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Paladins: Champion of the Realm Update Details (122+X)

Autor:

Release: 27.06.2017

Quelle:

- 4,42 GB groß

Release: 06.07.2017

Quelle:

- 5,13 GB groß

Release: 13.09.2017

Quelle:

- 6,75 GB groß

Release: 27.09.2017

Quelle:

- 1,55 GB groß

Release: 11.10.2017 (#60)

Quelle: xboxdynasty.de

- Halloween Event gestartet

ALLGEMEINES

- „Ausbrenner im Team-Lebensbalken anzeigen“ zu den Gameplay-Optionen hinzugefügt.

- „Charakter-Musiklautstärke“ zu den Audio-Optionen hinzugefügt.

Dadurch kann championspezifische Musik reguliert werden, bislang betrifft dies nur Raeve Maeve.

- Im Chat wird mit /r ein Name auto-vervollständigt und mit Tab kann zwischen Kontakten hin- und hergeschaltet werden.

- Benachrichtigungen wie Einladungen und Chatnachrichten werden jetzt durch ein Audiosignal angezeigt.

Dies wurde versehentlich schon in den Patchnotes für OB59 veröffentlicht.

- Zahlreiche neue auf die Spielsituation bezogene Sprachausgaben für Champions wurden hinzugefügt.

- Die Perspektive zum Spielstart wurde – für den Moment – wieder auf die Ego-Perspektive umgestellt.

- 15 neue Erfolge hinzugefügt

ALLGEMEINE FEHLERKORREKTUREN

- Ein Fehler beim Kauf von Meisterungsgegenständen wurde behoben.

- Ein Fehler wurde behoben, durch den im Chat in der Lobby nach dem Spiel Chatnachrichten von beiden Teams aus dem Spiel sichtbar waren.

- Ein Fehler wurde behoben, durch den reitende Champions sich nicht richtig drehen konnten.

- Soundeffekt beim Öffnen der Beute-Box hinzugefügt.

- Ein Fehler wurde behoben, durch den noch Musik abgespielt wurde, wenn die Lautstärke auf 0 eingestellt war.

- 6,95 GB groß

Release: 03.11.2017

Quelle:

- Xbox One X Support: native 4K mit 60 FPS

- 1,76 GB groß

Release: 06.11.2017

Quelle:

- 279,31 MB groß

Release: 13.11.2017

Quelle:

- 1,57 GB groß

Release: 27.11.2017 (#63)

Quelle: xboxdynasty.de

GENERAL BUG FIXES

- Fixed an issue where Radiant Chest auto opened when only purchasing one

- Fixed an issue where Jenos’ Void Grip would cause an unintended movement bonus

- Fixed an issue with Mal’Damba’s Gourd hitbox was too large

- Fixed a bug where players qualifying for competitive had the potential to match against players of high rank

- Fixed an issue with Cauterize where newest wins was in effect

- 2,34 GB groß

Release: 19.01.2018 (#6?)

Quelle:

- 3,49 GB groß

Release: 29.01.2018 (#6?)

Quelle:

- 189,91 MB groß

Release: 06.02.2018 (#6?)

Quelle:

- 197,76 MB groß

Release: 12.02.2018 (#6?)

Quelle:

- 145,78 MB groß

Release: 15.03.2018 (#67)

Quelle: gamezone.de

- Battlegrounds wird kostenlos hinzugefügt

Dieser Battle Royal Modus wird mit 100 Spielern ausgetragen

- 10,36 GB groß

Release: 20.03.2018 (#67.1)

Quelle:

- 60,57 MB groß

Release: 05.04.2018 (#68)

Quelle: paladins.com

- 2,54 GB groß

Release: 10.04.2018 (#Hotfix)

Quelle: paladins.com

- 59,68 MB groß

Release: 18.04.2018 (#69)

Quelle: paladins.com

- 2,05 GB groß

Release: 24.04.2018 (#Hotfix)

Quelle: paladins.com

- 61,53 MB groß

Release: 02.05.2018 (#70)

Quelle: paladins.com

- 3,35 GB groß

Release: 18.05.2018

Quelle: play3.de

- Vollversion geht an den Start und ist seit dem 15.09.2015 in der Early Access Version verfügbar

- 1,23 GB groß

Release: 07.06.2018

Quelle:

- 1,84 GB groß

Release: 27.06.2018

Quelle: paladins.com

- 3,53 GB groß

Release: 25.07.2018

Quelle: paladins.com

- 3,37 GB groß

Release: 02.08.2018

Quelle: paladins.com

- 1,67 GB groß

Release: 08.08.2018

Quelle: paladins.com

- 328,79 MB groß

Release: 23.08.2018

Quelle: paladins.com

- 4,22 GB groß

Release: 23.08.2018 (Version 1.4)

Quelle: paladins.com

- 533,41 MB groß

Release: 13.09.2018 (Version 1.5)

Quelle: paladins.com

- 10,45 GB groß

Release: 20.09.2018

Quelle: paladins.com

- 381,64 MB groß

Release: 03.10.2018 (Version 1.6)

Quelle: paladins.com | xboxdynasty.de

- NEUER Champion: Dredge

- NEUES Event: Dunkle Gezeiten

- NEUE Karte: Port Ganovis

- NEUE kosmetische Gegenstände (31 Stück!)

