Hay Bales now reduces fall damage

- Owned skin packs will now appear at the top of the Skin Picker

- Purchased content will now auto-update, which can be toggled in Profile settings

- Realms member lists can now be cleared from the Members screen

- Updated look for the Marketplace and Search functionality to easily find specific content

Experimental Gameplay:

A handful of features from Update Aquatic have been added through Experimental Gameplay.

These features are incomplete and are not representative of final gameplay but feedback is absolutely welcome!

These are not all of the Update Aquatic features coming to Minecraft and more is on the way

‚Use Experimental Gameplay‘ can be toggled in World Settings.

This may break your world so a copy of your world will be created with „[EX]“ before the world name.

This feature cannot be disabled once it is enabled for a world and any progress will not be saved to the original world.

- Added Drowned mobs

- Added the Trident and new enchantments

Channeling

Loyalty

Riptide

Impaling

- Added Stripped Wood

- Added Slabs and Stairs for Prismarine, Prismarine Brick, and Dark Prismarine

- New swimming animation while sprinting in water

Bug Fixes

Crashes/Performance

- Many optimizations to chunk rendering and game performance

- Chunk generation is now prioritized first to the chunks closest to the player

- Fixed a crash that occurred on Android devices due to rendering issues

- Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers

 - Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection

- Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame

- Fixed a crash that occurred when quickly entering and leaving the marketplace

- Fixed a crash that occurred when the host leaves their world and another player is looking in a chest

- Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved

- Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously

- Fixed a crash that occurred due to an issue with Redstone Torches

- Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices

 - Fixed a crash that occurred when leaving The End

General

- The game is once again playable on Windows 10 Mobile when using an Xbox One controller

- Viewing the presence on a player profile will now be accurate when playing split-screen

- Custom skins with uppercase ‚.PNG‘ extensions are now recognized in Windows 10

- The achievement screen will now show the most recent status without having to close and reopen the game

- Fixed local co-op not properly saving player progress

- Disabling „Visible to LAN Players“ for one world no longer disables it for all worlds

Gameplay

 - Crops can once again be harvested continuously

- Crops will now pop out of the ground if the light level is 7 or lower

- Fixed Villager trade items not being replenished

- Fixed some Villager trades not granting XP

- Fixed spawn points not moving when obstructed by lava

- It is now possible to sleep when a Skeleton Horse is nearby

- Bows will now inflict the same amount of damage to players and mobs

- Eyes of Ender and ‚/locate‘ will now point to the right location of a Stronghold

- For Book & Quill, the „Sign and Close“ button is no longer active if a name has not been entered

- Double ferns now appear in Mega Taigas

- Protection enchantment no longer makes players immune to fire damage

 - Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world

- Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat

- Fixed fire spreading from covered lava

- Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty

- Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have ‚TNT Explodes‘ turned off

- The second player in split-screen can no longer die if their personal game mode is set to Creative

- Experience can now be earned from cooking Porkchops in a Furnace

- Players are no longer set on fire when walking on non-full blocks placed next to a lava source

 - Fixed player faces on maps so they no longer turn into arrows when they move too far

from other players but will turn into arrows when close to other players

- Fixed Creative flight speed being too slow until changing altitude after entering a world

- Falling on a Slime Block while sneaking now inflicts fall damage

Items

 - Fixed items losing durability when used on other players and the PvP game rule is disabled

- Enchanted Apples can once again be found in loot chests

- Name Tags can once again be found from Villager trading and fishing

- Diamonds will now appear in the loot chests of Jungle Temples and Strongholds

- Map items in converted Xbox One Edition worlds now have the proper alignment

- The starting maps for Old Worlds are now zoomed in to level 1/4

 - Maps will no longer show a green marker only for the last map that was placed in an item frame

- Glass Bottles can now be filled from water sources in Creative mode

- Pickaxes now break Stone Buttons faster than hands

- Bows can no longer be used to mine while charging

Blocks

- Extra blocks will no longer be placed when placing a block straight down

- Glass Panes now align to Stairs

- Increased the hitbox of Soul Sand

- Grass blocks will now turn into Dirt if Grass Path blocks are placed above them

- Vines can no longer be placed invisibly under leaf blocks

- Leaves no longer cut through blocks when growing trees using Bone Meal

- Anvils now drop as items when falling on Torches

- Stone Slabs and Cobblestone Walls now have the proper blast resistance

- Top Snow falling on a Top Snow Block no longer loses one layer

- Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid ‚Update‘ block

Redstone

- Automated Chicken cookers using slabs will now function properly

- Fixed Redstone not powering horizontally adjacent blocks

- Hoppers and Droppers can now only put Music Discs inside Jukeboxes

- Minecart with Hopper and TNT will no longer shake on Activator Rails

- Renamed Shulker Boxes no longer lose their names when fired from a dispenser

- Daylight Sensors can no longer generate power in the Nether

- Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers

- Mobs in Minecarts no longer activate rails next to them as they try to walk

- Observers no longer visually cut Redstone Dust

- Rails will now take block power into account when attaching to other rails

- Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them

- Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open

- Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons

- Minecarts no longer get stuck when passing through blocks on diagonal rails

- Armor can now be equipped to an Armor Stand using a Dispenser

- The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition

Mobs

- Baby Chickens no longer get stuck in the corners of fences

- Increased the spawn rate of Slimes

- Fixed mobs shaking while riding in Minecarts

- Horses can no longer be steered in deep water

- Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles

- Llamas can now be healed by feeding them Hay Bales and Wheat

- Mobs no longer view closed doors as valid paths and shouldn’t get stuck when trying to walk through them

- Mobs can no longer spawn on carpet

- Mobs will once again spawn when the player is below a height of 30 blocks

- Mobs will once again not spawn on transparent blocks like Glass and Fences

- Rabbits will now follow players that are holding carrots and flowers in Survival mode

- Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode

- Smaller mobs can no longer trample farmland and crops

- Fixed medium Slimes not dealing damage to players

- Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water

- Fixed Villager behavior when it’s raining so they now disperse to separate houses

- The Wither will now face the right direction when attacking

- Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them

- Fixed flowers that disappeared after being generated with Bone Meal

- Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity

- Zombies and Skeletons now burn during daytime in warm biomes when it’s raining in other biomes

- Fixed Witches not spawning inside Witch Huts

- Wolves will no longer run from Llamas if they are out of sight

- Increased the spawn rate of Ghasts in the Nether

- Increased the spawn rate of Ocelots

- Spiders no longer give up so easily when attacking

- Parrots will now properly dismount when the player it’s riding dies

- Parrots riding on players‘ shoulders will no longer hinder block placement while sneaking

- Parrots will no longer leave player shoulders when boarding a Boat

- Villagers will now breed on converted Xbox One worlds

- Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds

- Iron Golems will no longer turn hostile toward the player that spawned them

- Iron Golems no longer spawn when Mob Spawning is disabled

Crafting

- Enchanted Apples can no longer be crafted (Golden Apples are still craftable)

- Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI

- Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller

 - Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks

- Fixed Mojang logo banners not being craftable on converted Xbox One worlds

- Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the ‚Items‘ inventory tab

Exploits

- Players can no longer attack others with bows when Friendly Fire is disabled

- Minecart with Hopper can no longer duplicate items

- Items can no longer be duplicated using Item Frames and Hoppers

- Any item held by a player that is killed by Thorns armor will no longer be duplicated

- Rails can no longer be duplicated when pulled by two pistons simultaneously

- Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item

- Breaking an Ender Chest with Silk Touch will no longer drop Obsidian

- Items can no longer be duplicated using Item Frames and Hoppers

- Switching between bows while aiming will no longer transfer item durability

- Players can no longer attack through walls in third-person perspective

- Killing an animal attached to a Fence with a Lead no longer duplicates the Lead

Realms

- Permissions are no longer reset to default when a player re-enters a Realm

- Operator status will now properly reflect in the in-game Player Permissions screen

- Fixed a soft lock that occurred when attempting to replace a world and the connection was lost

- Fixed an issue that sometimes prevented Realms from being renewed

Graphical

- The line is now properly connected to the Fishing Rod and floater

- Rain is now visible through glass

- Sugar Cane now has proper biome coloring

 - Beacons will now shine through lava

- Maps are no longer cut off when being held on vertical split-screen

- Jungle Leaves now have transparency when held in-hand

- Slimes now emit slime particles when jumping

- Fixed a missing piece of the Hopper texture

- Flickering no longer occurs when looking through leaves that are next to snow

- Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions

- Block breaking animation no longer goes out of sync when jumping or changing tools

- Fixed the jumping animation for Spiders

- Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled

- Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances

- Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall

- Fixed the Wither textures during spawning and death animations

- Fixed the Axe not being attached to Vindicator’s hand when attacking

- Pistons and beds no longer have large visual outlines for a split second when being placed

- Fixed being able to see through lava when Blindness effect is used

- End Crystal beam is now centered at the Crystal and not at the fire base

- End Crystal items now have the enchantment effect

- Zombie Villagers now produce red particles while being cured

- The Dragon Head will no longer flicker when using Norse Mythology textures

- Resource Packs will now affect the look of the gamepad cursor

- The moon will no longer graphically stutter when Do Daylight Cycle is disabled

- TNT ignited by Redstone now shows the hopping animation

- Items held by Zombie Villagers are now in the right position

- Undyed Shulker Boxes no longer flash when being placed

- Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts

- Smooth lighting will now be changed immediately after toggling in Settings

- Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled

- Chests are now placed in Item Frames with the proper rotation

- Rain, smoke particles, and shadows are no longer visible through lava

- Fixed a rare issue where rain and snow would fall through roofs

Audio

- Fixed the sound effect not playing when equipping armor from the hotbar

 - Fixed missing sound when moving through End Gateways

- The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces

- Thrown entities no longer play footstep sounds

- Sound will no longer continue to play on the disconnect screen

- Minecarts will no longer make walking sounds after being pushed off and back on to rails

User Interface

- Text can now be properly copied and pasted in text fields when using a keyboard

- Fixed signs with formatting (§) not being able to create new lines

- Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text

 - Reassigning the ‚Toggle Perspective‘ key no longer changes perspective while typing in chat

- Fixed world names not being editable if they contained over 24 characters

- Non-functional split-screen options are no longer visible in Settings for VR and mobile devices

- The oxygen bar is no longer misplaced when getting out of a boat and diving underwater

- Several improvements to navigating menus while using a controller

- After cancelling the „Checking Download“ prompt, players are now taken back to the World Settings screen

- World save size is now properly reported immediately after saving and exiting

- The number of worlds on the Worlds tab is no longer overlapped by the world icon

- Fixed an issue that caused players to get stuck after posting a screenshot to a Club

- Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll

- Deleting a world with a colored name no longer has extra colored text in the confirmation prompt

- The player model no longer appears in from the ‚Choose New Skin‘ button

- Fixed an unhelpful error message when attempting to create a Realm and the „You can create and join clubs“ permission is blocked

- Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile

- Disabling Controller Hints will now turn off hints on in-game menus

- Fixed the Creative hotbar not always clearing when X is pressed on the controller

- When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen

- Items can once again be dropped by moving them into the grey space of the Creative inventory screen

- Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick

- Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot

- Expandable inventory groups in Pocket UI are now titled properly

- Shift-clicking items into a Donkey’s full chest will no longer cause the items to disappear

- Fixed incorrect items appearing in Creative inventory searches

- Shulker Box inventory tooltips are now properly translated to other languages

- A loading screen will now appear when applying Global Resources

- Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen

- The Jukebox now has a controller tooltip for block use

- Fixed a delay in the ‚Boost‘ button appearing when mounting a Pig with Carrot on a Stick in hand

- Fixed lowered frame rate when unfocusing from the Book & Quill

- HUD opacity now affects Banners mob heads in the hotbar

- Fixed delays when typing in chat and other text fields

- Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X

- Sea Lanterns now appear in the proper category when searching the inventory

- Fixed double notifications appearing when importing a world

- A warning now appears instructing players not to close the game when exporting a world

- Fixed some worlds not appearing on the Available Templates list when not downloaded

- Navigating left or right on the Available Templates list will no longer move focus to the top of the list

- Several translation fixes for Español (Mexico)

- Store descriptions can now be scrolled on mobile devices

Commands

- Cloned Banners no longer appear as blank black Banners

- The „Facing“ component of ‚/teleport‘ is no longer executed before teleporting a player

- Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands

- Players can now be killed using ‚/kill‘ when they have a resistance effect of 4 or higher

- Fixed repeating damage sound and animation when using ‚/effect‘ to get health and simultaneously taking damage

- The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more

- Banners placed with ‚/fill‘ command are no longer random colors on Realms

- Teleporting entities to or from a ticking area no longer fail to render or be interacted with

- Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot

- Items will now be received immediately and correctly when using ‚/give‘ command with a Chain Command Block

- Fixed ‚End_gateway‘ and ‚End_portal‘ having placeholder images when auto-completing commands

- Teleporting a horse while it’s being ridden now works as intended

- Buttons cloned in a „pressed“ state no longer remain pressed forever

- Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location

- Ocelots no longer spawn in groups when spawned using commands

Add-Ons (Resource and Behavior Packs):

Updated templates for 1.2.13 with new assets and behaviors can be downloaded at minecraft.net/addons

- Armor models now support hat layers

- Boats can now have more than one seat

- ‚llamaspit.json‘ has been properly renamed to ‚llama_spit.json‘

- Removed ’slot.armor.chest‘ from Horses and Llamas

- ‚behavior.hurt_by_target‘ no longer triggers if an entity is not actually hurt by its target

- All parameters of ‚minecraft:breathable‘ now function properly

- Name Tags can now be always visible if they are set to do so through a Behavior Pack

- 286 MB groß

Release: 20.04.2018

Quelle:

- 284,98 MB groß

Release: 16.05.2018

Quelle: xboxdynasty.de | xboxdynasty.de

- Aquatic Update

- Unterwasserwelt mit neuen Biome mit Eisbergen und Schiffswracks

New Features:

- Water has a completely new look and increased visibility while underwater

- Dolphins

 - Tropical Fish

- Cod, Salmon, and Pufferfish mobs

- New ocean biomes of varying depths and temperatures

- Shipwrecks

- Ocean ravines and caves

- Icebergs

- Underwater ruins

- Coral reefs

- Buried Treasure and Treasure Maps

- Swimming animation while sprinting in water

- Heart of the Sea: Be sure to collect these for later to construct a Conduit that will be introduced in an upcoming update!

- Trident weapon with new enchantments

Channeling

Loyalty

Riptide

Impaling

New water behavior

A water source block can be placed inside of most non-solid blocks

Flowing water will still not flow into non-solid blocks

Blocks can be placed underwater without creating pockets of air around them

- Coral, Coral Fans, and Coral Blocks

- Kelp, Dried Kelp, and Dried Kelp Blocks

- Blue Ice blocks

- Seagrass and Tall Seagrass

- Sea Pickles can now be found on the ocean floor as a source of light

- Stripped Wood

- Wood variants for Buttons, Pressure Plates, and Trapdoors

- Prismarine Stairs and Slabs

- Fish can now be scooped into buckets

New Achievements

Atlantis? - Find an underwater ruin (20G)

Ahoy! - Find a shipwreck (20G)

Castaway - Eat nothing but dried kelp for three in-game days (20G)

Me Gold! - Dig up a buried treasure (30G)

Alternative Fuel - Power a furnace with a kelp block (20G)

Sail the 7 Seas - Visit all ocean biomes (40G)

Sleep with the Fishes - Stay underwater for one day without a potion (30G)

I’m a Marine Biologist - Collect a fish in a bucket (20G)

- Added an Inventory section to the Store to manage all your acquired content

- Added sorting and filtering to the Store

- Minecraft: Education Edition Chemistry features can now be enabled under Cheats! For tips on getting started

Changes:

- New item textures for Raw Fish, Cooked Fish, Raw Salmon, Cooked Salmon, Tropical Fish, and Pufferfish

- Pumpkins can now be sheared into Carved Pumpkins

- Leads can now be attached to boats

- Tweaks to the directional movement of the Gameplay Cursor for more predictable movement

- The breath meter now slowly regenerates after being underwater

- Players can now swim through 1×1 gaps

- Items now float in water

- Baby Zombies now burn in daylight

- Spawn points can now be set using Beds during the day

- The default author for books are now set to „Author Unknown“

- Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively

Bug Fixes:

Crashes/Performance

- Fixed several of the top crashes that occurred during gameplay

- Fixed a crash that occurred when importing an Add-On with an invalid manifest file

- Fixed a crash that occurred after rating content in the Marketplace

- Fixed a crash that occurred when using the ‚/fill‘ command directly after ‚/clone‘ in the same tick

- Reduced the delay when placing or destroying blocks

- Improved load times in the Skin Picker and when applying Resource Packs

- Improvements to Store load times

General

- ‚Delicious Fish‘ achievement can now be unlocked after cooking and eating Salmon

- Activated resource packs will now stay active upon downloading any other resource pack during world creation

- Several fixes to joining as a second player on Xbox One split-screen

- Split-screen controls are no longer mixed up when the game is launched while using keyboard and mouse input on Xbox One

- Disconnecting a controller while making input no longer continues that input until the controller is reconnected

Gameplay

- Fishing will now give the proper chance of catching a stack of 10 Ink Sacs

- Items can no longer be duplicated by rapidly dropping them while playing multiplayer

 - Lava with a block on top no longer prevents fire damage to entities and will fix Chicken cookers

- Fire Resistance potions now protect Snow Golems from dying in warm biomes

- Soul Sand and Gravel once again generate in the Nether

- Fixed the crafting recipes of Prismarine Bricks and Dark Prismarine being swapped

- When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer always be knocked toward the East

- Zombies and Skeletons now burn in daylight while in boats

- Players can once again build straight down while holding the jump and place buttons simultaneously

- Fixed Villager trades becoming deactivated in certain cases when using touch controls

- Curse of Binding and Vanishing books can no longer be acquired by trading with a Librarian Villager

Graphical

- Cocoa Beans now display correctly when using HD Resource Packs

- Farmland and Grass Paths no longer have water textures when seen underwater

- Disconnected water flows no longer visually show as connected

- Water source blocks surrounding Glass, Slime blocks, and Sea Lanterns no longer turn into flowing water blocks

- Snow covered leaves no longer appear red when Smooth Lighting is disabled

- Fixed the appearance of bubbles around the Guardian laser attack

User Interface

- „Destroy Block (vibrate)“ toggle once again appears in Touch settings

- The Paper Doll is no longer in a running pose on the main menu

- Firework Rockets now appear in the Recipe Book when being searched for in Survival

- Initiating World Template screen now shows a progress bar

- Fixed the ‚Disconnected from server‘ prompt being too large on Gear VR

- Fixed some toggles and buttons staying highlighted in Settings when they shouldn’t

 - Chroma Hills HD Texture Pack fonts now apply correctly

- 145,16 MB groß

Release: 24.05.2018

Quelle:

- 291,93 MB groß

Release: 11.07.2018 (Version 1.50)

Quelle: xboxdynasty.de | xboxdynasty.de | gamepro.de

- Aquatic Update

New Features:

- Realms are now available on Nintendo Switch

- The Drowned: These dangerous, underwater zombies lurk in dark, deep water and will come up to the shore at night

- Sea Turtles: These gentle creatures can be found swimming in oceans and tanning on beaches. Protect their eggs so more can hatch!

- Turtle Shell and Scute items

- Potion of the Turtle Master

- Nautilus Shells: Can be found while fishing or held by the Drowned

- Conduits can now be constructed underwater and give players the Conduit Power effect. Craft them with Nautilus Shells & Heart of the Sea

- Bubble Columns: Magma Blocks create downward flowing columns and Soul Sand creates upward flowing bubbles

New Achievements

- One Pickle, Two Pickle, Sea Pickle, Four – Place four Sea Pickles in a group (20G)

- Echolocation: Feed a dolphin fish to have it lead you to treasure (20G)

- Do a Barrel Roll!: Use Riptide to give yourself a boost (30G)

- Moskstraumen: Activate a Conduit (50G)

Added new commands that only affect worlds with Education Edition enabled:

/ability – Sets a player’s ability

/immutableworld – Sets the immutable state of the world

/worldbuilder – Toggle World Builder status of caller

Changes:

- Changed the menu background to be themed for Update Aquatic

- Undead mobs will now sink in water and can walk on the bottom

- Improved the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse

- Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck

- Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned

- Skeleton Horses can now be ridden underwater

- Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water

- Coral blocks will no longer die as long as one side is touching water

- Improved player swimming at the surface of water

- Tridents can now be enchanted with Mending and Unbreaking

- Added an animation when using Riptide in first person perspective

- Slightly decreased the friction of Blue Ice

- Updated the texture of the top of Kelp

- Updated the texture of Cooked Fish

- Updated the Riptide spin texture

- Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings

- Tridents will no longer break blocks in Creative mode

- The Inventory button has been moved to the top of the Store page

Fixes:

