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PlayersUnknown´s Battlegrounds Update Details (18+X)

Release | Spielevorschau-Beta

Autor:

Release: 19.12.2017 (Version 0.5.25)

Quelle: gamezone.de | xboxdynasty.de

Gameplay

- Gas can now be used while on bike or bike with sidecar

UI/UX

- Equipment icons on HUD will now be visible

- Player icon is now more clearly visible on the world map

- UI prompts now appear when reload and enter a vehicle options are present

Character

- Tweaked hair color options

Animation

- Cleaned up sidecar passenger animations in first person view

- Fixed player camera issues while a passenger on the backseat of a Buggy

- Addressed arm animations specific to holding some weapons

- Character now correctly faces the proper direction when stopping while swimming

Others

- First pass visual and performance improvements

- Slightly improved anti-aliasing on Xbox One and Xbox One S

- Localization updates for Vietnamese, Spanish,(Spain/Mexico)

- Controls on motorcycle no longer inverted

 - Keyboard functionality is disabled

Bug Fixes

- Fixed instances of player nametags not properly displaying in the lobby during Squad and Duo play

- Fixed minor animation while crouching and prone

- Fixed issues where curtains on windows block line of sight of players in the TPP mode

- Fixed an issue where when Squad leader left the party, voice chat ceased to function as intended

- Fixed issue where players could lean out of vehicles even when obstructed

- Fixed collision of cardboard boxes in Yasnaya city

- Fixed typo in the controller guide

- Other minor fixes

- 4,71 GB groß

Release: 22.12.2017 (Version 0.5.26)

Quelle: gamezone.de | xboxdynasty.de

Optimization

- Continued performance optimizations

In-game

- The tuning range for the general sensitivity option has been expanded

- Weapon recoil reduced across the board (Xbox Only)

- Team UI will now correctly display voice chat status

 - Additional Localization updates

Bug

- A variety of crash fixes

- Fixed an issue where casting bar UI remains onscreen when spectating a target who died while using an item from their inventory

- 4,36 GB groß

Release: 29.12.2017 (Vom Server aus geändert)

Quelle: pubg.com

- Lags wurden reduziert

- Server-Abstürze sollen verhindert werden

Release: 08.01.2018 (Version 0.5.27)

Quelle: pubg.com | gamezone.de | xboxdynasty.de

Gameplay

- Aim acceleration can now be adjusted by players via in-game option

- Player weapon damage has been increased against vehicles. We will continue to monitor player feedback

and telemetry and make further balancing adjustments as needed in future updates

 - FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers.

We will open other modes within those regions as concurrency allows

- Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish

- Analog stick acceleration added while exiting the plane and while parachuting

Optimization

- PhysX performance enhancements

- Server FPS slightly increased

- Client FPS slightly increased

- Some VFX received slight optimizations

Option

- Music on/off option added

Bug fixes

- Addressed a number of known crashes

- Fixed a UI issue that occurred when multiple players attempted to loot from the same source

- 4,46 GB groß

Release: 09.01.2018 (Vom Server aus geändert)

Quelle: gamezone.de

- First Person Perspective (FFP) - Duo Server werden zur Verfügung gestellt

- First Person Perspective (FFP) - Squad Server werden zur Verfügung gestellt

Release: 13.01.2018 (Version 0.5.28)

Quelle: playm.de | xboxdynasty.de

Gameplay

- Pistols have been removed from Y button’s weapon rotation and grouped with the melee weapon.

- Players can now equip pistols by pressing 'up' on the D pad.

Optimization

- Continued improvements related to player “rubber banding”.

- Enhanced server performance while parachuting.

Option

- Added a new controller preset to options menu.

- Type B (new preset) now supports: Holding LT to aim down sight.

Holding LB to use 3rd person perspective aim sight.

 - Controller guide has been updated to include the new controller preset.

Bug fixes

- Fixed an issue where players repositioned out of the battleground after certain actions and

remained invulnerable until the end of the match.

- Additional memory and non-memory related crash fixes.

- Fixed the inability to join duo/squad through invites outside of game.