- NEUES Feature: Tagesangebot

- Sound-Mix-Verbesserungen

- Verbesserung der Zielhilfe auf Konsolen

- Balance-Anpassungen mit Blick auf die Hi-Rez Expo

- Skintexturen-Verbesserungen

- Die kleine Horror-Truhe ist zurück

- 11,31 GB groß

Release: 25.10.2018 (Version 1.7)

Quelle: paladins.com

- 1,51 GB groß

Release: 15.11.2018 (Version 1.8)

Quelle: paladins.com

- 13,36 GB groß

Release: 11.12.2018 (Version 1.9)

Quelle: paladins.com

- 4,47 GB groß

Release: 16.01.2019 (Version 2.01)

Quelle: paladins.com | xboxdynasty.de

- In Quickplay werden künftig Partien zwischen Xbox One-, Nintendo Switch- und PC-Spielern zusammengeführt. Optional kann man Cross-Play deaktivieren.

Dazu werden alle Rang-Matches nur gegen Spieler mit der gleichen Eingabemethode durchgeführt, die ihr in den Einstellungen bestimmen könnt.

- 4,18 GB groß

Release: 18.01.2019 (Version 2.0?)

Quelle: paladins.com | xboxdynasty.de

- 63,72 MB groß

Release: 24.01.2019 (Version 2.0?)

Quelle: paladins.com

- 147,50 MB groß

Release: 13.02.2019 (Version 2.02)

Quelle: paladins.com | xboxdynasty.de

- Spieler auf Xbox One, Nintendo Switch und PC befinden sich demnach nun im Matchmaking des QuickPlay-Modus im selben Spielerpool wieder.

Im Optionsmenü könnt ihr die Funktion auf Wunsch aber auch wieder deaktivieren.

Durch die neue Funktion ist die Freundesliste dementsprechend nun auch plattformübergreifend.

- Alle anderen auf Xbox One gekauften DLCs werden erst mit Update 2.03 plattformübergreifend verfügbar sein.

Zu den Neuerungen zählt weiterhin die Änderung, dass bei Ranglistenmatches nur noch Spieler gegeneinander spielen, die die gleiche Eingabemethode verwenden.

- 5,01 GB groß

Release: 15.02.2019 (Version 2.03)

Quelle: paladins.com | xboxdynasty.de

- Alle anderen auf Xbox One gekauften DLCs sind plattformübergreifend verfügbar.

- 88,50 MB groß

Release: 28.02.2019 (Version 2.03.3)

Quelle: paladins.com

- 571,02 MB groß

Release: 27.03.2019 (Version 2.04.3)

Quelle: paladins.com

- 5,61 GB groß

Release: 24.04.2019 (Version 2.5.3158)

Quelle: paladins.com

- 6,26 GB groß

Release: 25.04.2019 (Version 2.5.3159)

Quelle: paladins.com

- Hotfix

- 67,27 MB groß

Release: 22.05.2019 (Version 2.6.3199)

Quelle: paladins.com | xboxdynasty.de

- Steel Forged Erweiterung wird kostenlos hinzugefügt

- 6,69 GB groß

Release: 25.05.2019 (Version 2.6.3199)

Quelle:

- Hotfix

- 108,41 MB groß

Release: 13.06.2019 (Version 2.7.3201.7)

Quelle:

- 1,60 GB groß

Release: 21.06.2019 (Version 2.7.3201.13)

Quelle:

- 108,41 MB groß

Release: 17.07.2019 (Version 2.8.3275.3)

Quelle: paladins.com | xboxdynasty.de

- Die Mondgöttin Io wurde als neuen Champions hinzugefügt

- 6,70 GB groß

Release: 08.08.2019 (Version 2.9.3276.0)

Quelle: paladins.com

- 432,39 MB groß

Release: 16.08.2019 (Version 2.9.3276.6)

Quelle: paladins.com

- 133,79 MB groß

Release: 11.09.2019 (Version 2.10.3351.2)

Quelle: xboxdynasty.de | play3.de

- Cross Play (PS4, PC-Steam, Switch, Xbox One)

- 7,57 GB groß

Release: 06.11.2019 (Version 2.11.3416.8)

Quelle: paladins.com

- 7,35 GB groß

Release: 12.11.2019 (Version 2.11.3416.15)

Quelle: paladins.com

- 142,96 MB groß

Release: 08.01.2020 (Version 3.1.3487.7)

Quelle: paladins.com | xboxdynasty.de

- 6,77 GB groß

Release: 14.01.2020 (Version 3.1.3487.11)

Quelle:

- circa 100 MB groß

Release: 04.03.2020 (Version 3.2.3587.5)

Quelle:

- 8,74 GB groß

Release: 09.03.2020 (Version 3.2.3587.13)

Quelle: xboxdynasty.de

- Neuer Battle-Pass im ägyptischen Stil

- Visuelle Überarbeitung der Karte Froschinsel

- Neuer Typ kosmetischer Gegenstände: Visitenkarten

- Neues Feature: Anerkennungen

- Balance-Anpassungen, Fehlerbehebungen und neue kosmetische Gegenstände

- 108 MB groß

Release: 16.03.2020 (Version 3.2.3587.16)

Quelle:

- 108 MB groß

Release: 20.03.2020 (Version 3.2.3587.26)

Quelle:

- 496,40 MB groß

Release: 27.03.2020 (Version 3.2.3587.30)

Quelle:

- 108,20 MB groß

Release: 29.04.2020 (Version 3.3.3657.3)

Quelle: paladins.com

- 9,13 GB groß

Release: 04.06.2020 (Version 3.3.3661.5)

Quelle:

- 7,75 GB groß

Release: 11.06.2020 (Version 3.3.3661.10)

Quelle:

- 128,19 MB groß

Release: 29.07.2020 (Version 3.4.767.0)

Quelle: paladins.com

- Neuer Battle Pass ist verfügbar und kann erworben werden

- 10,25 GB groß

Release: 04.08.2020 (Version 3.4.767.13)

Quelle:

- 168,27 MB groß

Release: 12.08.2020 (Version 3.4.767.15)

Quelle:

- 140,80 MB groß

Release: 14.09.2020 (Version 3.4.767.16)