Crashes/Performance

- Fixed several crashes that occurred during gameplay

- Fixed a crash that occurred when suspending the game during world generation

- Fixed a crash that occurred when a Piston moved a Cauldron underwater

- Fixed a crash that occurred when playing Truffletop Town and dying while using Elytra and Fireworks

- Fixed a crash that occurred when searching the Store on Oculus Rift and Gear VR

- Increased performance when viewing particles from the Ender Dragon’s attack and lingering potions

- Improved performance around Ocean Monuments on Android devices (MCPE-32523)

General

 - Personal Game Mode is now fully applied in Game Settings when switched from Survival to Creative

- The first mouse click after re-mapping an action to a key is now recognized

- Players will no longer inherit the host’s spawn, inventory, and location when rejoining a world with a Resource Pack removed

- Fixed players not able to join worlds hosted by players who previously joined another player’s world

- Fixed the controller not being detected when resuming the game from suspended state after changing profiles

- Changes made to the ‚Trust Player Permissions‘ setting during world creation will now persist after loading into the world

- Fixed an issue with saved worlds not syncing properly between Xbox One consoles

- Players without an Xbox Live Gold membership can once again join and host LAN games on Xbox One

- Resource and Behavior Packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds

- The Mob Griefing game rule now converts properly from Console Edition worlds

- The ‚Castaway‘ achievement no longer unlocks before completing the requirement

Gameplay

- Flying speed now stays constant while descending in Creative mode

- Players will no longer gradually drift up or down when swimming straight ahead

- Fixed experience orbs not always being picked up by players

- Bone Meal is now depleted when used on Kelp from a Dispenser

- Dropped items can once again pass under top slabs ( MCPE-25100)

- Tall birch trees will once again generate in Mutated Birch Forests (MCPE-29698)

- Fixed water flow being inconsistent and suspended around caves and ravines

- Splash Water Bottles will now keep Dolphins hydrated on land

- Pick Block now works in Survival mode (MCPE-12456)

- Pick Block now selects the proper variant of Buttons and Pressure Plates (MCPE-31887)

- Players can no longer refill breath and breathe underwater by swimming into ice blocks

- Sneaking and jumping into water no longer prevents jumping or swimming upwards (MCPE-32478)

- Riptide can no longer be used while riding a mount

- Fixed entering a Minecart from another Minecart (MCPE-32074)

- Passengers in boats will now take damage when falling from a high place

- Fire Resistance once again protects players from Blaze ranged attacks

- Fixed an exploit that allowed players to get infinite lava buckets (MCPE-33280)

- Fixed an exploit that generated unlimited items and XP from furnaces

- Players without permission can no longer attack mobs shooting arrows at them

- Protection enchantments once again protects players from all types of damage (MCPE-32945)

- The Friendly Fire game rule now prevents damage from players using Fire Aspect, Flame, and Channeling enchantments

- Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped

- TNT exploding underwater no longer deals damage to players and other entities

- Activating a Dispenser with its exit covered and a bucket of fish inside will now drop the bucket of fish as an item

Items

- The Trident will now be thrown the direction the cursor is pointing when playing in VR

- Fixed Tridents damaging multiple mobs in a single throw

- Tridents can no longer be destroyed by explosions

- Tridents thrown into Soul Sand now land properly and no longer prevent Loyalty from working (MCPE-32412)

- Tridents thrown underwater will no longer produce infinite bubbles

- Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability

- Woodland Explorer Maps once again point players correctly to Woodland Mansions (MCPE-33534)

- Items will no longer get stuck in flowing water source blocks (MCPE-32389)

- Dropped items no longer float against the water current (MCPE-33628)

- Fixed received items disappearing after trading a renamed item with a Villager (MCPE-33830)

- Throwable items will no longer hit the player when there is a Parrot riding on their shoulder

- It’s once again possible to eat Raw Fish

- Leather Horse Armor no longer loses its dyed color after world conversion

- Arrows fired by Skeletons can no longer be picked up by players

- Leads and Balloons can no longer be attached to Horses being ridden by players

- Banners are no longer consumed from the inventory when placed in Creative mode

Mobs

 - The Ender Dragon will no longer get stuck if the player moves too far away. Silly dragon! (MCPE-31765)

- Dolphins and Cod no longer get the jitters when swimming in groups

- Silverfish can once again enter Stone blocks

- Increased the collision size of fish mobs

- Donkeys and Mules no longer become Horses after Console Edition world conversion

- Mobs will no longer rotate their heads 360 degrees while in Boats

- Baby animals will no longer take damage in boats

- Zombie Villagers created during world generation are no longer super-fast and scary

- Fixed issues with Zombie pathfinding and not attacking players

- Guardians once again spawn in valid water source blocks (MCPE-29520)

- Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument

- Arrows fired by Skeletons and Strays can now damage the Wither

- Dolphins can no longer fully clip through Magma Blocks

- Mobs will no longer spawn on top of Redstone components (MCPE-27122)

- Pumpkins are now consumed when creating an Iron Golem

- Salmon will no longer get stuck on the edges of Old Worlds

Blocks

- Fixed the hitbox of Coral Fans

- Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode

- Command Blocks can now be modified when set to ‚Repeat‘ and ‚Always Active‘

- Fixed blocks that were removed underwater not creating source water blocks

- Ice placed on Magma blocks in the Nether no longer create water source blocks when melted

- Powered Observers now convert properly from Console Edition worlds

- Cauldrons with varying levels of water now convert properly from Console Edition worlds

- TNT can no long deal damage or destroy blocks underwater when placed on non-full blocks

- Crops will no longer grow by repeatedly placing a full size, non-transparent block on top of them

- Blocks can once again be repeatedly placed when flying sideways in Creative mode

- Decreased the time is takes to break Coral Fans in Survival

- Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater

- Lava falling onto a water block with Seagrass or Kelp from will now become Stone

- Armor Stands can now be destroyed by thrown Tridents

- Fixed water flowing incorrectly from stairs that contained water source blocks

- Blocks can no longer be placed underwater without highlighting another block while sprint-swimming in Creative mode

- Top Snow will now break once it hits water

- Top Snow falling on a Snow block no longer loses one layer

World Generation

- Ice bergs, Sea Grass, and Kelp can no longer replace blocks of an Ocean Monument when generated

- Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds

- All overhangs and floating islands will once again generate with grass or snow under them (MCPE-32572)

- Bryce Mesa biomes will now generate correctly (MCPE-30612)

Graphical

- The surface of water can now be seen when viewing from behind glass underwater

- Fixed water not rendering when swimming against the bottom of a block

- Fixed water not rendering when viewed at certain angles near the surface

- Rain no longer severely limits view distance

- Entities no longer become invisible based on the position of the observing player

- Fixed the mining cracking animation being out of sync when mining from a boat

- Particles now appear when player jump into water

- Particles now appear when Tropical Fish flop into the water

- Double doors once again display correctly

- Fixed the texture of Dark Prismarine Stairs

- Fixed water coloring in mutated biomes

- Fixed the glint on enchanted Tridents in first person

- Fixed the rotation of Tridents while charging in first person

- Fixed some chunk rendering that caused players to see through the ground at certain angles (MCPE-30626)

- Minimized animation delays with large stacks of falling blocks

- The Lead attach point no longer appears in front of the player when swimming

- Fixed some visual issues with Kelp

- Lava will now render when the player’s perspective is right below the surface

- Fixed Bows not appearing in the right hand when being charged (MCPE-31990)

- Fixed the texture of the Wither’s armor not appearing properly with several Texture Packs

- Fixed the rotation of Oak Trapdoor textures

- Fixed seam lines appearing between Cactus blocks on the City Texture Pack

- Improved swimming motion when using full VR mode

- Players can no longer see through blocks while swimming against blocks in Virtual Living Room mode on Oculus Rift and Gear VR

- Fixed missing water textures while underwater and a block is placed above the water (MCPE-33264 / MCPE-32927)

- Glass once again renders properly at further distances and certain angles

- All Button items now display properly in the hotbar and when placed in an Item Frame

- Fixed the cracking animation not appearing when mining blocks through the water surface

- Fixed textures on low-end devices when the Education toggle was enabled

- Fixed the delay in Ice textures appearing when using the Frost Walker enchantment

- Enchanted Tridents no longer flash red when entering fire

- Fixed helmets being visible after being destroyed by taking damage from a mob

- Water now appears properly around Ladders (MCPE-32600)

- Flowing water now angles properly when flowing down

- Flowing water touching Stairs that contains a water source no longer causes water to flow from the solid face of the Stairs

- Hay Bales now have the correct bottom texture when held or seen in Item Frames

Audio

 - Fixed some Update Aquatic sound effects not playing on low memory devices (MCPE-30843)

- Beacons now have sound effects

- The drinking sound is no longer played twice when drinking a potion or Milk

User Interface

- The ‚Sign In‘ button will now disappear from the main menu after signing in

- Pressing the ‚Default Settings‘ button will now only affect the control scheme that is selected

- Improved messaging when there are no Old Worlds to sync

- A controller tooltip will now appear when it is possible to place blocks underwater

- Fixed the Marker on Treasure Maps disappearing when another player quits and rejoins a world

- Cached Data once again appears on the Storage screen

- Enchantment names can now be seen on the Enchantment Table screen with Pocket UI when using keyboard and mouse

- Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen

- The book on the Enchantment Table screen no longer overlaps the suggested enchantment’s name

- Fixed spelling errors for Anemone and Red Lipped Blenny Tropical Fish

- The „Manage who can send you invites“ button in Profile settings now points to the proper location (MCPE-28270)

- Pressing down on the controller no longer loses focus on the chat field

- Changes to a world’s name when it is initially created from a template will now update properly after saving and quitting

- The paper doll no longer sticks out of the frame on the inventory screen while swimming

- Fixed Slowness levels over 4 not appearing on the Mob Effects screen

- The player model in the skin picker no longer covers the rotate icons in certain GUI scales (MCPE-32545)

Commands

- The coordinates of Buried Treasure are now accurate when using the ‚/locate‘ command

- Seagrass obtained by commands is now functional and stackable

- Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab

- Using the ‚/spreadplayers‘ command will no longer set entities or players at y=255

- Ladders no longer appear as invisible blocks with collision when placed using ‚/setblock‘

- Map items now have the proper name displayed in chat for players when using commands

- Replacing or moving containers no longer causes the items from the container to drop to the ground

- 150,16 MB groß

Release: 20.07.2018 (Version 1.51)

Quelle:

- 296,68 MB groß

Release: 25.07.2018 (Version 1.52?)

Quelle:

- 121,46 MB groß

Release: 08.08.2018 (Version 1.52?)

Quelle:

- 133,13 MB groß

Release: 28.08.2018 (Version 1.52?)

