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Outer Wilds Update Details (13+X+Series)

Autor:

Release: 22.06.2019 (Version 1.0.2.95)

Quelle:

- 4,21 GB groß

Release: 08.08.2019 (Version 1.0.3.133)

Quelle: xboxdynasty.de

- Added support for 4k on the Xbox One X

- Players can now sleep at campfires to fast-forward time. This automatically becomes available after a few loops.

- Updated writing for the Sun Station and Interloper to clarify a certain story beat.

- Added support for user-customizable FOV

Updated writing, art, and level design across multiple planets to clarify the solution to the Ash Twin Project mystery:

- Updated writing (and ship log entries) for the Black Hole Forge, High Energy Lab, White Hole Station, Nomai Mines, and Hollow’s Lantern.

- Art and design changes for the Black Hole Forge and the area around it, including a different mural.

- Art and design tweaks for the High Energy Lab, including a new mural, better gravity alignment, and other minor art fixes.

- Art and design changes on Ash Twin, including a new mural and some architectural tweaks.

- Additional improvements to the key rebinding system.

It now registers more keyboard keys and controller axes (as in: more than one axis).

New binds work immediately, but aren’t saved until you specifically press Save and Exit.

- Support for ultrawide resolutions and other aspect ratios

Proper scaling for the HUD, reticle, map labels, and lock-on UI elements.

Design Improvements

- Slightly more speed is retained when traveling through a certain area in Dark Bramble.

- It is no longer possible to activate the „put me outside“ feature of a specific Nomai device until it is necessary to do so.

- Player ship less likely to fall into the sun after falling through the black hole.

- Added dialogue to later Gabbro conversations to alleviate Archeologist achievement issues.

- Translator tool is less likely to accidentally skip over unread Nomai text.

- Translator tool now has page numbers.

- A Nomai computer in a certain room stays activated even after the orb moves away.

- Relocated fuel stash on the surface of Brittle Hollow for easier discoverability.

- Removed extraneous gravity crystal path inside a building on Giant’s Deep.

- The ship’s eject button no longer allows players to bypass electricity on Giant’s Deep.

- Miscellaneous writing tweaks, including tweaks to several Hearthians.

Profiles, Saves, and UI

- Deleting a profile from the menu now properly deletes associated files

- New profiles will now only copy over graphic settings, instead of all settings

- Profile Creation window now doesn’t respond to Q/E hotkeys for Submit and Default

- Options menu will only save over settings data if something was changed.

- Save data will be created in a temp directory first, and then overwrite the current save file.

- Fixed returning to the settings menu from the key rebinding menu not selecting any menu options

- The „Reset to Defaults“ menu option now sets all settings to default, including graphics settings.

- Fixed some UI elements not aligning to scaled text

- The „Discard Changes“ button has been renamed to „Discard Changes then Exit Menu“

- Sliders in the options menu have new graphics and display numeric values when adjusting FOV and Gamma

- Gamma will now change as it is adjusted in the settings menu, instead of only when the change is saved.

- Fixed mouse behavior with various menu items (sliders, multiple option settings, etc)

- Updated keyboard button prompt icons and layout to improve visibility of certain prompts

- Fixed sound effect issues on menu elements

Minor Fixes and Adjustments

- Reduced jitter when zooming in with the signalscope

- Signalscope UI element now animates on zoom

- „Mark on HUD“ and „Scroll Text“ prompts in the ship log are 1.5x larger

- Fixes for the player ship’s lights being on or off at the wrong times

- Changed the player ship’s altimeter to be more visible in landing camera mode.

- Fixed bugs with the player ship’s notification display

- Notifications on the player ship and HUD should update more consistently now

- Fixed foliage in the player ship

- Fixed the player ship’s landing camera view not properly showing warp fog, quantum fog, sand, and clouds.

- Fixed player character popping during certain animations.

- Improvements to keep the traveler’s signals in sync.

- Adjusted Brittle Hollow fragments so they would not clip through the eye shrine area in the Hanging City.

- XB1: Fixed a bug involving an Xbox System Resume causing unwanted controller behavior

- The sun’s fog should no longer override the Hourglass Twins‘ fog.

- Fixed occasionally falling off of the gravity crystal trails on Brittle Hollow

- Fixed a bug where default hotkeys were not being applied.

More memory leak fixes.

- Optimizations on the title screen, Dark Bramble, and player ship

- Adjusted jetpack behavior to reduce jitter in certain situations.

- Fixed warp platforms to allow the scout to warp through them again.

- Fixed several missing arcs of text across the game.