Quelle:

- 109,87 MB groß

Release: 28.10.2020 (Version 3.5.3881.0)

Quelle: paladins.com | xboxdynasty.de | xboxdynasty.de

- Neuer Battle Pass ist verfügbar und kann erworben werden

- Neuer 46. Paladins-Champion "Vora"

- 10,20 GB groß

Release: 06.11.2020 (Version 3.5.3881.4)

Quelle:

- 383,41 MB groß

Release: 07.12.2020 (Version 3.5.3884.0)

Quelle:

- 438,29 MB groß

Release: 06.01.2021 (Version 4.1.3942.2)

Quelle: paladins.com

- Season 4 "Calamity" (Unklück) mit neuem Battle Pass ist verfügbar und kann erworben werden

- 10,41 GB groß

Release: 03.02.2021 (Version 4.2.3983.0)

Quelle: xboxdynasty.de

- Neuer Champion: Yagorth wurde hinzugefügt

- 9,86 GB groß

Release: 08.02.2021 (Version 4.2.3984.0)

Quelle:

- 367,78 MB groß

Release: 19.02.2021 (Version 4.2.3984.3)

Quelle:

- 503,23 MB groß

Release: 31.03.2021 (Version 4.3.4031.2)

Quelle: xboxwire.com | xboxdynasty.de

- 11,20 GB groß

Release: 01.04.2021 (Version 4.3.4031.6)

Quelle:

- 147,11 MB groß

Release: 26.05.2021 (Version 4.4.4098.0)

Quelle: paladins.com | xboxwire.com | xboxdynasty.de

- Season 5 "Beachparty" (Strandparty) mit neuem Battle Pass ist verfügbar und kann erworben werden

- 11,72 GB groß

Release: 16.06.2021 (Version 4.4.4103.0)

Quelle:

- 409,47 MB groß

Release: 21.07.2021 (Version 4.5.4175.0)

Quelle: xboxdynasty.de | release= xboxdynasty.de

- "gen: lock" Inhalte werden kostenlos eingebaut

- 11,79 GB groß

Release: 19.08.2021 (Version 4.5.4182.2)

Quelle:

- 4,05 GB groß

Release: 15.09.2021 (Version 4.6.4252.6)

Quelle: xboxdynasty.de

- Season 6 "The Nightfall" mit neuem Battle Pass ist verfügbar und kann erworben werden

- 12,51 GB groß

Release: 07.10.2021 (Version 4.6.4256.3)

Quelle:

- 1,30 GB groß

Release: 10.11.2021 (Version 4.7.4327.0)

Quelle: xboxwire.com | xboxdynasty.de | xboxwire.com

- 13,34 GB groß

Release: 02.12.2021 (Version 4.7.4331.1)

Quelle:

- 492,73 MB groß

Release: 26.01.2022 (Version 5.1.4424.0)

Quelle: xboxwire.com | release=twitter.com, xboxdynasty.de

- Season 5/7 "Schism" mit neuem Battle Pass ist verfügbar und kann erworben werden

- 14,56 GB groß

Release: 16.02.2022 (Version 5.1.4433.0)

Quelle:

- 683,98 MB groß

Release: 23.03.2022 (Version 5.2.4520.0)

Quelle: xboxdynasty.de | paladins.com

- Speicherverbrauch von 26,5 GB auf 27,2 GB erhöht

- 15,23 GB groß

Release: 06.04.2022 (Version 5.2.4522.0)

Quelle: twitter.com

- The hotfix will address various bugs concerning Champions, Trials challenges & more.

- 747,77 MB groß

Release: 11.05.2022 (Version 5.3.4597.1) HEART OF DARKNESS

Quelle: xboxwire.com | xboxdynasty.de

- Neue Champion: Lillith

- Speicherverbrauch von 27,2 GB auf 27,6 GB erhöht

- 14,46 GB groß

Release: 29.06.2022 (Version 5.4.4675.4) RWBY

Quelle: release=xboxwire.com, paladins.com, xboxdynasty.de

- Crossover mit RWBY

- Speicherverbrauch von 27,6 GB auf 27,9 GB erhöht

- 12,94 GB groß

Release: 22.07.2022 (Version 5.4.4683.1)

Quelle:

- 3,62 GB groß

Release: 17.08.2022 (Version 5.5.4747.1)

Quelle: xboxwire.com

- Season 6/8 "Starforged" mit neuem Battle Pass ist verfügbar und kann erworben werden

- Speicherverrbauch von 27,9 GB auf 28,2 GB erhöht

- 15,85 GB groß

Release: 01.09.2022 (Version 5.5.4752.0)

Quelle:

- 810,08 MB groß

Release: 12.10.2022 (Version 5.6.4848.0)

Quelle: twitter.com | xboxdynasty.de

- 22,35 GB groß

Release: 16.11.2022 (Version 5.7.4941.1)

Quelle: xboxdynasty.de

- New Map: Dawnforge

- Speicherverbrauch von 25,9 GB auf 26,3 GB erhöht

- 3,13 GB groß

Release: 23.02.2023 (Version 6.1.5079.3)

Quelle: release=twitter.com | xboxwire.com

- Season 6 "Emergence" mit neuem Battle Pass ist verfügbar und kann erworben werden

- Speicherverbracuh von 26,3 GB auf 27,1 GB erhöht

- 3,98 GB groß

Release: 29.03.2023 (Version 6.2.5163.1)

Quelle:

- Speicherverbrauch von 27,1 GB auf 27,3 GB erhöht

- 2,09 GB groß

Release: 17.05.2023 (Version 6.3.5218.1)

Quelle:

- Speicherverbrauch von 27,3 GB auf 27,8 GB erhöht

- 3,97 GB groß

Release: 21.06.2023 (Version 6.4.5302.0)