Quelle:

- 323,87 MB groß

Release: 17.09.2018 (Version 1.5?)

Quelle:

- 311,66 MB groß

Release: 17.10.2018 (Version 1.5?)

Quelle:

- 313,03 MB groß

Release: 08.11.2018 (Version 1.071)

Quelle: xboxdynasty.de

- Fixed several crashes that occurred during gameplay

- 148,40 MB groß

Release: 20.03.2019 (Version 1.10.7.70)

Quelle: xboxdynasty.de

New Features:

Shields! Shields! Shields!

- A long-requested community feature has made its way to Minecraft

- Shields can be used to block enemy attacks

- Sneaking activates the shield when equipped in either hand

Texture Update

- Many items, blocks, and more have fresh new textures!

- More updates to textures and tweaks will be arriving in the upcoming 1.11 update

Crossbow weapon with new enchantments

Multishot

Piercing

Quick Charge

- New Wood blocks and Stripped Wood blocks

- Known to many players as Bark blocks

- Existing wood blocks have been renamed to Logs and Stripped Logs

- Lantern: A new light source that can be placed above or below blocks

Lectern

- Place a Book and Quill or Written Book on the lectern, which will allow multiple players to read it together

- A Book and Quill can be read, but not edited when placed on a lectern

- Redstone functionality will come in a later update

Loom

 - A much easier method to create banners!

- The Loom only uses one dye to apply a pattern. It can also use Banner Patterns to apply special patterns

- Banner Patterns can be crafted using Paper and various items

- Pressing the help button links to the relevant How to Play section for more information

Jellie

- Winner of the community cat contest!

- A new cat variant that can be found in villages

Pillagers

- A new illager mob that engages players and villagers with ranged attacks

- In the 1.10 update, pillagers are only available in Creative Mode

- Further functionality and spawning in Survival Mode will be released in the 1.11 update

New Achievement: Fruit on the Loom

- Make a banner using a Enchanted Apple Stencil (20G)

Current Experimental Features:

(Work in progress features that are only available when Experimental Gameplay is enabled in world settings)

New Villages

 - Many new building types and enhanced village generation

- Villagers have new clothing to indicate their level, profession, and biome

- Villagers can now take on a new profession when near a job site block

- Villagers now have their own schedules throughout the day

- Villagers now mingle together around bells in a village

- Villagers now sleep in beds

- Improved villager pathfinding

- Added Mason and Nitwit villagers

- Villagers will attempt to find a door when it rains during the day, but will navigate to their bed at night

- Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want

- Zombie Villagers now have biome-specific and profession skin layers

- Bells may spawn in villages, with more functionality coming in a future update

Village Job Sites (We’ve added in the basic blocks in Experimental Gameplay, which can be used for decoration for now. Full functionality will be added at a later date)

- Cartography Table

- Fletching Table

- Grindstone

- Barrel

- Smithing Table

- Smoker

- Blast Furnace

- Composter

- Stonecutter

Wandering Trader

- A villager mob that will appear at a village’s gathering site periodically and stays for a period of 2-3 game days

- This trader offers items from a wide variety of different biomes, random dyes, and other rare materials

- Accompanied on their journey by two fancy llamas!

Sweet Berries

- A new source of food

- Sweet Berry Bushes can be found in Taiga biomes

- Watch out for thorns!

Pillager Outpost

- Outposts generate in the same biomes as villages, and Pillagers will respawn around the tower

- Clear them out and score some loot

Illager Beast

- A powerful, new enemy mob

- Animations and full behavior will be added in the 1.11 update

- Will be renamed to Ravager in the 1.11 update

Campfire

- A new light source to make your villages look extra cozy

 -Works great as a fireplace in a home, with no fire spread!

- Cooking functionality and smoke particles will be added in a future update

Bamboo Jungle

- Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome

Minecraft Script Engine

- The Minecraft Script Engine uses the JavaScript language

- Several bug fixes and updates are listed at the end of this changelog

- Scripts can be written and bundled with Behavior Packs to listen and respond to game events,

get and modify data in components that entities have, and affect different parts of the game.

- See the Minecraft Wiki for reference guides and sample packs

- This functionality is currently only available on Windows 10 PCs when using Experimental Gameplay

Changes:

- Placing a wet sponge in the nether immediately dries it out

- Decaying leaves now have a chance of dropping sticks

- Chorus Fruit Flowers now break when struck by arrows

- Added Dead Bush as a furnace fuel

- Rabbit Stew and Beetroot Soup now have shapeless crafting recipes

- Creepers now drop music discs when killed by strays

- Dispensers with shears can now shear sheep

- Undyed glass panes and white carpet can now be dyed directly in the crafting table

- Improvements to Operator status and permission settings, with the added option to enable cheats or not

For Map Makers and Add-On Creators:

- Updated templates for 1.10.0 with new resources and behaviors can be downloaded from

New Add-Ons Functionality

 - New entities can now be created without replacing existing entities.

- Particle effects can now be created and edited in resource packs.

- Animations have been data-driven and can now be created and edited.

- Mob events and behavior can be scheduled using the ‚minecraft:scheduler‘ component

- Resource packs are now separate from world templates and can be updated independently in existing worlds

- Added default parenting to the Evoker nose, in line with over villager-derived mobs

Fixes:

Crashes/Performance

 - Fixed several crashes that could occur during gameplay

- Fixed several crashes that could occur when loading the game

- Fixed a crash that could occur when repeatedly attempting to cancel joining a multiplayer game

- Fixed a crash that could occur when rejoining the game in The End dimension

- Fixed a crash that could occur when entering a portal on some servers

- Resource packs that are nested in an extra folder no longer cause the game to crash

- Fixed a crash that could occur when adding a resource pack with a missing pack icon

- Stacking slabs to make a double slab no longer crashes the game

- Fixed a crash that could occur on Xbox One if a player was not signed in correctly

- Fixed a crash that could occur when closing a world and reentering it on Xbox One

- Fixed a crash that could occur when using a jukebox on Nintendo Switch

- Fixed a crash that could occur when downloading or copying a large world on Nintendo Switch

- Fixed a crash when trying to launch the marketplace packs „City Cars“ and „Mineville Film Studios“ on mobile devices

- Fixed a crash that could happen after running scripts for a long period of time

- Fixed a crash that could occur when loading large world templates

- Optimized particles to improve performance

- Looping UI animations no longer increase memory usage over time

- Removing ticking areas from the game now correctly frees up used memory

- Fixed a scripting crash that could occur when using ‚SpawnParticleInWorld‘ events

General

- Fixed another issue that could cause the game to sometimes not load past the Minecraft splash screen on some devices

- Players are now informed if they are disconnected from Xbox Live when the Xbox One console is resumed from standby

- Various fixes and improvements to the Marketplace sorting and search results

- Fixed an issue on Xbox One that would disable LAN games when the player did not have multiplayer permissions

- Fixed a bug with converted worlds on Nintendo Switch that prevented cross-platform multiplayer

Gameplay

- Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues as a result

- Player position is now accurately saved when exiting and rejoining a world

- Lightning no longer has a downward area of effect when hitting blocks, so will no longer strike mobs sheltering underneath blocks

- The descend button now works correctly when underwater and using touch controls

- Fixed a bug where players could respawn some distance away from their beds

- Fixed a bug where lava could hurt a player through block corners

- The re-center button on Minecraft VR has been mapped to Y now instead of X

- Players using Oculus Rift can no longer fly in Survival mode after swimming

World Generation

- Trapdoors in shipwrecks are now correctly rotated

- Snow layers generate around grass and flowers again in snow biomes

- Strongholds now generate with the correct stair variants again

- Mutated Birch Forest biomes now generate with extra tall Birch trees again

- The correct amount of white terracotta now generates in Mesa biomes

Mobs

 - Reduced the number of Drowned mobs that can spawn in an area

- Passive mobs now spawn on the correct block types

- Turtles no longer levitate above the ground

- Damage cooldown no longer hinders other mob attacks

- Wither skeletons and Vex mobs can now be renamed with nametags

- Fixed the pathfinding for zombies chasing villagers inside buildings

- Fixed the Wither’s ranged and swoop attacks

- Skeletons once again attack iron golems

- Cats can now be healed by feeding them fish

- Cats are no longer tempted by food when they are too far from the player

- Fixed an issue with the sword held by the Vex mob

- Fixed sleep goal so mobs can get in beds that have blocks on the sides

- Mobs can no longer destroy paintings if Mob Griefing is disabled

Blocks

- Bamboo saplings no longer destroy blocks above them as they grow

- ‚Monster Egg‘ blocks are now named ‚Infested‘ blocks to match Java Edition

- Infested Bricks mined with silk touch now drop as its non-infested variant

- It is now possible to climb through snow layers placed on top of scaffolding

- Hanging banners no longer show as floor standing banner variants

- Scaffolding no longer gets left hanging unsupported when being placed rapidly

- Horizontal scaffolding extensions can now be placed over non-solid blocks correctly

- Fixed a bug where kelp would grow in horizontal flowing water

Items

- Items can no longer be duplicated in the crafting grid

- Fixed an exploit that allowed players to gain unlimited items from the recipe book

- The new dye types can now be used to dye Shulker mobs

Graphical

- Players on split-screen no longer have limited visibility underwater

- Fixed a bug that could cause missing textures if the player suspended the game while it is still loading

- Fixed an issue that could cause lighting issues in chunks when flying around

- Pandas eating bamboo now show correctly colored food particles

- Food held by pandas is now sized, positioned, and textured correctly )

- Upside-down Shulkers now have the correct opening animation

- Graphics no longer become corrupted when disabling Texel Anti-Aliasing on Nintendo Switch

- Colored beacon beam textures no longer appear compressed

- Mobs no longer spawn with heart particles

- Weapons held by armor stands are now the correct size

- Fixed Skeleton melee attack animation

- Firework Stars no longer appear black in the Creative inventory

- Fixed animations for cow and parrot mobs

- Ender dragon attacks now show a particle trail

- Cornflowers now render correctly in item frames

- Existing armour stands no longer turn white

- Fixed the spider leg animation in the Dwarven Mining Company marketplace map

- Fixed Wither Skeleton model geometry issue that was affecting some Marketplace content

- Fixed the head rotation of Pigmen when non-standard texture packs are used

User Interface

- Menu buttons no longer stay highlighted after being selected

- Worlds no longer show single player only warning message when multiplayer is enabled

- Texture packs applied to a freshly created world are now displayed in the active list

- Global resource packs no longer show in the active packs list if they are not applied to a specific world

- The ‚Unlock Template World Options‘ popup no longer has a placeholder message

- Fixed an issue with the black and pink missing texture icon that would sometimes appear in the marketplace