- 4,26 GB groß

Release: 23.01.2018 (Version 0.5.29)

Quelle: playm.de | xboxdynasty.de || xboxdynasty.de | gamezone.de

- Neu ist eine automatische Lauffunktion, die sich mit Doppelklick auf L3 aktivieren lässt.

- Die Spieler können ausgerüstete Waffen mittels Y-Taste fallenlassen, wenn der Inventar-Bilschirm aktiv ist.

- Bei den Gebäuden rund um die Militärbasis wurde die Kollisionsabfrage neu eingestellt.

- Das Wackeln der Kamera, wenn der Spieler Beifahrer in einem Fahrzeug ist, wurde reduziert

- Dropping objects causes the player to switch weapons.

- User is unable to switch grenade types when tapping right on the D-Pad.

Option

- Game controller guide has been updated

Bug fixes

- Buildings around the Military Base have had their collision adjusted

- Camera shake when riding as a passenger in vehicles has been reduced

- Inventory character models have returned to their normal stance

- Fixed a camera issue created by unintended Aim Down Sights and Free Look interactions

- “A” button will no longer refresh game results screen

- Team UI will now correctly show the proper direction teammates are facing over larger distances

- Player changes to markers on the in-game map will now be properly applied to their teammate’s in-game map

- Fixed an issue where switching to throwables under certain conditions left the player empty-handed

- Adjusted character positioning when exiting vehicles and parachutes

- 3,48 GB groß

Release: 30.01.2018 (Version 0.5.30)

Quelle: gamezone.de | gamezone.de | xboxdynasty.de

We’ve listened to your feedback and further modified the damage players can inflict on vehicles, increasing areas of vulnerability.

- Increased damage to the vehicle body, and significant damage to the wheels when targeted with gunfire

- Increased vehicle damage when successfully targeted with a grenade

- Both driver and passenger will suffer increased injuries from crashing into objects or other vehicles (Dacia, UAZ, and Buggy)

- Slight reduction to player damage when being struck by a vehicle

Optimization

- Continued optimization to controller input lag

- Visual quality of reticle is improved (Red Dot, Holographic, and 2x Sight)

Bug fixes

- Resolved issue where inventory may highlight the wrong column when looting

- The sensitivity setting for 4x Scope is now also applied to the permanent scope on the VSS

- Auto-run (double-clicking the left stick) is disabled when aiming down sights

- Players can now use the D-Pad while in the map view without switching melee, pistol, or throwing weapons

- Removing the marker from the map when pressing (Y) will no longer switch primary/secondary weapons

- Fixed issue where the crosshair is not correctly displayed after players reconnect to a game session

- 3,48 GB groß

Release: 07.02.2018 (Version 0.5.31)

Quelle: gamezone.de | forum.pubg.com | xboxdynasty.de

- Demnach bleibt die Kamera nun in der korrekten Umgebung, sobald ein Spieler den Bildschirmtod erleidet

- Zudem soll das Vaulting-System reibungsloser funktionieren

- Spieler hatten zuvor berichtet, nicht über manche Kanten oder durch Fenster springen zu können, wurde behoben

- Außerdem sollen sich die Positionen der Fahrzeuge nicht mehr ändern, nachdem Spieler die Vehikel verlassen haben

- 3,48 GB groß

Release: 02.03.2018 (Version 0.6.1)

Quelle: gamezone.de | xboxdynasty.de

Gameplay

- Introduced multiple pre-match starting locations in order to optimize both server and game client performance

- Weapons are removed from the starting island prior to the match starting

- Game DVR is now supported for automatic recording of gameplay highlights. This feature must be enabled within the Options/ Settings menu.

- We continue to listen to your vehicle feedback and have lowered the damage taken from

objects throughout the world such as rocks, trees, and uneven terrain

- Adjusted the sound effects of both water and red-zone bombing

- Party matchmaking is now influenced by the player's MMR

- Adjusted long-range blood VFX back to the original colors

UI/UX

- Improved visibility of squad member colors (yellow, orange, blue and green)

- Players can use the right thumbstick to rotate their character model during customization

- When customizing character appearance, the D-Pad can be held to switch between menus