Quelle:

- Speicherverbrauch von 27,8 GB auf 28,2 GB erhöht

- 4,23 GB groß

Release: 16.08.2023 (Version 6.5.5373.0)

Quelle:

- Season 7 "Desert Omens" mit neuem Battle Pass ist verfügbar und kann erworben werden

- New Champion: Omen

- Speicherverbrauch von 28,2 GB auf 28,5 GB erhöht

- 3,66 GB groß

Release: 23.08.2023 (Version 6.5.5375.0)

Quelle:

- 419,15 MB groß

Release: 29.08.2023 (Version 6.5.5376.0)

Quelle:

- 281,84 MB groß

Release: 25.10.2023 (Version 6.6.5485.0)

Quelle: twitter.com

- Valors End Update mit einem Event Pass

- Kasumi Moves to Flank

- Effects Bar & New Acquisitions UI

- Snowfall Junction Map Restoration

- Customs Payload & Expanded Settings

- 3 New LTMs

- Talent Reworks & Champion Balance

- Speicherverbrauch von 28,5 GB auf 28,7 GB erhöht

- 5,98 GB groß

Release: 31.10.2023 (Version 6.6.5487.0)

Quelle: paladins.com

GENERAL

Crashes

- Fixed an issue where gamepad players were crashing when visiting Announcer or Music Packs in the Store

Cosmetics

- Updated the name of some avatars to better reflect the actual art in the avatar.

Event Pass Lv 24 Avatar renamed to “Fiery Gaze”

Ranked Avatar renamed to “Pumping Soulsteel”

- Fixed an issue where Nyx’s Permafrost and Scorched skins were displaying the incorrect 1P animations for weapon shots when the World Detail setting was set to Medium or lower.

- Fixed an issue where various older cosmetics were using improper textures

Cosmic Barik

Kingpin Buck

Dunestrider Cassie

HRX 2018 Drogoz

Exarch Jenos

Expo 2018 Seris

- Fixed an issue where Raeve Maeve’s Ultimate VFX were missing & playing a black box instead

Systems

- Fixed an issue where passive credit gain wasn’t functioning as intended

- Fixed an issue where damaging targets post-mortem could cause players to spawn dismounted

CHAMPIONS

Kasumi

- Updated the description of the Curse passive to denote that the Curse damage increase also affects the damage from Spirit Traps.

- Renamed the Spirit Bombs default loadout to now reference the Haunted Ground talent.

- Updated several cards to reference Spirit Traps instead of Spirit Lure.

Seris

- Fixed an issue where Seris was visible when she healed during Shadow Travel using Mortal Reach

INVESTIGATING

- New crash related to Imani.

- Issue related to Bomb King’s Poppy Bomb functionality on ping.

- Gamepad users can purchase Items in-game with their Item Shop closed if they jump in Spawn.

Daily Quests do not display as providing Event Pass Experience.

The quests do provide Event Pass Experience even though it is not listed.

- 724,49 MB groß

Release: 20.12.2023 (Version 6.6.5488.18)

Quelle: paladins.com

- Dragon's Call Returns

- Admiration and Delight Rei

- Soul Devourer Jenos & others

- Talent Adjustments

BUG FIXES

GENERAL

- Fixed an issue where Quests were not showing the amount of Event Pass XP they awarded

- Fixed an issue where gamepad players could accidentally buy Items even when the Item Shop was closed

Champions

BOMB KING

- Fixed an issue where players on poor connections could infinitely deploy Poppy Bomb

IMANI

- Fixed an issue where summoning Dragon’s Call would freeze some PC clients

- Imani has been re-enabled following this fix!

- 535,50 MB groß

Release: 24.01.2024 (Version 7.1.5572.1)

Quelle: paladins.com

BUG FIXES

General

- Fixed an issue where Daily Quests were no longer showing their Event Pass XP rewards

- Fixed an issue where clicking Go To in the Notification section automatically equipped the item

- Fixed an issue where players would experience hitching or freezes when Trials progressed

- Speicherverbrauch von 28,7 GB auf 28,9 GB erhöht

- 3,36 GB groß

Release: 01.02.2024 (Version 7.1.5572.3)

Quelle: twitter.com

- We recently released a hotfix to address various issues within Trials of the Realm, including progression of certain challenges, rewards, and display of Daily Quests

- 597,72 MB groß

Release: 15.02.2024 (Version 7.1.5572.3)

Quelle: twitter.com | notes=steam.com

Champions

Lex

Heroism

- Removed CC immunity

- Reduced damage resistance from 90% 40%

Warrant's Ou

- Reduced movement speed bonus from 10%|10% 8%|8%

Wicked Don't Rest

- Changed effect from reducing by percentage to reducing set time, 5%|5% 0.1|0.1s

Saati

Heads or Tails

- Reduced Ricochet damage from 300 200

Steady Predictions

- Reduced Ultimate gain from 1|1% 0.8|0.8%

VII

Mag Dump

- Reduced effective damage range from 25 15

- Reduced maximum damage range from 100 50

- Increased damage falloff when out of range from 50% 80%

Rapid Response

- Reduced recoil reduction scaling from 10%|10% to 7%|7%

Skye

- Increased Wrist Crossbow damage from 115 130

Strix

- Increased movement speed from 340 350

Items

Armor Plating

- Fixed an issue where Armor Plating was only providing 21% at Tier III instead of 24%.

- 541,70 MB groß

Release: 25.03.2024 (Version 7.2.5605.4)

Quelle: paladins.com

BUG FIXES

General

GAMEPLAY

- Fixed an issue where players were only receiving 450 starting Credits in Practice Siege, instead of the intended 500.