- Players are prompted to redownload packs if they have been applied to a world but removed from the cache

- Players who are disconnected while downloading a multiplayer pack no longer get stuck on the saving world screen

- Fixed an issue that could cause the player to get stuck on the ‚Converting World‘ screen if the game is suspended

- Enabling ‚Touch only affects the hotbar‘ on Nintendo Switch now works as expected:

Controller sensitivity setting (touching the screen no longer interferes with controller movement)​

Removed increased build distance in creative including place/mine tooltips​

When the last hotbar slot selected, touching the screen no longer switches to 8th slot

Fixed the ability to unblock players from Realms on the Members list for pages two and above

Commands

- Giving a Cobblestone Wall variant with commands no longer crashes the game

- Chest minecarts now drop their contents if destroyed with the /kill command

- Multiple commands run from Functions now run from the correct point of execution

- Players no longer receive command feedback when cheats are disabled

- Fixed an issue related to scoreboard not showing the correct entries

- Using scoreboard selectors no longer adds extra characters to player names

- Scoreboards now work correctly with custom named entities

- Scoreboard data is now saved more accurately when exiting a world

- Various fixes and improvements to the randomTickSpeed function

Add-Ons / Script Engine

- Renamed blocks in resource packs now keep their custom names

- Packs missing ‚experimental_custom_ui‘ don’t allow loading UI any more

- Script queries no longer show error messages when detecting dropped item entities

- ‚minecraft:look_at‘ component now has consistent naming between scripting and JSON

 - The scripting event ‚entity_created‘ will now fire correctly

- Fixed an issue with the scripting event ‚isValidEntity‘ not working as expected

- Fixed the ‚damage_sensor‘ scripting component that was not working as expected

- Scripting can now be used to attach particles to mobs correctly

- Fixed issue of region filters not working if inside a custom spawn event

- Renamed the ‚player_attacked_actor‘ scripting event to ‚player_attacked_entity‘

- Scripting ‚isValidEntity‘ now correctly checks for valid entities only

- Fixed incorrect results for ‚hasComponent‘ on some entity components

- Players without scripting enabled now see an appropriate message if they try and join an incompatible server that has scripting enabled

- Updating a player’s position with scripting now correctly syncs with the player

- Creating actors via script now avoids the spawning logic. This prevents hard coded logic like ocelots spawning along with baby ocelots

- Improved the message wording for players who get disconnected due to unsupported scripts

- Renamed Views to Actor/Entity Queries

- Added sound events

- Added Event Data to ‚load_ui‘

Custom UIs can now be made like regular in-game UI screens

- Added ‚Global Objects‘

- Refactored JavaScript object registration

- Added ability to enable and disable scripting error and warning logging

- 185,09 MB groß

Release: 24.04.2019 (Version 1.11.23.70)

Quelle: xboxdynasty.de

Updated Villages

- Many new building types and enhanced village generation

- Biome specific architecture for plains, desert, savannah, and taiga

New Villagers

- Villagers have new clothing to indicate their level, profession, and biome

- Added Mason and Nitwit villagers

- Villagers now sleep in beds

- Villagers now visit their job sites during the day and go home at night

- Greatly improved villager pathfinding

- Villagers in existing worlds will convert to new villagers (if they are not part of a template world)

- Zombie Villagers now have biome-specific and profession skin layers

Village Job Sites

- Villagers can now take on a new profession when near a job site block

- While villagers claim these sites, they also have functions for player

- Cartography Table: Provides an easier way to copy and enlarge maps. Maps can be locked by using glass panes

- Grindstone Used to repair weapons and tools, plus disenchanting

- Barrel: Stores items like a chest but can still be opened with blocks on top of it

- Smoker: Cooks food much faster than a furnace

- Blast Furnace: Faster ore smelting

- Composter: Adding enough crops will produce bone meal

- Stonecutter: Easy crafting for stone and cobblestone items

- Smithing Table and Fletching Table: Functionality coming in a later update

Villager Trading

- Added brand new villager trades (169044)

- Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want

- When villagers make trades, they gain experience. When they gain enough experience, they level up. Leveling up unlocks new trades

- Villagers will resupply their trades when arriving at their job site (172559)

Wandering Trader

- A villager mob that will appear at a village’s gathering site periodically and stays for a period of 2-3 game days

- This trader offers items from a wide variety of different biomes, random dyes, and other rare materials

- Accompanied on their journey by two fancy llamas!

Bells

 - When rung, all villagers will run into their houses

- Bells ring when players interact with them or are powered by redstone

Pillage:

Pillager Outposts

- The new tower hangout for pillagers that generate in the same biomes as villages

- Pillagers will respawn around the tower

- Clear them out and score some loot!

Illager Captain

- Can be found holding a banner in pillager outposts

- The player that kills a captain will be given the Bad Omen effect

Raids

- When a player enters a village with Bad Omen, a raid will be triggered

- Pillager enemies will attack a village in waves

- Players that successfully defend a village from a raid will receive the Hero of the Village effect, giving a steep discount on trades with villagers

Ravager

- A powerful, new enemy mob found in illager patrols and during village raids

- When running, it can destroy some blocks like crops so watch out!

- Can be ridden into battle by illagers

Pillager Patrols

- Groups of illagers, pillagers, and ravagers can be found patrolling the overworld

New Features:

Campfire

- A new light source to cozy up your village

- Works great as a fireplace in a home, with no fire spread to worry about

- Throw some food on it and become a campfire cooking pro!

Sweet Berries

- A new source of food

- Sweet Berry Bushes can be found in Taiga biomes

- Watch out for thorns!

Bamboo Jungle

- Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome

New Achievements

- Plethora of Cats: Befriend twenty stray cats (20G)

- Kill the Beast!: Defeat a Ravager (30G)

- Buy Low, Sell High: Trade for the best possible price (50G)

- Disenchanted: Use a Grindstone to get experience from an enchanted item (20G)

- We’re being attacked: Trigger a Pillager Raid (20G)

- Sound the Alarm!: Ring the bell with a hostile enemy in the village (20G)

- I’ve got a bad feeling about this: Kill a Pillager Captain (20G)

Roaming Skin Choice

- When choosing a skin from a skin pack, the selected skin will now be selected automatically on other Bedrock devices using the same account

- Some skin packs may not be eligible for roaming selection

Accessibility Features

- Text to Speech can now be enabled to read in-game chat

- UI Screen Reader can be enabled to say the name of interface controls and their current state

- Accessibility features can be enabled in Settings

Changes:

- Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update

- A fresh new batch of seeds are now available in the Seed Picker when creating a new world

- Added even more new textures to blocks and items, including stained glass

- Increased the amount of scaffolding that can be placed out from its initial support

- Lecterns now emit a redstone signal when turning pages

- Darkened portions of the game’s menus to provide stronger contrast for accessibility

Changes to the way cats spawn in villages:

- Cats now respawn based on number of beds in the village

- The number of cats = 1/4 the number of beds

- Cat total caps at 10 cats per village

Fixes:

Crashes/Performance

- Improved the performance when opening the player inventory with the crafting recipes open

- Fixed several crashes that could occur during gameplay

- Fixed a crash that occurred when using invalid characters on signs

- Fixed a crash that could occur when enabling Texel Anti-Aliasing

- Fixed a crash that could occur when spawning a Vile Spider from the MINECON Add-On pack

- Fixed a crash that could occur on Bedrock Dedicated Server

- Using pick block on a nether portal no longer causes the game to crash

- Giving the player a cobblestone wall variant no longer crashes the game

- Fixed a crash that could occur when selecting Save & Quit on Nintendo Switch

- Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One

- Fixed a crash that could occur when resuming gameplay while connected to a server

- Fixed a crash that could occur when replacing a world with an unsynced world

General

- The Treasure Hunter Achievement can now be unlocked when using a treasure map in the off-hand slot

- Global resource packs will now stay applied if you revisit the settings screen after restarting the game, then restarting the game

- Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template

- Players on Xbox are no longer prompted to sign into Xbox Live if they have already done so

- Made further improvements to world saving, to prevent worlds becoming disappearing from the world list

- Players can view skin selection menu when offline on Nintendo Switch without receiving the internet connection message

- Nintendo Switch payers can now select the Super Mario skins from the expanded skin pack list while in game

Gameplay

-  Players no longer float around beds while sleeping

- Players can now climb vines and ladders using the jump button again

- Fixed players falling through blocks at around 65K blocks on the X or Z axes

- Players using VR Controllers no longer fly after swimming

- Players can no longer suffocate in the ground while spawning into the world

- TNT now knocks back healing players

World Generation

- Fixed mineshaft generation: no longer generate in a giant cluster and should more closely resemble those found in the Java Edition

- Mesa Plateau biomes now generate more like those in the Java Edition

Mobs

- Villagers will actually follow proper etiquette and close doors behind them

- Mobs can now path their way through waterlogged blocks, such as seagrass

- Underwater mobs no longer spawn on land

- Panda eating animation is now faster. Om nom nom!

- Shulkers now have a chance to drop more shulker shells when killed with looting

- Vindicators no longer become passive when renamed

- Guardians no longer spawn outside water

- Pandas no longer roll into dangerous blocks

- Creepers can now spawn in a 1.8 high space, like under trapdoors

- Skeletons once again turn before shooting

- Skeleton horses spawned in from earlier versions can be ridden once again

- Tamed cats now lay on their sides when sleeping on a bed

- Mobs now rotate correctly after exiting boats

- Farmer villagers no longer produce infinite amounts of bread

- Drowned converted from zombies will now attack players

- Villagers no longer get stuck on lanterns

- Reduced the range of drowned attacking the nearest player

Blocks

- Fixed particles not appearing while mining blocks

- Seagrass can no longer delete blocks above it as it grows

- XP can now be stored for auto smelters using furnaces, blast furnaces, and smokers

- Coral plants and sea grass now break when a supporting block is removed

- Smooth and Chiselled Quartz blocks no longer have directional placement

- Scaffolding placed over the void now supports the player

- Using Ctrl + Pick block no longer creates a new bed with extra data attached

- Surrounded leaves are now the correct color

Items

- Banners can once again be copied in the crafting grid

- Fixed some items having invisible bits when placed in item frames

- Maps once again show underwater terrain differences

- Smelting stone into smooth stone now gives XP

- The fishing bobber now floats slightly higher in water

- Silk touch tools now work correctly right up to their very last use

- Renamed Firework Stars and Firework Rockets now display their new names

- Fixed an item duplication issue that involved sticky pistons

- Leather horse armour is now properly coloured

- Banners no longer render as wall variants when held

- Shields held in the off-hand are no longer upside-down

- Creative players no longer get additional buckets when collecting water or lava