- Preview is supported when customizing appearance or creating a new character

Items

- Updated the design of the energy drink

Bug Fixes

- Fixed water sound effects

- Fixed Red Zone disappearing immediately after it starts

- Fixed random character teleportation following initial landing

- Fixed an issue where some doors could not be entered despite appearing open

- Fixed issue of recovery and boost items being able to be used when underwater

- Fixed the character animations when transitioning from jump-prone to standing

- Fixed unexpected character death caused by falling while moving

- Fixed areas of fencing where specific sides could not be penetrated by bullets

- Fixed buildings with missing stairs

- Fixed bug which caused objects to float in the air

- Fixed areas of terrain which were causing player characters to become stuck

- Fixed an issue which prevented team members being displayed following acceptance of an invite

- Fixed the issue of revive being cancelled unintentionally

- Fixed hand animations when reloading/shooting the Kar98 in a prone position

- Fixed the issue limiting peak parachuting speed in FPP mode

- Fixed character animations when moving from prone to entering a vehicle

Optimization / Stability

- Optimized textures, landscapes and buildings throughout the island to improve performance

- Fixed a crash occurring when HDR was enabled

- Fixed a frozen character issue when reconnecting following a crash

- Fixed a crash occurring when the player opened their inventory

- Fixed a crash occurring when the spectated player was using a scope

Localization

- Applied new Russian, Japanese and Chinese (simplified/traditional) fonts

- Japanese only: Adjusted the Katakana font

- Japanese only: Fixed incorrect order of wording during object interactions

- Portuguese only: Fixed the display of height meter when parachuting

- 5,76 GB groß

Release: 05.03.2018 (Vom Server aus geändert)

Quelle: xboxdynasty.de

-  Probleme mit der Bestenliste wurden bereit heute gefexit

Release: 12.03.2018 (Version 0.6.2)

Quelle: xboxdynasty.de | xboxdynasty.de | xboxdynasty.de

- So flippen beispielsweise Autos durch die Gegend und überschlagen sich mehrmals auf unnatürliche Weise

- Beim Sprung aus dem Flugzeug dreht sich die Kamera zu weit nach unten

- Wiederbelebungen werden nun auch beim ENfernen des Team Kollegen beendet

Bug fixes

- Fixed issue where player revival would continue despite interruption

- Fixed repeating sounds from footsteps or when reloading Kar98k, Revolver, or Shotgun

- Fixed issue where (B) and (Y) buttons remained active in gameplay while in the map view

- Fixed issue where the parachute cable would not disappear following a landing in water

- Fixed issue where the player could not cut the parachute cable when becoming stuck during landing

- 4,39 GB groß

Release: 21.03.2018 (Version 0.6.3)

Quelle: xboxdynasty.de | gamezone.de

Performance / Optimization / Stability

- Implemented texture changes to improve graphical performance

- Optimized vehicle profiles to improve framerate

- Additional fixes to reduce crashes

UI/UX (Inventory)

- The layout of the inventory has been improved, adding focal points to identify selected areas, a clearer button guide and tooltips

- Improved selection of weapon slots and attachments – players can change the focus and selection by using the D-Pad

- Quick scrolling has been added by using LT/RT buttons

Gameplay

- A counter has been added to show the number of players remaining on the airplane

Cosmetic Items

- Reminder to the community that the Varsity Jacket (also known as the PUBG5 jacket)

announced last week will be rewarded to players after March 22nd 12:01AM.

Look for it in your in-game inventory from March 22nd, inside the customization tab of the menu.

Bug Fixes

- Fixed issue that caused players to hear footsteps when no other players were in the vicinity

- Fixed an issue that prevented the blue zone from being displayed correctly

- 4,28 GB groß

Release: 10.04.2018 (Version 0.6.4)

Quelle: xboxdynasty.de | xboxdynasty.de

Optimization and Stabilization

- Partially optimized the vehicle system. The dust effect caused by friction with the ground during driving has especially been optimized,

 and the vehicle system has been improved in part.

- Fixed a problem with voice chat that caused some crashes.

- Grass objects in Erangel have been optimized and will continue to be optimized going forward.

Gameplay

- Fixed a serious bug that caused vehicles to flip or get airtime for no reason. This includes the three-wheel bike.

- Fixed an issue where under certain circumstances the character would be upside down or seated in a strange position

 when moving seats while riding in vehicles.