TRIALS OF THE REALM

- Fixed an issue where some reward names were cut off from display.

- Fixed an issue where there were inconsistencies in descriptions on number values and formatting.

- Fixed various issues where some Trials had missing message IDs.

UI

- Fixed various locations of UI discrepancies within the Store.

- Fixed issues with Middle Mouse Button and Numpad keys displaying too long in the UI in the Champions screen and the Settings → Bindings menu.

- Fixed an issue where there were random black pixels on the Account tab of the Store.

STORE

- Fixed an issue where purchasing Arcane Warding caused Armor Plating’s effectiveness to incorrectly diminish.

- Fixed an issue where Arcane Warding was stacking additively with sources of Damage Reduction from cards, instead of having some amount of diminished effect.

- Updated the description to clarify that Morale Boost affects only base Ultimate Charge rate.

ATTACK SPEED / FIRE RATE

- Updated the description of Viktor’s Burst Mode talent to state that he shoots every 0.5s, instead of the listed 0.4s.

- Fixed an issue where Saati’s Passive was giving her 7.8% Attack Speed increase when at 5-8 pips, instead of the intended 10%.Updated the description of the following Abilities / Talents to list their correct Attack Speed increases.

- Khan: Storm of Bullets: Originally listed as 40%, updated to the correct value of 60%.

- Tyra: Crossfire: Originally listed as 40%, updated to the correct value of 67%.

- Cassie: Scout: Originally listed as 20%, updated to the correct value of 25%.

- Tiberius: Combat Trance: Originally listed as 25%, updated to the correct value of 57%.

- Talus: Overcharge: Originally listed as 25%, updated to the correct value of 33%.

- Lillith: Murderous Intent: Originally listed as 10%, updated to the correct value of 11%.

ATLAS

- Updated the description of Stasis Field to clarify that it absorbs all attacks, not just ranged attacks.

- Updated the descriptions of Second Chance and Setback to list the time it takes for players to be rewound.

- Updated the description of Exile to list its range.

AZAAN

- Fixed an issue where Sanctuary’s cooldown was too long when using the Tempering Talent.

Was 17.5s, updated to 16.25s

- Updated the description of Ire to clarify what the Ire Threshold is and the rate at which Ire decays.

- Updated the name of Judgment to remove an extra “e”.

- Updated the description of Judgment to list its ranges and the Area of Effect it gains above the Ire Threshold.

- Updated the description of Reckoning to show the Ire consumption of the ability and the value of the reduced cooldown when used above the Ire Threshold.

- Updated the description of Sanctuary to list a percent value for Ire consumption of the ability.

- Updated the description of Conviction to list its damage values and Stun durations.

BETTY LA BOMBA

- Updated the descriptions of Hail of Bombs, Explosive Personality, and Long Live the Queen to state their respective durations.

- Updated the description of Explosive Personality to clarify that the Knockback effect affects all enemies near you, not just enemies behind or beneath you.

BOMB KING

- Updated the description of Detonate to clarify that it deals reduced damage to himself, and that it has a slight Knockback effect attached that can also affect himself.

- Updated the description of Grumpy Bomb to state that it has a slight Knockback effect attached that can also affect himself.

BUCK

- Updated the description of Buck Wild to state it consumes no ammo.

CASPIAN

- Fixed an issue where Love did not show the 3P visual on enemies hit that they were slowed.

- Fixed an issue where Rogue’s Tempo did not show the 3P visual on enemies hit that they were slowed.

- Updated the description of the Piercing Momentum passive to list the correct rate of fire increase from a previous balance change.

- Updated the description of the Sharp Momentum passive to clean up erroneous wording.

- Updated the description of Deadly Momentum to clarify the following:

Added the time frame the user can reactivate the ability to twirl in place.

Added the radius of the whirl damage.

- Updated the short description of Deadly Momentum so that it fits in the UI in the Champions menu.

- Updated the description of Storm of Blades to list the duration of the Ultimate and list the correct damage values from a previous balance change.

- Updated the descriptions of the He Shot First and the Shining Example cards to clarify that they do not care where the user obtained Piercing and Sharp Momentum stacks, respectively.

- Updated the description of the Both Sides of the Coin card to clarify that it activates for each enemy hit with War.

CASSIE

- Updated the description of Blast Shot to state that the ability has a slight Knockback effect attached.

DREDGE

- Updated the description of Cursed Howitzer to create an official passive for Abyssal Reload, and to list the time before the projectile explodes once it hits a surface.

- Updated the description of Scuttle to use the naming convention for Abyssal Reload.

- Updated the description of Shortcut to clarify Dredge is immune while teleporting.

FURIA

- Fixed an issue where Cherish’s area of effect on Kindle Soul could heal deployables and Furia herself.

GROHK

- Updated the description of Ghost Walk to state it can be refired early to cancel.

- Updated the description of Tempest to state the Slow strength and duration of the ability.

- Updated the description of the Gale card to state it does not affect multiple Healing Totem cooldowns.

GROVER

- Updated the short description of Crippling Throw to state the correct damage value.

- Updated the short description of Blossom to state the correct Healing value.

- Updated the description of Whirlwind to clarify that it heals every 0.1s, and to add the Ultimate Energy cost and drain rate of it.

IMANI

- Fixed an issue where Dragon’s Call was having unintended damage falloff within its effective range.

- Fixed an issue where Imani would be rooted if hit by a knock effect during Inferno Cannon.

- Inferno Cannon now grants Imani knock immunity during the channeled effect.

- Updated the description of Mana Rift to list the radius of the rift that spawns.

INARA

- Updated the description of Warder’s Field to clarify it deals damage every 0.2s, not every 1s.

- Updated the description of Mother’s Grace to clarify it increases the Damage Reduction of Earthen Guard, and is not a separate source of damage reduction.