- Renaming items using an anvil no longer increases the prior work penalty

- Signs can now be used as fuel in furnaces

- Chorus fruit now plays the teleport sound after eating it

User Interface

- Fixed signs not having a text limit, leading to performance issues

- Items can now be split if they are spread in a crafting grid on touch devices

- The on-screen keyboard no longer obscures text entry when writing in a book on Xbox One

- The outline of the saddle item on the horse inventory screen now matches the new saddle texture

- Fixed the lack of controller tooltip for interacting with the lectern

- Global resource reset message now appears if the load screen is taking too long on some devices

- Ratings button for server consumables now shows ‚Rate this pack!‘ instead of the purchase button

Commands

 - Fixed performance issues when using selectors with commands

- The ‚replaceitem‘ command now takes selector arguments into account when replacing items in the offhand slot

- Fixed command suggestion icons offset

- Different cauldron types will no longer overwrite each other in the player’s inventory when using the give command

- End portal blocks no longer drop as items when destroyed using the ’setblock‘ command

Add-Ons and Script Engine

- Fixed pivot point changes to Endermen made with Add-Ons

- A component group is now correctly removed on second activation of ‚minecraft:damage_sensor‘

- Target selectors are no longer case-specific

- Scoreboard scores are no longer saved earlier than other information when exiting a world

- Leash positions now use vanilla positions if not specified in the pack

- Renamed blocks in resource packs now keep their custom names

- Fixed baby Zombie Pigman sword scale with Add-Ons

- 154,12 MB groß

Release: 26.04.2019 (Version 1.11.23.70)

Quelle:

- 130,16 MB groß

Release: 03.05.2019 (Version 1.11.102.70)

Quelle:

- 134,89 MB groß

Release: 17.05.2019 (Version 1.11.103.70)

Quelle:

- 130,23 MB groß

Release: 24.05.2019 (Version 1.11.301.70)

Quelle:

- 130,16 MB groß

Release: 09.07.2019 (Version 1.12.28.70)

Quelle: xboxdynasty.de

- Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate

- Added new Wandering Trader sounds (MCPE-41191)

- Updated the main menu splash text

- Updated the default main menu panorama from Aquatic to Village & Pillage

- The „Store“ button on the main menu has been renamed to „Marketplace“

- Realm owners can now set relevant permissions for players invited to their Realm

Default settings can be set for all new members entering a Realm

The owner can set permissions for an invited player to either visitor, member or operator

When resetting a world, or uploading a new world, already set permissions stay in place

Fixes:

Crashes

- Fixed several crashes that could occur during gameplay

- Fixed a crash that could occur when launching the game on some Windows 10 devices

- Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces)

- Fixed a crash that could occur when switching players on Xbox One

- Fixed a crash that could occur when engaging in a fight with an Elder Guardian in an Ocean Monument

- Fixed a crash that could occur when loading the game

- Fixed a crash that could occur when throwing an Egg or Snowball (MCPE-40435)

- Fixed a crash that could occur when trading with a Villager

- Fixed a crash that could occur when throwing a trident with Loyalty enchantment

- Fixed a crash that could occur on Nintendo Switch when the game was saving or loading (MCPE-45862)

- Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game

- Fixed a crash that could occur when exiting the game

- Fixed a crash that could occur when signing into Xbox Live

- Fixed a crash that could occur when choosing a skin on first launch of the game

- Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items

- Fixed a crash that could occur when the game was checking for previously downloaded content

Performance

- Made further performance improvements when opening inventory screens (MCPE-27167)

- Made several performance improvements related to various UI screens and interactions

- Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen

- Improved chunk loading performance in multiplayer

- Improved performance around new villages and villager job sites

- Several other performance improvements, included some related to mob AI pathfinding

- Frosted ice blocks no longer drops performance while they’re melting (MCPE-39698)

- Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights

- Reduced the amount of memory required to load textures

General

- Removed an unnecessary Xbox Live sign-in notification

- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock

- The Haggler achievement once again unlocks when requirements are met

- The Zombie Doctor achievement now unlocks when curing a zombie villager (MCPE-46271)

- Marketplace resource packs are now immediately applied after downloading in the world edit menu (MCPE-33121)

- Player permissions now apply correctly when more than one operator tries to adjust them

- Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in

- Custom skins are now applied correctly without needing to restart the game to see them (On compatible platforms) (MCPE-37926, MCPE-45476)

- Skins equipped from the ‘Recent’ section are once again applied when selected

- World settings now sync correctly between different Xbox One devices

- Resource packs are now applied correctly after downloading through the world or global settings

- Newly purchased Realms are now always visible after finalizing the purchase

- Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One (REALMS-1686)

Gameplay

- Fixed several related issues with End Gateway portals. These should now teleport the player to the correct safe location when used (MCPE-19699, MCPE-43176, MCPE-43177)

- Villager trading now properly takes away items from the second slot, when applicable (MCPE-45506)

- Only players who fought in a raid now receive the Hero of the Village effect in Realms

- The Bad Omen effect is now only received when killing an Illager Captain, not when dealing non-fatal damage with a bow or potion

- Players no longer see through the world when clipping into blocks after leaving a boat (MCPE-42593)

- You can now interact with blocks while holding a charged crossbow on touch devices

- Players no longer clip through walls when transitioning from swimming to standing in water

- Players that are being healed can now still be knocked back by TNT. Did I say that right?

- Arrows that are shot into blocks keep their position when reloading the world

- Area of Effect clouds no longer try to spawn excessive numbers of particles when time of day is changed (MCPE-39595)

Mobs

- Corrected the position of leads on Wolves

- Tamed cats no longer slide around while sitting (MCPE-44491)

- Fixed the missing Taiga Zombie Villager skin

- Fixed a z-fighting texture issue on some Villager skins

- Dyed leather horse armour colour no longer effects other horse armour (MCPE-43230)

- Vindicators can now path correctly over carpet during raids

- The Wither no longer plays its spawning animation when reloading a world (MCPE-32415)

- Mobs will no longer path-find over Brewing Stands

- Added a sound to indicate when a villager does not want to trade (Like during a raid)

- Illager Captains now drop banners correctly even if the world is reloaded

- Mobs will now spawn on double slabs (MCPE-30765)

- Fixed the sitting model for cats that were previously tamed ocelots (MCPE-41929)

- Fixed missing zombie villager sounds (MCPE-43329)

- V2 zombie villagers now have the correct name in death messages instead of a placeholder name (MCPE-45932)

- Mobs no longer get stuck when pathfinding on ladders (MCPE-43034)

- Evokers no longer move too fast when moving towards villages in raids

- Mobs no longer spawn inside leaves during raids

- Villagers that are actively trading with players will no longer run and hide when the raid bell rings

- Clerics now correctly pathfind to their job sites

- Tamed tuxedo cats now use the proper texture (MCPE-43527)

- Stray cats can no longer claim beds in villages for worlds converted from version 1.10 (MCPE-44299)

- The ghast spinning model in monster spawners is now the correct size

- Fixed wandering trader podzol and coral trades

- Fletchers now trade 16 arrows instead of 5

- Changed the cost of butcher’s cooked rabbit trade

- Leatherworker’s saddle trade is lowered from 10 to 6 emeralds

- Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe from tool smith villagers

- Iron Golems no longer run to the world center after their village is destroyed (MCPE-45509)

- Villagers without professions now follow regular schedules and will actually sleep, which they deeply need

- Fixed the creeper model in some Marketplace maps

- Converting a normal Pillager to a Captain with tag commands now displays the banner correctly locks

- Fixed various scenarios where certain blocks couldn’t be placed until the game was restarted

- Frosted ice blocks can now be broken (MCPE-41256)

- Fixed Sea Grass texture brightness (MCPE-34795)

- Bamboo leaves are now lighter (MCPE-42635)

- Flowing lava once again turns into cobblestone when hit by water (MCPE-43990)

- Red sandstone stairs now have correct textures on all sides (MCPE-20677)

- Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager

- Village job site blocks now have consistent sound volume levels when used by players

- Scaffolding can no longer be placed on Conduit blocks

- The Bell now swings towards a player when it is hit (MCPE-42469)

- Note Block particles now correctly correspond to the notes played

- The grindstone now correctly combines and repairs two damaged items

- Farmland now has the correct side and bottom textures (MCPE-42746)

- Smokers now have the correct bottom texture (MCPE-43944)

- Fixed door and trapdoor textures (MCPE-43173)

- Cocoa beans now break and drop when pushed by pistons (MCPE-41868)

- Slabs and other non-solid blocks once again prevent grass from growing on dirt (MCPE-42975)

- Flowing water is no longer left behind after flowing over string (MCPE-36343)

- Bells now ring when hit with splash and lingering potions

- Composter growth particles now appear in the correct location

- Blocks can once again be placed on unlit Redstone Ore (MCPE-44305)

- Fixed animated textures for flowing lava and water on several texture packs

Items

- Efficiency pickaxes now break packed ice at a faster rate (MCPE-23648)

- Dropped items no longer prevent minecarts from being placed on rails

- Empty glass bottles now stack correctly when removed from brewing stands (MCPE-42175)

- Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory

- Using Pick Block on sweet berry bushes now gives the player the correct item (MCPE-41877)

- Bone meal is now consumed correctly when used on grass

- Cactus blocks of different growth stages can be smelted into green dye again (MCPE-42497)

- Stripped birch wood is no longer used to craft acacia planks when playing on Realms (MCPE-44398)

- Shields no longer appear too bright in item frames (MCPE-41222)

- Updated the Illager Banner texture (MCPE-43233)

- Barrels now appear in the proper place of the creative inventory (MCPE-43946)

- Correct colors of wool are now displayed as a material required to create colored banners in the recipe book

- The player’s arm is no longer displaced in first person view after eating food (MCPE-40135)

- Tinted spawn eggs are now properly scaled in item frames

World Generation

- Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world

- Tweaked the number of job sites that generate in villages

User Interface

- Updated the glass texture for locked maps in the Cartography Table UI (MCPE-43314)

- Adjusted the Cartography Table screen to fit Android screens when using Classic UI

- Pressing the Y button on controller on the Cartography output slot now only crafts the correct amount

- Added controller tooltips for the Lectern screen

- The villager trading screen no longer opens and closes if the player is standing too far away

- Items that are split between slots in the villager trading screen still count as a total trade amount

- The How to Play button on the Cartography Table now directs to the proper screen

- Killing a wandering trader’s llama can no longer display their inventory screen

- The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch

- The ‚Always Day‘ toggle now correctly animates and shows the correct setting (MCPE-43304)