- Player will receive more damage in a vehicle collision. The heavier the vehicle, the greater the damage inflicted upon the player.

 Also, players are now more likely to die or be knocked out when colliding with a vehicle running at high speed.

- The vehicle passenger will receive more damage when the vehicle crashes into an obstacle like a wall or tree.

When crashing into something at high speed on a smaller vehicle, such as a motorcycle, the player will take much more damage.

- Fixed issue causing the 4x scope to be excessively reflective.

UI/UX

- Fixed issue causing certain UI layouts not being properly aligned.

- Fixed issue of buttons bound to the UI(map, inventory etc.) affecting vehicle operation.

- Fixed issue of equipment icons not shown properly on the HUD.

- Fixed issue of LT, RT scrolling not working in the inventory when using controller preset B.

- Fixed issue of excessive acceleration when the stick is tilted more than a certain angle depending on the R stick acceleration setting.

- Fixed issue of team member indicators incorrectly showing on the plane

Other Bug Fixes

- Removed collision of discarded magazine on the floor after reloading.

- Fixed a cosmetic bug that occurred when characters wore certain clothing or shoes.

- Fixed issue of fonts breaking up in case of certain languages.

Scheduled fixes for identified issues

- When changing the deadzone settings in the lobby, the options screen needs to be opened once again for the settings to be reflected.

This issue will be fixed soon.

- 4,76 GB groß

Release: 02.05.2018 (Version 0.6.41)

Quelle: xboxdynasty.de | gamezone.de

- der Fallschirmabsprung und das Laden der Spielwelt (Reduzierung von Pop-In-Effekten

- Die Daten von in der Nähe befindlichen Spielern, die aber nicht gesehen werden können,

werden effizienter gehandhabt, was zu einer allgemein besseren Performance führen soll.

- Dieselbe Verbesserung gilt für nicht sichtbare Spieler, die sich in der Nähe befinden und die Items an- oder ablegen.

- Das Inventarsystem wurde optimiert, das nach dem Öffnen schneller reagiert und - in bestimmten Fällen - nicht länger abstürzt.

- 100 MB groß

Release: 23.05.2018 (Version 7.5)

Quelle: xboxdynasty.de | xboxdynasty.de | gamezone.de | xboxdynasty.de

- Neue Karte "Miramar" wird kostenlos hinzugefügt

spielbar ab dem 24.05.2018 9 Uhr

- Performance wurde weiter gesteigert

- Neues Sound-System ortet Feindbeschuss

nun auch von vorne oder hinten bzw. oben oder unten

Optimization / Stabilization

- The free-fall and parachuting process has been optimized, leading to performance improvements during the initial stages of each game.

- The world loading process has been optimized, allowing buildings and their interiors to load simultaneously and reducing the overall rendering time.

- The handling of resources for unseen nearby characters’ movements has been optimized to improve performance of the game.

- Handling resources of equipping and unequipping items of unseen nearby characters

have been optimized to improve performance during the early game and to reduce the likelihood of crashes

- Character inventory loading has been optimized, improving response time when opening inventory and reducing crashing.

- Unoccupied vehicles/boats have been optimized to increase the overall performance of the game

Gameplay Features

- Emotes have been added. Emote UI will show up if you press the LB+RB buttons at the same time.

Choose an emote with the right analog stick and press down with the R stick to use the selected emote.

Scopes have been changed to be more realistic:

Expanded all scopes’ field of view

Added a parallax effect when moving weapons quickly while ADS

Added vignetting (darker edges), chromatic aberration (color difference caused by light refraction), and a distortion effect on the edge of scopes

Optionen wurde neu strukturiert (Audio, Grafik, Steuerung)

- Aim acceleration can now be turned off in settings.

- Setting menu has been specially improved for Xbox platform.

- Colorblind mode and other modes that could help the gameplay have been added.

- We’ve removed the grenade’s knockback effect for player characters when dealing non-lethal damage

(if players are killed by a grenade, they’ll still be knocked back)

- Added new grenade hit effects and animations

- ‘Key legends’ function has been added for gameplay controls. It can be turned off in settings.

- Controller Vibrations Stärke lässt sich nun einstellen

Outgame

- Lobby loading screen is now more clean.