IO

- Updated the description of Moonlight to state Moonlight’s consumption and regeneration rates.

- Updated the description of Guardian Spirit to list the healing radius around Luna.

JENOS

- Fixed an issue where Void Grip would not show the Crippled UI to users affected by the ability if Jenos had the talent The Power Cosmeum equipped.

- Updated the description of Void Grip to clarify that it briefly Cripples on hit.

KASUMI

- Fixed an issue where Kasumi’s Champion Voice Pack was not set up properly, preventing the Voice Pack setting from being visible in the match lobby.

- Updated the description of Yokai Doll to state its range.

- Updated the description of the Curse passive to list the duration on Curse stacks and state that you are no longer Revealed when an enemy has stacks on them.

- Updated the description of Body and Soul to state the correct Damage Reduction value Kasumi has while it is active, as well as list the Jump Height and Movement Speed values.

- Damage Reduction was reduced to 60% in Wild Hoard but was not updated in game.

- Updated the description of Bitter Betrayal to remove the erroneous text regarding dealing more damage with more Curse stacks.

KHAN

- Updated the description of Battle Shout to state the duration of the damage immunity.

- Updated the short description of Overpower to shorten it so it fits in the text box on the Champions screen.

- Updated the description of the Hold the Line! card to state that only Khan gets the extra Healing from the card.

KOGA

- Updated the description of Dragon Stance to list Koga’s Stamina passive, which has been updated from Energy.

- Updated the description of Dragon Stance to list the Stamina consumption rates on activation and while active.

- Updated the short descriptions of Shadow Step and Agility to use Stamina wording instead of Energy and clarify how much Stamina each ability costs.

- Updated the description of Agility to list its jump strength increase.

LEX

- Updated the short and long descriptions of Retribution to state the updated method of the ability choosing a Retribution target.

- Updated the description of In Pursuit to state that it fires 6 shots and does not consume Ammo.

- Updated the description of Death Hastens to state the exact ammo count reduction when using the Talent.

LILLITH

- Updated the description of Heart of Crimson to state it does not consume Ammo if it hits an enemy affected by Blood Hex or Swarm.

- Updated the description of the Blood Passive to clarify that other players can not heal Lillith’s Blood Health.

- Updated the description of Blood Hex to clarify the following:

- Added how much Lillith is Healed when marking an enemy or an ally with Blood Hex.

- Added that Lillith regenerates Blood Health when she gets a kill or assist on a target marked with Blood Hex.

- Added more information about how much Blood Hex heals allies.

- Updated the description of Swarm to state the that it Heals Lillith when damaging enemies, as well as its Healing and damage values for its second and third charge states.

- Updated the short description of Swarm so that it fits in the UI in the Champions menu.

- Updated the description of Blood Moon to state that it Reveals enemies to Lillith, gives Movement Speed to Lillith, and gives Cooldown Reduction, landing damage radius, and Jump Strength to Death Wings for the duration of the ability.

MAL’DAMBA

- Updated the description of Spitting Cobra to directly name Snake Toss as the reload projectile.

- Updated the short and long descriptions of Slither to clarify that Mal’Damba is Ethereal during the ability.

- Updated the description of Wekono’s Wrath to state the projectile speed increase of Snake Toss.

MAEVE

- Updated the description of Pounce to state that it regenerates Maeve’s Double Jump passive.

- Updated the description of Prowl to state the value of the jump strength increase.

- Updated the description of Midnight to state its minimum duration.

- Updated the description of Cat Burglar to state it only affects the first two sets of daggers.

MOJI

- Updated the description of Bon Appetit to list the duration (and minimum duration) of the Transform.

- Updated the description of the Magic Mark passive to state their duration.

- Updated the description of Toot to clarify the location of the Healing.

NYX

- Fixed an issue where Nyx’s Champion Voice Pack was not set up properly, preventing the Voice Pack setting from being visible in the match lobby.

- Updated the description of Chaos Nexus to state that it gives Nyx Damage Reduction and heals all damage stored with Royal Presence.

OCTAVIA

- Updated the description of Creeping Barrage to better clarify its effect and format its description to be more in line with other descriptions in the game.

- Updated the description of the Dominant Dome card to list the correct radius scaling.

Was listed as {4|4}% scaling, updated to the correct values of {10|10}% scaling.

PIP

- Updated the description of Weightless to list the value of the jump strength and include the unlisted 30% Movement Speed increase.

RAUM

- Updated the description of the Soul Shatter passive to clarify that Raum picks up Soul Fragments when he is near them.

- Updated the description of Juggernaut to state hitting enemies spawns Soul Fragments.

REI

- Updated the description of Sigil to state its Ammo count.

- Updated the description of Spirit Link to state that it breaks when Rei loses line of sight with her Link target.

- Reduced length of Spirit Link’s and Envelop’s short descriptions so they fit in the text box on the Champions screen.

RUCKUS

- Updated the description of the At the Ready card to clarify it activates per missile as well as per player.

- Updated the description of the Opulence card to clarify it activates per missile as well as per player.

SAATI

- Updated the description of the Pips passive to list the time it takes for one pip to regenerate.

- Updated the description of Dead Ringer to list the lifetime of the decoy spawned.

SERIS

- Updated the short description of Shadow Travel to make the game effects taking place during the ability more clear to the player (Movement Speed, Stealth, Ethereal).

VII

- Updated the descriptions of all Talents to be more in line with the rest of the game’s descriptions.

- Updated the short description of Heavy SMG to better describe its actual use and mechanics.

- Updated the short description of Trigger Discipline to list order of rotation on Heavy SMG’s firing modes.

- Updated the short description of Explosive Dodge to list

- Updated the description of Explosive Dodge to list the correct dash length.