- Dates appear again next to player earned achievements in the Achievements menu

- The ‚Invite to Game‘ button is no longer enabled on Featured Servers

- Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled

- The „Wheel Turning“ button is now only shown once in the Minecraft VR settings

- Made improvements to the patch notes to make sure the correct ones show up after an update

- The Marketplace search screen now displays the proper pack icons

- The ‚New‘ tag will be properly removed from a Marketplace collection once it has been viewed

- Fixed Marketplace sale items not showing the discount percentage

Commands

- Further improvements to performance when using selectors with commands

- Removed „tile“ prefix in the ‚/give‘ command (MCPE-44667)

- Made item names more consistent by removing “tile” from the beginning of some of them

- Blocks and entities that aren’t available in the Creative inventory no longer require the „minecraft“ namespace when used as parameters in commands

 - After ‚fishing_hook‘ is killed by command, players can now cast the hook again without having to cast twice

- Killing a rideable entity no longer respawns its rider when killed in the same tick

- The ‚testforblock‘ command now works reliably with items renamed in the language files

Add-Ons and Script Engine

- The Behavior Pack template once again contains the ’spawn_rules‘ folder

- Removing a timer component and adding a new one should no longer have the new timer inherit the old timer’s time value

- Custom underwater mobs can now spawn naturally

- Custom entities now correctly re-evaluate current target validity

- ‚getBlocks‘ now returns a 3D array of block objects

- Fixed a scripting issue that could cause the player to float

- ‚ScriptAttackComponent‘ and ScriptCollisionBoxComponent‘ now correctly retrieve updated data

- Pick Block now works correctly on non-vanilla entities that have been added using Add-Ons (MCPE-38205)

- Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions

Added a new constructor parameter to the ‚ServerCommandOrigin‘ so that the Function Manager can create an instance with upgraded permissions

- Player Position is now reported for the player feet like other mobs

- Collision Box and Attack components report the correct data now

 - 168,15 MB groß

Release: 09.07.2019 (Version 1.12.28.70)

Quelle: xboxdynasty.de

- Fixed several crashes that could occur during gameplay

- Fixed players getting stuck on „Generating World“ when loading into a world while located in The End (MCPE-49778)

- Fixed an issue that caused many players on Nintendo Switch not being able to sign in to their Microsoft Account (MCPE-34662)

- Multiple Ender Dragons can no longer spawn at once in The End (MCPE-37590)

- 133,07 MB groß

Release: 04.12.2019 (Version 1.12.101.70)

Quelle:

- 81,39 MB groß

Release: 20.02.2020 (Version 1.12.101.70)

Quelle:

- 206,97 MB groß

Release: 16.04.2020 (Version 1.14.3002.70)

Quelle: xboxdynasty.de

Crashes / Performance

- Fixed an issue that could cause Minecraft not to launch past the loading screen after updating

- Fixed a crash that could occur when exiting a world

- Fixed a crash that could occur when a split-screen player left the game

- Fixed a crash that could occur during gameplay on Nintendo Switch

General

- Fixed an issue that showed a false prompt that a device was out of storage space

- Fixed an issue with the Marketplace not loading when not signed into a Microsoft account

- Fixed issues with content not transferring to a Microsoft account if the content was purchased without being signed in

Gameplay

- Fixed some special characters not appearing on Signs or Book & Quill

Add-Ons

- Animation Controllers in Behavior Packs can now run commands on Realms

- 174,32 MB groß

Release: 23.06.2020 (Version 1.16.2.70)

Quelle: xboxdynasty.de | gamezone.de | play3.de | xboxdynasty.de

- Nether Update wurde kostenlos hinzugefügt

Release: ?.09.2020 (Version 1.16.2003.70)

Quelle:

- 164,93 MB groß

Release: 18.11.2020 (Version 1.16.4002.70)

Quelle: play3.de

- 240,89 MB groß

Release: 18.11.2020 (Version 1.16.10004.70)

Quelle:

- 186,83 MB groß

Release: 15.12.2020 (Version 1.16.20002.70)

Quelle:

- 164,50 MB groß

Release: 09.03.2021 (Version 1.16.20101.70)

Quelle:

- 218,52 MB groß

Release: 07.04.2021 (Version 1.16.21005.70)

Quelle: xboxdynasty.de

Fixes:

Performance / Stability

- Fixed several crashes that could occur during gameplay

- Fixed a crash that could occur when trying to rename a map on an anvil while its second slot was occupied (MCPE-112905)

- Fixed a crash when entering a Nether Portal and throwing a Bottle o‘ Enchanting at the same time (MCPE-114793)

- Improved input latency on Windows 10 when VSYNC is enabled (MCPE-98861)

Gameplay

- Fixed fog in Nether biomes not rendering properly in some Resource Packs (MCPE-111680)

- Players with Visitor permissions now drop inventory on death (MCPE-47563)

Mobs

- Fixed Drowned holding tridents backwards during attack (MCPE-118213)

- Drowned will now swing their arms when throwing tridents

- Zombie, Zombie Villager, Husk, Pillager, and Vindicator now use correct bone to attach shields (MCPE-98606)

- Mobs that pick up shields now place it in their off-hand

- Non-persistent mobs no longer despawn immediately after loading into the Nether

Blocks

- Projectiles now pass through Structure Void blocks (MCPE-103579)

- Improved placement rules for placing blocks on sides of stairs, slabs, and Top Snow blocks

- Pistons and Sticky Pistons no longer appear black when Outline Selection is disabled (MCPE-53858)

Accessibility

- Enabled screen narration with touch input on the new achievements screen

- Fixed a bug where the screen reader didn’t read out default controller focus and checkbox state on the ‚Online Play is not Rated‘ prompt

- Fixed a bug where the screen reader would read the wrong text while using VR

User Interface

- Enabled „Find Friends“ button on Xbox

- Controllers are now able to select the „Button Mode“ toggle in the Advanced Settings NPC screen in the Jurassic World pack (MCPE-66446)

- The „Results“ field for search within the marketplace inventory now updates properly between different sections within the screen

- The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc.) while playing in VR

- Fixed translucent rendering of occluded UI elements, also when viewing menus near blocks while playing in VR

- Selecting the featured offer on the profile screen now properly redirects to the complete list of featured offers

- Made the Sign In button text fit the button in Portuguese-BR

- The Storage menu on now uses lighter text color

- Fixed an issue where button textures weren’t scaled properly when applying Resource Packs

- Enabled navigating to the Back button using only keyboard in some screens where it was not possible

Commands

- Entity selectors no longer allow self-selection with cheats disabled (MCPE-92635)

- The ‚/clear‘ command will now apply the correct „data“ argument for the sapling item (MCPE-117889)

- Command blocks in a command block chain will now list the correct amount of ticking areas when a new ticking area is added before listing

- Title command no longer duplicates % symbols in message (MCPE-51033)

- Using teleport with the execute command now uses the dimension of the origin for its operations (MCPE-44104)

Character Creator

- Steve’s Pants no longer change the color of the bottom of feet when no footwear is equipped

- Fixed other players appearing as Steve in multiplayer

- Changing skins while in split-screen now properly saves for all local players and update properly for remote players

- Alex’s shirt no longer looks corrupted when equipped with different pants

- „Hooray!“ emote will now display in the emotes section if already owned (MCPE-111165)

Technical Changes and Fixes

- Renamed all references of Actor to Entity

- Renamed ‚BlockPos‘ to ‚BlockLocation‘

- Added ’startSequence‘ to GameTest, which allows finer control over advanced test sequences

- GameTest sequence callbacks no longer take test as a parameter as the initial test object now lives as long as the whole test

- Updated Behavior Packs to require explicit module dependencies when using other native modules

- Identifiers within „render_controllers“ will now be considered content errors if there is no render controller matching that name

- Entity json before version 1.16.100 will no longer give a content error for the deprecated field „minecraft:foot_size“

- modified condition in ‚trident.animation_controllers.json’ to allow mobs to enter  ‚wield_third_person_raise’ (MCPE-118213)

- Fixed an issue where loading into a world would cause continuous MoLang errors around „unhandled request for unknown variable“

- A black screen no longer covers the player icon in the pause menu in some worlds. Content creators no longer need to override both focus_border_frame.png and pause_screen_border.png for correct behavior

- Items can now have the „transparentattachable“ tag applied to make attachable items not render for the player wearing them in the first person perspective

- Fixed an issue where V2 Villagers were not properly updating their MoLang variables on initialization

Updates to GameTest Framework

- Updated Blocks shorthand helpers to be camelCase

- Updated Blocks shorthand to only include vanilla blocks

- Added Blocks.get to fetch a block and return null if it doesn’t exist

- Added BlockStates to enumerate all block states

- Added setState to Block to update its block state

- Added BlockPos class

- Added ItemStack class GameTest Module

- Added Tags to enumerate all built-in tags

- Updated all methods that took x, y, z position to take a BlockPos

- Exposed padding when registering game test

- Fixed issue where previous failed GameTest markers still show up in new worlds

Movement Prediction

- Fixed projectiles on third-party servers ignoring server movement packets

- The server will adjust the player’s fall distance to take into account the client player’s position when a player movement correction or anomaly is detected

Network Packets

- Changed cipher algorithm to AESGCM256 for UDP stream

- 191,20 MB groß

Release: 22.04.2021 (Version 1.16.22002.70)

Quelle:

- 168,09 MB groß

Release: 08.06.2021 (Version 1.16.22101.70)

Quelle: xboxdynasty.de | release=mein-mmo.de, xboxdynasty.de

- Caves & Cliffs Update (Part 1) wurde kostenlos hinzugefügt

- Einige große Verbesserungen beim Erkunden von Höhlen und dem Untergrund beinhalten und es ermöglichen, dass spektakulärere Gebirge generiert werden.

- Darüber hinaus wird es auch jede Menge neue Rezepte, Blöcke und Gegner geben.

- Kupfererz und -blöcke: Kupfer oxidiert mit der Zeit und ändert so seine Textur. Kupfer kann auch weiterverarbeitet werden, etwa zu Blitzableitern.

- Kerzen als neue Lichtquelle: Je nach Anzahl der verwendeten Kerzen pro Block (1-4) ändert sich die Lichtstärke.

- Pulverschnee, in dem Kreaturen langsam versinken, außer sie tragen Lederstiefel.

- Neue Tiere wie Axolotl, Ziegen und Leucht-Tintenfische (mit spezieller Leuchttinte!)

- Neue Gefahren: Spieler können jetzt erfrieren, wenn sie extremer Kälte ausgesetzt sind.