- Fixing geometry and visuals on the Orbital Probe Cannon

- Toned down lights on the Orbital Probe Cannon

- Minor changes to some areas on Giant’s Deep to prevent players from getting stuck

- Improved visual interaction of tractor beams and Giants Deep ocean shader

- Adjusted some sandfall visuals in certain places around the Hourglass Twins

- Fixed small art bugs (clipping meshes, seams) on the Hourglass Twins

- Lighting pass on various characters and Nomai objects

- Fixed missing nomai shuttle props

- Fixing collision on certain Nomai objects

- Adjusted art for certain Nomai objects

- Minor art and collision adjustments on BrittleHollow

- Adjusted vine geometry in Dark Bramble.

- Removed extraneous fog light from Dark Bramble

- Disabled certain shadows in dark bramble for low/medium quality settings

- Fixed a seam on the Quantum Moon

- Optimized materials for the player’s tools and HUD helmet

- 3,83 GB groß

Release: 05.12.2019 (Version 1.0.4.240)

Quelle: xboxdynasty.de | play3.de

Here’s a list of the biggest and most exciting changes:

- Removed an invisible repelling force that’s no longer necessary ;;)

- Added menu for gameplay options that can be triggered by looking at the Player Suit in the Ship after the first loop

- Visually revamped menu UI system

- Significant performance improvement on PS4, especially the PS4 Pro

- Changed the clue in the Black Hole Forge (again…)

- Sound, especially ship impact noises, no longer travels between Dark Bramble areas

Design improvements

- The Fig backer satellite is now more easily accessible and less frustrating to explore

- Fuel and oxygen gauges in the ship cockpit now give actual measurements

UI

- Added tooltips to the gameplay options menu to describe each option

- Scrollbars across the game now fully scroll from top to bottom

- Improved dialogue UI to fit text better

- Asterisks in the ship log are now orange/yellow

Visuals

- Improved visual effects for a certain sequence in the High Energy Lab

- The Ash Twin hologram on the Orbital Probe Cannon now has antennae

- Changed the Ship Log picture for the High Energy Lab mural

- Improved lighting and added baked ambient occlusion to a certain Nomai area

- Mesh geometry on the Little Scout now rotates to match the camera direction

Minor fixes & adjustments

- Fix to the archeologist achievement that allows you to get all ship log facts from Gabbro in later conversations.

- Fix for not being able to look/rotate while using a Nomai projection pool in zero-g

- Fixed miscellaneous crash bugs

- Fixed bug that occasionally makes the geometry of the planet you’re on disappear

- Fixed planet symbols at the Black Hole Forge

- Fixed lakebed cave lighting bug that occurs when the player enters in a particular way

- The player can no longer slightly see inside the clouds on Giant’s Deep

- Slate and Hal’s auto-conversation triggers now deactivate if you talk to them manually

- Fixed bug that occasionally vaulted the player upwards while jumping at a certain object

- Fixed a PS4 crash on the first visit to the backer satellite

- Fixed a bug where the autopilot tries to direct you towards something that doesn’t exist anymore

- Fixed bug with singularities

- 4,39 GB groß

Release: 05.02.2020 (Version 1.0.5.316)

Quelle:

- 4,26 GB groß

Release: 24.03.2020 (Version 1.0.6.369)

Quelle: xboxdynasty.de

- Fixed crash due to unreleased file handles

- Fixed crash due to memory allocation spike during scene reloads

- Improved memory fragmentation and reduced crashes due to out of memory conditions

- 4,25 GB groß

Release: 18.06.2020 (Version 1.0.7.460)

Quelle:

- 4,15 GB groß

Release: 27.09.2021 (Version 1.1.9.28)

Quelle:

- 7,67 GB groß

Release: 28.09.2021 (Version 1.1.10.45)

Quelle: play3.de | xboxdynasty.de | release=xboxdynasty.de

- DLC "Echoes of the Eye" wird eingebaut und kann erworben werden

- 6,79 GB groß

Release: 22.10.2021 (Version 1.1.11.69)

Quelle:

- 7,37 GB groß

Release: 20.12.2021 (Version 1.1.12.125)

Quelle:

- 7,36 GB groß

Release: 04.02.2022 (Version 1.1.12.168)

Quelle:

- 7,37 GB groß

Release: 15.09.2022 (Version 1.1.13.393)

Quelle:

- 7,59 GB groß

Release: 16.09.2022 (Version 1.1.13.393 | Series 2.1.13.391)

Quelle: xboxdynasty.de

- Xbox Series X|S & PlayStation 5 Support: 60 FPS Modus

- 11,30 GB groß (nur für Xbox Series X|S)

Release: 25.09.2022 (Version 1.1.14.768 | Series 2.1.14.768)

Quelle:

- 4,09 GB groß (nur für Xbox Series X|S)

- 4,53 GB groß