Was listed as 30 units in game, and has been updated to the correct value of 40.

SKYE

- Fixed an issue where Skye’s bomb would not always destroy Shields before dealing the base damage.

Skye will now always deal 3000 Health damage to Champions with personal Shields of any size.

- Fixed an issue where Smoke Screen wouldn’t Stealth Skye for 3s.

TERMINUS

- Updated the description of Reanimate to include a previous buff of it refilling Power Siphon on use.

TORVALD

- Updated the description of Self Shield passive to state it is affected by Wrecker.

- Updated the description of Hyper Beam to list the correct total damage number.

Was listed as 1410 in game, and has been updated to the correct value of 1440.

TYRA

- Updated the description of Fire Bomb to state the duration of the ability and the reduced damage it does to Tyra.

VATU

- Updated the description of Omnipresence to clarify that Vatu gets an extra use of Ambush during the same cooldown rather than getting two charges of the ability.

YAGORATH

- Updated the description of every stance-swapping ability to bring them more in line with how other stance-swapping abilities have been written.

We have added the alternate form ability to ability names and more clearly separated the two abilities in the descriptions.

- Updated the description of Acceleration to state its Cooldown.

- Updated the description of Harden to state it has an Acid Pool growing underneath it while the ability is active.

- Updated the description of Primal Vision to state its Cooldown and duration.

YING

- Fixed an issue where Resonance did not have an explosion radius increase even though it was listed on the Talent.

- Updated the description of Illusion to state their base lifetime.

- Updated the description of Dimensional Link to note that the user can hold down the ability to better select a teleport location.

- Updated the description of Resonance to include values for the Movement Speed and explosion radius increases of Illusions.

Maps

DAWNFORGE

- Fixed an issue where damage immune Champions were still taking damage from Dawnforge’s star.

- Speicherverbrauch von 28,9 GB auf 29,0 GB erhöht

- 2,03 GB groß

Release: 28.03.2024 (Version 7.2.5606.0) HOTFIX

Quelle: notes=twitter.com

- We've released a hotfix to address issues with both Capture the Flag & Survival, and have swapped back to CTF for the rest of March.

- 674,69 MB groß

Release: 17.04.2024 (Version 7.2.5606.5) HOTFIX

Quelle: notes=steam.com

- The first team to reach 250 tickets, or the team with the most tickets after 12 minutes, wins.

- Killing a player scores the team 2 tickets.

- Controlling the Capture Point earns 1 ticket per second.

- The Tear relocates every 90 seconds to a different spot on the map.

- Every time the capture point relocates, both teams receive a random effect:

Warp Speed: Movement Speed Buff

Quick Cast: Ability Cooldowns Reduced

Anti-Gravity: Gravity Reduced & Jump Height Increase

Ultimate-Engine: Ultimate Ability Charge Rate Increased

- 651,36 MB groß

Release: 22.05.2024 (Version 7.3.5660.5)

Quelle: notes=steam.com

- New Player Questline

Champions

- Many Balancing Changes

Bug Fixes

General

- Fixed an issue where Expend Ammo challenges within Trials of the Realm were not properly completing.

We've also reduced the amount of Ammo needed to complete these across the board.

500,000 Ammo 100,000 Ammo

100,000 Ammo 20,000 Ammo

15,000 Ammo 5,000 Ammo

 Champions

Bomb King

- Fixed an issue where Detonate was available to be fired even with no Sticky Bombs active.

Moji

- Fixed an issue where the Magic Mark UI could flicker when applied and detonate rapidly.

- 2,98 GB groß

Release: 06.06.2024 (Version 7.3.5660.5)

Quelle: notes=steam.com

Allgemein

- Match-IDs sind jetzt während eines Matches auf der Punktetafel sichtbar.

- Ein Problem wurde behoben, bei dem Akazukin Moji einen falschen Ladebildschirm hatte.

- Ein Problem wurde behoben, bei dem Prüfungen trotz eines Fortschritts von 100% nicht abgeschlossen wurden.

Dazu zählen alle Munitionsherausforderungen und einige Spray- & Ziel-Herausforderungen.

Champions

Bomb King

- Es wurden einige Clipping-Probleme mit dem Modell von Knuddelkönig behoben.

Fernando

- Ein Problem wurde behoben, durch das Ägis bei Ritterlichkeit fälschlicherweise eine Abklingzeit von 2s auslöste.

Furia

- Ein Problem wurde behoben, bei dem einige Skins von Furia während gewisser Animationen gezittert haben.

- Ein Problem wurde behoben, bei dem die VFX der Schrein-Wächterin Furia zeitlich nicht ganz synchron waren.

Lillith

- Ein Problem wurde behoben, bei dem Purpurnes Herz mit Verfluchte Übereinkunft weniger Schaden als beabsichtigt verursacht hat.

- Ein Problem wurde behoben, bei dem die Kosten von Todesflügel nicht auf den passenden Wert reduziert wurden.

Moji

- Ein Problem wurde behoben, bei dem der magische Schild einsetzbare Vorrichtungen, Begleiter und Illusionen beeinflusste.

- Die Funktionalität des magischen Schilds wurde angepasst

Das magische Schild gewährt Moji jetzt alle 0,25s einen Schild mit 600 Gesundheit (max. Limit von 600).

Moji hat so eine höhere Überlebenschance, aber ihr könnt ihre Gesundheit zwischen den Ticks weiterhin reduzieren.

- 663,23 MB groß

Release: 19.06.2024 (Version 7.3.5660.9)

Quelle:

- 626,97 MB groß

Release: 24.07.2024 (Version 7.4.5703.0)

Quelle: notes=steam.com

Bug Fixes

- Fixed an issue where Omen’s accuracy would function incorrectly client side due to specific player behavior.