- Matchmaking can be started in the PLAY menu after selecting the game mode.

Map selection will be added soon

- Matchmaking UI has been improved, allowing more pleasant entrance into the game.

- REWARDS menu has been changed to STORE menu.

Go to CRATES in STORE menu to get crates.

Go to MY ITEMS in STORE menu to open the crates you obtained.

- Game option settings can now be popped up.

- Leaderboard display method has been modified, allowing users below certain ranks to see their ranks in percentage.

- Lobby UI overall has been improved.

Bugfixes

- Fixed an issue causing punching to slow down movement while sprinting

- In spectator mode, water sounds sometimes inappropriately continued after changing perspective. This has now been fixed

- When preparing to throw grenades, the projection visualization no longer inappropriately penetrates through objects

- You can now freelook while automatically swimming forward in water

- Sights should no longer become blocked while in ADS position after attaching high-magnification scopes

- Fixed an issue preventing some teammates’ map markers from showing on the compass

- Fixed some problems preventing interacting pop-ups from functioning properly in certain situations

- Fixed the problem preventing players from changing seats in vehicles

- Fixed the problem wherein turning off BGM in the lobby setting window didn’t work

- There was a bug causing players to sometimes get stuck in a leaning position (caused by going prone while leaning). This is now fixed.

- 9,59 GB groß

Release: 02.06.2018 (Version 0.7.5.10)

Quelle: xboxdynasty.de | xboxdynasty.de

OPTIMIZATION/STABILIZATION

- Prediction based level streaming has improved.

- Elastic accuracy control for character has improved.

- We introduced some back-end changes to prepare for an upcoming feature and in some cases,

- the game would try to interact with this unfinished feature, causing the game to crash. This has been removed.

PLAYER REPORTING

You will now be able to report a team kill. If you get killed by a teammate, simply…

- Press the Y button when the result is shown to expose the report pop-up

- Press the A button to report

- Check whether the “report competed” message is shown on the bottom of the screen

- If it wasn’t a team kill, the report button won’t appear

World (Miramar)

- Improvements were made mainly in the northern part of Miramar to make it a more appealing area.

The Oasis in the northern area of the map has expanded.

- We’ve added more car spawning positions to facilitate easy travel into and out of the area.

- Certain problematic terrain elements (which caused weird collisions or movement) have been fixed for a smoother driving experience

- We’ve added extra farming points to loot in the map.

- We’ve added more objects like trees and rocks in the northern part of Miramar to provide some additional options for cover.

- The interiors of certain buildings have been simplified

Bugfixes

- Fixed an issue where motorbike tires would not burst even when damaged

- Some issues related to motorbike crashes have been fixed

- Gamehub stats will now be shown correctly.

- These stats will be updated with the unaccounted data with some server-side operations which might take a bit of time

- 9,18 GB groß

Release: 07.06.2018 (Version 0.7.5.12)

Quelle: xboxdynasty.de

- Mit dem Update wurde das 3D-Charaktermodell im Inventar des Spiels vorübergehend deaktiviert.

Das 3D-Modell soll verantwortlich für Spielabstürze sein.

- 7,34 GB groß

Release: 20.06.2018 (Hotfix)

Quelle: xboxdynasty.de

Stability:

- A memory leak was fixed regarding character renders, increasing efficiency of the process and reducing crashes.

This will help with reducing crashes when playing for a long duration.

To explain this in more detail, each time a scene was changed, (Start Screen ← → Lobby ← → Ingame) the memory being cached for character rendering was leaking.

This means that the cached memory wasn’t being released, reducing the amount of available memory every time a scene was changed.

Bug fixes:

- Fixed a bug where vehicles would sometimes lift off the ground and spin rapidly

- Our number one priority is to improve performance and stability.

- Today’s update brings meaningful improvements to stability, reducing crashes, especially over long gaming sessions. This doesn’t mean that all crashes will be gone,

there are still many causes of crashes which we’re working hard to fix as soon as possible.

- Performance improvements are still fully focused by our engineers and we hope to have it improved as soon as possible. Based on player feedback,

 we’re prioritizing improvements to increase performance at the start of the game when landing, as well as when driving vehicles.