- 296,15 MB groß

Release: 14.07.2021 (Version 1.17.1004.70)

Quelle:

- 278,63 MB groß

Release: 10.08.2021 (Version 1.17.1101.70)

Quelle:

- 246,02 MB groß

Release: 21.09.2021 (Version 1.17.3004.70)

Quelle:

- 437,88 MB groß

Release: 30.09.2021 (Version 1.17.3202.70)

Quelle:

- 274,41 MB groß

Release: 06.10.2021 (Version 1.17.3402.70)

Quelle:

- 268,53 MB groß

Release: 19.10.2021 (Version 1.17.4006.70)

Quelle:

- 296,22 MB groß

Release: 28.10.2021 (Version 1.17.4101.70)

Quelle:

- 253,29 GB groß

Release: 30.11.2021 (Version 1.17.4101.70)

Quelle: xboxdynasty.de | play3.de | release=mein-mmo.de, minecraft.net, xboxdynasty.de

- Caves & Cliffs Update (Part 2) wurde kostenlos hinzugefügt

- 411,17 MB groß

Release: 06.12.2021 (Version 1.18.2.70)

Quelle:

- 269,39 MB groß

Release: 10.12.2021 (Version 1.18.102.70)

Quelle:

- 257,40 MB groß

Release: 09.02.2022 (Version 1.18.203.70)

Quelle:

- 253,95 MB groß

Release: 19.04.2022 (Version 1.18.1201.70)

Quelle:

- 256,95 MB groß

Release: 28.04.2022 (Version 1.18.3104.70)

Quelle:

- 218,66 MB groß

Release: 07.06.2022 (Version 1.19.5.70)

Quelle: xboxdynasty.de | minecraft.net

- Das Update wird Minecraft neue Biome, drei Mobs (Warden, Allay + Frog) und Blöcke spendieren.

- Die Oberwelt erhält zwei brandneue Biome, die tiefe Dunkelheit und den Mangrovensumpf.

Release: 23.06.2022 (Version 1.19.202.70)

Quelle

- 178,52 MB groß (wurde angezeigt)

180,89 MB groß (wurde runtergeladen)

Release: 12.07.2022 (Version 1.19.1003.0)

Quelle

- 1,69 GB groß

Release: 27.07.2022 (Version 1.19.1101.0)

Quelle

- 221,55 MB groß

Release: 09.08.2022 (Version 1.19.2002.0)

Quelle:

- 828,98 MB groß

Release: 25.08.2022 (Version 1.19.2101.0)

Quelle:

- 191,13 MB groß

Release: 01.09.2022 (Version 1.19.2201.0)

Quelle:

- 191,14 MB groß

Release: 20.09.2022 (Version 1.19.3004.0)

Quelle:

- 850,24 MB groß

Release: 04.10.2022 (Version 1.19.3101.0)

Quelle:

- 204,6 MB groß

Release: 25.10.2022 (Version 1.19.4002.0)

Quelle:

- 240,32 MB groß

Release: 03.11.2022 (Version 1.19.4101.0)

Quelle:

- 196,93 MB groß

Release: 30.11.2022 (Version 1.19.5002.0)

Quelle: xboxdynasty.de

- 242,42 MB groß

Release: 13.12.2022 (Version 1.19.5101.0)

Quelle:

- 201,52 MB groß

Release: 07.02.2023 (Version 1.19.6003.0)

Quelle:

- 908,16 MB groß

Release: 17.02.2023 (Version 1.19.6201.0)

Quelle:

- 205,29 MB groß

Release: 27.02.2023 (Version 1.19.6301.0)

Quelle:

- 204,23 MB groß

Release: 15.03.2023 (Version 1.19.7002.0)

Quelle:

- 249,89 MB groß

Release: 21.03.2023 (Version 1.19.7102.0)

Quelle:

- 207,40 MB groß

Release: 29.03.2023 (Version 1.19.7302.0)

Quelle:

- 204,90 MB groß

Release: 26.04.2023 (Version 1.19.8002.0)

Quelle:

- 259,17 MB groß

Release: 27.04.2023 (Version 1.19.8101.0)

Quelle:

- 218,53 MB groß

Release: 17.05.2023 (Version 1.19.8301.0)

Quelle:

- 218,36 MB groß

Release: 07.06.2023 (Version 1.20.1.0)

Quelle: play3.de | twitter.com | xboxdynasty.de

Trails & Tales: Der Content in der Übersicht

- Kamele: Der freundliche neue Kamelmob ist in Wüstendörfern zu finden und kann nicht von einem, sondern von Zwei Spielern gleichzeitig geritten werden.

- Das Bambusholz-Set: Wie andere Holzarten können Sie Dinge wie Platten und Treppen herstellen, aber Bambus bringt Ihnen auch Mosaikblöcke, die sich perfekt für Fußböden und die Schaffung eines schönen Floßes eignen.

- Gemeißelte Bücherregale: Sie haben viele Bücher und brauchen einen Platz, um sie auszustellen? Sie können Ihr eigenes gemeißeltes Bücherregal bauen, in dem Sie Bücher aufbewahren können, damit Sie alle Ihre Geschichten sicher und gesund aufbewahren können.

- Hängende Schilder: Hängende Schilder können aus jeder Holzart gefertigt und auf alle möglichen coolen Arten zusammen mit benutzerdefiniertem Text arrangiert werden.

- Rüstungsverzierungen: Ihr könnt eure Rüstung mit neuen Rüstungsverzierungen anpassen! Rüstungsverzierungen gibt es in mehreren Mustern, die Sie in Form von Schmiedevorlagen finden können, die in der Minecraft-Welt versteckt sind.

- Neue Mob-Kopf-Funktionalität: Dieses Update fügt auch einen brandneuen Mob-Kopf hinzu, den die Spieler sammeln können – den Piglin-Kopf!

- Archäologie: Das neue Archäologiesystem besteht aus mehreren Komponenten und führt ein neues herstellbares Werkzeug (den Pinsel) und neue Blöcke (verdächtiger Sand und dekorative Töpfe) sowie Änderungen an Wüstentempeln und Brunnen ein.

- Der Schnüffler: Der Schnüffler ist eine uralte Kreatur, die in Eiern gefunden wurde, die aus verdächtigem Sand ausgegraben wurden.

- Kirschblüten-Biom und Holz-Set: Bist du bereit für Minecraft 1.20, um ein seltenes und vor allem PINK-Biom in die Oberwelt zu bringen!?

Das wunderschöne Kirschblütenbiom ist mit Kirschblütenbäumen gefüllt, die dem Horizont ein einzigartiges Aussehen verleihen.

- 961,27 MB groß

Release: 21.06.2023 (Version 1.20.102.0)

Quelle:

- 228,6 MB groß

Release: 12.07.2023 (Version 1.20.1101.0)

Quelle:

- 277,4 MB groß

Release: 18.07.2023 (Version 1.20.1201.0)

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- 218,5 MB groß

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- 217,07 MB groß

Release: 19.09.2023 (Version 1.20.3002.0)

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- 297,91 MB groß

Release: 26.09.2023 (Version 1.20.3101.0)

Quelle:

- 226,31 MB groß

Release: 05.10.2023 (Version 1.20.3203.0)

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- 222,46 MB groß

Release: 24.10.2023 (Version 1.20.4001.0)

Quelle:

- 274,43 MB groß

Release: 02.11.2023 (Version 1.20.4102.0)

Quelle:

- 224,31 MB groß

Release: 05.12.2023 (Version 1.20.5003.0)

Quelle:

- 280,85 MB groß

Release: 14.12.2023 (Version 1.20.5101.0)

Quelle:

- 183,00 MB groß

Release: 06.01.2024 (Version 1.20.6004.0)

Quelle:

- 389,87 MB groß

Release: 16.02.2024 (Version 1.20.6201.0)

Quelle:

- 184,30 MB groß

Release: 12.03.2024 (Version 1.20.7005.0)

Quelle:

- 295,92 MB groß

Release: 14.03.2024 (Version 1.20.7101.0)

Quelle:

- 185,50 MB groß

Release: in Arbeit (Version 1.18.203.70) GERÜCHT

Quelle: play3.de

- Kamele: Der freundliche neue Kamelmob ist in Wüstendörfern zu finden und kann nicht von einem, sondern von Zwei Spielern gleichzeitig geritten werden.

- Das Bambusholz-Set: Wie andere Holzarten können Sie Dinge wie Platten und Treppen herstellen, aber Bambus bringt Ihnen auch Mosaikblöcke, die sich perfekt für Fußböden und die Schaffung eines schönen Floßes eignen.

- Gemeißelte Bücherregale: Sie haben viele Bücher und brauchen einen Platz, um sie auszustellen? Sie können Ihr eigenes gemeißeltes Bücherregal bauen, in dem Sie Bücher aufbewahren können, damit Sie alle Ihre Geschichten sicher und gesund aufbewahren können.

- Hängende Schilder: Hängende Schilder können aus jeder Holzart gefertigt und auf alle möglichen coolen Arten zusammen mit benutzerdefiniertem Text arrangiert werden.

- Rüstungsverzierungen: Ihr könnt eure Rüstung mit neuen Rüstungsverzierungen anpassen! Rüstungsverzierungen gibt es in mehreren Mustern, die Sie in Form von Schmiedevorlagen finden können, die in der Minecraft-Welt versteckt sind.

- Neue Mob-Kopf-Funktionalität: Dieses Update fügt auch einen brandneuen Mob-Kopf hinzu, den die Spieler sammeln können – den Piglin-Kopf!

- Archäologie: Das neue Archäologiesystem besteht aus mehreren Komponenten und führt ein neues herstellbares Werkzeug (den Pinsel) und neue Blöcke (verdächtiger Sand und dekorative Töpfe) sowie Änderungen an Wüstentempeln und Brunnen ein.

- Der Schnüffler: Der Schnüffler ist eine uralte Kreatur, die in Eiern gefunden wurde, die aus verdächtigem Sand ausgegraben wurden.

- Kirschblüten-Biom und Holz-Set: Bist du bereit für Minecraft 1.20, um ein seltenes und vor allem PINK-Biom in die Oberwelt zu bringen!? Das wunderschöne Kirschblütenbiom ist mit Kirschblütenbäumen gefüllt, die dem Horizont ein einzigartiges Aussehen verleihen.

Release: in Arbeit (Version 1.18.203.70) GERÜCHT

Quelle: xboxdynasty.de | später=play3.de | xboxdynasty.de | 2023=xboxdynasty.de

- Xbox Series X|S Support: RayTracing Modus

Release: EINGESTELLT

Quelle: xboxdynasty.de | 2019 = xboxdynasty.de

E3 2019 angekündigt und eingestellt am 12.08.2019

- Xbox One X Support: 4K mit High Dynamic Range