Omen is now reenabled across the game.

 - Fixed an issue where Unified in Purpose was providing DR to Vora for scaling durations at each card level.

- Fixed an issue where Farm to Fable and Skywhale & Friends were missing their message IDs.

- Fixed an issue where Seris' orange and green recolors did not show up in her skin selector UI.

- Fixed an issue where Torvald’s recolors were not properly displaying their colors.

- Fixed an issue where Guttersnipe Maeve has missing textures in Lobby preview.

- Fixed an issue where Verified players' checkmarks were not appearing

- Fixed an issue where disconnecting from games caused players to lose Items or end up in a bad state.

- Speicherverbrauch von 29,4 GB auf 29,5 GB erhöht

- 3,34 GB groß

Release: 31.07.2024 (Version 7.4.5705.0)

Quelle: notes=steam.com

General

- Fixed an issue where players who purchased the Event Pass weren't receiving the bonuses and some rewards.

We're rolling out an additional fix any players who remain in states without earned rewards over the next few days.

- Fixed an issue where some chests within the Event Pass weren't auto rolled on acquisition.

- Fixed an issue where the Event Pass would hang on the purchase screen when bought.

- Fixed an issue where the Diamond Trove listed duplicate skins within its collection.

We're working on an additional issue where 2 skins (Outlaw Sha Lin & Ebon Star Zhin) appear as unowned even if owned for some players.

- Fixed an issue where bot names were incorrect within TDM Training.

Champions

- Fixed an issue where Io's Sacrifice Talent could end up in a state where she was invincible to damage.

- Fixed an issue where Lillith's Blood Hex was not healing targets past its initial tick.

Both Champions have been reenabled across all queues.

- Fixed an issue where Rei's Magic in the Blood was activating during Chain Heal as opposed to on the next cast.

- 669,94 MB groß

Release: 04.09.2024 (Version 7.4.5729.0)

Quelle: notes=twitter.com

- Event Mode: Reality Warp

- Coldsnap Furia Giveaway

- Feudal Fables Returns, 2 EPs at Once

- Returning Classic Maps

- Yagorath & Strix Refreshes

- 1,77 GB groß

Release: 16.09.2024 (Version 7.5.5731.0)

Quelle:

- 756,58 MB groß

Release: 30.10.2024 (Version 7.6.5773.1)

Quelle:

- 2,20 GB groß

Release: 21.11.2024 (Version 7.6.5775.0)

Quelle:

- 798,73 MB groß

Release: 11.12.2024 (Version 7.7.5804.0)

Quelle: notes=steam.com

- Ska’Drin Celebration Event Pass

- Balancing Updates

MODE UPDATES

Siege

- When looking for a match, casual Siege will now prioritize matching parties of 3 or less with each other.

 Parties of 4 or 5 will be prioritized towards other larger parties. After a significant time in the queue, this restriction will be dropped.

Limited Time Modes

New

TDM Roulette

- Draft your team carefully in this Gun Game-inspired Throne TDM! Everytime you die, randomly swap to another Champion on your team and quickly adapt to overcome your opponents!

Updated

Truly Talented

Champions

- Added Atlas to the Champion Pool.

Flashback Fissure: Activating Second Chance leaves behind an unstable fissure that explodes after 3s, dealing 1,000 damage.

- Removed Yagorath from the Champion Pool.

Game Rules

- Starting Credits decreased from 500 400

- Credit earn rate from the Objective has been reduced from 4 2

Map List

- Replaced certain maps with their Classic variations

Stone Keep

Warder’s Gate

Timber Mill

- Removed certain maps released or reworked after Season 2

Frozen Guard

Dawnforge

 Bug Fixes

- Fixed an issue where certain Talents were not available for players to select, softlocking them.

Bug Fixes

General

Cosmetics

- Fixed an issue where Defragged Inara wasn’t using the proper weapon death FX.

We’ve also granted Salt Io access to these death effects!

- Fixed an issue where Vanquisher’s Lance had constant loop & overly loud audio while firing.

Champions

Drogoz

- Updated W.Y.R.M Jets description to properly convey how it augments Booster.

Grover

- Wisps of Sylvanus now properly provides a Movement Speed increase to both Grover and his allies.

Maps

Dawnforge

- Fixed an issue where Dawnforge would not play mode-specific music, only ambient audio.

- Speicherverbrauch von 29,8 GB auf 29,9 GB erhöht

- 2,02 GB groß

Release: 17.12.2024 (Version 7.7.5805.0)

Quelle:

- 774,52 MB groß

Release: 29.01.2025 (Version 8.1.5838.1)

Quelle:

- 1,79 GB groß

Release: 03.02.2025 (Version 8.1.5839.0)

Quelle: notes=steam.com

- Event Pass 2024 chest is now available for purchase!

- Fixed an issue where translations for new content were not available in several languages.

- Fixed an issue where some font files had corrupted and did not display correct values.

- 912,84 MB groß

Release: EINGESTELLT

Quelle: play3.de | pushsquare.com

- Das Team konzentriert sich auf SMITE 2 und der Support wird für Paladins, Rogue Company und SMITE 1 eingestellt werden

Release: in Arbeit

Quelle:

Release: in Arbeit

Quelle: gamezone.de

- Neues Lootbox-Fortschritts-System wird überarbeitet

erinnert an PayToWin System von Star Wars Battlefront II

- Ranked-Spiel auf Karten mit Stufe 3 begrenzt ist

- Quick-Play-Modus Anwendungen sind die karten nicht begrenzt und dient um die Helden-Karten zu verdienen

Deshalb wurde das neue Lootboxen System kritisiert weil man sehr lange diese Helden-Karten erspielen muss

 um irgendwann auch mal den Ranked-Spiel spielen zu können