- 85,92 MB groß

Release: 21.06.2018 (Vom Server aus geändert)

Quelle: xboxdynasty.de

- Der soll das Matchmaking durch eine Veränderung des Algorithmus verbessern und die Wartezeit reduzieren,

die Spieler in der Wartschlange verbringen

- Unterdessen bleibt auf europäischen Servern das Duo in der First-Person-Perspektive vorerst deaktiviert.

Release: 26.06.2018 (Version 0.7.5.22)

Quelle: xboxdynasty.de

Optimization

- Character movement has been optimized to use less resources and improve performance.

- Vehicle location updates have been made more efficient for stationary vehicles to improve performance.

- Vehicle effects have been optimized to improve performance, without affecting visual quality

- Bullet impact effects will no-longer consume resources if they aren’t seen by the player.

- Character shadow rendering has been optimized to improve performance.

- Terrain and grass have been optimized on both maps (Miramar/Erangel) to increase performance.

- Parachutes have been optimized, they now use less resources.

- The physics while free falling have been optimized.

- The efficiency of the physics used while free falling upon exiting the plane has been improved. With this change, bullets will no longer be able to impact players in free fall.

Players can still be shot while parachuting, this change only applies to free falling players, prior to opening their parachute.

As it’s almost impossible to get to the ground, pick up a gun, and shoot someone who is free falling through the air,

this change will not negatively impact gameplay, but will improve world loading times when landing.

Bug Fixes

- Fixed a bug where sometimes footsteps weren’t heard during or after ADS.

- Fixed a bug where the position of teammates sometimes wouldn’t display correctly on the minimap.

- 7,19 GB groß

Release: 28.06.2018 (Vom Server aus geändert)

Quelle: xboxdynasty.de

- Fixed a bug where match type not being shown after creating character.

- Minor Server fixes

- Minor Lobby fixes

Release: 17.07.2018 (Version 0.8.1.39)

Quelle: gamepro.de | xboxdynasty.de

Waffen Balance wurde geändert

- Pistolen wurde vom Schaden alle erhöht

- Schtoguns wurden S686 und S1897 bei um 1 Punkt Schaden reduziert

- SMGs wurden Micro UZI, UMP90 und Vector der Schaden erhöht

- ARs wurden M16A4, M416, SCAR-L und AUG jeweils um einen Punkt Schaden reduziert

- DMRs wurde der Schaden der SKS reduziert und der VSS und M14 um einen Punkt Schaden erhöht

Other Item Balance

- Level three helmets now only spawn in care packages (and one is guaranteed to be in every care package)

- We’ve reduced the spawn rate for AR extended quickdraw magazines

- Adrenaline syringes now spawn (rarely) alongside normal loot in the game world

- Adjusted the casting time of Adrenaline syringe from eight seconds to six seconds

- The tactical stock and cheek pad are now less effective at improving recoil recovery rate. It now improves ADS speed.

New Weapon

Added the SLR

- The SLR spawns alongside normal world loot. It’s a DMR which uses 7.62mm ammo and contains 10 bullets per magazine (20 bullets when extended.)

 - The SLR is more powerful than the SKS but has more recoil. Recoil control is the key to using the SLR effectively.

New Car

The Mirado is a classic muscle car: a fast, four-seat sedan that’s limited to Miramar. It can be found around downtown areas and main city streets

New Attachments

- Duckbill: A new attachment for shotguns (S1897, S12K). It decreases vertical pellet spread but increases horizontal bullet spread

Attachable to S1897, S12K

- Light Grip: It decreases first shot/single shot recoil by about 15%. Animation kick reduction has been changed to 20% (from 30%).

Attachable to ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS, Vector)

- Thumb Grip: It reduces vertical recoil but increases horizontal recoil. It also increases the recoil recovery time

Attachable to – ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS)

- Half Grip: It reduces vertical and horizontal recoil and also reduces recoil recovery time

Attachable to – ARs, SMGs, DMRs (UMP9, Vector, AUG, M416, SCAR-L, SKS)

- Scope 3x: This scope has fixed 3x magnification with an illuminated reticle. It’s discoverable as a common world-drop item

- Scope 6x: This scope has variable 3x–6x magnification. It’s discoverable as a rare world-drop item.

UI / UX

- A marker has been added to the map that allows players to check the flight path of the plane.

The path is visible from when players are at the waiting lobby up until the point when they fall down to their final drop destination.

- Added a UI message showing when healing items can’t be used.

- Improved the in-game minimap

The mini map now dynamically zooms in or out depending on the character’s movement speed, enhancing your ability to see what’s around you.

- You can now change the reticle style and color on the red-dot, holo-sight, and 2x scope using the scope zeroing keys

 (hold rb, then move L-stick while ADS: brightness, hold rb then press ↑/↓: reticle shape change, color change)

Performance

- We’ve improved the character model rendering process to prevent some small frame drop issues.

- We’ve optimized character movement and animation while skydiving to improve framerate when multiple players are nearby.

- We’ve made some improvements to our network code to reduce network latency.

- Character data calculated radius has been reduced to increase server and client performance.

- Bike animations have been optimized.

- Asset/Building loading in Miramar has been optimized.

- Smoke effects (Smoke grenade, care package, etc.) have been optimized.

- Parachuting animation has been optimized.

- Level streaming has been optimized – rendering during the early stages of the game will be faster.

- 11,35 GB groß

Release: 31.07.2018 (Version 0.89.1.2)

Quelle: xboxdynasty.de

Stability

- Fixed an issue where toggling the mute option of a teammates mic caused the game to crash

- Optimized physics surrounding chained/wooden fences that were destroyed by a vehicle

- Fixed a sound issue which in some instances could cause the game to crash when windows were broken

- Fixed an issue where the button guide when opening the Inventory caused the game to crash

Performance

We are introducing a few optimizations to improve game performance:

- Optimized world loading so that assets will load at a faster rate

- Improved loading speed of detailed textures on Xbox One X (assets will load at the same rate as before Update #17)

- Optimized scoping at leaves and grass to reduce frame rate drops

Bug Fixes

- Fixed an issue where the sound of footsteps on sand was being played twice

- Fixed an issue where sometimes player loot crates would not show after a player died

- We are also looking into other issues such as desync and sound. We appreciate your patience while we work to constantly improve overall game performance.

Analog Character Movement

- 11,42 GB groß

Release: 07.08.2018 (Version 0.89.1.5)

Quelle: xboxdynasty.de

- With the previous hotfix which introduced analog movement, sprinting diagonally using L-stick became much more difficult.

 To address this, we’ve widened the angle of movement for sprinting diagonally. Now the character will be able to sprint at a wider angle before having their speed reduced.

Sudden hard changes in direction will still slow the player down (as it will break your tendons in real life).

Loading

- Files have been repackaged to load more efficiently. Now, the time it takes to load into a game will be quicker.

After our previous hotfix, players had reported experiencing a number of issues while trying to load into matches and this hotfix addresses those issues.

- 11,42 GB groß

Release: 21.08.2018 (Version 0.90.1.23)

Quelle: xboxdynasty.de

UI/UX

 - Weapon attachment management when replacing items has been improved.

Removed or replaced attachments will now drop onto the floor if there is no room in your inventory.

When attaching directly from loot, the replaced attachment will be dropped on the floor if there is no room in your inventory.

When replacing an extended magazine with a quickdraw magazine, the extended magazine and overflow ammunition will be dropped on the floor if there is no room in your inventory.

- Colorblind settings have been improved.

The following colors now change according to the selected colorblind type.

Scope and reticle colors

Blood

Supply Crate Smoke

Markers placed on maps are now numbered, so color is not the only way to distinguish them.

Eliminated teammates can now place markers on the map.

Kill feed now displays personal knock-outs.

The loading screen will now display game-related tips.

In Squads, when the last surviving teammate accidentally disconnects, all teammates will receive rewards up until the point of disconnection.

If the disconnected teammate is able to connect back into the same match and gets a higher score, all teammates will receive updated rewards.

- Dynamic weather has been added to Erangel and Miramar.

Erangel: Overcast

Miramar: Overcast, Sunset

Overcast setting includes dynamic weather, and includes rain, fog, etc. during the game.

Erangel has received some improvements.

Small clusters of houses have been added to some areas of Erangel.

- 11,81 GB groß